Fixed CPU consumption issue after revision 6064.
This commit is contained in:
@@ -1451,9 +1451,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1477,14 +1474,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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// check the region where this mob is, do not activate the AI if region is inactive.
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// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -1397,9 +1397,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1423,14 +1420,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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// check the region where this mob is, do not activate the AI if region is inactive.
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// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -1397,9 +1397,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1423,14 +1420,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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// check the region where this mob is, do not activate the AI if region is inactive.
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// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -1397,9 +1397,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1423,14 +1420,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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// check the region where this mob is, do not activate the AI if region is inactive.
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// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -2148,10 +2148,9 @@
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<affectObject>NOT_FRIEND</affectObject>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<effect name="AddHate">
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<power>1000000</power>
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<power>500</power>
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</effect>
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<effect name="HateAttack">
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<amount>500</amount>
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@@ -1386,9 +1386,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1412,14 +1409,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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// check the region where this mob is, do not activate the AI if region is inactive.
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// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -2148,10 +2148,9 @@
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<affectObject>NOT_FRIEND</affectObject>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<effect name="AddHate">
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<power>1000000</power>
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<power>500</power>
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</effect>
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<effect name="HateAttack">
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<amount>500</amount>
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@@ -1386,9 +1386,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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||||
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1412,14 +1409,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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||||
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||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -2237,10 +2237,9 @@
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<affectObject>NOT_FRIEND</affectObject>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<effect name="AddHate">
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<power>1000000</power>
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<power>500</power>
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</effect>
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<effect name="HateAttack">
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<amount>500</amount>
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@@ -1386,9 +1386,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1412,14 +1409,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
|
||||
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||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
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// {
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||||
// if (hasAI())
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||||
// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -2237,10 +2237,9 @@
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<affectObject>NOT_FRIEND</affectObject>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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<effect name="AddHate">
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<power>1000000</power>
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<power>500</power>
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</effect>
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<effect name="HateAttack">
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<amount>500</amount>
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@@ -1394,9 +1394,6 @@ public class Attackable extends Npc
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// Clear all aggro list and overhit
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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_sweepItems.set(null);
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@@ -1420,14 +1417,11 @@ public class Attackable extends Npc
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_seed = null;
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_seederObjId = 0;
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// check the region where this mob is, do not activate the AI if region is inactive.
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// if (!isInActiveRegion())
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// {
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// if (hasAI())
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// {
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// getAI().stopAITask();
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// }
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// }
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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}
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@Override
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@@ -3071,9 +3071,6 @@ public class Attackable extends NpcInstance
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// Clear all aggro char from list
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester Rewrard List
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_harvestItems = null;
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@@ -3085,8 +3082,8 @@ public class Attackable extends NpcInstance
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setWalking();
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// check the region where this mob is, do not activate the AI if region is inactive.
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if (!isInActiveRegion())
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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if (this instanceof SiegeGuardInstance)
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{
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@@ -1405,9 +1405,6 @@ public class Attackable extends Npc
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// Clear all aggro char from list
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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@@ -1436,8 +1433,8 @@ public class Attackable extends Npc
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setWalking();
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// check the region where this mob is, do not activate the AI if region is inactive.
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if (!isInActiveRegion() && hasAI())
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// Check the region where this mob is, do not activate the AI if region is inactive.
|
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if (hasAI() && !isInActiveRegion())
|
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{
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getAI().stopAITask();
|
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}
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@@ -1387,9 +1387,6 @@ public class Attackable extends Npc
|
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// Clear all aggro list and overhit
|
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clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1413,14 +1410,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
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}
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|
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@Override
|
||||
|
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@@ -1387,9 +1387,6 @@ public class Attackable extends Npc
|
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// Clear all aggro list and overhit
|
||||
clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1413,14 +1410,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1387,9 +1387,6 @@ public class Attackable extends Npc
|
||||
// Clear all aggro list and overhit
|
||||
clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1413,14 +1410,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1409,9 +1409,6 @@ public class Attackable extends Npc
|
||||
// Clear all aggro list and overhit
|
||||
clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1435,14 +1432,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1409,9 +1409,6 @@ public class Attackable extends Npc
|
||||
// Clear all aggro list and overhit
|
||||
clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1435,14 +1432,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1409,9 +1409,6 @@ public class Attackable extends Npc
|
||||
// Clear all aggro list and overhit
|
||||
clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1435,14 +1432,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -1387,9 +1387,6 @@ public class Attackable extends Npc
|
||||
// Clear all aggro list and overhit
|
||||
clearAggroList();
|
||||
|
||||
// Set the intention of the Attackable to AI_INTENTION_ACTIVE
|
||||
getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
|
||||
|
||||
// Clear Harvester reward
|
||||
_harvestItem.set(null);
|
||||
_sweepItems.set(null);
|
||||
@@ -1413,14 +1410,11 @@ public class Attackable extends Npc
|
||||
_seed = null;
|
||||
_seederObjId = 0;
|
||||
|
||||
// check the region where this mob is, do not activate the AI if region is inactive.
|
||||
// if (!isInActiveRegion())
|
||||
// {
|
||||
// if (hasAI())
|
||||
// {
|
||||
// getAI().stopAITask();
|
||||
// }
|
||||
// }
|
||||
// Check the region where this mob is, do not activate the AI if region is inactive.
|
||||
if (hasAI() && !isInActiveRegion())
|
||||
{
|
||||
getAI().stopAITask();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user