Fixed CPU consumption issue after revision 6064.
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@@ -1405,9 +1405,6 @@ public class Attackable extends Npc
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// Clear all aggro char from list
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clearAggroList();
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// Set the intention of the Attackable to AI_INTENTION_ACTIVE
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getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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// Clear Harvester reward
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_harvestItem.set(null);
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@@ -1436,8 +1433,8 @@ public class Attackable extends Npc
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setWalking();
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// check the region where this mob is, do not activate the AI if region is inactive.
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if (!isInActiveRegion() && hasAI())
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// Check the region where this mob is, do not activate the AI if region is inactive.
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if (hasAI() && !isInActiveRegion())
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{
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getAI().stopAITask();
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}
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