Bloodhound should have player name as title.

This commit is contained in:
MobiusDev 2015-08-04 20:08:12 +00:00
parent 5c4c2fdc6e
commit 0cd4c32371
2 changed files with 4 additions and 2 deletions

View File

@ -90,7 +90,6 @@ public final class Q10365_SeekerEscort extends Quest
public Q10365_SeekerEscort() public Q10365_SeekerEscort()
{ {
super(10365, Q10365_SeekerEscort.class.getSimpleName(), "Seeker Escort"); super(10365, Q10365_SeekerEscort.class.getSimpleName(), "Seeker Escort");
addStartNpc(DEP);
addTalkId(DEP, SEBION); addTalkId(DEP, SEBION);
addSpawnId(BLOODHOUND); addSpawnId(BLOODHOUND);
addMoveFinishedId(BLOODHOUND); addMoveFinishedId(BLOODHOUND);
@ -120,6 +119,7 @@ public final class Q10365_SeekerEscort extends Quest
qs.startQuest(); qs.startQuest();
qs.setMemoState(2); qs.setMemoState(2);
final L2Npc bloodhound = addSpawn(BLOODHOUND, BLOODHOUND_LOC1_SPAWN, false, 300000); final L2Npc bloodhound = addSpawn(BLOODHOUND, BLOODHOUND_LOC1_SPAWN, false, 300000);
bloodhound.setTitle(player.getName());
startQuestTimer("MOVE_DELAY", 500, bloodhound, player); startQuestTimer("MOVE_DELAY", 500, bloodhound, player);
htmltext = event; htmltext = event;
break; break;
@ -139,6 +139,7 @@ public final class Q10365_SeekerEscort extends Quest
{ {
qs.setMemoState(2); qs.setMemoState(2);
final L2Npc bloodhound = addSpawn(BLOODHOUND, BLOODHOUND_LOC1_SPAWN, false, 300000); final L2Npc bloodhound = addSpawn(BLOODHOUND, BLOODHOUND_LOC1_SPAWN, false, 300000);
bloodhound.setTitle(player.getName());
startQuestTimer("MOVE_DELAY", 500, bloodhound, player); startQuestTimer("MOVE_DELAY", 500, bloodhound, player);
break; break;
} }
@ -235,6 +236,7 @@ public final class Q10365_SeekerEscort extends Quest
{ {
qs.setMemoState(3); qs.setMemoState(3);
final L2Npc bloodhound = addSpawn(BLOODHOUND, BLOODHOUND_LOC2_SPAWN, false, 300000); final L2Npc bloodhound = addSpawn(BLOODHOUND, BLOODHOUND_LOC2_SPAWN, false, 300000);
bloodhound.setTitle(player.getName());
player.teleToLocation(BLOODHOUND_LOC2_SPAWN); player.teleToLocation(BLOODHOUND_LOC2_SPAWN);
startQuestTimer("MOVE_DELAY", 1000, bloodhound, player); startQuestTimer("MOVE_DELAY", 1000, bloodhound, player);
break; break;

View File

@ -2176,7 +2176,7 @@
<height normal="40" /> <height normal="40" />
</collision> </collision>
</npc> </npc>
<npc id="32988" level="85" type="L2Npc" name="Bloodhound"> <npc id="32988" level="85" type="L2Npc" name="Bloodhound" usingServerSideTitle="true">
<!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) --> <!-- Source http://l2i-god.gaikotsu.ru/ (Lindvior) -->
<race>ANIMAL</race> <race>ANIMAL</race>
<stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" --> <stats> <!-- str="88" int="79" dex="55" wit="78" con="82" men="78" -->