Antharas skill adjustments based on retail information and data.
Contributed by Iris.
This commit is contained in:
@@ -3142,6 +3142,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3184,6 +3185,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3226,6 +3228,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3268,6 +3271,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3310,6 +3314,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3352,6 +3357,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3394,6 +3400,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3436,6 +3443,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3478,6 +3486,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3520,6 +3529,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3562,6 +3572,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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||||
<skill id="1893" level="1" /> <!-- Cat's Potential -->
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||||
<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3604,6 +3615,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1893" level="1" /> <!-- Cat's Potential -->
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||||
<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3646,6 +3658,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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||||
<skill id="1893" level="1" /> <!-- Cat's Potential -->
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||||
<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3688,6 +3701,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1893" level="1" /> <!-- Cat's Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3730,6 +3744,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1893" level="1" /> <!-- Cat's Potential -->
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||||
<skill id="4408" level="4" /> <!-- HP High -->
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||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3772,6 +3787,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3814,6 +3830,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3856,6 +3873,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3898,6 +3916,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3940,6 +3959,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -3982,6 +4002,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4024,6 +4045,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4066,6 +4088,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4108,6 +4131,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4150,6 +4174,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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||||
<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4192,6 +4217,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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||||
<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4234,6 +4260,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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||||
<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4276,6 +4303,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
|
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -4318,6 +4346,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
|
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<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -21,6 +21,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1894" level="1" /> <!-- Unicorn's Potential -->
|
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<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -63,6 +64,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
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<skill id="1895" level="1" /> <!-- Spectral Potential -->
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<skill id="4408" level="4" /> <!-- HP High -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -106,6 +108,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
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<skill id="4408" level="4" /> <!-- HP High -->
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||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
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<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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@@ -149,6 +152,7 @@
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<status undying="false" />
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<skillList>
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<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
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||||
@@ -192,6 +196,7 @@
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<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -235,6 +240,7 @@
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<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -278,6 +284,7 @@
|
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<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -321,6 +328,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -364,6 +372,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -407,6 +416,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -450,6 +460,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -493,6 +504,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -536,6 +548,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -579,6 +592,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -622,6 +636,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
@@ -665,6 +680,7 @@
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4121" level="9" /> <!-- Summoned Monster Magic Protection -->
|
||||
<skill id="1895" level="1" /> <!-- Spectral Potential -->
|
||||
<skill id="4408" level="4" /> <!-- HP High -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
|
||||
|
||||
@@ -6253,7 +6253,12 @@
|
||||
<value level="3">3</value>
|
||||
<value level="4">4</value>
|
||||
</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalTime>
|
||||
<value level="1">120</value>
|
||||
<value level="2">120</value>
|
||||
<value level="3">120</value>
|
||||
<value level="4">180</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>PA_UP_SPECIAL</abnormalType>
|
||||
<effectPoint>
|
||||
<value level="1">204</value>
|
||||
@@ -6862,7 +6867,7 @@
|
||||
<value level="52">38</value>
|
||||
<value level="53">41</value>
|
||||
<value level="54">42</value>
|
||||
<value level="55">42</value>
|
||||
<value level="55">43</value>
|
||||
<value level="56">45</value>
|
||||
<value level="57">46</value>
|
||||
<value level="58">47</value>
|
||||
|
||||
@@ -1830,7 +1830,10 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>-20</amount>
|
||||
<amount>
|
||||
<value level="1">-15</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
@@ -1875,9 +1878,12 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-10</amount>
|
||||
<mode>PER</mode>
|
||||
<effect name="PhysicalSkillPower">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
</amount>
|
||||
</effect>
|
||||
<effect name="Accuracy">
|
||||
<amount>
|
||||
|
||||
@@ -5080,7 +5080,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>52</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5189,7 +5189,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>46</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5215,7 +5215,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>40</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5261,15 +5261,15 @@
|
||||
<effects>
|
||||
<effect name="DefenceCriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">10</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="DefenceMagicCriticalRate">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">10</value>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
@@ -5331,7 +5331,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>46</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5409,7 +5409,10 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>40</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>
|
||||
<value level="1">66</value>
|
||||
<value level="2">73</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5442,7 +5445,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>58</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5475,7 +5478,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>52</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -5513,7 +5516,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>43</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -7008,6 +7011,26 @@
|
||||
<item>DUALFIST</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<hpPercent>100</hpPercent>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<hpPercent>100</hpPercent>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
<hpPercent>100</hpPercent>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>50</amount>
|
||||
<mode>DIFF</mode>
|
||||
<hpPercent>100</hpPercent>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
@@ -7019,7 +7042,7 @@
|
||||
<hpPercent>60</hpPercent>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>20</amount>
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<hpPercent>60</hpPercent>
|
||||
</effect>
|
||||
@@ -7044,7 +7067,7 @@
|
||||
<hpPercent>30</hpPercent>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>20</amount>
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
<hpPercent>30</hpPercent>
|
||||
</effect>
|
||||
|
||||
@@ -101,7 +101,7 @@
|
||||
<value level="8">194</value>
|
||||
<value level="9">204</value>
|
||||
<value level="10">224</value>
|
||||
<value level="11">225</value>
|
||||
<value level="11">235</value>
|
||||
<value level="12">245</value>
|
||||
<value level="13">255</value>
|
||||
<value level="14">265</value>
|
||||
@@ -177,7 +177,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>66</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -203,7 +203,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>74</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -347,7 +347,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>74</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>66</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -381,7 +381,10 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>66</magicLvl>
|
||||
<mpConsume>60</mpConsume>
|
||||
<mpConsume>
|
||||
<value level="1">66</value>
|
||||
<value level="2">73</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -398,7 +401,10 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="DamageShieldResist">
|
||||
<amount>10</amount>
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
</amount>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -548,7 +554,25 @@
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="BlockMove" />
|
||||
<effect name="BlockMove" fromLevel="1" toLevel="8" />
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">0</value>
|
||||
<value level="2">0</value>
|
||||
<value level="3">0</value>
|
||||
<value level="4">0</value>
|
||||
<value level="5">0</value>
|
||||
<value level="6">0</value>
|
||||
<value level="7">0</value>
|
||||
<value level="8">0</value>
|
||||
<value level="8">0</value>
|
||||
<value level="9">-150</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>BOW</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
<value level="1">124</value>
|
||||
@@ -1608,6 +1632,7 @@
|
||||
<castRange>900</castRange>
|
||||
<effectPoint>-897</effectPoint>
|
||||
<effectRange>1400</effectRange>
|
||||
<coolTime>500</coolTime>
|
||||
<hitTime>4000</hitTime>
|
||||
<magicLvl>76</magicLvl>
|
||||
<mpConsume>168</mpConsume>
|
||||
@@ -1690,7 +1715,7 @@
|
||||
<value level="2">-360</value>
|
||||
<value level="3">-380</value>
|
||||
<value level="4">-400</value>
|
||||
<value level="5">-692</value>
|
||||
<value level="5">-420</value>
|
||||
<value level="6">-696</value>
|
||||
<value level="7">-700</value>
|
||||
<value level="8">-704</value>
|
||||
@@ -1775,7 +1800,7 @@
|
||||
<value level="2">-360</value>
|
||||
<value level="3">-380</value>
|
||||
<value level="4">-400</value>
|
||||
<value level="5">-692</value>
|
||||
<value level="5">-420</value>
|
||||
<value level="6">-696</value>
|
||||
<value level="7">-700</value>
|
||||
<value level="8">-704</value>
|
||||
@@ -1948,7 +1973,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpConsume>73</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -2421,7 +2446,6 @@
|
||||
<value level="1">77</value>
|
||||
<value level="2">80</value>
|
||||
<value level="2">83</value>
|
||||
<value level="3">83</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">53</value>
|
||||
@@ -2481,7 +2505,7 @@
|
||||
<activateRate>40</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<castRange>40</castRange>
|
||||
<coolTime>100</coolTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-507</effectPoint>
|
||||
<effectRange>400</effectRange>
|
||||
<hitTime>1900</hitTime>
|
||||
@@ -2609,7 +2633,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>78</magicLvl>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpConsume>73</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -2643,7 +2667,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpConsume>73</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -3346,7 +3370,7 @@
|
||||
<magicLvl>-1</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
@@ -3387,7 +3411,7 @@
|
||||
<magicLvl>-1</magicLvl>
|
||||
<mpConsume>72</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>900000</reuseDelay>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
<staticReuse>true</staticReuse>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
|
||||
@@ -530,10 +530,10 @@
|
||||
<value level="4">49</value>
|
||||
<value level="5">51</value>
|
||||
<value level="6">52</value>
|
||||
<value level="7">53</value>
|
||||
<value level="8">54</value>
|
||||
<value level="9">55</value>
|
||||
<value level="10">57</value>
|
||||
<value level="7">59</value>
|
||||
<value level="8">61</value>
|
||||
<value level="9">63</value>
|
||||
<value level="10">65</value>
|
||||
<value level="11">59</value>
|
||||
<value level="12">61</value>
|
||||
<value level="13">63</value>
|
||||
@@ -2426,7 +2426,7 @@
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>INVINCIBILITY</abnormalType>
|
||||
<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
|
||||
<chargeConsume>5</chargeConsume>
|
||||
<chargeConsume>3</chargeConsume>
|
||||
<effectPoint>673</effectPoint>
|
||||
<hitTime>2000</hitTime>
|
||||
<magicLvl>77</magicLvl>
|
||||
@@ -2445,7 +2445,7 @@
|
||||
</weaponType>
|
||||
</condition>
|
||||
<condition name="EnergySaved">
|
||||
<amount>5</amount>
|
||||
<amount>3</amount>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
@@ -2758,7 +2758,7 @@
|
||||
<chargeConsume>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="3">2</value>
|
||||
</chargeConsume>
|
||||
<effectPoint>
|
||||
<value level="1">540</value>
|
||||
@@ -2792,7 +2792,7 @@
|
||||
<amount>
|
||||
<value level="1">1</value>
|
||||
<value level="2">2</value>
|
||||
<value level="3">3</value>
|
||||
<value level="3">2</value>
|
||||
</amount>
|
||||
</condition>
|
||||
</conditions>
|
||||
|
||||
@@ -1774,13 +1774,13 @@
|
||||
<effect name="DefenceCriticalDamage">
|
||||
<amount>
|
||||
<value level="1">10</value>
|
||||
<value level="2">10</value>
|
||||
<value level="2">15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>
|
||||
<value level="1">15</value>
|
||||
<value level="1">10</value>
|
||||
<value level="2">20</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
|
||||
@@ -917,7 +917,7 @@
|
||||
<hitTime>2500</hitTime>
|
||||
<isMagic>3</isMagic> <!-- Dance Skill -->
|
||||
<magicLvl>80</magicLvl>
|
||||
<mpConsume>66</mpConsume>
|
||||
<mpConsume>73</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -4430,12 +4430,12 @@
|
||||
<value level="15">75</value>
|
||||
<value level="16">77</value>
|
||||
<value level="17">78</value>
|
||||
<value level="18">78</value>
|
||||
<value level="19">79</value>
|
||||
<value level="20">80</value>
|
||||
<value level="21">80</value>
|
||||
<value level="22">81</value>
|
||||
<value level="23">82</value>
|
||||
<value level="18">79</value>
|
||||
<value level="19">81</value>
|
||||
<value level="20">82</value>
|
||||
<value level="21">83</value>
|
||||
<value level="22">84</value>
|
||||
<value level="23">85</value>
|
||||
</mpConsume>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
|
||||
@@ -807,9 +807,9 @@
|
||||
<value level="31">534</value>
|
||||
<value level="32">540</value>
|
||||
<value level="33">546</value>
|
||||
<value level="34">546</value>
|
||||
<value level="35">546</value>
|
||||
<value level="36">546</value>
|
||||
<value level="34">552</value>
|
||||
<value level="35">558</value>
|
||||
<value level="36">564</value>
|
||||
<value level="37">560</value>
|
||||
<value level="38">566</value>
|
||||
<value level="39">572</value>
|
||||
|
||||
@@ -1853,7 +1853,7 @@
|
||||
<!-- For 10 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP by 10%, HP Recovery Bonus by 10%, P. Def. by 10%, P. Atk. by 10%, Atk. Spd. by 5%, Debuff Resistance by 20%. Consumes 20 Spirit Ore. -->
|
||||
<icon>icon.skill1346</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>666</effectPoint>
|
||||
@@ -1902,7 +1902,7 @@
|
||||
<!-- For 10 minutes, causes the servitor to be possessed with the spirit of an ancient wizard. Increases MP Recovery Bonus by 10%, M. Atk. by 10%, M. Def. by 10%, Casting Spd. by 5%, Debuff Resistance by 20%. Decreases Skill MP Consumption by 3%. Consumes 20 Spirit Ore. -->
|
||||
<icon>icon.skill1347</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>666</effectPoint>
|
||||
@@ -1952,7 +1952,7 @@
|
||||
<!-- Possesses a Servitor with a spirit of ancient assassins. For 10 min. P. Evasion +3, P. Accuracy +3, P. Critical +10%, P. Critical Damage +15%, Speed +10%, Debuff Resistance +20%. Consumes 20 Spirit Ore. -->
|
||||
<icon>icon.skill1348</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>666</effectPoint>
|
||||
@@ -2005,7 +2005,7 @@
|
||||
<!-- For 10 minutes, causes the servitor to be possessed with the spirit of an ancient hero. Increases Max HP/ MP by 10%, P./ M. Accuracy by 4, P./ M. Evasion by 4, P./ M. Atk. by 10%, P./ M. Def. by 10%, Atk. Spd./ Casting Spd. by 5%, P./ M. Critical Rate by 10%, P./ M. Critical Damage by 10%, and Debuff Resistance by 20. Consumes 40 Spirit Ore. -->
|
||||
<icon>icon.skill1349</icon>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalTime>600</abnormalTime>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
<castRange>400</castRange>
|
||||
<effectPoint>669</effectPoint>
|
||||
|
||||
@@ -335,7 +335,10 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Summon">
|
||||
<npcId>14836</npcId> <!-- Feline King -->
|
||||
<npcId>
|
||||
<value level="1">14836</value>
|
||||
<value level="2">14871</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -368,7 +371,10 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Summon">
|
||||
<npcId>14837</npcId> <!-- Magnus the Unicorn -->
|
||||
<npcId>
|
||||
<value level="1">14837</value>
|
||||
<value level="2">14886</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -381,23 +387,20 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">12</value>
|
||||
<value level="1">14</value>
|
||||
<value level="2">14</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">14</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>
|
||||
<value level="1">1</value>
|
||||
<value level="1">2</value>
|
||||
<value level="2">2</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">2</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">144</value>
|
||||
<value level="1">159</value>
|
||||
<value level="2">159</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">29</value>
|
||||
<value level="1">30</value>
|
||||
<value level="2">30</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">30</value>
|
||||
</mpInitialConsume>
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
@@ -409,7 +412,10 @@
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Summon">
|
||||
<npcId>14838</npcId> <!-- Spectral Lord -->
|
||||
<npcId>
|
||||
<value level="1">14838</value>
|
||||
<value level="2">14901</value>
|
||||
</npcId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
@@ -421,7 +427,7 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<hitTime>4000</hitTime>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>100</itemConsumeCount>
|
||||
<itemConsumeCount>40</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>77</magicLvl>
|
||||
<mpConsume>58</mpConsume>
|
||||
@@ -623,14 +629,12 @@
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
<itemConsumeCount>
|
||||
<value level="1">60</value>
|
||||
<value level="1">70</value>
|
||||
<value level="2">70</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">70</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<magicLvl>
|
||||
<value level="1">76</value>
|
||||
<value level="1">82</value>
|
||||
<value level="2">82</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="2">82</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">284</value>
|
||||
|
||||
@@ -2941,22 +2941,26 @@
|
||||
<value level="5">82</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">39</value>
|
||||
<value level="2">58</value>
|
||||
<value level="3">65</value>
|
||||
<value level="4">78</value>
|
||||
<value level="5">86</value>
|
||||
<value level="1">31</value>
|
||||
<value level="2">46</value>
|
||||
<value level="3">52</value>
|
||||
<value level="4">62</value>
|
||||
<value level="5">69</value>
|
||||
</mpConsume>
|
||||
<mpInitialConsume>
|
||||
<value level="1">8</value>
|
||||
<value level="2">12</value>
|
||||
<value level="3">13</value>
|
||||
<value level="3">15</value>
|
||||
<value level="3">17</value>
|
||||
<value level="4">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="5">17</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">16</value>
|
||||
<value level="5">17</value>
|
||||
</mpInitialConsume>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeCount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">5</value>
|
||||
<value level="3">5</value>
|
||||
<value level="4">6</value>
|
||||
<value level="5">7</value>
|
||||
</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>2000</reuseDelay>
|
||||
|
||||
@@ -95,7 +95,7 @@
|
||||
<value level="3">21</value>
|
||||
</mpConsume>
|
||||
<operateType>A2</operateType>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<reuseDelay>180000</reuseDelay>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
@@ -718,7 +718,19 @@
|
||||
<castRange>40</castRange>
|
||||
<hitTime>1200</hitTime>
|
||||
<hitCancelTime>500</hitCancelTime>
|
||||
<effectPoint>-183</effectPoint>
|
||||
<effectPoint>
|
||||
<value level="1">-183</value>
|
||||
<value level="2">-186</value>
|
||||
<value level="3">-189</value>
|
||||
<value level="4">-192</value>
|
||||
<value level="5">-195</value>
|
||||
<value level="6">-198</value>
|
||||
<value level="7">-201</value>
|
||||
<value level="8">-204</value>
|
||||
<value level="9">-207</value>
|
||||
<value level="10">-210</value>
|
||||
<value level="11">-213</value>
|
||||
</effectPoint>
|
||||
<magicLvl>
|
||||
<value level="1">42</value>
|
||||
<value level="2">46</value>
|
||||
@@ -802,7 +814,7 @@
|
||||
<value level="1">42</value>
|
||||
<value level="2">52</value>
|
||||
<value level="3">62</value>
|
||||
<value level="4">82</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">82</value>
|
||||
</magicLvl>
|
||||
<mpConsume>
|
||||
<value level="1">12</value>
|
||||
@@ -828,8 +840,8 @@
|
||||
<item>POLE</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
@@ -841,7 +853,7 @@
|
||||
<skillId>1616</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack">
|
||||
<effect name="TriggerSkillByAttack" fromLevel="1" toLevel="1">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
@@ -853,6 +865,30 @@
|
||||
<skillId>1616</skillId>
|
||||
<skillLevel>1</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>10</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<isCritical>false</isCritical>
|
||||
<allowWeapons>BLUNT,POLE</allowWeapons>
|
||||
<skillId>1616</skillId>
|
||||
<skillLevel>2</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByAttack" fromLevel="2" toLevel="2">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>100</maxAttackerLevel>
|
||||
<minDamage>1</minDamage>
|
||||
<chance>20</chance>
|
||||
<targetType>TARGET</targetType>
|
||||
<isCritical>true</isCritical>
|
||||
<allowWeapons>BLUNT,POLE</allowWeapons>
|
||||
<skillId>1616</skillId>
|
||||
<skillLevel>2</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1616" toLevel="2" name="Physical Damage">
|
||||
@@ -872,11 +908,17 @@
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>-10</amount>
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
<value level="2">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-10</amount>
|
||||
<amount>
|
||||
<value level="1">-10</value>
|
||||
<value level="2">-15</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -935,7 +977,7 @@
|
||||
<skillId>1618</skillId>
|
||||
<skillLevel>2</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByDamage" fromLevel="3" toLevel="4">
|
||||
<effect name="TriggerSkillByDamage" fromLevel="3" toLevel="3">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
@@ -945,6 +987,16 @@
|
||||
<skillId>1618</skillId>
|
||||
<skillLevel>3</skillLevel>
|
||||
</effect>
|
||||
<effect name="TriggerSkillByDamage" fromLevel="4" toLevel="4">
|
||||
<attackerType>Creature</attackerType>
|
||||
<minAttackerLevel>1</minAttackerLevel>
|
||||
<maxAttackerLevel>99</maxAttackerLevel>
|
||||
<chance>20</chance>
|
||||
<targetType>SELF</targetType>
|
||||
<minDamage>1</minDamage>
|
||||
<skillId>1618</skillId>
|
||||
<skillLevel>4</skillLevel>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1618" toLevel="4" name="Body Reconstruction">
|
||||
@@ -955,7 +1007,7 @@
|
||||
<value level="1">44</value>
|
||||
<value level="2">56</value>
|
||||
<value level="3">64</value>
|
||||
<value level="4">64</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">80</value>
|
||||
</magicLvl>
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>204</effectPoint>
|
||||
@@ -967,7 +1019,7 @@
|
||||
<value level="1">188</value>
|
||||
<value level="2">289</value>
|
||||
<value level="3">361</value>
|
||||
<value level="4">361</value> <!-- FIXME: AUTO GENERATED LEVEL -->
|
||||
<value level="4">431</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
@@ -1088,7 +1140,7 @@
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>ROOT_PHYSICALLY</abnormalType>
|
||||
<abnormalVisualEffect>TORNADO_SLOW</abnormalVisualEffect>
|
||||
<chargeConsume>7</chargeConsume>
|
||||
<chargeConsume>5</chargeConsume>
|
||||
<activateRate>100</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<canBeDispelled>false</canBeDispelled>
|
||||
@@ -1114,7 +1166,7 @@
|
||||
</weaponType>
|
||||
</condition>
|
||||
<condition name="EnergySaved">
|
||||
<amount>7</amount>
|
||||
<amount>5</amount>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
@@ -1437,24 +1489,24 @@
|
||||
<value level="1">100</value>
|
||||
<value level="2">101</value>
|
||||
<value level="3">101</value>
|
||||
<value level="4">103</value>
|
||||
<value level="4">104</value>
|
||||
<value level="5">104</value>
|
||||
<value level="6">104</value>
|
||||
<value level="7">105</value>
|
||||
<value level="6">105</value>
|
||||
<value level="7">107</value>
|
||||
<value level="8">107</value>
|
||||
<value level="9">107</value>
|
||||
<value level="9">108</value>
|
||||
</mpConsume>
|
||||
<hitTime>1500</hitTime>
|
||||
<effectPoint>
|
||||
<value level="1">-1925</value>
|
||||
<value level="2">-1973</value>
|
||||
<value level="3">-2020</value>
|
||||
<value level="4">-2067</value>
|
||||
<value level="5">-2112</value>
|
||||
<value level="6">-2156</value>
|
||||
<value level="7">-2200</value>
|
||||
<value level="8">-2241</value>
|
||||
<value level="9">-2282</value>
|
||||
<value level="4">-2112</value>
|
||||
<value level="5">-2156</value>
|
||||
<value level="6">-2200</value>
|
||||
<value level="7">-2241</value>
|
||||
<value level="8">-2282</value>
|
||||
<value level="9">-2320</value>
|
||||
</effectPoint>
|
||||
<abnormalType>PD_DOWN</abnormalType>
|
||||
<activateRate>80</activateRate>
|
||||
|
||||
@@ -1087,18 +1087,90 @@
|
||||
<mpConsume>10</mpConsume>
|
||||
</skill>
|
||||
<skill id="1893" toLevel="1" name="Cat's Potential">
|
||||
<!-- Unravels Cat's true potential. Damage to raid bosses +5%, Damage received from raid bosses -10%. -->
|
||||
<!-- Unravels Cat's true potential. Damage to raid bosses +5%%, Damage received from raid bosses -10%%. -->
|
||||
<icon>icon.skill1406</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLvl>81</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="PveRaidPhysicalAttackDamageBonus">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalSkillDamageBonus">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidMagicalSkillDamageBonus">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalAttackDefenceBonus">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalSkillDefenceBonus">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidMagicalSkillDefenceBonus">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1894" toLevel="1" name="Unicorn's Potential">
|
||||
<!-- Unravels Unicorn's true potential. Damage to raid bosses +10%, Damage received from raid bosses -5%. -->
|
||||
<!-- Unravels Unicorn's true potential. Damage to raid bosses +10%%, Damage received from raid bosses -5%%. -->
|
||||
<icon>icon.skill1407</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLvl>81</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="PveRaidPhysicalAttackDamageBonus">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalSkillDamageBonus">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidMagicalSkillDamageBonus">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalAttackDefenceBonus">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalSkillDefenceBonus">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidMagicalSkillDefenceBonus">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="1895" toLevel="1" name="Spectral Potential">
|
||||
<!-- Unravels true spectral potential. Damage to raid bosses +15%. -->
|
||||
<!-- Unravels true spectral potential. Damage to raid bosses +15%%. -->
|
||||
<icon>icon.skill1408</icon>
|
||||
<operateType>P</operateType>
|
||||
<magicLvl>81</magicLvl>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effects>
|
||||
<effect name="PveRaidPhysicalAttackDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidPhysicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PveRaidMagicalSkillDamageBonus">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
@@ -234,6 +234,7 @@
|
||||
<skill id="39020" toLevel="1" name="Scroll: PK (No-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<itemConsumeId>49026</itemConsumeId>
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
|
||||
Reference in New Issue
Block a user