Updated game assistant.
Contributed by manax182.
This commit is contained in:
parent
8d3c96223b
commit
0c44e798ae
@ -15,15 +15,15 @@
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<table border=0 cellpadding=0 cellspacing=0 width="295" height="128" background="L2UI_CT1.GroupBox.GroupBox_DF">
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<tr><td height="15"></td></tr>
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<tr><td align="center">
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<button action="bypass -h Quest GameAssistant Chat_Items" value="Items" width="271" height="31" back="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Store_down" fore="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Store_normal"></td>
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<button action="bypass Quest GameAssistant Chat_Items" value="Items" width="271" height="31" back="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Store_down" fore="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Store_normal"></td>
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</tr>
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<tr><td height="10"></td></tr>
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<tr><td align="center">
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<button action="bypass -h Quest GameAssistant Chat_Enhancement" value="Enhancement and Services" width="271" height="31" back="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_ItemEnchant_down" fore="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_ItemEnchant_normal"></td>
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<button action="bypass Quest GameAssistant Chat_Enhancement" value="Enhancement and Services" width="271" height="31" back="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_ItemEnchant_down" fore="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_ItemEnchant_normal"></td>
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</tr>
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<tr><td height="10"></td></tr>
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<tr><td align="center">
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<button action="bypass -h Quest GameAssistant Chat_Events" value="Events and Offers" width="271" height="31" back="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Services_down" fore="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Services_normal"></td>
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<button action="bypass Quest GameAssistant Chat_Events" value="Events and Offers" width="271" height="31" back="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Services_down" fore="L2UI_EPIC.HtmlWnd.HtmlWnd_DF_Services_normal"></td>
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</tr>
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<tr><td height="10"></td></tr>
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</table>
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@ -33,6 +33,16 @@
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="250"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -71,6 +71,16 @@
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<td height="20"></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="5"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -42,6 +42,16 @@
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="50"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -15,10 +15,10 @@
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<td align="center" height=18><font>Event</font></td>
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</tr>
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<tr>
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<td align="center"><Button ALIGN=CENTER action="bypass -h Quest GameAssistant Ex_BossWeapFragShop" width=220 height=23 back="L2UI_NewTex.Button23_Down" fore="L2UI_NewTex.Button23_DF">Exchange Boss' Accessory Fragments</Button></td>
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<td align="center"><Button ALIGN=CENTER action="bypass Quest GameAssistant Ex_BossWeapFragShop" width=220 height=23 back="L2UI_NewTex.Button23_Down" fore="L2UI_NewTex.Button23_DF">Exchange Boss' Accessory Fragments</Button></td>
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</tr>
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<tr>
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<td align="center"><Button ALIGN=CENTER action="bypass -h Quest GameAssistant Ex_LaVieEnRoseShop" width=220 height=23 back="L2UI_NewTex.Button23_Down" fore="L2UI_NewTex.Button23_DF">Get La Vie En Rose's Jewel Powder</Button></td>
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<td align="center"><Button ALIGN=CENTER action="bypass Quest GameAssistant Ex_LaVieEnRoseShop" width=220 height=23 back="L2UI_NewTex.Button23_Down" fore="L2UI_NewTex.Button23_DF">Get La Vie En Rose's Jewel Powder</Button></td>
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</tr>
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</table> <!-- //Main --> <!-- Return Menu -->
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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@ -47,6 +47,16 @@
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<td height="10"></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="50"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -25,7 +25,7 @@
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<table border=0 cellpadding=0 cellspacing=0 width="270">
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Chat_Weapons" value="Weapons" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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<button action="bypass Quest GameAssistant Chat_Weapons" value="Weapons" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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<tr>
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@ -33,7 +33,7 @@
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Chat_Armors" value="Armor" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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<button action="bypass Quest GameAssistant Chat_Armors" value="Armor" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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<tr>
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@ -41,7 +41,7 @@
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Chat_Agathions" value="Agathions" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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<button action="bypass Quest GameAssistant Chat_Agathions" value="Agathions" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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<tr>
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@ -49,7 +49,7 @@
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Ex_Soulshot" value="Soulshots/ Spiritshots" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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<button action="bypass Quest GameAssistant Ex_Soulshot" value="Soulshots/ Spiritshots" width="230" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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<tr>
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@ -33,6 +33,16 @@
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="50"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -24,6 +24,16 @@
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="200"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -86,6 +86,16 @@
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<td height="10"></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="50"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -42,6 +42,16 @@
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</td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="50"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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@ -22,22 +22,22 @@
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<table border=0 cellpadding=0 cellspacing=0 width="270">
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Ex_WeaponAgrade" value="A-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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<button action="bypass Quest GameAssistant Ex_WeaponAgrade" value="A-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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</td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Ex_Weapon7Bgrade" value="+7 B-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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<button action="bypass Quest GameAssistant Ex_Weapon7Bgrade" value="+7 B-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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</td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Ex_WeaponBgrade" value="B-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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<button action="bypass Quest GameAssistant Ex_WeaponBgrade" value="B-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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</td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant Ex_WeaponCgrade" value="C-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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<button action="bypass Quest GameAssistant Ex_WeaponCgrade" value="C-grade" width="210" height="31" back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></Button>
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</td>
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</tr>
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</table>
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@ -46,6 +46,16 @@
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<td height="20"></td>
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</tr>
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</table>
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<table border=0 cellpadding=0 cellspacing=0 width="306">
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<tr>
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<td height="5"></td>
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</tr>
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<tr>
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<td align="center">
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<button action="bypass -h Quest GameAssistant back" value="Back" width="155" height="29" back="L2UI_NewTex.Button.Button29_Down" fore="L2UI_NewTex.Button.Button29_DF">
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</td>
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</tr>
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</table> <!-- //Return Menu -->
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</td>
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</tr>
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</table>
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