Moved Dragon Valley scripts to zones package.
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@@ -1,116 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.individual;
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import java.util.ArrayList;
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import java.util.List;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.Location;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import com.l2jmobius.gameserver.network.serverpackets.NpcSay;
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import com.l2jmobius.util.Rnd;
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import ai.AbstractNpcAI;
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/**
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* Leopard Dragon Hachling AI.
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* @author Mobius
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*/
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final class LeopardDragonHachling extends AbstractNpcAI
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{
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// NPCs
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private static final int DRAGON_HACHLING = 23434;
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private static final int LEOPARD_DRAGON = 23435;
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// Locations
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private static final List<Location> TRANSFORM_LOCATIONS = new ArrayList<>();
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{
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TRANSFORM_LOCATIONS.add(new Location(84199, 120022, -2944));
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TRANSFORM_LOCATIONS.add(new Location(92138, 113735, -3076));
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TRANSFORM_LOCATIONS.add(new Location(103925, 122422, -3776));
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TRANSFORM_LOCATIONS.add(new Location(122040, 115493, -3648));
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}
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private LeopardDragonHachling()
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{
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super(LeopardDragonHachling.class.getSimpleName(), "ai/individual");
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addAttackId(DRAGON_HACHLING);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if ((npc != null) && event.equals("MOVE_TO_TRANSFORM"))
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{
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if (npc.calculateDistance(nearestLocation(npc), false, false) < 100)
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{
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final int random = Rnd.get(1, 4);
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for (int counter = 1; counter < random; counter++)
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{
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final L2Npc leopard = addSpawn(LEOPARD_DRAGON, npc.getLocation(), true, 300000); // 5 minute despawn time
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leopard.broadcastPacket(new NpcSay(leopard.getObjectId(), ChatType.NPC_GENERAL, LEOPARD_DRAGON, NpcStringId.I_M_GOING_TO_TRANSFORM_WITH_THE_POWER_OF_THE_VORTEX_YOU_JUST_WATCH));
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addAttackDesire(leopard, player);
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}
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cancelQuestTimer("MOVE_TO_TRANSFORM", npc, player);
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npc.deleteMe();
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}
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else
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{
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npc.abortAttack();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, nearestLocation(npc));
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}
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
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{
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if (npc.getScriptValue() == 0)
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{
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npc.setScriptValue(1);
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npc.broadcastPacket(new NpcSay(npc.getObjectId(), ChatType.NPC_GENERAL, DRAGON_HACHLING, NpcStringId.HEY_THAT_HURT_YOU_JUST_WAIT_HERE_AND_I_LL_BE_BACK_AS_A_STRONGER_DRAGON));
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startQuestTimer("MOVE_TO_TRANSFORM", 1000, npc, attacker, true);
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}
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npc.abortAttack();
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npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, nearestLocation(npc));
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return null;
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}
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private Location nearestLocation(L2Npc npc)
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{
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Location gotoLoc = TRANSFORM_LOCATIONS.get(0);
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for (Location loc : TRANSFORM_LOCATIONS)
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{
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if (npc.calculateDistance(loc, false, false) < npc.calculateDistance(gotoLoc, false, false))
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{
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gotoLoc = loc;
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}
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}
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return gotoLoc;
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}
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public static void main(String[] args)
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{
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new LeopardDragonHachling();
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}
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}
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@@ -1,66 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.individual;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.network.NpcStringId;
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import ai.AbstractNpcAI;
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/**
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* Namo AI
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* @author Mobius
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*/
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final class Namo extends AbstractNpcAI
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{
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// NPC
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private static final int NAMO = 33973;
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private Namo()
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{
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super(Namo.class.getSimpleName(), "ai/individual");
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addSeeCreatureId(NAMO);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("BROADCAST_TEXT") && (npc != null))
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{
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broadcastNpcSay(npc, ChatType.NPC_GENERAL, NpcStringId.THIS_PLACE_SWARMS_WITH_DRAGONS_BY_DAY_AND_UNDEAD_BY_NIGHT, 1000);
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}
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return super.onAdvEvent(event, npc, player);
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}
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@Override
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public String onSeeCreature(L2Npc npc, L2Character creature, boolean isSummon)
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{
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if (creature.isPlayer())
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{
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startQuestTimer("BROADCAST_TEXT", 3000, npc, null, true);
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}
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return super.onSeeCreature(npc, creature, isSummon);
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}
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public static void main(String[] args)
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{
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new Namo();
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}
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}
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