Calculate magic success by target level and skill magic level configuration.
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@@ -169,6 +169,10 @@ FakeDeathUntarget = False
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# Stand when fake death is active and taking damage.
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FakeDeathDamageStand = True
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# Calculate magic success by target level and skill magic level (when available).
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# Otherwise target level and (alternatively) attacker level is used.
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CalculateMagicSuccessBySkillMagicLevel = True
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# ---------------------------------------------------------------------------
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# Class, Sub-class and skill learning options
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