Calculate magic success by target level and skill magic level configuration.

This commit is contained in:
MobiusDevelopment
2022-05-05 08:35:30 +00:00
parent c286ac8a4b
commit 0b80d2b80a
78 changed files with 182 additions and 32 deletions

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@@ -169,6 +169,10 @@ FakeDeathUntarget = False
# Stand when fake death is active and taking damage.
FakeDeathDamageStand = True
# Calculate magic success by target level and skill magic level (when available).
# Otherwise target level and (alternatively) attacker level is used.
CalculateMagicSuccessBySkillMagicLevel = True
# ---------------------------------------------------------------------------
# Class, Sub-class and skill learning options