From 0a79da9f1851ae1e4672189f24b668e0758671d4 Mon Sep 17 00:00:00 2001
From: MobiusDev <8391001+MobiusDevelopment@users.noreply.github.com>
Date: Fri, 27 Oct 2017 14:00:45 +0000
Subject: [PATCH] Addition of TeleportToPlayer effect handler.
---
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../effecthandlers/TeleportToPlayer.java | 123 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../effecthandlers/TeleportToPlayer.java | 123 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../effecthandlers/TeleportToPlayer.java | 123 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../effecthandlers/TeleportToPlayer.java | 123 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
12 files changed, 500 insertions(+)
create mode 100644 L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
create mode 100644 L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
create mode 100644 L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
create mode 100644 L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/EffectMasterHandler.java
index a44f0db440..087630c862 100644
--- a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -322,6 +322,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("TargetMeProbability", TargetMeProbability::new);
EffectHandler.getInstance().registerHandler("Teleport", Teleport::new);
EffectHandler.getInstance().registerHandler("TeleportToNpc", TeleportToNpc::new);
+ EffectHandler.getInstance().registerHandler("TeleportToPlayer", TeleportToPlayer::new);
EffectHandler.getInstance().registerHandler("TeleportToSummon", TeleportToSummon::new);
EffectHandler.getInstance().registerHandler("TeleportToTarget", TeleportToTarget::new);
EffectHandler.getInstance().registerHandler("FlyAway", FlyAway::new);
diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
new file mode 100644
index 0000000000..7e474a8594
--- /dev/null
+++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
@@ -0,0 +1,123 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import com.l2jmobius.gameserver.model.StatsSet;
+import com.l2jmobius.gameserver.model.actor.L2Character;
+import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jmobius.gameserver.model.effects.AbstractEffect;
+import com.l2jmobius.gameserver.model.effects.L2EffectType;
+import com.l2jmobius.gameserver.model.instancezone.Instance;
+import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
+import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
+import com.l2jmobius.gameserver.model.skills.Skill;
+import com.l2jmobius.gameserver.model.zone.ZoneId;
+import com.l2jmobius.gameserver.network.SystemMessageId;
+import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * @author Mobius
+ */
+public class TeleportToPlayer extends AbstractEffect
+{
+ public TeleportToPlayer(StatsSet params)
+ {
+ }
+
+ @Override
+ public L2EffectType getEffectType()
+ {
+ return L2EffectType.TELEPORT_TO_TARGET;
+ }
+
+ @Override
+ public boolean isInstant()
+ {
+ return true;
+ }
+
+ @Override
+ public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
+ {
+ if ((effected.getTarget() != null) && (effected.getTarget() != effected) && effected.getTarget().isPlayer())
+ {
+ final L2PcInstance target = (L2PcInstance) effected.getTarget();
+ if (target.isAlikeDead())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInStoreMode())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TRADING_OR_OPERATING_A_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isRooted() || target.isInCombat())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInOlympiadMode())
+ {
+ effected.sendPacket(SystemMessageId.A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING);
+ return;
+ }
+
+ if (target.isFlyingMounted() || target.isCombatFlagEquipped())
+ {
+ effected.sendPacket(SystemMessageId.YOU_CANNOT_USE_SUMMONING_OR_TELEPORTING_IN_THIS_AREA);
+ return;
+ }
+
+ if (target.inObserverMode() || OlympiadManager.getInstance().isRegisteredInComp(target))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING2);
+ sm.addCharName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || target.isInsideZone(ZoneId.JAIL))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ final Instance instance = target.getInstanceWorld();
+ if ((instance != null) && !instance.isPlayerSummonAllowed())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ effected.teleToLocation(effected.getTarget(), true, null);
+ }
+ }
+}
diff --git a/L2J_Mobius_1.0_Ertheia/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_1.0_Ertheia/dist/game/data/stats/skills/documentation.txt
index 6c4cfa4585..cface0300e 100644
--- a/L2J_Mobius_1.0_Ertheia/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_1.0_Ertheia/dist/game/data/stats/skills/documentation.txt
@@ -290,6 +290,7 @@ TargetMe: Changes your enemy's target to you.
TargetMeProbability: Changes your enemy's target to you with a given probability.
Teleport: Teleports to a specified XYZ location.
TeleportToNpc: Teleports to a specified Npc Id.
+TeleportToPlayer: Teleports to targeted player. (l2jmobius)
TeleportToSummon: Teleports to your summon.
TeleportToTarget: Teleports to your target.
TransferDamageToPlayer: Transfers portion of incoming damage from target to you.
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/EffectMasterHandler.java
index a44f0db440..087630c862 100644
--- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -322,6 +322,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("TargetMeProbability", TargetMeProbability::new);
EffectHandler.getInstance().registerHandler("Teleport", Teleport::new);
EffectHandler.getInstance().registerHandler("TeleportToNpc", TeleportToNpc::new);
+ EffectHandler.getInstance().registerHandler("TeleportToPlayer", TeleportToPlayer::new);
EffectHandler.getInstance().registerHandler("TeleportToSummon", TeleportToSummon::new);
EffectHandler.getInstance().registerHandler("TeleportToTarget", TeleportToTarget::new);
EffectHandler.getInstance().registerHandler("FlyAway", FlyAway::new);
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
new file mode 100644
index 0000000000..7e474a8594
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
@@ -0,0 +1,123 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import com.l2jmobius.gameserver.model.StatsSet;
+import com.l2jmobius.gameserver.model.actor.L2Character;
+import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jmobius.gameserver.model.effects.AbstractEffect;
+import com.l2jmobius.gameserver.model.effects.L2EffectType;
+import com.l2jmobius.gameserver.model.instancezone.Instance;
+import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
+import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
+import com.l2jmobius.gameserver.model.skills.Skill;
+import com.l2jmobius.gameserver.model.zone.ZoneId;
+import com.l2jmobius.gameserver.network.SystemMessageId;
+import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * @author Mobius
+ */
+public class TeleportToPlayer extends AbstractEffect
+{
+ public TeleportToPlayer(StatsSet params)
+ {
+ }
+
+ @Override
+ public L2EffectType getEffectType()
+ {
+ return L2EffectType.TELEPORT_TO_TARGET;
+ }
+
+ @Override
+ public boolean isInstant()
+ {
+ return true;
+ }
+
+ @Override
+ public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
+ {
+ if ((effected.getTarget() != null) && (effected.getTarget() != effected) && effected.getTarget().isPlayer())
+ {
+ final L2PcInstance target = (L2PcInstance) effected.getTarget();
+ if (target.isAlikeDead())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInStoreMode())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TRADING_OR_OPERATING_A_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isRooted() || target.isInCombat())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInOlympiadMode())
+ {
+ effected.sendPacket(SystemMessageId.A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING);
+ return;
+ }
+
+ if (target.isFlyingMounted() || target.isCombatFlagEquipped())
+ {
+ effected.sendPacket(SystemMessageId.YOU_CANNOT_USE_SUMMONING_OR_TELEPORTING_IN_THIS_AREA);
+ return;
+ }
+
+ if (target.inObserverMode() || OlympiadManager.getInstance().isRegisteredInComp(target))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING2);
+ sm.addCharName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || target.isInsideZone(ZoneId.JAIL))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ final Instance instance = target.getInstanceWorld();
+ if ((instance != null) && !instance.isPlayerSummonAllowed())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ effected.teleToLocation(effected.getTarget(), true, null);
+ }
+ }
+}
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_2.5_Underground/dist/game/data/stats/skills/documentation.txt
index 6c4cfa4585..cface0300e 100644
--- a/L2J_Mobius_2.5_Underground/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/stats/skills/documentation.txt
@@ -290,6 +290,7 @@ TargetMe: Changes your enemy's target to you.
TargetMeProbability: Changes your enemy's target to you with a given probability.
Teleport: Teleports to a specified XYZ location.
TeleportToNpc: Teleports to a specified Npc Id.
+TeleportToPlayer: Teleports to targeted player. (l2jmobius)
TeleportToSummon: Teleports to your summon.
TeleportToTarget: Teleports to your target.
TransferDamageToPlayer: Transfers portion of incoming damage from target to you.
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/EffectMasterHandler.java
index a44f0db440..087630c862 100644
--- a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -322,6 +322,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("TargetMeProbability", TargetMeProbability::new);
EffectHandler.getInstance().registerHandler("Teleport", Teleport::new);
EffectHandler.getInstance().registerHandler("TeleportToNpc", TeleportToNpc::new);
+ EffectHandler.getInstance().registerHandler("TeleportToPlayer", TeleportToPlayer::new);
EffectHandler.getInstance().registerHandler("TeleportToSummon", TeleportToSummon::new);
EffectHandler.getInstance().registerHandler("TeleportToTarget", TeleportToTarget::new);
EffectHandler.getInstance().registerHandler("FlyAway", FlyAway::new);
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
new file mode 100644
index 0000000000..7e474a8594
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
@@ -0,0 +1,123 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import com.l2jmobius.gameserver.model.StatsSet;
+import com.l2jmobius.gameserver.model.actor.L2Character;
+import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jmobius.gameserver.model.effects.AbstractEffect;
+import com.l2jmobius.gameserver.model.effects.L2EffectType;
+import com.l2jmobius.gameserver.model.instancezone.Instance;
+import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
+import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
+import com.l2jmobius.gameserver.model.skills.Skill;
+import com.l2jmobius.gameserver.model.zone.ZoneId;
+import com.l2jmobius.gameserver.network.SystemMessageId;
+import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * @author Mobius
+ */
+public class TeleportToPlayer extends AbstractEffect
+{
+ public TeleportToPlayer(StatsSet params)
+ {
+ }
+
+ @Override
+ public L2EffectType getEffectType()
+ {
+ return L2EffectType.TELEPORT_TO_TARGET;
+ }
+
+ @Override
+ public boolean isInstant()
+ {
+ return true;
+ }
+
+ @Override
+ public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
+ {
+ if ((effected.getTarget() != null) && (effected.getTarget() != effected) && effected.getTarget().isPlayer())
+ {
+ final L2PcInstance target = (L2PcInstance) effected.getTarget();
+ if (target.isAlikeDead())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInStoreMode())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TRADING_OR_OPERATING_A_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isRooted() || target.isInCombat())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInOlympiadMode())
+ {
+ effected.sendPacket(SystemMessageId.A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING);
+ return;
+ }
+
+ if (target.isFlyingMounted() || target.isCombatFlagEquipped())
+ {
+ effected.sendPacket(SystemMessageId.YOU_CANNOT_USE_SUMMONING_OR_TELEPORTING_IN_THIS_AREA);
+ return;
+ }
+
+ if (target.inObserverMode() || OlympiadManager.getInstance().isRegisteredInComp(target))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING2);
+ sm.addCharName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || target.isInsideZone(ZoneId.JAIL))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ final Instance instance = target.getInstanceWorld();
+ if ((instance != null) && !instance.isPlayerSummonAllowed())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ effected.teleToLocation(effected.getTarget(), true, null);
+ }
+ }
+}
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_3.0_Helios/dist/game/data/stats/skills/documentation.txt
index 6c4cfa4585..cface0300e 100644
--- a/L2J_Mobius_3.0_Helios/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/stats/skills/documentation.txt
@@ -290,6 +290,7 @@ TargetMe: Changes your enemy's target to you.
TargetMeProbability: Changes your enemy's target to you with a given probability.
Teleport: Teleports to a specified XYZ location.
TeleportToNpc: Teleports to a specified Npc Id.
+TeleportToPlayer: Teleports to targeted player. (l2jmobius)
TeleportToSummon: Teleports to your summon.
TeleportToTarget: Teleports to your target.
TransferDamageToPlayer: Transfers portion of incoming damage from target to you.
diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/EffectMasterHandler.java
index a44f0db440..087630c862 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -322,6 +322,7 @@ public final class EffectMasterHandler
EffectHandler.getInstance().registerHandler("TargetMeProbability", TargetMeProbability::new);
EffectHandler.getInstance().registerHandler("Teleport", Teleport::new);
EffectHandler.getInstance().registerHandler("TeleportToNpc", TeleportToNpc::new);
+ EffectHandler.getInstance().registerHandler("TeleportToPlayer", TeleportToPlayer::new);
EffectHandler.getInstance().registerHandler("TeleportToSummon", TeleportToSummon::new);
EffectHandler.getInstance().registerHandler("TeleportToTarget", TeleportToTarget::new);
EffectHandler.getInstance().registerHandler("FlyAway", FlyAway::new);
diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
new file mode 100644
index 0000000000..7e474a8594
--- /dev/null
+++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/scripts/handlers/effecthandlers/TeleportToPlayer.java
@@ -0,0 +1,123 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import com.l2jmobius.gameserver.model.StatsSet;
+import com.l2jmobius.gameserver.model.actor.L2Character;
+import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jmobius.gameserver.model.effects.AbstractEffect;
+import com.l2jmobius.gameserver.model.effects.L2EffectType;
+import com.l2jmobius.gameserver.model.instancezone.Instance;
+import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
+import com.l2jmobius.gameserver.model.olympiad.OlympiadManager;
+import com.l2jmobius.gameserver.model.skills.Skill;
+import com.l2jmobius.gameserver.model.zone.ZoneId;
+import com.l2jmobius.gameserver.network.SystemMessageId;
+import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * @author Mobius
+ */
+public class TeleportToPlayer extends AbstractEffect
+{
+ public TeleportToPlayer(StatsSet params)
+ {
+ }
+
+ @Override
+ public L2EffectType getEffectType()
+ {
+ return L2EffectType.TELEPORT_TO_TARGET;
+ }
+
+ @Override
+ public boolean isInstant()
+ {
+ return true;
+ }
+
+ @Override
+ public void instant(L2Character effector, L2Character effected, Skill skill, L2ItemInstance item)
+ {
+ if ((effected.getTarget() != null) && (effected.getTarget() != effected) && effected.getTarget().isPlayer())
+ {
+ final L2PcInstance target = (L2PcInstance) effected.getTarget();
+ if (target.isAlikeDead())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_DEAD_AT_THE_MOMENT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInStoreMode())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TRADING_OR_OPERATING_A_PRIVATE_STORE_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isRooted() || target.isInCombat())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ENGAGED_IN_COMBAT_AND_CANNOT_BE_SUMMONED_OR_TELEPORTED);
+ sm.addPcName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInOlympiadMode())
+ {
+ effected.sendPacket(SystemMessageId.A_USER_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_USE_SUMMONING_OR_TELEPORTING);
+ return;
+ }
+
+ if (target.isFlyingMounted() || target.isCombatFlagEquipped())
+ {
+ effected.sendPacket(SystemMessageId.YOU_CANNOT_USE_SUMMONING_OR_TELEPORTING_IN_THIS_AREA);
+ return;
+ }
+
+ if (target.inObserverMode() || OlympiadManager.getInstance().isRegisteredInComp(target))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING2);
+ sm.addCharName(target);
+ effected.sendPacket(sm);
+ return;
+ }
+
+ if (target.isInsideZone(ZoneId.NO_SUMMON_FRIEND) || target.isInsideZone(ZoneId.JAIL))
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ final Instance instance = target.getInstanceWorld();
+ if ((instance != null) && !instance.isPlayerSummonAllowed())
+ {
+ final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_AN_AREA_WHICH_BLOCKS_SUMMONING_OR_TELEPORTING);
+ sm.addString(target.getName());
+ effected.sendPacket(sm);
+ return;
+ }
+
+ effected.teleToLocation(effected.getTarget(), true, null);
+ }
+ }
+}
diff --git a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/documentation.txt
index 6c4cfa4585..cface0300e 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/documentation.txt
@@ -290,6 +290,7 @@ TargetMe: Changes your enemy's target to you.
TargetMeProbability: Changes your enemy's target to you with a given probability.
Teleport: Teleports to a specified XYZ location.
TeleportToNpc: Teleports to a specified Npc Id.
+TeleportToPlayer: Teleports to targeted player. (l2jmobius)
TeleportToSummon: Teleports to your summon.
TeleportToTarget: Teleports to your target.
TransferDamageToPlayer: Transfers portion of incoming damage from target to you.