Sync with L2JServer Jan 12th 2015.
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@@ -46,7 +46,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jserver.gameserver.model.holders.PlayerEventHolder;
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import com.l2jserver.gameserver.network.serverpackets.CharInfo;
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import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
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import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
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import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
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import com.l2jserver.gameserver.network.serverpackets.UserInfo;
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@@ -300,7 +299,6 @@ public class L2Event
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player.broadcastPacket(info1);
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UserInfo info2 = new UserInfo(player);
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player.sendPacket(info2);
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player.broadcastPacket(new ExBrExtraUserInfo(player));
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player.stopTransformation(true);
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}
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