Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="22200" levels="1" name="Transformation Scroll - Veil Master">
<skill id="22200" levels="1" name="Transformation Scroll: Veil Master">
<!-- Transformed into a Veil Master. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -9,7 +9,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22201" levels="1" name="Transformation Scroll - Saber Tooth Tiger">
<skill id="22201" levels="1" name="Transformation Scroll: Saber Tooth Tiger">
<!-- Transformed into a Saber Tooth Tiger. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -18,7 +18,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22202" levels="1" name="Transformation Scroll - Ol Mahum">
<skill id="22202" levels="1" name="Transformation Scroll: Oel Mahum">
<!-- Transformed into an Ol Mahum. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -27,7 +27,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22203" levels="1" name="Transformation Scroll - Doll Blader">
<skill id="22203" levels="1" name="Transformation Scroll: Doll Blader">
<!-- Transformed into a Doll Blader. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -36,7 +36,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22204" levels="1" name="Transformation Scroll - Zaken">
<skill id="22204" levels="1" name="Transformation Scroll: Zaken">
<!-- Transformed into Zaken. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -45,7 +45,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22205" levels="1" name="Transformation Scroll - Anakim">
<skill id="22205" levels="1" name="Transformation Scroll: Anakim">
<!-- Transformed into Anakim. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -54,7 +54,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22206" levels="1" name="Transformation Scroll - Venom">
<skill id="22206" levels="1" name="Transformation Scroll: Venom">
<!-- Transformed into Venom. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -63,7 +63,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22207" levels="1" name="Transformation Scroll - Gordon">
<skill id="22207" levels="1" name="Transformation Scroll: Gordon">
<!-- Transformed into Gordon. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -72,7 +72,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22208" levels="1" name="Transformation Scroll - Ranku">
<skill id="22208" levels="1" name="Transformation Scroll: Ranku">
<!-- Transformed into Ranku. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -81,7 +81,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22209" levels="1" name="Transformation Scroll - Kietch">
<skill id="22209" levels="1" name="Transformation Scroll: Kechi">
<!-- Transformed into Kietch. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -90,7 +90,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22210" levels="1" name="Transformation Scroll - Duke Devil">
<skill id="22210" levels="1" name="Transformation Scroll: Demon Prince">
<!-- Transformed into Duke Devil. -->
<set name="abnormalTime" val="1800" />
<set name="blockedInOlympiad" val="true" />
@@ -105,12 +105,12 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22212" levels="1" name="Highest Power Quick Healing Potion">
<skill id="22212" levels="1" name="Superior Quick Healing Potion">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22213" levels="1" name="Mysterious Scroll - Prophecy of Wind">
<skill id="22213" levels="1" name="Mysterious Scroll: Drum Melody">
<!-- "For 60 minutes, receives help from a great spirit to increase Max HP by 20%, rate of critical attack by 20%, rate of Prominent Damage through magic damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buff by 10%. Decreases Speed by 20%. Bestows the ability to recover as HP 5% of the standard short-range physical damage inflicted on an enemy." -->
<set name="abnormalLvl" val="4" />
<set name="abnormalTime" val="3600" />
@@ -158,7 +158,7 @@
</effect>
</for>
</skill>
<skill id="22215" levels="1" name="Energy Replenishing Herb Tea">
<skill id="22215" levels="1" name="Vitality Recovering Potion">
<!-- "For 30 minute(s), energy is replenished when Exp. is acquired through hunting." -->
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="1800" />
@@ -181,7 +181,7 @@
</effect>
</for>
</skill>
<skill id="22216" levels="1" name="Transformation Scroll - Anakim">
<skill id="22216" levels="1" name="Transformation Scroll: Anakim">
<!-- Transformed into Anakim. -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="1800" />
@@ -273,7 +273,7 @@
</effect>
</for>
</skill>
<skill id="22221" levels="1" name="Energy Replenishing Beverage">
<skill id="22221" levels="1" name="Vitality Replenishing Potion">
<!-- Vitality is replenished to 100% upon use. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
@@ -290,7 +290,7 @@
</effect>
</for>
</skill>
<skill id="22222" levels="1" name="Energy Replenishing Beverage">
<skill id="22222" levels="1" name="Vitality Replenishing Potion">
<!-- Vitality is replenished to 100% upon use. -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill0000" />
@@ -307,12 +307,12 @@
</effect>
</for>
</skill>
<skill id="22223" levels="1" name="Potion of Energy Maintenance">
<skill id="22223" levels="1" name="Vitality Maintaining Potion">
<!-- Energy is maintained for 30 minutes. -->
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="VP_KEEP" />
<set name="abnormalVisualEffect" val="VP_KEEP" />
<set name="abnormalType" val="VP_UP" />
<set name="abnormalVisualEffect" val="VP_UP" />
<set name="effectPoint" val="100" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.br_essence_rose_i00" />
@@ -328,12 +328,12 @@
</effect>
</for>
</skill>
<skill id="22224" levels="1" name="Potion of Energy Maintenance">
<skill id="22224" levels="1" name="Vitality Maintaining Potion">
<!-- Energy is maintained for 30 minutes. -->
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="VP_KEEP" />
<set name="abnormalVisualEffect" val="VP_KEEP" />
<set name="abnormalType" val="VP_UP" />
<set name="abnormalVisualEffect" val="VP_UP" />
<set name="effectPoint" val="100" />
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="BranchSys2.icon.br_essence_rose_i00" />
@@ -369,32 +369,32 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22229" levels="1" name="Aden Designer Cookie">
<skill id="22229" levels="1" name="Aden Homemade Cookie">
<!-- "For 60 minutes, receives help from a great spirit to recover 20% of HP, and to increase Max HP by 20%, the chance of prominent magic damage by 2, Critical Attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22230" levels="1" name="Aden Designer Cookie">
<skill id="22230" levels="1" name="Aden Homemade Cookie">
<!-- "For 60 minutes, receives help from a great spirit to recover 20% of HP, and to increase Max HP by 20%, the chance of prominent magic damage by 2, Critical Attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, resistance to de-buffs by 10%, and Accuracy by 4. Decreases Speed by 20%." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22231" levels="1" name="Giran Designer Cookie">
<skill id="22231" levels="1" name="Giran Homemade Cookie">
<!-- "Increases P. Def. against Critical by 30% for 60 minutes. When the target receives an attack above a certain amount of damage, the Critical Damage of general short-range physical attack is increased for 8 seconds." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22232" levels="1" name="Giran Designer Cookie">
<skill id="22232" levels="1" name="Giran Homemade Cookie">
<!-- "Increases P. Def. against Critical by 30% for 60 minutes. When the target receives an attack above a certain amount of damage, the Critical Damage of general short-range physical attack is increased for 8 seconds." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22233" levels="1" name="Rune Designer Cookie">
<skill id="22233" levels="1" name="Rune Homemade Cookie">
<!-- Greatly increases the power of recharge received for 60 minutes. The amount of recovered MP may differ according to the level. -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22234" levels="1" name="Rune Designer Cookie">
<skill id="22234" levels="1" name="Rune Homemade Cookie">
<!-- Greatly increases the power of recharge received for 60 minutes. The amount of recovered MP may differ according to the level. -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
@@ -486,12 +486,12 @@
</effect>
</for>
</skill>
<skill id="22250" levels="1" name="Birthday Cake Effect">
<skill id="22250" levels="1" name="Birthday Cake Vitality Buff">
<!-- Confirmed CT2.5 -->
<!-- Birthday Skill -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="300" />
<set name="abnormalType" val="VP_KEEP" />
<set name="abnormalType" val="VP_UP" />
<set name="affectRange" val="200" />
<set name="operateType" val="A2" />
<set name="rideState" val="NONE" />
@@ -507,12 +507,12 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22252" levels="1" name="Energy Replenishing Beverage">
<skill id="22252" levels="1" name="Vitality Replenishing Potion">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22253" levels="1" name="Energy of Prophecy">
<skill id="22253" levels="1" name="Prophecy of Water">
<!-- "For 60 minute(s), increases Max MP by 20%, MP recovery bonus by 20%, HP recovery bonus by 20%, the chance of prominent damage occurring through magic damage by 2, the power of critical attacks by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and resistance to de-buffs by 10%. Decreases Speed by 20% and MP consumption needed for skill use by 5%." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
@@ -726,32 +726,32 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22283" levels="1" name="PC Cafe Blessing">
<skill id="22283" levels="1" name="Player Commendation - Blessing">
<!-- "For 20 minute(s), recovers energy when Exp. is acquired through hunting." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22284" levels="1" name="PC Cafe Energy">
<skill id="22284" levels="1" name="PC Vitality">
<!-- "For 60 minute(s), energy is replenished when Exp. is acquired through hunting." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22285" levels="1" name="PC Cafe Energy">
<skill id="22285" levels="1" name="PC Vitality">
<!-- "For 2 hours, recovers energy when Exp. is acquired through hunting." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22286" levels="1" name="PC Cafe Energy">
<skill id="22286" levels="1" name="PC Vitality">
<!-- "For 3 hours, recovers energy when Exp. is acquired through hunting." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22287" levels="1" name="PC Cafe Energy">
<skill id="22287" levels="1" name="PC Vitality">
<!-- "For 4 hours, recovers energy when Exp. is acquired through hunting." -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="22288" levels="1" name="PC Cafe Energy Pack">
<skill id="22288" levels="1" name="Player Commendation - Vitality Pack">
<!-- none -->
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
@@ -873,7 +873,7 @@
</effect>
</for>
</skill>
<skill id="22296" levels="1" name="Totem of Bravery">
<skill id="22296" levels="1" name="Totem of Courage">
<set name="blockedInOlympiad" val="true" />
<set name="despawnDelay" val="1800000" />
<set name="magicLvl" val="1" />