Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -6,7 +6,6 @@
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i05" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17201" levels="1" name="Potion of Protection: Poison">
<!-- AUTO GENERATED SKILL -->
@@ -14,7 +13,6 @@
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i02" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17202" levels="1" name="Potion of Protection: Knock Back/ Knock Down">
<!-- AUTO GENERATED SKILL -->
@@ -22,7 +20,6 @@
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i10" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17203" levels="1" name="Potion of Protection: Aerial Yoke">
<!-- AUTO GENERATED SKILL -->
@@ -30,7 +27,6 @@
<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i11" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17204" levels="1" name="Scroll: 100,000 SP">
<!-- AUTO GENERATED SKILL -->
@@ -39,7 +35,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17205" levels="1" name="Scroll: 1,000,000 SP">
<!-- AUTO GENERATED SKILL -->
@@ -48,7 +43,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17206" levels="1" name="Scroll: 10,000,000 SP">
<!-- AUTO GENERATED SKILL -->
@@ -57,14 +51,12 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17207" levels="1" name="Master Yogi's Special Scroll: Enchant Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17208" levels="1" name="Transformation Potion: Metal Suit">
<!-- AUTO GENERATED SKILL -->
@@ -74,42 +66,36 @@
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="60000" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17209" levels="1" name="Metal Suit Hair Accessory Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17210" levels="1" name="Metal Suit Breastplate Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17211" levels="1" name="Metal Suit Gaiters Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17212" levels="1" name="Metal Suit Boots Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17213" levels="1" name="Metal Suit Gloves Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17214" levels="1" name="Master Yogi's Force Effect (Free)">
<!-- AUTO GENERATED SKILL -->
@@ -117,7 +103,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17215" levels="11" name="Master Yogi's Force - Stage 1">
<!-- AUTO GENERATED SKILL -->
@@ -128,7 +113,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="#castRanges" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17216" levels="1" name="Master Yogi's Force Effect (Paid)">
<!-- AUTO GENERATED SKILL -->
@@ -136,7 +120,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17217" levels="11" name="Master Yogi's Force - Stage 1">
<!-- AUTO GENERATED SKILL -->
@@ -147,7 +130,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="#castRanges" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17218" levels="1" name="Valiant Chest">
<!-- AUTO GENERATED SKILL -->
@@ -155,7 +137,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17219" levels="1" name="Hero's Gift">
<!-- AUTO GENERATED SKILL -->
@@ -164,7 +145,6 @@
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17220" levels="1" name="Valiant Scroll">
<!-- AUTO GENERATED SKILL -->
@@ -174,7 +154,6 @@
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="1800000" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17221" levels="1" name="Hero's SP Scroll (Novice)">
<!-- AUTO GENERATED SKILL -->
@@ -182,7 +161,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="3000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17222" levels="1" name="Hero's SP Scroll (Experienced)">
<!-- AUTO GENERATED SKILL -->
@@ -205,224 +183,192 @@
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17225" levels="1" name="Valentine Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17226" levels="1" name="Valentine Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17227" levels="1" name="Valentine Appearance Stone: One-handed Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17228" levels="1" name="Valentine Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17229" levels="1" name="Valentine Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17230" levels="1" name="Valentine Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17231" levels="1" name="Valentine Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17232" levels="1" name="Valentine Appearance Stone: One-handed Magic Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17233" levels="1" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17234" levels="1" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17235" levels="1" name="Valentine Appearance Stone: DualSword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17236" levels="1" name="Valentine Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17237" levels="1" name="Valentine Appearance Stone: Dual Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17238" levels="1" name="Valentine Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17239" levels="1" name="Valentine Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17240" levels="1" name="Valentine Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17241" levels="1" name="Valentine Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17242" levels="1" name="Valentine Appearance Stone: Two-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17243" levels="1" name="Valentine Appearance Stone: One-handed Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17244" levels="1" name="Valentine Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17245" levels="1" name="Valentine Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17246" levels="1" name="Valentine Appearance Stone: Bow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17247" levels="1" name="Valentine Appearance Stone: Crossbow">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17248" levels="1" name="Valentine Appearance Stone: One-handed Magic Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17249" levels="1" name="Valentine Appearance Stone: One-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17250" levels="1" name="Valentine Appearance Stone: Two-handed Magic Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17251" levels="1" name="Valentine Appearance Stone: DualSword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17252" levels="1" name="Valentine Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17253" levels="1" name="Valentine Appearance Stone: Dual Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17254" levels="1" name="Valentine Appearance Stone: Shield">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17255" levels="1" name="Valentine Appearance Stone: Sigil">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17256" levels="1" name="Hero's XP Scroll">
<!-- AUTO GENERATED SKILL -->
@@ -430,7 +376,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="5000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17257" levels="1" name="Hero's SP Rune">
<!-- AUTO GENERATED SKILL -->
@@ -438,49 +383,42 @@
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17258" levels="1" name="NC Dinos Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17259" levels="1" name="NC Dinos Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17260" levels="1" name="Zorro Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17261" levels="1" name="Zorro Hat Appearance Stone">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17262" levels="1" name="Leona's Gift">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17263" levels="1" name="Warrior's Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17264" levels="1" name="Scroll of Escape: Hellbound">
<!-- AUTO GENERATED SKILL -->
@@ -489,14 +427,12 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="20000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17265" levels="1" name="Leona's Reward Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17266" levels="3" name="SP Rune 10%">
<!-- AUTO GENERATED SKILL -->
@@ -505,7 +441,6 @@
<set name="icon" val="#icons" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17267" levels="3" name="SP Rune 10%">
<!-- AUTO GENERATED SKILL -->
@@ -514,7 +449,6 @@
<set name="icon" val="#icons" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17268" levels="1" name="Master Yogi's Force Effect (Free)">
<!-- AUTO GENERATED SKILL -->
@@ -522,7 +456,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17269" levels="1" name="Master Yogi's Force Effect (Paid)">
<!-- AUTO GENERATED SKILL -->
@@ -530,7 +463,6 @@
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17270" levels="1" name="Scroll: 1,000,000,000 SP">
<!-- AUTO GENERATED SKILL -->
@@ -539,140 +471,120 @@
<set name="targetType" val="SELF" />
<set name="hitTime" val="200" />
<set name="reuseDelay" val="3000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17271" levels="1" name="Kat the Cat's Surprise Gift">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17272" levels="1" name="Pig Lollipop Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17273" levels="1" name="Chrono Cithara Appearance Stone: One-handed Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17274" levels="1" name="Chrono Unitus Appearance Stone: Fist Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17275" levels="1" name="Chrono Campana Appearance Stone: Spear">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17276" levels="1" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17277" levels="1" name="Chrono Maracas Appearance Stone: Dualsword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17278" levels="1" name="Pumpkin Dagger Appearance Stone: Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17279" levels="1" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17280" levels="1" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17281" levels="1" name="Pig Lollipop Appearance Stone: One-handed Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17282" levels="1" name="Chrono Cithara Appearance Stone: One-handed Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17283" levels="1" name="Chrono Unitus Appearance Stone: Fist Weapon (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17284" levels="1" name="Chrono Campana Appearance Stone: Spear (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17285" levels="1" name="Chrono Darbuka Appearance Stone: Two-handed Blunt Weapon (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17286" levels="1" name="Chrono Maracas Appearance Stone: Dualsword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17287" levels="1" name="Pumpkin Dagger Appearance Stone: Dagger (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17288" levels="1" name="Pumpkin Dual Dagger Appearance Stone: Dual Dagger (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17289" levels="1" name="Scarecrow Sword Appearance Stone: One-handed Magic Sword (15-day)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="A1" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17290" levels="1" name="Player Commendation - Art of Seduction">
<!-- AUTO GENERATED SKILL -->
@@ -683,7 +595,6 @@
<set name="hitTime" val="3000" />
<set name="reuseDelay" val="300000" />
<set name="isMagic" val="4" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17291" levels="1" name="Player Commendation - Prevailing Sonata">
<!-- AUTO GENERATED SKILL -->
@@ -693,7 +604,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17292" levels="1" name="Player Commendation - Daring Sonata">
<!-- AUTO GENERATED SKILL -->
@@ -703,7 +613,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17293" levels="1" name="Player Commendation - Refreshing Sonata">
<!-- AUTO GENERATED SKILL -->
@@ -713,7 +622,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17294" levels="1" name="Player Commendation - Knight's Harmony">
<!-- AUTO GENERATED SKILL -->
@@ -723,7 +631,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17295" levels="1" name="Player Commendation - Warrior's Harmony">
<!-- AUTO GENERATED SKILL -->
@@ -733,7 +640,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17296" levels="1" name="Player Commendation - Wizard's Harmony">
<!-- AUTO GENERATED SKILL -->
@@ -743,7 +649,6 @@
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="2000" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17297" levels="1" name="Emperor's Cookie: Prevailing Sonata">
<!-- AUTO GENERATED SKILL -->
@@ -751,7 +656,6 @@
<set name="icon" val="icon.etc_bm_sonata_cookie" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17298" levels="1" name="Emperor's Cookie: Daring Sonata">
<!-- AUTO GENERATED SKILL -->
@@ -759,7 +663,6 @@
<set name="icon" val="icon.etc_bm_sonata_cookie" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
<skill id="17299" levels="1" name="Emperor's Cookie: Refreshing Sonata">
<!-- AUTO GENERATED SKILL -->
@@ -767,6 +670,5 @@
<set name="icon" val="icon.etc_bm_sonata_cookie" />
<set name="operateType" val="A2" />
<set name="targetType" val="SELF" />
<set name="isDebuff" val="false" />
</skill>
</list>