Sync with L2JServer Jan 12th 2015.
This commit is contained in:
100
trunk/dist/game/data/stats/skills/17000-17099.xml
vendored
100
trunk/dist/game/data/stats/skills/17000-17099.xml
vendored
@@ -7,329 +7,282 @@
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||||
<set name="targetType" val="SELF" />
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||||
<set name="hitTime" val="200" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17001" levels="1" name="Blessed Weapon Appearance Stone (R-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17002" levels="1" name="Blessed Weapon Appearance Stone (S-grade) (30-day)">
|
||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17003" levels="1" name="Blessed Weapon Appearance Stone (A-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17004" levels="1" name="Blessed Weapon Appearance Stone (B-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
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||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17005" levels="1" name="Blessed Weapon Appearance Stone (C-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17006" levels="1" name="Blessed Weapon Appearance Stone (D-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
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||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17007" levels="1" name="Blessed Armor Appearance Stone (R-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
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||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17008" levels="1" name="Blessed Armor Appearance Stone (S-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
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||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17009" levels="1" name="Blessed Armor Appearance Stone (A-grade) (30-day)">
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<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17010" levels="1" name="Blessed Armor Appearance Stone (B-grade) (30-day)">
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<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17011" levels="1" name="Blessed Armor Appearance Stone (C-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17012" levels="1" name="Blessed Armor Appearance Stone (D-grade) (30-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17013" levels="1" name="Emerald Weapon Appearance Stone: Sword (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17014" levels="1" name="Emerald Weapon Appearance Stone: Dagger (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17015" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Sword (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
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||||
<skill id="17016" levels="1" name="Emerald Weapon Appearance Stone: Fist Weapon (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
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||||
<skill id="17017" levels="1" name="Emerald Weapon Appearance Stone: Spear (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17018" levels="1" name="Emerald Weapon Appearance Stone: Bow (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17019" levels="1" name="Emerald Weapon Appearance Stone: Crossbow (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17020" levels="1" name="Emerald Weapon Appearance Stone: One-handed Blunt (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17021" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17022" levels="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
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||||
<skill id="17023" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
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||||
<set name="isDebuff" val="false" />
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||||
</skill>
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||||
<skill id="17024" levels="1" name="Emerald Weapon Appearance Stone: Dualsword (15-day)">
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||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
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||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
|
||||
<skill id="17025" levels="1" name="Emerald Weapon Appearance Stone: Dual Dagger (15-day)">
|
||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
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||||
</skill>
|
||||
<skill id="17026" levels="1" name="Emerald Weapon Appearance Stone: Dual Blunt (15-day)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17027" levels="1" name="Emerald Weapon Appearance Stone: Shield (15-day)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17028" levels="1" name="Emerald Weapon Appearance Stone: Sigil (15-day)">
|
||||
<!-- AUTO GENERATED SKILL -->
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||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17029" levels="1" name="Emerald Weapon Appearance Stone: Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17030" levels="1" name="Emerald Weapon Appearance Stone: Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17031" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Sword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17032" levels="1" name="Emerald Weapon Appearance Stone: Fist Weapon">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17033" levels="1" name="Emerald Weapon Appearance Stone: Spear">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17034" levels="1" name="Emerald Weapon Appearance Stone: Bow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17035" levels="1" name="Emerald Weapon Appearance Stone: Crossbow">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17036" levels="1" name="Emerald Weapon Appearance Stone: One-handed Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17037" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17038" levels="1" name="Emerald Weapon Appearance Stone: One-handed Magic Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17039" levels="1" name="Emerald Weapon Appearance Stone: Two-handed Magic Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17040" levels="1" name="Emerald Weapon Appearance Stone: Dualsword">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17041" levels="1" name="Emerald Weapon Appearance Stone: Dual Dagger">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17042" levels="1" name="Emerald Weapon Appearance Stone: Dual Blunt">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17043" levels="1" name="Emerald Weapon Appearance Stone: Shield">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17044" levels="1" name="Emerald Weapon Appearance Stone: Sigil">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17045" levels="1" name="Black Anvil Guild's Dimensional Chest">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17046" levels="1" name="Dimensional Castle Lord's Support Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17047" levels="1" name="Remove Trick">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -339,7 +292,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="reuseDelay" val="5000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17048" levels="1" name="Premium Buff">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -348,7 +300,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17049" levels="1" name="Scroll of Escape: Gainak">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -357,7 +308,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17050" levels="1" name="Scroll of Escape: Raider's Crossroads">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -366,7 +316,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17051" levels="1" name="Scroll of Escape: Land of Chaos">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -375,7 +324,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17052" levels="1" name="Elmore's Support Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -383,7 +331,6 @@
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17053" levels="1" name="Elmore's Mysterious Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -391,7 +338,6 @@
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17054" levels="1" name="Elmore's Noble Box">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -399,7 +345,6 @@
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17055" levels="1" name="Eternal Recipe Pouch">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -407,7 +352,6 @@
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17056" levels="1" name="Eternal Ingredient Pouch">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -415,7 +359,6 @@
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17057" levels="1" name="Energy of Dimensions">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -425,7 +368,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="3600000" />
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17058" levels="1" name="Dimensional Blessing (Event)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -435,7 +377,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="castRange" val="1200" />
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17059" levels="1" name="Talisman - Escape: Town of Gludio">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -445,7 +386,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17060" levels="1" name="Talisman - Escape: Town of Dion">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -455,7 +395,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17061" levels="1" name="Talisman - Escape: Town of Giran">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -465,7 +404,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17062" levels="1" name="Talisman - Escape: Heine">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -475,7 +413,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17063" levels="1" name="Talisman - Escape: Town of Oren">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -485,7 +422,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17064" levels="1" name="Talisman - Escape: Town of Aden">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -495,7 +431,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17065" levels="1" name="Talisman - Escape: Town of Goddard">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -505,7 +440,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17066" levels="1" name="Talisman - Escape: Town of Rune">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -515,7 +449,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17067" levels="1" name="Talisman - Escape: Town of Schuttgart">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -525,7 +458,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17068" levels="1" name="Talisman - Escape: Talking Island Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -535,7 +467,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17069" levels="1" name="Talisman - Escape: Elven Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -545,7 +476,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17070" levels="1" name="Talisman - Escape: Dark Elf Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -555,7 +485,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17071" levels="1" name="Talisman - Escape: Orc Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -565,7 +494,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17072" levels="1" name="Talisman - Escape: Dwarven Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -575,7 +503,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17073" levels="1" name="Talisman - Escape: Floran Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -585,7 +512,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17074" levels="1" name="Talisman - Escape: Hardin's Academy">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -595,7 +521,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17075" levels="1" name="Talisman - Escape: Ivory Tower">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -605,7 +530,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17076" levels="1" name="Talisman - Escape: Hunters' Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -615,7 +539,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17077" levels="1" name="Talisman - Escape: Ketra Orc Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -625,7 +548,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17078" levels="1" name="Talisman - Escape: Varka Silenos Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -635,7 +557,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17079" levels="1" name="Talisman - Escape: Kamael Village">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -645,14 +566,12 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="20000" />
|
||||
<set name="reuseDelay" val="14400000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17080" levels="1" name="Hair Accessory Restoration Stone">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<set name="icon" val="icon.skill0000" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17081" levels="1" name="Summon Lyn Draco">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -660,7 +579,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17082" levels="1" name="Mentor's Prevailing Sonata">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -669,7 +587,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17083" levels="1" name="Mentor's Daring Sonata">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -678,7 +595,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17084" levels="1" name="Mentor's Refreshing Sonata">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -687,7 +603,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isMagic" val="1" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17085" levels="1" name="Kisung's Power Up">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -697,7 +612,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17086" levels="1" name="Release Agathion's Seal - Bae Kisung">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -706,7 +620,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="3000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17087" levels="1" name="Kisung's Power Up (Event)">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -716,7 +629,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="reuseDelay" val="15000" />
|
||||
<set name="isMagic" val="4" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17088" levels="1" name="Kisung's Emote 2">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -725,7 +637,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="3800" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17089" levels="1" name="Kisung's Cuteness">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -734,7 +645,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="6000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17090" levels="1" name="Kisung's Cute Trick">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -743,7 +653,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="7000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17091" levels="1" name="Sealbook: One-eyed ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -751,7 +660,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17092" levels="1" name="Sealbook: Smiling ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -759,7 +667,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17093" levels="1" name="Sealbook: Charming ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -767,7 +674,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17094" levels="1" name="Sealbook: Ferocious ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -775,7 +681,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17095" levels="1" name="Sealbook: Merchant ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -783,7 +688,6 @@
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1500" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17096" levels="1" name="Transform: One-eyed ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -792,7 +696,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17097" levels="1" name="Transform: Smiling ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -801,7 +704,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17098" levels="1" name="Transform: Charming ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -810,7 +712,6 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="17099" levels="1" name="Transform: Ferocious ParaPara Cat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -819,6 +720,5 @@
|
||||
<set name="operateType" val="A2" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
</list>
|
||||
Reference in New Issue
Block a user