Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -341,7 +341,7 @@
</effect>
</for>
</skill>
<skill id="6725" levels="1" name="Bless the Blood of Elcadia">
<skill id="6725" levels="1" name="Blessed Blood of Elcadia">
<!-- High Five Skill -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="15" />
@@ -366,7 +366,7 @@
</effect>
</for>
</skill>
<skill id="6726" levels="1" name="Bless the Blood">
<skill id="6726" levels="1" name="Blessed Blood">
<!-- High Five Skill -->
<set name="blockedInOlympiad" val="true" />
<set name="icon" val="icon.skill3080" />
@@ -422,7 +422,7 @@
</effect>
</for>
</skill>
<skill id="6729" levels="1" name="Resist Holy of Elcadia">
<skill id="6729" levels="1" name="Holy Attack Resistance of Elcadia">
<!-- High Five Skill -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="600" />
@@ -555,7 +555,7 @@
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6743" levels="1" name="Dark Wind">
<skill id="6743" levels="1" name="Dark Wound">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="abnormalLvl" val="1" />
@@ -637,7 +637,7 @@
<effect name="Stun" />
</for>
</skill>
<skill id="6749" levels="1" name="Death Strike">
<skill id="6749" levels="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="baseCritRate" val="20" />
@@ -752,7 +752,7 @@
</effect>
</for>
</skill>
<skill id="6755" levels="1" name="Death Strike">
<skill id="6755" levels="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="castRange" val="900" />
@@ -793,7 +793,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="6757" levels="1" name="Slow">
<skill id="6757" levels="1" name="Decrease Speed">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="abnormalLvl" val="3" />
@@ -956,7 +956,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="6765" levels="1" name="Complete Recovery">
<skill id="6765" levels="1" name="Full Recovery">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="effectPoint" val="100" />
@@ -1072,7 +1072,7 @@
</effect>
</for>
</skill>
<skill id="6771" levels="1" name="Death Strike">
<skill id="6771" levels="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="baseCritRate" val="20" />
@@ -1250,7 +1250,7 @@
<effect name="Petrification" />
</for>
</skill>
<skill id="6778" levels="1" name="Death Strike">
<skill id="6778" levels="1" name="Devil Strike">
<!-- High Five Skill -->
<!-- FIXME: value unconfirmed -->
<set name="baseCritRate" val="20" />