Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="6600" levels="28" name="NPC earth attack">
<skill id="6600" levels="28" name="Earth Attack">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -9,7 +9,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6601" levels="28" name="NPC earth attack">
<skill id="6601" levels="28" name="Earth Attack">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -18,7 +18,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6602" levels="28" name="NPC earth attack">
<skill id="6602" levels="28" name="Earth Attack">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -27,7 +27,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6603" levels="28" name="NPC earth shot">
<skill id="6603" levels="28" name="Earth Shot">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -36,7 +36,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6604" levels="28" name="NPC earth shot">
<skill id="6604" levels="28" name="Earth Shot">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -45,7 +45,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6605" levels="28" name="NPC earth shot">
<skill id="6605" levels="28" name="Earth Shot">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -54,7 +54,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6606" levels="28" name="NPC earth shot">
<skill id="6606" levels="28" name="Earth Shot">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -63,7 +63,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6607" levels="28" name="NPC earth shot">
<skill id="6607" levels="28" name="Earth Shot">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -72,7 +72,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6608" levels="28" name="NPC earth shot">
<skill id="6608" levels="28" name="Earth Shot">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -81,7 +81,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6609" levels="28" name="NPC earth magic">
<skill id="6609" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -90,7 +90,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6610" levels="28" name="NPC earth magic">
<skill id="6610" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -99,7 +99,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6611" levels="28" name="NPC earth magic">
<skill id="6611" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -108,7 +108,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6612" levels="28" name="NPC earth magic">
<skill id="6612" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -117,7 +117,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6613" levels="28" name="NPC earth magic">
<skill id="6613" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -126,7 +126,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6614" levels="28" name="NPC earth magic">
<skill id="6614" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -135,7 +135,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6615" levels="28" name="NPC earth magic">
<skill id="6615" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -144,7 +144,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6616" levels="28" name="NPC earth magic">
<skill id="6616" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -153,7 +153,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6617" levels="28" name="NPC earth magic">
<skill id="6617" levels="28" name="Earth Magic">
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
@@ -278,7 +278,7 @@
</effect>
</for>
</skill>
<skill id="6622" levels="1" name="Shock">
<skill id="6622" levels="1" name="Stun">
<!-- Momentarily causes shock, which stuns the enemy for 20 seconds. In addition, your chance of being critically attacked is increased by 50%. -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="20" />
@@ -304,14 +304,14 @@
</effect>
</for>
</skill>
<skill id="6623" levels="1" name="Fungus Hub">
<skill id="6623" levels="1" name="Fungus Herb">
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="84" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6624" levels="1" name="Shock">
<skill id="6624" levels="1" name="Stun">
<!-- Momentarily causes shock, which stuns the enemy for 9 seconds. In addition, your chance of being critically attacked is increased by 50%. -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="5" />
@@ -450,7 +450,7 @@
</effect>
</for>
</skill>
<skill id="6632" levels="1" name="Energy of Enchant">
<skill id="6632" levels="1" name="Energy of Magic">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="300" />
@@ -464,7 +464,7 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6633" levels="1" name="Energy of Attack Speed">
<skill id="6633" levels="1" name="Energy of Atk. Spd.">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="2" />
<set name="abnormalTime" val="300" />
@@ -485,7 +485,7 @@
</effect>
</for>
</skill>
<skill id="6634" levels="1" name="Energy of Casting Speed">
<skill id="6634" levels="1" name="Energy of Casting Spd.">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="300" />
@@ -499,7 +499,7 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6635" levels="1" name="Energy of Crt Rate">
<skill id="6635" levels="1" name="Energy of Crtical Attack">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="300" />
@@ -520,7 +520,7 @@
</effect>
</for>
</skill>
<skill id="6636" levels="1" name="Energy of Moving Speed">
<skill id="6636" levels="1" name="Energy of Speed">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="2" />
<set name="abnormalTime" val="300" />
@@ -541,7 +541,7 @@
</effect>
</for>
</skill>
<skill id="6637" levels="1" name="Vampiric Aura">
<skill id="6637" levels="1" name="Energy of HP Drain">
<!-- Confirmed CT2.5 -->
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="4" />
@@ -569,7 +569,7 @@
</effect>
</for>
</skill>
<skill id="6638" levels="1" name="Aura of Mystery">
<skill id="6638" levels="1" name="Mysterious Aura">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="300" />
@@ -598,7 +598,7 @@
</effect>
</for>
</skill>
<skill id="6639" levels="1" name="Bane of Auras - Damage">
<skill id="6639" levels="1" name="Energy of Crtical Rate: Damage">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="300" />
@@ -619,7 +619,7 @@
</effect>
</for>
</skill>
<skill id="6640" levels="1" name="Energizing Aura">
<skill id="6640" levels="1" name="Vitality Replenishing Aura">
<set name="abnormalInstant" val="true" />
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="300" />
@@ -748,7 +748,7 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6649" levels="1" name="Treykan Transformation">
<skill id="6649" levels="1" name="Transform Treykan">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="TRANSFORM" />
@@ -792,72 +792,72 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6652" levels="1" name="Level 85 Raid Boss">
<skill id="6652" levels="1" name="Raid Boss (Lv. 89)">
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6653" levels="1" name="Level 85 Raid Boss">
<skill id="6653" levels="1" name="Raid Boss (Lv. 89)">
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6654" levels="1" name="Level 85 Raid Boss">
<skill id="6654" levels="1" name="Raid Boss (Lv. 89)">
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6655" levels="1" name="Tarsque Carapace">
<skill id="6655" levels="1" name="Tarask Carapace">
<set name="magicLvl" val="85" />
<set name="operateType" val="P" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6656" levels="1" name="Lavasaurus Firstborn Attack">
<skill id="6656" levels="1" name="Lavasaurus Alpha Attack">
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6657" levels="1" name="Lavasaurus Firstborn Heal">
<skill id="6657" levels="1" name="Lavasaurus Alpha Heal">
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6658" levels="1" name="Level 84 Raid Boss">
<skill id="6658" levels="1" name="Raid Boss (Lv. 84)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6659" levels="1" name="Level 84 Raid Boss">
<skill id="6659" levels="1" name="Raid Boss (Lv. 84)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6660" levels="1" name="Level 84 Raid Boss">
<skill id="6660" levels="1" name="Raid Boss (Lv. 84)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6661" levels="1" name="Level 85 Raid Boss">
<skill id="6661" levels="1" name="Raid Boss (Lv. 85)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6662" levels="2" name="Pillar of Frozen">
<skill id="6662" levels="2" name="Freeze">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills (Triggered from 6274, 6275, 6299, 6300) -->
<table name="#abnormalLvls"> 1 2 </table>
@@ -890,21 +890,21 @@
</effect>
</for>
</skill>
<skill id="6663" levels="1" name="Level 76 Raid Boss">
<skill id="6663" levels="1" name="Raid Boss (Lv. 76)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6664" levels="1" name="Level 84 Raid Boss">
<skill id="6664" levels="1" name="Raid Boss (Lv. 84)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="6665" levels="1" name="NPC Hate">
<skill id="6665" levels="1" name="Aggression">
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
@@ -977,7 +977,7 @@
</effect>
</for>
</skill>
<skill id="6669" levels="1" name="Feral Body Bless">
<skill id="6669" levels="1" name="Feral Blessed Body">
<!-- Increases Max HP by 35% for 5 minutes. -->
<set name="abnormalLvl" val="6" />
<set name="abnormalTime" val="315" />
@@ -1050,7 +1050,7 @@
</effect>
</for>
</skill>
<skill id="6672" levels="1" name="Feral Bless Shield">
<skill id="6672" levels="1" name="Feral Blessed Shield">
<!-- Increases Shield defense rate by 5% for 30 minutes. -->
<set name="abnormalLvl" val="6" />
<set name="abnormalTime" val="315" />
@@ -1103,7 +1103,7 @@
</effect>
</for>
</skill>
<skill id="6675" levels="1" name="Lavasaurus Firstborn Attack">
<skill id="6675" levels="1" name="Lavasaurus Alpha Attack">
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="85" />
<set name="operateType" val="A1" />
@@ -1145,7 +1145,7 @@
<set name="targetType" val="NONE" />
<set name="trait" val="HOLD" />
</skill>
<skill id="6678" levels="1" name="Hold Cancel">
<skill id="6678" levels="1" name="Cancel Hold">
<set name="effectPoint" val="-100" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="95" />
@@ -1180,7 +1180,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6681" levels="1" name="Maguen Speed Walk">
<skill id="6681" levels="1" name="Maguen Wind Walk">
<!-- Moving Spd. increases by 40 for 20 minutes. -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="1200" />
@@ -1204,7 +1204,7 @@
</effect>
</for>
</skill>
<skill id="6682" levels="1" name="Elite Maguen Speed Walk">
<skill id="6682" levels="1" name="Elite Maguen Wind Walk">
<!-- Moving Spd. increases by 45 for 20 minutes. -->
<set name="abnormalLvl" val="2" />
<set name="abnormalTime" val="1200" />
@@ -1229,7 +1229,7 @@
</effect>
</for>
</skill>
<skill id="6683" levels="1" name="Maguen Recall">
<skill id="6683" levels="1" name="Maguen Return">
<!-- Confirmed CT2.5 -->
<set name="castRange" val="400" />
<set name="effectPoint" val="100" />
@@ -1254,7 +1254,7 @@
</effect>
</for>
</skill>
<skill id="6684" levels="1" name="Maguen Recall">
<skill id="6684" levels="1" name="Maguen Party Return">
<!-- Confirmed CT2.5 -->
<set name="affectRange" val="1000" />
<set name="castRange" val="400" />
@@ -1302,7 +1302,7 @@
</effect>
</for>
</skill>
<skill id="6686" levels="1" name="Sacred Protector Cancel">
<skill id="6686" levels="1" name="Cancel Holy Protection">
<!-- Confirmed CT2.5 -->
<!-- Monastery of Silence Skills -->
<set name="affectRange" val="200" />
@@ -1336,7 +1336,7 @@
</effect>
</for>
</skill>
<skill id="6688" levels="1" name="Soup of Failure">
<skill id="6688" levels="1" name="Awful Soup">
<!-- Confirmed CT2.5 -->
<!-- Sel Mahum Training Grounds Skills -->
<set name="abnormalLvl" val="2" />
@@ -1359,7 +1359,7 @@
</effect>
</for>
</skill>
<skill id="6689" levels="1" name="Absorb HP MP">
<skill id="6689" levels="1" name="HP/MP Drain">
<set name="coolTime" val="2000" />
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="83" />
@@ -1399,7 +1399,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6693" levels="12" name="NPC Strike">
<skill id="6693" levels="12" name="Power Strike">
<set name="coolTime" val="800" />
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="10" />
@@ -1408,7 +1408,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6694" levels="12" name="BOSS Strike">
<skill id="6694" levels="12" name="Power Strike">
<set name="coolTime" val="660" />
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="14" />
@@ -1416,7 +1416,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="6695" levels="12" name="BOSS Spinning Slasher">
<skill id="6695" levels="12" name="Spinning Slasher">
<set name="coolTime" val="660" />
<set name="effectPoint" val="-100" />
<set name="magicLvl" val="14" />
@@ -1456,7 +1456,7 @@
</effect>
</for>
</skill>
<skill id="6698" levels="1" name="Pillar of Frozen - Eternal Ice">
<skill id="6698" levels="1" name="Freeze - Eternal Ice">
<!-- Confirmed CT2.5 -->
<!-- Freya Skills (Triggered from 6698) -->
<set name="abnormalLvl" val="3" />