Sync with L2JServer Jan 12th 2015.
This commit is contained in:
200
trunk/dist/game/data/stats/skills/06500-06599.xml
vendored
200
trunk/dist/game/data/stats/skills/06500-06599.xml
vendored
@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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||||
<skill id="6500" levels="28" name="NPC holy shot">
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||||
<skill id="6500" levels="28" name="Holy Shot">
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||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -9,7 +9,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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</skill>
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<skill id="6501" levels="28" name="NPC holy shot">
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<skill id="6501" levels="28" name="Holy Shot">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -18,7 +18,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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</skill>
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||||
<skill id="6502" levels="28" name="NPC holy shot">
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||||
<skill id="6502" levels="28" name="Holy Shot">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -27,7 +27,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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||||
</skill>
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||||
<skill id="6503" levels="28" name="NPC holy shot">
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||||
<skill id="6503" levels="28" name="Holy Shot">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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||||
<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -36,7 +36,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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</skill>
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<skill id="6504" levels="28" name="NPC holy magic">
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<skill id="6504" levels="28" name="Holy Magic">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -45,7 +45,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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</skill>
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<skill id="6505" levels="28" name="NPC holy magic">
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<skill id="6505" levels="28" name="Holy Magic">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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||||
<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -54,7 +54,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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</skill>
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<skill id="6506" levels="28" name="NPC holy magic">
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<skill id="6506" levels="28" name="Holy Magic">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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||||
<set name="coolTime" val="500" />
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<set name="effectPoint" val="#effectPoints" />
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@@ -63,7 +63,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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||||
</skill>
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||||
<skill id="6507" levels="28" name="NPC holy magic">
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<skill id="6507" levels="28" name="Holy Magic">
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||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -72,7 +72,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
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||||
</skill>
|
||||
<skill id="6508" levels="28" name="NPC holy magic">
|
||||
<skill id="6508" levels="28" name="Holy Magic">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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<set name="coolTime" val="500" />
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||||
<set name="effectPoint" val="#effectPoints" />
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@@ -81,7 +81,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="NONE" />
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||||
</skill>
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||||
<skill id="6509" levels="28" name="NPC holy magic">
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<skill id="6509" levels="28" name="Holy Magic">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
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||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -90,7 +90,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
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||||
</skill>
|
||||
<skill id="6510" levels="28" name="NPC holy magic">
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||||
<skill id="6510" levels="28" name="Holy Magic">
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<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -99,7 +99,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6511" levels="28" name="NPC holy magic">
|
||||
<skill id="6511" levels="28" name="Holy Magic">
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||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -108,7 +108,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6512" levels="28" name="NPC holy magic">
|
||||
<skill id="6512" levels="28" name="Holy Magic">
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||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -117,7 +117,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
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||||
</skill>
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||||
<skill id="6513" levels="28" name="NPC dark attack">
|
||||
<skill id="6513" levels="28" name="Unholy Attack">
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||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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||||
<set name="coolTime" val="500" />
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||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -126,7 +126,7 @@
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||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
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||||
</skill>
|
||||
<skill id="6514" levels="28" name="NPC dark attack">
|
||||
<skill id="6514" levels="28" name="Unholy Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
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||||
<set name="coolTime" val="500" />
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||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -135,7 +135,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
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||||
</skill>
|
||||
<skill id="6515" levels="28" name="NPC dark attack">
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||||
<skill id="6515" levels="28" name="Unholy Attack">
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||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -144,7 +144,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6516" levels="28" name="NPC dark attack">
|
||||
<skill id="6516" levels="28" name="Unholy Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -153,7 +153,7 @@
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||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6517" levels="28" name="NPC dark attack">
|
||||
<skill id="6517" levels="28" name="Unholy Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -162,7 +162,7 @@
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||||
<set name="rideState" val="NONE" />
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||||
<set name="targetType" val="NONE" />
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||||
</skill>
|
||||
<skill id="6518" levels="28" name="NPC dark attack">
|
||||
<skill id="6518" levels="28" name="Unholy Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -171,7 +171,7 @@
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||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6519" levels="28" name="NPC dark shot">
|
||||
<skill id="6519" levels="28" name="Unholy Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
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||||
@@ -180,7 +180,7 @@
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||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6520" levels="28" name="NPC dark shot">
|
||||
<skill id="6520" levels="28" name="Unholy Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -189,7 +189,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6521" levels="28" name="NPC dark shot">
|
||||
<skill id="6521" levels="28" name="Unholy Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -198,7 +198,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6522" levels="28" name="NPC dark shot">
|
||||
<skill id="6522" levels="28" name="Unholy Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -207,7 +207,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6523" levels="28" name="NPC dark shot">
|
||||
<skill id="6523" levels="28" name="Unholy Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -216,7 +216,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6524" levels="28" name="NPC dark shot">
|
||||
<skill id="6524" levels="28" name="Unholy Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -225,7 +225,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6525" levels="28" name="NPC dark magic">
|
||||
<skill id="6525" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -234,7 +234,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6526" levels="28" name="NPC dark magic">
|
||||
<skill id="6526" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -243,7 +243,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6527" levels="28" name="NPC dark magic">
|
||||
<skill id="6527" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -252,7 +252,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6528" levels="28" name="NPC dark magic">
|
||||
<skill id="6528" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -261,7 +261,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6529" levels="28" name="NPC dark magic">
|
||||
<skill id="6529" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -270,7 +270,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6530" levels="28" name="NPC dark magic">
|
||||
<skill id="6530" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -279,7 +279,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6531" levels="28" name="NPC dark magic">
|
||||
<skill id="6531" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -288,7 +288,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6532" levels="28" name="NPC dark magic">
|
||||
<skill id="6532" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -297,7 +297,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6533" levels="28" name="NPC dark magic">
|
||||
<skill id="6533" levels="28" name="Unholy Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -306,7 +306,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6534" levels="28" name="NPC fire attack">
|
||||
<skill id="6534" levels="28" name="Fire Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -315,7 +315,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6535" levels="28" name="NPC fire attack">
|
||||
<skill id="6535" levels="28" name="Fire Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -324,7 +324,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6536" levels="28" name="NPC fire attack">
|
||||
<skill id="6536" levels="28" name="Fire Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -333,7 +333,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6537" levels="28" name="NPC fire attack">
|
||||
<skill id="6537" levels="28" name="Fire Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -342,7 +342,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6538" levels="28" name="NPC fire attack">
|
||||
<skill id="6538" levels="28" name="Fire Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -351,7 +351,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6539" levels="28" name="NPC fire attack">
|
||||
<skill id="6539" levels="28" name="Fire Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -360,7 +360,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6540" levels="28" name="NPC fire shot">
|
||||
<skill id="6540" levels="28" name="Fire Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -369,7 +369,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6541" levels="28" name="NPC fire shot">
|
||||
<skill id="6541" levels="28" name="Fire Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -378,7 +378,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6542" levels="28" name="NPC fire shot">
|
||||
<skill id="6542" levels="28" name="Fire Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -387,7 +387,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6543" levels="28" name="NPC fire shot">
|
||||
<skill id="6543" levels="28" name="Fire Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -396,7 +396,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6544" levels="28" name="NPC fire shot">
|
||||
<skill id="6544" levels="28" name="Fire Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -405,7 +405,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6545" levels="28" name="NPC fire shot">
|
||||
<skill id="6545" levels="28" name="Fire Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -414,7 +414,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6546" levels="28" name="NPC fire magic">
|
||||
<skill id="6546" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -423,7 +423,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6547" levels="28" name="NPC fire magic">
|
||||
<skill id="6547" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -432,7 +432,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6548" levels="28" name="NPC fire magic">
|
||||
<skill id="6548" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -441,7 +441,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6549" levels="28" name="NPC fire magic">
|
||||
<skill id="6549" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -450,7 +450,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6550" levels="28" name="NPC fire magic">
|
||||
<skill id="6550" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -459,7 +459,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6551" levels="28" name="NPC fire magic">
|
||||
<skill id="6551" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -468,7 +468,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6552" levels="28" name="NPC fire magic">
|
||||
<skill id="6552" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -477,7 +477,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6553" levels="28" name="NPC fire magic">
|
||||
<skill id="6553" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -486,7 +486,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6554" levels="28" name="NPC fire magic">
|
||||
<skill id="6554" levels="28" name="Fire Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -495,7 +495,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6555" levels="28" name="NPC water attack">
|
||||
<skill id="6555" levels="28" name="Water Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -504,7 +504,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6556" levels="28" name="NPC water attack">
|
||||
<skill id="6556" levels="28" name="Water Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -513,7 +513,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6557" levels="28" name="NPC water attack">
|
||||
<skill id="6557" levels="28" name="Water Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -522,7 +522,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6558" levels="28" name="NPC water attack">
|
||||
<skill id="6558" levels="28" name="Water Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -531,7 +531,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6559" levels="28" name="NPC water attack">
|
||||
<skill id="6559" levels="28" name="Water Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -540,7 +540,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6560" levels="28" name="NPC water attack">
|
||||
<skill id="6560" levels="28" name="Water Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -549,7 +549,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6561" levels="28" name="NPC water shot">
|
||||
<skill id="6561" levels="28" name="Water Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -558,7 +558,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6562" levels="28" name="NPC water shot">
|
||||
<skill id="6562" levels="28" name="Water Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -567,7 +567,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6563" levels="28" name="NPC water shot">
|
||||
<skill id="6563" levels="28" name="Water Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -576,7 +576,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6564" levels="28" name="NPC water shot">
|
||||
<skill id="6564" levels="28" name="Water Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -585,7 +585,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6565" levels="28" name="NPC water shot">
|
||||
<skill id="6565" levels="28" name="Water Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -594,7 +594,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6566" levels="28" name="NPC water shot">
|
||||
<skill id="6566" levels="28" name="Water Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -603,7 +603,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6567" levels="28" name="NPC water magic">
|
||||
<skill id="6567" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -612,7 +612,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6568" levels="28" name="NPC water magic">
|
||||
<skill id="6568" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -621,7 +621,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6569" levels="28" name="NPC water magic">
|
||||
<skill id="6569" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -630,7 +630,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6570" levels="28" name="NPC water magic">
|
||||
<skill id="6570" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -639,7 +639,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6571" levels="28" name="NPC water magic">
|
||||
<skill id="6571" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -648,7 +648,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6572" levels="28" name="NPC water magic">
|
||||
<skill id="6572" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -657,7 +657,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6573" levels="28" name="NPC water magic">
|
||||
<skill id="6573" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -666,7 +666,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6574" levels="28" name="NPC water magic">
|
||||
<skill id="6574" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -675,7 +675,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6575" levels="28" name="NPC water magic">
|
||||
<skill id="6575" levels="28" name="Water Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -684,7 +684,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6576" levels="28" name="NPC wind attack">
|
||||
<skill id="6576" levels="28" name="Wind Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -693,7 +693,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6577" levels="28" name="NPC wind attack">
|
||||
<skill id="6577" levels="28" name="Wind Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -702,7 +702,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6578" levels="28" name="NPC wind attack">
|
||||
<skill id="6578" levels="28" name="Wind Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -711,7 +711,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6579" levels="28" name="NPC wind attack">
|
||||
<skill id="6579" levels="28" name="Wind Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -720,7 +720,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6580" levels="28" name="NPC wind attack">
|
||||
<skill id="6580" levels="28" name="Wind Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -729,7 +729,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6581" levels="28" name="NPC wind attack">
|
||||
<skill id="6581" levels="28" name="Wind Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -738,7 +738,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6582" levels="28" name="NPC wind shot">
|
||||
<skill id="6582" levels="28" name="Wind Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -747,7 +747,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6583" levels="28" name="NPC wind shot">
|
||||
<skill id="6583" levels="28" name="Wind Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -756,7 +756,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6584" levels="28" name="NPC wind shot">
|
||||
<skill id="6584" levels="28" name="Wind Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -765,7 +765,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6585" levels="28" name="NPC wind shot">
|
||||
<skill id="6585" levels="28" name="Wind Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -774,7 +774,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6586" levels="28" name="NPC wind shot">
|
||||
<skill id="6586" levels="28" name="Wind Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -783,7 +783,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6587" levels="28" name="NPC wind shot">
|
||||
<skill id="6587" levels="28" name="Wind Shot">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -792,7 +792,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6588" levels="28" name="NPC wind magic">
|
||||
<skill id="6588" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -801,7 +801,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6589" levels="28" name="NPC wind magic">
|
||||
<skill id="6589" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -810,7 +810,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6590" levels="28" name="NPC wind magic">
|
||||
<skill id="6590" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -819,7 +819,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6591" levels="28" name="NPC wind magic">
|
||||
<skill id="6591" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -828,7 +828,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6592" levels="28" name="NPC wind magic">
|
||||
<skill id="6592" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -837,7 +837,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6593" levels="28" name="NPC wind magic">
|
||||
<skill id="6593" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -846,7 +846,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6594" levels="28" name="NPC wind magic">
|
||||
<skill id="6594" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -855,7 +855,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6595" levels="28" name="NPC wind magic">
|
||||
<skill id="6595" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -864,7 +864,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6596" levels="28" name="NPC wind magic">
|
||||
<skill id="6596" levels="28" name="Wing Magic">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -873,7 +873,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6597" levels="28" name="NPC earth attack">
|
||||
<skill id="6597" levels="28" name="Earth Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -882,7 +882,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6598" levels="28" name="NPC earth attack">
|
||||
<skill id="6598" levels="28" name="Earth Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
@@ -891,7 +891,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="6599" levels="28" name="NPC earth attack">
|
||||
<skill id="6599" levels="28" name="Earth Attack">
|
||||
<table name="#effectPoints"> -138 -204 -285 -379 -477 -566 -597 -624 -646 -655 -662 -669 -676 -679 -681 -684 -687 -689 -692 -694 -696 -698 -700 -702 -704 -706 -707 -709 </table>
|
||||
<set name="coolTime" val="500" />
|
||||
<set name="effectPoint" val="#effectPoints" />
|
||||
|
||||
Reference in New Issue
Block a user