Sync with L2JServer Jan 12th 2015.
This commit is contained in:
123
trunk/dist/game/data/stats/skills/05000-05099.xml
vendored
123
trunk/dist/game/data/stats/skills/05000-05099.xml
vendored
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="5000" levels="1" name="Alfred - Super Strike">
|
||||
<skill id="5000" levels="1" name="Alfred Strike">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="castRange" val="1000" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
@@ -16,7 +16,7 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5001" levels="1" name="Alfred - Life Drain">
|
||||
<skill id="5001" levels="1" name="Alfred Life Drain">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="castRange" val="750" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
@@ -34,7 +34,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5002" levels="1" name="Giselle - Vampiric Rage">
|
||||
<skill id="5002" levels="1" name="Giselle Vampiric Rage">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="abnormalLvl" val="4" />
|
||||
<set name="abnormalTime" val="300" />
|
||||
@@ -53,7 +53,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5003" levels="1" name="Giselle - Tempest">
|
||||
<skill id="5003" levels="1" name="Giselle Tempest">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="affectRange" val="200" />
|
||||
<set name="castRange" val="500" />
|
||||
@@ -272,7 +272,7 @@
|
||||
<effect name="Stun" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5013" levels="1" name="Frintezza Ghost Drain">
|
||||
<skill id="5013" levels="1" name="Frintezza Energy Drain">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Frintezza Skills -->
|
||||
<set name="castRange" val="40" />
|
||||
@@ -522,91 +522,91 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5025" levels="1" name="Raid Boss - Level 30">
|
||||
<skill id="5025" levels="1" name="Raid Boss (Lv. 30)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5026" levels="1" name="Raid Boss - Level 39">
|
||||
<skill id="5026" levels="1" name="Raid Boss (Lv. 39)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5027" levels="1" name="Raid Boss - Level 37">
|
||||
<skill id="5027" levels="1" name="Raid Boss (Lv. 37)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5028" levels="1" name="Raid Boss - Level 53">
|
||||
<skill id="5028" levels="1" name="Raid Boss (Lv. 53)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5029" levels="1" name="Raid Boss - Level 52">
|
||||
<skill id="5029" levels="1" name="Raid Boss (Lv. 52)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5030" levels="1" name="Raid Boss - Level 59">
|
||||
<skill id="5030" levels="1" name="Raid Boss (Lv. 59)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5031" levels="1" name="Raid Boss - Level 80">
|
||||
<skill id="5031" levels="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5032" levels="1" name="Raid Boss - Level 80">
|
||||
<skill id="5032" levels="1" name="Raid Boss (Lv. 80)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5033" levels="1" name="Raid Boss - Level 80">
|
||||
<skill id="5033" levels="1" name="Raid Boss (Lv. 99)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5034" levels="1" name="Raid Boss - Level 73">
|
||||
<skill id="5034" levels="1" name="Raid Boss (Lv. 73)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5035" levels="1" name="Raid Boss - Level 76">
|
||||
<skill id="5035" levels="1" name="Raid Boss (Lv. 76)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5036" levels="1" name="Raid Boss - Level 60">
|
||||
<skill id="5036" levels="1" name="Raid Boss (Lv. 60)">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="icon" val="icon.skillraid" />
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5037" levels="3" name="Decrease Casting Spd">
|
||||
<skill id="5037" levels="3" name="Decrease Casting Spd.">
|
||||
<table name="#abnormalLvls"> 1 2 3 </table>
|
||||
<set name="abnormalLvl" val="#abnormalLvls" />
|
||||
<set name="abnormalTime" val="5" />
|
||||
@@ -621,7 +621,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5038" levels="16" name="Summon PVP Penalty">
|
||||
<skill id="5038" levels="16" name="Servitor PvP Penalty">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#pvpDmg"> 0.98 0.96 0.94 0.92 0.9 0.88 0.86 0.84 0.82 0.8 0.78 0.76 0.74 0.72 0.7 0.5 </table>
|
||||
<set name="magicLvl" val="1" />
|
||||
@@ -635,7 +635,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5039" levels="1" name="NPC - Ultra Bomb">
|
||||
<skill id="5039" levels="1" name="Ultra Bomb">
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="A1" />
|
||||
@@ -643,7 +643,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5040" levels="12" name="NPC - Healing Potion">
|
||||
<skill id="5040" levels="12" name="Healing Potion">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#abnormalLvls"> 1 2 3 4 5 6 7 8 9 10 11 12 </table>
|
||||
<table name="#hot"> 7 12 18 27 37 46 55 58 61 64 66 67 </table>
|
||||
@@ -677,7 +677,7 @@
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5042" levels="12" name="NPC Dispel Bomb">
|
||||
<skill id="5042" levels="12" name="Bomb Dispel">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 19 30 42 57 74 91 106 114 119 124 126 128 </table>
|
||||
@@ -697,7 +697,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5043" levels="12" name="NPC Super Sonic Blaster">
|
||||
<skill id="5043" levels="12" name="Supersonic Blaster">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 7 10 14 19 25 31 36 38 40 42 42 43 </table>
|
||||
@@ -717,7 +717,7 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5044" levels="3" name="NPC Ultimate Defense">
|
||||
<skill id="5044" levels="3" name="Ultimate Defense">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#abnormalLvls"> 1 2 2 </table>
|
||||
<table name="#abnormalTime"> 30 30 5 </table>
|
||||
@@ -747,7 +747,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5045" levels="12" name="Castle Power Strike">
|
||||
<skill id="5045" levels="12" name="Power Strike">
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 19 22 25 28 31 33 36 38 40 42 42 43 </table>
|
||||
<table name="#power"> 65 164 451 1121 2992 5736 8832 10130 11982 13131 14865 16351 </table>
|
||||
@@ -767,7 +767,7 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5046" levels="12" name="Castle Power Shot">
|
||||
<skill id="5046" levels="12" name="Power Shot">
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 19 22 25 28 31 33 36 38 40 42 42 43 </table>
|
||||
<table name="#power"> 65 164 451 1121 2992 5736 8832 10130 11982 13131 14865 16351 </table>
|
||||
@@ -786,7 +786,7 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5047" levels="12" name="Castle Spinning Slash">
|
||||
<skill id="5047" levels="12" name="Spinning Slasher">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="2000" />
|
||||
<set name="magicLvl" val="40" />
|
||||
@@ -795,7 +795,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5048" levels="12" name="Castle Burst Shot">
|
||||
<skill id="5048" levels="12" name="Burst Shot">
|
||||
<set name="affectLimit" val="5-12" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
@@ -805,7 +805,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5049" levels="12" name="Castle Blow">
|
||||
<skill id="5049" levels="12" name="Mortal Blow">
|
||||
<set name="blowChance" val="20" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="2000" />
|
||||
@@ -815,7 +815,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5050" levels="12" name="Castle DD Fire">
|
||||
<skill id="5050" levels="12" name="Blaze">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -824,7 +824,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5051" levels="12" name="Castle Self AE Fire">
|
||||
<skill id="5051" levels="12" name="Blazing Circle">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 5 8 11 14 18 22 26 28 29 30 31 31 </table>
|
||||
@@ -847,7 +847,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5052" levels="12" name="Castle Long AE Fire">
|
||||
<skill id="5052" levels="12" name="Flame Strike">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 5 8 11 14 18 22 26 28 29 30 31 31 </table>
|
||||
@@ -872,7 +872,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5053" levels="12" name="Castle DD Water">
|
||||
<skill id="5053" levels="12" name="Hydro Blast">
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 7 10 14 18 23 28 33 35 37 38 39 39 </table>
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -893,7 +893,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5054" levels="12" name="Castle Self AE Water">
|
||||
<skill id="5054" levels="12" name="Aqua Splash">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -902,7 +902,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5055" levels="12" name="Castle Long AE Water">
|
||||
<skill id="5055" levels="12" name="Aqua Splash">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -911,7 +911,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5056" levels="12" name="Castle DD Wind">
|
||||
<skill id="5056" levels="12" name="Hurricane">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 5 8 11 14 18 22 26 28 29 30 31 31 </table>
|
||||
@@ -935,7 +935,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5057" levels="12" name="Castle Self AE Wind">
|
||||
<skill id="5057" levels="12" name="Tempest">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -944,7 +944,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5058" levels="12" name="Castle Long AE Wind">
|
||||
<skill id="5058" levels="12" name="Tempest">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -953,7 +953,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5059" levels="12" name="Castle DD Earth">
|
||||
<skill id="5059" levels="12" name="Rock Strike">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -962,7 +962,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5060" levels="12" name="Castle Self AE Earth">
|
||||
<skill id="5060" levels="12" name="Earthquake">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -971,7 +971,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5061" levels="12" name="Castle Long AE Earth">
|
||||
<skill id="5061" levels="12" name="Earthquake">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -980,7 +980,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5062" levels="12" name="Castle DD Holy">
|
||||
<skill id="5062" levels="12" name="Holy Strike">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -989,7 +989,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5063" levels="12" name="Castle Self AE Holy">
|
||||
<skill id="5063" levels="12" name="Holy Circle">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -998,7 +998,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5064" levels="12" name="Castle Long AE Holy">
|
||||
<skill id="5064" levels="12" name="Holy Blast">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -1007,7 +1007,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5065" levels="12" name="Castle DD Unholy">
|
||||
<skill id="5065" levels="12" name="Unholy Strike">
|
||||
<table name="#magicLvl"> 40 45 50 55 60 65 70 75 80 85 90 95 </table>
|
||||
<table name="#mpConsume"> 7 10 14 18 23 28 33 35 37 38 39 39 </table>
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
@@ -1028,7 +1028,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5066" levels="12" name="Castle Self AE Unholy">
|
||||
<skill id="5066" levels="12" name="Unholy Circle">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -1037,7 +1037,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5067" levels="12" name="Castle Long AE Unholy">
|
||||
<skill id="5067" levels="12" name="Unholy Blast">
|
||||
<set name="effectPoint" val="-100" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
||||
@@ -1080,7 +1080,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5070" levels="12" name="Decrease Casting Spd">
|
||||
<skill id="5070" levels="12" name="Decrease Casting Spd.">
|
||||
<set name="abnormalLvl" val="3" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="CASTING_TIME_UP" />
|
||||
@@ -1130,7 +1130,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5073" levels="12" name="Quest Trap - Power Shot">
|
||||
<skill id="5073" levels="12" name="Power Shot">
|
||||
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
|
||||
<table name="#power"> 18 26 38 52 68 85 102 110 116 122 126 129 </table>
|
||||
<set name="castRange" val="1500" />
|
||||
@@ -1194,7 +1194,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5077" levels="1" name="NPC Remove Death Penalty">
|
||||
<skill id="5077" levels="1" name="Remove Death Penalty">
|
||||
<set name="hitTime" val="500" />
|
||||
<set name="isMagic" val="2" /> <!-- Static Skill -->
|
||||
<set name="magicLvl" val="1" />
|
||||
@@ -1202,7 +1202,7 @@
|
||||
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
||||
<set name="targetType" val="NONE" />
|
||||
</skill>
|
||||
<skill id="5078" levels="1" name="Frintezza Critical Power">
|
||||
<skill id="5078" levels="1" name="Frintezza Critical Damage">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="magicLvl" val="1" />
|
||||
<set name="operateType" val="P" />
|
||||
@@ -1213,7 +1213,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5079" levels="1" name="NPC Focused Haste">
|
||||
<skill id="5079" levels="1" name="Haste Focus">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="abnormalLvl" val="2" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
@@ -1236,7 +1236,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5080" levels="1" name="NPC Mighty Haste">
|
||||
<skill id="5080" levels="1" name="Haste Might">
|
||||
<!-- CT2.5 retail confirmed -->
|
||||
<set name="abnormalLvl" val="2" />
|
||||
<set name="abnormalTime" val="120" />
|
||||
@@ -1334,7 +1334,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5084" levels="4" name="NPC Blinding Blow">
|
||||
<skill id="5084" levels="4" name="Blinding Blow">
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="15" />
|
||||
<set name="abnormalType" val="SPEED_UP_SPECIAL" />
|
||||
@@ -1416,7 +1416,6 @@
|
||||
<table name="#pAtk"> 1.9 2.8 </table>
|
||||
<table name="#pAtkSpd"> 1.15 1.33 </table>
|
||||
<table name="#pDef"> 1 2.8 </table>
|
||||
<set name="abnormalVisualEffect" val="NONE" />
|
||||
<set name="hitTime" val="4000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
<set name="operateType" val="T" />
|
||||
@@ -1440,7 +1439,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="AURA" />
|
||||
</skill>
|
||||
<skill id="5089" levels="1" name="Representation - Enter the Sailren Nest Quest">
|
||||
<skill id="5089" levels="1" name="Presentation - Enter the Sailren Nest Quest">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectPoint" val="100" />
|
||||
@@ -1460,7 +1459,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5091" levels="1" name="Sailren Production 2">
|
||||
<skill id="5091" levels="1" name="Sailren Production">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="hitTime" val="1000" />
|
||||
<set name="magicLvl" val="85" />
|
||||
@@ -1468,7 +1467,7 @@
|
||||
<set name="rideState" val="NONE" />
|
||||
<set name="targetType" val="SELF" />
|
||||
</skill>
|
||||
<skill id="5092" levels="1" name="Antharas Terror">
|
||||
<skill id="5092" levels="1" name="Antharas Fear">
|
||||
<!-- Confirmed CT2.5 and Updated to H5 -->
|
||||
<!-- Antharas Skills -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
@@ -1516,7 +1515,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5094" levels="1" name="Antharas Subordinate Suicide ">
|
||||
<skill id="5094" levels="1" name="Antharas Self-destruction">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="affectRange" val="250" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
@@ -1533,7 +1532,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5095" levels="1" name="Antharas Subordinate Melee Attack">
|
||||
<skill id="5095" levels="1" name="Antharas Strike">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="castRange" val="40" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
@@ -1549,7 +1548,7 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5096" levels="1" name="Antharas Subordinate Remote Attack">
|
||||
<skill id="5096" levels="1" name="Antharas Power Shot">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="castRange" val="600" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
@@ -1565,7 +1564,7 @@
|
||||
<effect name="PhysicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="5097" levels="1" name="Antharas Subordinate Suicide (Narrow Range)">
|
||||
<skill id="5097" levels="1" name="Antharas Self-destruction">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="affectRange" val="150" />
|
||||
<set name="effectPoint" val="-100" />
|
||||
|
||||
Reference in New Issue
Block a user