Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -238,11 +238,12 @@
</effect>
</for>
</skill>
<skill id="4708" levels="10" name="Cursed Strike">
<table name="#effectPoints"> -279 -296 -311 -323 -328 -333 -337 -340 -341 -342 </table>
<table name="#magicLvl"> 58 62 66 70 72 74 76 78 79 80 </table>
<table name="#mpConsume"> 58 62 67 71 73 75 77 78 79 80 </table>
<table name="#power"> 1046 1230 1425 1626 1727 1827 1925 2020 2067 2112 </table>
<skill id="4708" levels="14" name="Cursed Strike">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#effectPoints"> -279 -296 -311 -323 -328 -333 -337 -340 -341 -342 -343 -344 -345 -346 </table> <!-- Guessed -->
<table name="#magicLvl"> 58 62 66 70 72 74 76 78 79 80 85 90 95 99 </table> <!-- Guessed -->
<table name="#mpConsume"> 58 62 67 71 73 75 77 78 79 80 80 80 80 80 </table> <!-- Guessed -->
<table name="#power"> 1046 1230 1425 1626 1727 1827 1925 2020 2067 2112 6459 6593 7004 7443 </table> <!-- Confirmed -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="9" />
<set name="abnormalType" val="STUN" />
@@ -269,11 +270,12 @@
<effect name="Stun" />
</for>
</skill>
<skill id="4709" levels="10" name="Cursed Blow">
<table name="#effectPoints"> -279 -296 -311 -323 -328 -333 -337 -340 -341 -342 </table>
<table name="#magicLvl"> 58 62 66 70 72 74 76 78 79 80 </table>
<table name="#mpConsume"> 58 62 67 71 73 75 77 78 79 80 </table>
<table name="#power"> 4181 4920 5700 6503 6906 7305 7698 8079 8265 8447 </table>
<skill id="4709" levels="14" name="Cursed Blow">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#effectPoints"> -279 -296 -311 -323 -328 -333 -337 -340 -341 -342 -343 -344 -345 -346 </table> <!-- Guessed -->
<table name="#magicLvl"> 58 62 66 70 72 74 76 78 79 80 85 90 95 99 </table> <!-- Guessed -->
<table name="#mpConsume"> 58 62 67 71 73 75 77 78 79 80 80 80 80 80 </table> <!-- Confirmed -->
<table name="#power"> 4181 4920 5700 6503 6906 7305 7698 8079 8265 8447 8743 8918 9101 9283 </table> <!-- Confirmed -->
<set name="baseCritRate" val="10" />
<set name="blowChance" val="20" />
<set name="castRange" val="40" />
@@ -462,7 +464,7 @@
</effect>
</for>
</skill>
<skill id="4719" levels="12" name="BOSS Strike">
<skill id="4719" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -482,7 +484,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4720" levels="12" name="BOSS Strike">
<skill id="4720" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -502,7 +504,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4721" levels="12" name="BOSS Strike">
<skill id="4721" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -522,7 +524,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4722" levels="12" name="BOSS Strike">
<skill id="4722" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -542,7 +544,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4723" levels="12" name="BOSS Strike">
<skill id="4723" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -707,7 +709,7 @@
<effect name="Stun" />
</for>
</skill>
<skill id="4729" levels="12" name="BOSS Mortal Blow">
<skill id="4729" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -728,7 +730,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4730" levels="12" name="BOSS Mortal Blow">
<skill id="4730" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -749,7 +751,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4731" levels="12" name="BOSS Mortal Blow">
<skill id="4731" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -770,7 +772,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4732" levels="12" name="BOSS Mortal Blow">
<skill id="4732" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -791,7 +793,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4733" levels="12" name="BOSS Mortal Blow">
<skill id="4733" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -812,7 +814,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4734" levels="12" name="BOSS Spinning Slash">
<skill id="4734" levels="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -831,7 +833,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4735" levels="12" name="BOSS Spinning Slash">
<skill id="4735" levels="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -850,7 +852,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4736" levels="12" name="BOSS Spinning Slash">
<skill id="4736" levels="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -869,7 +871,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4737" levels="12" name="BOSS Spinning Slash">
<skill id="4737" levels="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -888,7 +890,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4738" levels="12" name="BOSS Spinning Slash">
<skill id="4738" levels="12" name="Spinning Slasher">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -907,7 +909,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4739" levels="12" name="BOSS Strike">
<skill id="4739" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -927,7 +929,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4740" levels="12" name="BOSS Strike">
<skill id="4740" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -947,7 +949,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4741" levels="12" name="BOSS Strike">
<skill id="4741" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -967,7 +969,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4742" levels="12" name="BOSS Strike">
<skill id="4742" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -987,7 +989,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4743" levels="12" name="BOSS Strike">
<skill id="4743" levels="12" name="Power Strike">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -1152,7 +1154,7 @@
<effect name="Stun" />
</for>
</skill>
<skill id="4749" levels="12" name="BOSS Mortal Blow">
<skill id="4749" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -1173,7 +1175,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4750" levels="12" name="BOSS Mortal Blow">
<skill id="4750" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -1194,7 +1196,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4751" levels="12" name="BOSS Mortal Blow">
<skill id="4751" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -1215,7 +1217,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4752" levels="12" name="BOSS Mortal Blow">
<skill id="4752" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -1236,7 +1238,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4753" levels="12" name="BOSS Mortal Blow">
<skill id="4753" levels="12" name="Mortal Blow">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 16 23 32 42 53 65 75 79 82 84 85 87 </table>
@@ -1257,7 +1259,7 @@
<effect name="FatalBlow" />
</for>
</skill>
<skill id="4754" levels="12" name="BOSS Power Shot">
<skill id="4754" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1276,7 +1278,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4755" levels="12" name="BOSS Power Shot">
<skill id="4755" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1295,7 +1297,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4756" levels="12" name="BOSS Power Shot">
<skill id="4756" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1314,7 +1316,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4757" levels="12" name="BOSS Power Shot">
<skill id="4757" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1333,7 +1335,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4758" levels="12" name="BOSS Power Shot">
<skill id="4758" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1492,7 +1494,7 @@
<effect name="Stun" />
</for>
</skill>
<skill id="4764" levels="12" name="BOSS Power Shot">
<skill id="4764" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1511,7 +1513,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4765" levels="12" name="BOSS Power Shot">
<skill id="4765" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1530,7 +1532,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4766" levels="12" name="BOSS Power Shot">
<skill id="4766" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1549,7 +1551,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4767" levels="12" name="BOSS Power Shot">
<skill id="4767" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1568,7 +1570,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4768" levels="12" name="BOSS Power Shot">
<skill id="4768" levels="12" name="Power Shot">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1727,7 +1729,7 @@
<effect name="Stun" />
</for>
</skill>
<skill id="4774" levels="12" name="BOSS Spear Attack">
<skill id="4774" levels="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1746,7 +1748,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4775" levels="12" name="BOSS Spear Attack">
<skill id="4775" levels="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1765,7 +1767,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4776" levels="12" name="BOSS Spear Attack">
<skill id="4776" levels="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1784,7 +1786,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4777" levels="12" name="BOSS Spear Attack">
<skill id="4777" levels="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1803,7 +1805,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4778" levels="12" name="BOSS Spear Attack">
<skill id="4778" levels="12" name="Spear Attack">
<!-- Boss Skill -->
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
<table name="#mpConsume"> 32 45 63 83 106 129 150 158 164 168 170 173 </table>
@@ -1822,7 +1824,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4779" levels="12" name="BOSS Heal">
<skill id="4779" levels="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 1640 2824 4501 6612 9334 11649 12865 13406 13624 13544 13303 13157 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
@@ -1843,7 +1845,7 @@
</effect>
</for>
</skill>
<skill id="4780" levels="12" name="BOSS Heal">
<skill id="4780" levels="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 1382 2381 3802 5590 7881 9832 10862 11314 11553 11661 11640 11578 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
@@ -1864,7 +1866,7 @@
</effect>
</for>
</skill>
<skill id="4781" levels="12" name="BOSS Heal">
<skill id="4781" levels="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 736 1267 2024 2983 4204 5247 5787 6022 6144 6203 6199 6158 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
@@ -1885,7 +1887,7 @@
</effect>
</for>
</skill>
<skill id="4782" levels="12" name="BOSS Heal">
<skill id="4782" levels="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 691 1191 1899 2799 3941 4922 5431 5657 5777 5838 5813 5789 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
@@ -1906,7 +1908,7 @@
</effect>
</for>
</skill>
<skill id="4783" levels="12" name="BOSS Heal">
<skill id="4783" levels="12" name="Heal">
<!-- Boss Skill -->
<table name="#amount"> 647 1115 1778 2607 3677 4597 5075 5293 5409 5458 5441 5421 </table>
<table name="#magicLvl"> 14 24 34 44 54 64 74 79 84 89 94 99 </table>
@@ -1927,7 +1929,7 @@
</effect>
</for>
</skill>
<skill id="4784" levels="12" name="BOSS Chant of Life">
<skill id="4784" levels="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#abnormalLvls"> 11 12 13 14 15 16 17 17 18 18 19 19 </table>
<table name="#hot"> 167 210 315 507 784 1026 1195 1283 1358 1427 951 940 </table>
@@ -1953,7 +1955,7 @@
</effect>
</for>
</skill>
<skill id="4785" levels="12" name="BOSS Chant of Life">
<skill id="4785" levels="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#abnormalLvls"> 11 12 13 14 15 16 17 17 18 18 19 19 </table>
<table name="#hot"> 141 177 266 428 662 866 1009 1083 1152 1229 832 827 </table>
@@ -1979,7 +1981,7 @@
</effect>
</for>
</skill>
<skill id="4786" levels="12" name="BOSS Chant of Life">
<skill id="4786" levels="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#abnormalLvls"> 11 12 13 14 15 16 17 17 18 18 19 19 </table>
<table name="#hot"> 75 94 142 229 353 463 538 576 613 654 443 440 </table>
@@ -2005,7 +2007,7 @@
</effect>
</for>
</skill>
<skill id="4787" levels="12" name="BOSS Chant of Life">
<skill id="4787" levels="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#abnormalLvls"> 11 12 13 14 15 16 17 17 18 18 19 19 </table>
<table name="#hot"> 71 89 133 215 331 434 505 542 576 615 416 414 </table>
@@ -2031,7 +2033,7 @@
</effect>
</for>
</skill>
<skill id="4788" levels="12" name="BOSS Chant of Life">
<skill id="4788" levels="12" name="Chant of Life">
<!-- Boss Skill -->
<table name="#abnormalLvls"> 11 12 13 14 15 16 17 17 18 18 19 19 </table>
<table name="#hot"> 66 83 125 200 309 405 472 507 539 576 389 388 </table>
@@ -2057,7 +2059,7 @@
</effect>
</for>
</skill>
<skill id="4789" levels="10" name="NPC High Level">
<skill id="4789" levels="10" name="High Lv.">
<table name="#mDef"> 1.03 1.06 1.09 1.12 1.15 1.18 1.21 1.24 1.27 1.3 </table>
<table name="#rEvas"> 1 2 3 4 5 6 7 8 9 10 </table>
<set name="magicLvl" val="1" />
@@ -2070,70 +2072,70 @@
</effect>
</for>
</skill>
<skill id="4790" levels="1" name="Raid Boss - Level 23">
<skill id="4790" levels="1" name="Raid Boss (Lv. 23)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4791" levels="1" name="Raid Boss - Level 30">
<skill id="4791" levels="1" name="Raid Boss (Lv. 30)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4792" levels="1" name="Raid Boss - Level 42">
<skill id="4792" levels="1" name="Raid Boss (Lv. 42)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4793" levels="1" name="Raid Boss - Level 55">
<skill id="4793" levels="1" name="Raid Boss (Lv. 55)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4794" levels="1" name="Raid Boss - Level 50">
<skill id="4794" levels="1" name="Raid Boss (Lv. 50)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4795" levels="1" name="Raid Boss - Level 60">
<skill id="4795" levels="1" name="Raid Boss (Lv. 60)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4796" levels="1" name="Raid Boss - Level 25">
<skill id="4796" levels="1" name="Raid Boss (Lv. 25)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4797" levels="1" name="Raid Boss - Level 34">
<skill id="4797" levels="1" name="Raid Boss (Lv. 34)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4798" levels="1" name="Raid Boss - Level 34">
<skill id="4798" levels="1" name="Raid Boss (Lv. 34)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4799" levels="1" name="Raid Boss - Level 49">
<skill id="4799" levels="1" name="Raid Boss (Lv. 49)">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.skillraid" />
<set name="magicLvl" val="1" />