Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -1,97 +1,97 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="4500" levels="1" name="Treasure Chest - Level 27">
<skill id="4500" levels="1" name="Treasure Chest (Lv. 27)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4501" levels="1" name="Treasure Chest - Level 29">
<skill id="4501" levels="1" name="Treasure Chest (Lv. 29)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4502" levels="1" name="Treasure Chest - Level 31">
<skill id="4502" levels="1" name="Treasure Chest (Lv. 31)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4503" levels="1" name="Treasure Chest - Level 32">
<skill id="4503" levels="1" name="Treasure Chest (Lv. 32)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4504" levels="1" name="Treasure Chest - Level 33">
<skill id="4504" levels="1" name="Treasure Chest (Lv. 33)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4505" levels="1" name="Treasure Chest - Level 35">
<skill id="4505" levels="1" name="Treasure Chest (Lv. 35)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4506" levels="1" name="Treasure Chest - Level 39">
<skill id="4506" levels="1" name="Treasure Chest (Lv. 39)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4507" levels="1" name="Treasure Chest - Level 42">
<skill id="4507" levels="1" name="Treasure Chest (Lv. 42)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4508" levels="1" name="Treasure Chest - Level 43">
<skill id="4508" levels="1" name="Treasure Chest (Lv. 43)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4509" levels="1" name="Treasure Chest - Level 45">
<skill id="4509" levels="1" name="Treasure Chest (Lv. 45)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4510" levels="1" name="Treasure Chest - Level 47">
<skill id="4510" levels="1" name="Treasure Chest (Lv. 47)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4511" levels="1" name="Treasure Chest - Level 49">
<skill id="4511" levels="1" name="Treasure Chest (Lv. 49)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4512" levels="1" name="Treasure Chest - Level 52">
<skill id="4512" levels="1" name="Treasure Chest (Lv. 52)">
<!-- This Skill Is Only For Description In The Client -->
<set name="icon" val="icon.skill0042" />
<set name="magicLvl" val="1" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
</skill>
<skill id="4513" levels="1" name="Squash - Level up">
<skill id="4513" levels="1" name="Squash - Level Up">
<set name="magicLvl" val="1" />
<set name="operateType" val="A1" />
<set name="rideState" val="NONE" />
@@ -144,8 +144,7 @@
</effect>
</for>
</skill>
<skill id="4517" levels="1" name="Quest - BOSS Defend">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4517" levels="1" name="Shield">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -158,8 +157,7 @@
</effect>
</for>
</skill>
<skill id="4518" levels="1" name="Quest - BOSS Rampage">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4518" levels="1" name="Might">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -172,8 +170,7 @@
</effect>
</for>
</skill>
<skill id="4519" levels="1" name="Quest - BOSS Defend">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4519" levels="1" name="Shield">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -187,8 +184,7 @@
</effect>
</for>
</skill>
<skill id="4520" levels="1" name="Quest - BOSS Rampage">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4520" levels="1" name="Might">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -202,7 +198,7 @@
</effect>
</for>
</skill>
<skill id="4521" levels="1" name="Quest - BOSS Resist non Bow Weapon">
<skill id="4521" levels="1" name="Bow Resistance">
<set name="magicLvl" val="76" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
@@ -240,7 +236,7 @@
</effect>
</for>
</skill>
<skill id="4523" levels="1" name="Quest - BOSS Evasion">
<skill id="4523" levels="1" name="Ultimate Evasion">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="120" />
<set name="abnormalType" val="PUBLIC_SLOT" />
@@ -257,7 +253,7 @@
</effect>
</for>
</skill>
<skill id="4524" levels="1" name="Quest - BOSS Bluff">
<skill id="4524" levels="1" name="Bluff">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="5" />
<set name="abnormalType" val="PUBLIC_SLOT" />
@@ -272,8 +268,7 @@
<effect name="Buff" />
</for>
</skill>
<skill id="4525" levels="1" name="Quest - BOSS Defend">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4525" levels="1" name="Shield">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -288,7 +283,7 @@
</effect>
</for>
</skill>
<skill id="4526" levels="1" name="Quest - BOSS Summon">
<skill id="4526" levels="1" name="Summon">
<set name="isMagic" val="1" /> <!-- Magic Skill -->
<set name="magicLvl" val="76" />
<set name="operateType" val="A1" />
@@ -300,7 +295,7 @@
</effect>
</for>
</skill>
<skill id="4527" levels="1" name="Quest - BOSS Inc HP to Summoned">
<skill id="4527" levels="1" name="Restore">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="120" />
<set name="abnormalType" val="PUBLIC_SLOT" />
@@ -321,7 +316,7 @@
</effect>
</for>
</skill>
<skill id="4528" levels="1" name="Quest - BOSS Movement to Summoned">
<skill id="4528" levels="1" name="Wind Walk">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="120" />
<set name="abnormalType" val="PUBLIC_SLOT" />
@@ -339,7 +334,7 @@
</effect>
</for>
</skill>
<skill id="4529" levels="1" name="Quest - Summoned Explosion">
<skill id="4529" levels="1" name="Self-destruction">
<set name="affectRange" val="200" />
<set name="effectPoint" val="-100" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
@@ -353,7 +348,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4530" levels="1" name="Quest - Summoned HP Heal">
<skill id="4530" levels="1" name="Heal">
<set name="affectRange" val="200" />
<set name="effectPoint" val="-100" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
@@ -368,7 +363,7 @@
</effect>
</for>
</skill>
<skill id="4531" levels="1" name="Quest - Summoned MP Heal">
<skill id="4531" levels="1" name="Heal">
<set name="affectRange" val="200" />
<set name="effectPoint" val="-100" />
<set name="isMagic" val="1" /> <!-- Magic Skill -->
@@ -383,8 +378,7 @@
</effect>
</for>
</skill>
<skill id="4532" levels="1" name="Quest - BOSS Reflect">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4532" levels="1" name="Reflect Damage">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -417,7 +411,7 @@
</effect>
</for>
</skill>
<skill id="4534" levels="1" name="Dance of Nihil">
<skill id="4534" levels="1" name="Nihilistic Dance">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="600" />
<set name="abnormalType" val="DANCE_OF_FURY" />
@@ -459,7 +453,7 @@
</effect>
</for>
</skill>
<skill id="4536" levels="1" name="Song of Seduce">
<skill id="4536" levels="1" name="Song of Seduction">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="600" />
<set name="abnormalType" val="SONG_OF_WIND" />
@@ -480,7 +474,7 @@
</effect>
</for>
</skill>
<skill id="4537" levels="1" name="Song of Sweet Whisper">
<skill id="4537" levels="1" name="Song of Sweet Whispers">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="600" />
<set name="abnormalType" val="SONG_OF_WATER" />
@@ -522,7 +516,7 @@
</effect>
</for>
</skill>
<skill id="4539" levels="1" name="Curse of Vague">
<skill id="4539" levels="1" name="Vague Curse">
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="600" />
<set name="abnormalType" val="HIT_UP" />
@@ -566,7 +560,7 @@
</effect>
</for>
</skill>
<skill id="4541" levels="1" name="Curse of Nihil">
<skill id="4541" levels="1" name="Nihilistic Curse">
<set name="abnormalLvl" val="3" />
<set name="abnormalTime" val="600" />
<set name="abnormalType" val="PA_UP" />
@@ -600,7 +594,7 @@
</effect>
</for>
</skill>
<skill id="4543" levels="1" name="Quest - BOSS Stun Weakness">
<skill id="4543" levels="1" name="Weakened Stun">
<set name="magicLvl" val="76" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
@@ -610,7 +604,7 @@
</effect>
</for>
</skill>
<skill id="4544" levels="3" name="Quest - BOSS Weakness">
<skill id="4544" levels="3" name="Weakness">
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#pAtk"> 0.7 0.6 0.5 </table>
<table name="#pAtkSpd"> 0.9 0.8 0.6 </table>
@@ -631,8 +625,7 @@
</effect>
</for>
</skill>
<skill id="4545" levels="1" name="Quest - BOSS Reflect">
<set name="abnormalVisualEffect" val="NONE" />
<skill id="4545" levels="1" name="Reflect Damage">
<set name="magicLvl" val="76" />
<set name="operateType" val="T" />
<set name="rideState" val="NONE" />
@@ -645,7 +638,7 @@
</effect>
</for>
</skill>
<skill id="4546" levels="1" name="Quest - Commune to Slate">
<skill id="4546" levels="1" name="Consume Slate">
<set name="castRange" val="1000" />
<set name="effectRange" val="1500" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
@@ -654,7 +647,7 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="ONE" />
</skill>
<skill id="4547" levels="1" name="Gaze of Watcher">
<skill id="4547" levels="1" name="Watchman's Gaze">
<!-- Confirmed CT2.5 -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="3600" />
@@ -672,7 +665,7 @@
<effect name="Debuff" />
</for>
</skill>
<skill id="4548" levels="1" name="Quest - Dispel Watcher Gaze">
<skill id="4548" levels="1" name="Annulment">
<!-- Confirmed CT2.5 -->
<set name="castRange" val="1000" />
<set name="effectRange" val="1500" />
@@ -811,7 +804,7 @@
</effect>
</for>
</skill>
<skill id="4555" levels="1" name="NPC Resist Mutant">
<skill id="4555" levels="1" name="Mutation Resistance">
<set name="magicLvl" val="75" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
@@ -825,7 +818,7 @@
</effect>
</for>
</skill>
<skill id="4556" levels="1" name="Dispel Hot Spring Disease A_D">
<skill id="4556" levels="1" name="Dispel Hot Spring Disease A D">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<set name="castRange" val="600" />
@@ -843,7 +836,7 @@
</effect>
</for>
</skill>
<skill id="4557" levels="1" name="Dispel Hot Spring Disease B_D">
<skill id="4557" levels="1" name="Dispel Hot Spring Disease B D">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<set name="castRange" val="600" />
@@ -861,7 +854,7 @@
</effect>
</for>
</skill>
<skill id="4558" levels="1" name="Dispel Hot Spring Disease C_D">
<skill id="4558" levels="1" name="Dispel Hot Spring Disease C D">
<!-- Confirmed CT2.5 -->
<!-- Zone Skill -->
<set name="castRange" val="600" />
@@ -894,7 +887,7 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
</skill>
<skill id="4560" levels="12" name="NPC Fire Burn">
<skill id="4560" levels="12" name="Fire Burn">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
<table name="#power"> 13 15 18 20 23 26 29 32 35 38 42 44 </table>
@@ -916,7 +909,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4561" levels="12" name="NPC Fire Burn - Magic">
<skill id="4561" levels="12" name="Fire Burn">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 4 5 8 9 12 14 17 18 19 19 20 20 </table>
<table name="#power"> 13 15 18 20 23 26 29 32 35 38 42 44 </table>
@@ -937,7 +930,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4562" levels="12" name="NPC Solar Flare">
<skill id="4562" levels="12" name="Solar Flare">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
<table name="#mpInitialConsume"> 3 5 7 9 12 14 17 18 18 19 20 20 </table>
@@ -961,7 +954,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4563" levels="12" name="NPC Solar Flare - Magic">
<skill id="4563" levels="12" name="Solar Flare">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
<table name="#mpInitialConsume"> 3 5 7 9 12 14 17 18 18 19 20 20 </table>
@@ -984,7 +977,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4564" levels="12" name="NPC Solar Flare - Slow">
<skill id="4564" levels="12" name="Solar Flare">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 12 19 26 35 45 55 65 69 72 75 77 78 </table>
<table name="#mpInitialConsume"> 3 5 7 9 12 14 17 18 18 19 20 20 </table>
@@ -1007,7 +1000,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4565" levels="12" name="NPC Eruption">
<skill id="4565" levels="12" name="Rain of Fire">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
<table name="#power"> 37 39 41 43 45 46 48 50 51 53 54 56 </table>
@@ -1030,7 +1023,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4566" levels="12" name="NPC Eruption - Magic">
<skill id="4566" levels="12" name="Rain of Fire">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
<table name="#power"> 37 39 41 43 45 46 48 50 51 53 54 56 </table>
@@ -1052,7 +1045,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4567" levels="12" name="NPC Eruption - Slow">
<skill id="4567" levels="12" name="Rain of Fire">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 13 20 27 35 45 55 65 69 73 75 77 78 </table>
<table name="#power"> 37 39 41 43 45 46 48 50 51 53 54 56 </table>
@@ -1074,7 +1067,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4568" levels="12" name="NPC AE Solar Flare">
<skill id="4568" levels="12" name="Solar Flare">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 17 29 39 53 67 83 97 103 108 112 115 116 </table>
<table name="#mpInitialConsume"> 5 8 10 14 17 21 25 26 27 28 29 29 </table>
@@ -1099,7 +1092,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4569" levels="12" name="NPC AE Solar Flare - Magic">
<skill id="4569" levels="12" name="Solar Flare">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 17 29 39 53 67 83 97 103 108 112 115 116 </table>
<table name="#mpInitialConsume"> 5 8 10 14 17 21 25 26 27 28 29 29 </table>
@@ -1123,7 +1116,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4570" levels="12" name="NPC AE Solar Flare - Slow">
<skill id="4570" levels="12" name="Solar Flare">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 17 29 39 53 67 83 97 103 108 112 115 116 </table>
<table name="#mpInitialConsume"> 5 8 10 14 17 21 25 26 27 28 29 29 </table>
@@ -1147,7 +1140,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4571" levels="12" name="NPC Blazing Circle">
<skill id="4571" levels="12" name="Blazing Circle">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 18 29 40 53 68 83 98 104 109 113 115 117 </table>
<table name="#power"> 42 44 46 48 50 52 55 57 58 60 62 64 </table>
@@ -1168,7 +1161,7 @@
<effect name="MagicalAttack" />
</for>
</skill>
<skill id="4572" levels="12" name="NPC Triple Sonic Slash">
<skill id="4572" levels="12" name="Triple Sonic Slash">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 25 40 56 76 99 121 142 151 159 165 168 170 </table>
<table name="#power"> 92 210 438 833 1443 2272 3252 3752 4224 4640 4974 5233 </table>
@@ -1189,7 +1182,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4573" levels="12" name="NPC Sonic Blaster">
<skill id="4573" levels="12" name="Sonic Blaster">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 13 20 28 38 50 61 71 76 80 83 84 85 </table>
<table name="#power"> 46 105 219 417 722 1136 1626 1876 2112 2320 2487 2617 </table>
@@ -1209,7 +1202,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4574" levels="12" name="NPC Sonic Storm">
<skill id="4574" levels="12" name="Sonic Storm">
<table name="#magicLvl"> 10 20 30 40 50 60 70 75 80 85 90 95 </table>
<table name="#mpConsume"> 9 14 19 26 33 41 48 51 53 55 56 57 </table>
<table name="#power"> 31 70 146 278 481 758 1084 1251 1408 1547 1658 1745 </table>
@@ -1230,7 +1223,7 @@
<effect name="PhysicalAttack" />
</for>
</skill>
<skill id="4575" levels="2" name="NPC Clan Buff - Haste">
<skill id="4575" levels="2" name="Haste">
<table name="#abnormalLvls"> 1 2 </table>
<table name="#magicLvl"> 30 70 </table>
<table name="#mpConsume"> 16 39 </table>
@@ -1256,7 +1249,7 @@
</effect>
</for>
</skill>
<skill id="4576" levels="3" name="NPC Clan Buff - Damage Shield">
<skill id="4576" levels="3" name="Reflect Damage">
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#magicLvl"> 20 40 70 </table>
<table name="#mpConsume"> 12 21 39 </table>
@@ -1313,7 +1306,7 @@
</effect>
</for>
</skill>
<skill id="4578" levels="1" name="Petrification">
<skill id="4578" levels="1" name="Petrify">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="20" />
<set name="abnormalType" val="TURN_STONE" />
@@ -1520,7 +1513,7 @@
</effect>
</for>
</skill>
<skill id="4585" levels="3" name="NPC Clan Buff - Berserk Might">
<skill id="4585" levels="3" name="Berserker Spirit">
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#magicLvl"> 20 40 70 </table>
<table name="#mAtk"> 1.1 1.1 1.16 </table>
@@ -1620,7 +1613,7 @@
</effect>
</for>
</skill>
<skill id="4588" levels="2" name="NPC Clan Buff - Berserk Haste">
<skill id="4588" levels="2" name="Berserker Haste">
<table name="#abnormalLvls"> 1 2 </table>
<table name="#magicLvl"> 30 70 </table>
<table name="#mAtk"> 1.1 1.16 </table>
@@ -1837,7 +1830,7 @@
</effect>
</for>
</skill>
<skill id="4595" levels="3" name="NPC Clan Buff - Acumen Shield">
<skill id="4595" levels="3" name="Acumen Shield">
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#magicLvl"> 20 40 70 </table>
<table name="#mAtkSpd"> 1.15 1.23 1.3 </table>