Sync with L2JServer Jan 12th 2015.
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="1500" levels="1" name="Improved Magic">
|
||||
<skill id="1500" levels="1" name="Improve Magic">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="2400" />
|
||||
@@ -31,7 +31,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1501" levels="1" name="Improved Condition">
|
||||
<skill id="1501" levels="1" name="Improve Condition">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="2400" />
|
||||
@@ -62,7 +62,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1502" levels="1" name="Improved Critical Attack">
|
||||
<skill id="1502" levels="1" name="Improve Critical Attack">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="2400" />
|
||||
@@ -93,7 +93,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1503" levels="1" name="Improved Shield Defense">
|
||||
<skill id="1503" levels="1" name="Improve Shield Defense">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="2400" />
|
||||
@@ -124,7 +124,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1504" levels="1" name="Improved Movement">
|
||||
<skill id="1504" levels="1" name="Improve Movement">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="2400" />
|
||||
@@ -223,7 +223,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1507" levels="1" name="Lord of Vampire">
|
||||
<skill id="1507" levels="1" name="Lord of Vampires">
|
||||
<set name="abnormalLvl" val="5" />
|
||||
<set name="abnormalTime" val="30" />
|
||||
<set name="abnormalType" val="VAMPIRIC_ATTACK_SPECIAL" />
|
||||
@@ -246,7 +246,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1508" levels="1" name="Throne Root">
|
||||
<skill id="1508" levels="1" name="Thorn Root">
|
||||
<!-- Confirmed CT2.5 and Updated to H5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="10" />
|
||||
@@ -283,7 +283,8 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1509" levels="1" name="Seal of Limit">
|
||||
<skill id="1509" levels="6" name="Seal of Limit">
|
||||
<!-- TODO: Auto level parse, Requires manual update -->
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="3" />
|
||||
<set name="abnormalTime" val="300" />
|
||||
@@ -482,8 +483,13 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1514" levels="1" name="Soul Barrier" enchantGroup1="1" enchantGroup2="1">
|
||||
<skill id="1514" levels="7" name="Soul Barrier" enchantGroup1="1" enchantGroup2="1">
|
||||
<!-- Confirmed CT2.5 and Updated to H5 -->
|
||||
<table name="#magicLvl"> 58 63 74 85 90 95 99 </table>
|
||||
<table name="#mDef"> 2 2 2.1 2.2 2.3 2.4 2.5 </table>
|
||||
<table name="#mpConsume"> 17 20 22 24 26 27 28 </table>
|
||||
<table name="#mpInitialConsume"> 5 5 6 6 6 7 7 </table>
|
||||
<table name="#res"> 10 15 20 30 35 40 45 </table>
|
||||
<table name="#ench1AbnormalTimes"> 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 </table>
|
||||
<table name="#ench2pDef"> 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 </table>
|
||||
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
||||
@@ -506,11 +512,11 @@
|
||||
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
||||
<for>
|
||||
<effect name="Buff">
|
||||
<mul stat="mDef" val="2" />
|
||||
<mul stat="mDef" val="#mDef" />
|
||||
</effect>
|
||||
<effect name="DefenceTrait">
|
||||
<param BOW="10" />
|
||||
<param CROSSBOW="6" />
|
||||
<param BOW="#res" />
|
||||
<param CROSSBOW="#res" />
|
||||
</effect>
|
||||
</for>
|
||||
<enchant2for>
|
||||
@@ -647,7 +653,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1518" levels="1" name="Chant of Critical Attack">
|
||||
<skill id="1518" levels="1" name="Chant of Critical">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<set name="abnormalLvl" val="1" />
|
||||
<set name="abnormalTime" val="2400" />
|
||||
@@ -812,7 +818,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1524" levels="42" name="Surrender to the Holy">
|
||||
<skill id="1524" levels="42" name="Surrender to Holy">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<!-- Inquisitor Stance Skill -->
|
||||
<table name="#effectPoints"> -418 -428 -438 -448 -457 -467 -477 -486 -495 -505 -514 -523 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 -659 -662 -666 -669 -673 -676 -679 -681 -684 -687 -689 </table>
|
||||
@@ -1029,7 +1035,7 @@
|
||||
<effect name="MagicalAttack" />
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1531" levels="7" name="Bless the Blood" enchantGroup1="1" enchantGroup2="1">
|
||||
<skill id="1531" levels="7" name="Blessed Blood" enchantGroup1="1" enchantGroup2="1">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<table name="#magicLvl"> 40 48 56 60 64 68 72 </table>
|
||||
<table name="#mpConsume"> 28 35 41 44 48 51 53 </table>
|
||||
@@ -1527,7 +1533,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1548" levels="3" name="Resist Earth" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
||||
<skill id="1548" levels="3" name="Earth Resistance" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
||||
<!-- High Five Skill -->
|
||||
<table name="#abnormalLvls"> 1 2 3 </table>
|
||||
<table name="#earthRes"> 10 15 20 </table>
|
||||
@@ -1991,7 +1997,7 @@
|
||||
</effect>
|
||||
</for>
|
||||
</skill>
|
||||
<skill id="1564" levels="1" name="Piercing Attack">
|
||||
<skill id="1564" levels="1" name="Penetrating Attack">
|
||||
<!-- High Five Skill -->
|
||||
<set name="icon" val="icon.skill1564" />
|
||||
<set name="magicLvl" val="80" />
|
||||
@@ -2036,7 +2042,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<cond>
|
||||
<player canSwitchSubClass="0" />
|
||||
</cond>
|
||||
@@ -2053,7 +2058,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<cond>
|
||||
<player canSwitchSubClass="1" />
|
||||
</cond>
|
||||
@@ -2070,7 +2074,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<cond>
|
||||
<player canSwitchSubClass="2" />
|
||||
</cond>
|
||||
@@ -2087,7 +2090,6 @@
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="hitTime" val="5000" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isDebuff" val="false" />
|
||||
<cond>
|
||||
<player canSwitchSubClass="3" />
|
||||
</cond>
|
||||
@@ -2126,7 +2128,6 @@
|
||||
<set name="icon" val="icon.skill0332" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1572" levels="1" name="Weight Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2134,7 +2135,6 @@
|
||||
<set name="icon" val="icon.skill0150" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1573" levels="6" name="Sub - P. Atk./M. Atk. Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2142,7 +2142,6 @@
|
||||
<set name="icon" val="icon.skill0816" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1574" levels="6" name="Sub - P. Def./M. Def. Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2150,7 +2149,6 @@
|
||||
<set name="icon" val="icon.skill0439" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1575" levels="3" name="Sub - Atk. Spd./Casting Spd. Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2158,7 +2156,6 @@
|
||||
<set name="icon" val="icon.skill0817" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1576" levels="3" name="Sub - Critical Rate Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2166,7 +2163,6 @@
|
||||
<set name="icon" val="icon.skill0814" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1577" levels="3" name="Sub - Critical Damage Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2174,7 +2170,6 @@
|
||||
<set name="icon" val="icon.skill0815" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1578" levels="3" name="Sub - Physical Attribute Resistance Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2182,7 +2177,6 @@
|
||||
<set name="icon" val="icon.skill4084" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1579" levels="3" name="Sub - Mental Attribute Resistance Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2190,7 +2184,6 @@
|
||||
<set name="icon" val="icon.skill4116" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1580" levels="3" name="Sub - Physical Ability Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2198,7 +2191,6 @@
|
||||
<set name="icon" val="icon.skill1397" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1581" levels="3" name="Sub - MP Consumption/Cooldown Decrease">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2206,7 +2198,6 @@
|
||||
<set name="icon" val="icon.skill6274" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1584" levels="1" name="Equipment Craft">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2214,7 +2205,6 @@
|
||||
<set name="icon" val="icon.skill0172" />
|
||||
<set name="operateType" val="A1" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1585" levels="1" name="Rhythm of Critical Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2226,7 +2216,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1586" levels="1" name="Rhythm of Critical">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2238,7 +2227,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1587" levels="1" name="Rhythm of Magic Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2250,7 +2238,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1588" levels="1" name="Rhythm of Magic">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2262,7 +2249,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1589" levels="1" name="Rhythm of Combat Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2274,7 +2260,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1590" levels="1" name="Rhythm of Combat">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2286,7 +2271,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1591" levels="1" name="Rhythm of Fighter Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2298,7 +2282,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1592" levels="1" name="Rhythm of Fighter">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2310,7 +2293,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1593" levels="1" name="Rhythm of Revenge Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2322,7 +2304,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1594" levels="1" name="Rhythm of Revenge">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2334,7 +2315,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1595" levels="1" name="Rhythm of Start Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2346,7 +2326,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1596" levels="1" name="Rhythm of Start">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2358,7 +2337,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1597" levels="1" name="Weight Increase">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2366,7 +2344,6 @@
|
||||
<set name="icon" val="icon.skill0150" />
|
||||
<set name="operateType" val="P" />
|
||||
<set name="targetType" val="SELF" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1598" levels="1" name="Rhythm of Magician Dark">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2378,7 +2355,6 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
<skill id="1599" levels="1" name="Rhythm of Magician">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
@@ -2390,6 +2366,5 @@
|
||||
<set name="hitTime" val="2500" />
|
||||
<set name="reuseDelay" val="3000" />
|
||||
<set name="isMagic" val="3" />
|
||||
<set name="isDebuff" val="false" />
|
||||
</skill>
|
||||
</list>
|
||||
Reference in New Issue
Block a user