Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -268,13 +268,13 @@
</effect>
</for>
</skill>
<skill id="404" levels="5" name="Mass Shackling" enchantGroup1="1" enchantGroup2="1">
<table name="#effectPoints"> -1098 -1163 -1221 -1270 -1309 </table>
<table name="#magicLvl"> 58 62 66 70 74 </table>
<table name="#mpConsume"> 40 43 46 59 51 </table>
<table name="#ench1EffectPoints"> -1396 -1484 -1572 -1660 -1748 -1836 -1923 -2011 -2099 -2187 -2275 -2363 -2450 -2538 -2626 -2714 -2802 -2890 -2977 -3065 -3153 -3241 -3329 -3417 -3505 -3592 -3680 -3768 -3856 -3944 </table>
<skill id="404" levels="14" name="Mass Shackling" enchantGroup1="1" enchantGroup2="1">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#effectPoints"> -1098 -1163 -1221 -1270 -1309 -1348 -1396 -1484 -1572 -1660 -1748 -1836 -1923 -2011 </table> <!-- Guessed -->
<table name="#magicLvl"> 58 62 66 70 74 75 77 79 81 83 85 90 95 99 </table>
<table name="#mpConsume"> 40 43 46 49 51 52 53 54 55 57 59 61 63 65 </table>
<table name="#ench1EffectPoints"> -2099 -2187 -2275 -2363 -2450 -2538 -2626 -2714 -2802 -2890 -2977 -3065 -3153 -3241 -3329 -3417 -3505 -3592 -3680 -3768 -3856 -3944 -4032 -4120 -4208 -4296 -4384 -4472 -4560 -4648 </table>
<table name="#ench2ActivateRates"> 40 41 42 42 43 44 44 45 46 46 47 48 48 49 50 50 51 52 52 53 54 54 55 56 56 57 58 58 59 60 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="10" />
<set name="abnormalType" val="ROOT_PHYSICALLY" />
@@ -283,22 +283,21 @@
<set name="affectLimit" val="10-10" />
<set name="affectRange" val="100" />
<set name="basicProperty" val="MEN" />
<set name="coolTime" val="470" />
<set name="effectPoint" val="#effectPoints" />
<set name="hitTime" val="3000" />
<set name="hitTime" val="2000" />
<set name="icon" val="icon.skill0404" />
<set name="isDebuff" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="8000" />
<set name="reuseDelay" val="30000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<set name="trait" val="HOLD" />
<enchant1 name="effectPoint" val="#ench1EffectPoints" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant2 name="activateRate" val="#ench2ActivateRates" />
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Root" />
<effect name="DefenceTrait">
@@ -364,7 +363,7 @@
<effect name="PhysicalAttack" />
</enchant3for>
</skill>
<skill id="406" levels="3" name="Angelic Icon" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1" enchantGroup4="1">
<skill id="406" levels="3" name="Angelic Archon" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1" enchantGroup4="1">
<!-- Confirmed CT2.5 -->
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#cAtk"> 1.33 1.66 2 </table>
@@ -591,17 +590,17 @@
</effect>
</selfEffects>
</skill>
<skill id="410" levels="3" name="Mortal Strike" enchantGroup1="2" enchantGroup2="2">
<skill id="410" levels="8" name="Mortal Strike" enchantGroup1="2" enchantGroup2="2">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<!-- NOTE: This skill increases "Blow Rate" and description in client says "Critical Rate" but is client typo, so please don't change this skill -->
<table name="#abnormalLvls"> 1 2 3 </table>
<table name="#blowRate"> 1.1 1.15 1.2 </table>
<table name="#effectPoints"> 549 611 655 </table>
<table name="#magicLvl"> 58 66 74 </table>
<table name="#mpConsume"> 27 31 34 </table>
<table name="#ench1Chance"> 1.2 1.2 1.21 1.21 1.21 1.22 1.22 1.22 1.23 1.23 1.23 1.24 1.24 1.24 1.25 1.25 1.25 1.26 1.26 1.26 1.27 1.27 1.27 1.28 1.28 1.28 1.29 1.29 1.29 1.3 </table>
<table name="#abnormalLvls"> 1 2 3 4 5 6 7 8 </table>
<table name="#blowRate"> 1.1 1.15 1.2 1.22 1.24 1.26 1.28 1.30 </table>
<table name="#effectPoints"> 549 611 655 699 743 787 831 875 </table> <!-- Guessed -->
<table name="#magicLvl"> 58 66 74 80 85 90 95 99 </table>
<table name="#mpConsume"> 27 31 34 37 40 43 46 49 </table>
<table name="#ench1Chance"> 1.3 1.3 1.31 1.31 1.31 1.32 1.32 1.32 1.33 1.33 1.33 1.34 1.34 1.34 1.35 1.35 1.35 1.36 1.36 1.36 1.37 1.37 1.37 1.38 1.38 1.38 1.39 1.39 1.39 1.4 </table>
<table name="#ench2AbnormalTimes"> 124 128 132 136 140 144 148 152 156 160 164 168 172 176 180 184 188 192 196 200 204 208 212 216 220 224 228 232 236 240 </table>
<table name="#ench2Chance"> 1.21 1.21 1.21 1.21 1.21 1.21 1.22 1.22 1.22 1.22 1.22 1.22 1.23 1.23 1.23 1.23 1.23 1.23 1.24 1.24 1.24 1.24 1.24 1.24 1.25 1.25 1.25 1.25 1.25 1.25 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<table name="#ench2Chance"> 1.31 1.31 1.31 1.31 1.31 1.31 1.32 1.32 1.32 1.32 1.32 1.32 1.33 1.33 1.33 1.33 1.33 1.33 1.34 1.34 1.34 1.34 1.34 1.34 1.35 1.35 1.35 1.35 1.35 1.35 </table>
<set name="abnormalLvl" val="#abnormalLvls" />
<set name="abnormalTime" val="120" />
<set name="abnormalType" val="MIGHT_MORTAL" />
@@ -614,9 +613,7 @@
<set name="reuseDelay" val="150000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<cond msgId="113" addName="1">
<using kind="DAGGER,DUALDAGGER" />
</cond>
@@ -1030,7 +1027,6 @@
<table name="#mpConsume"> 11 13 14 </table>
<table name="#ench1accCombat"> 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 </table>
<table name="#ench2mpConsume"> 0.49 0.48 0.47 0.46 0.45 0.44 0.43 0.42 0.41 0.4 0.39 0.38 0.37 0.36 0.35 0.34 0.33 0.32 0.31 0.3 0.29 0.28 0.27 0.26 0.25 0.24 0.23 0.22 0.21 0.2 </table>
<set name="abnormalVisualEffect" val="NONE" />
<set name="icon" val="icon.skill0422" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
@@ -1096,7 +1092,6 @@
<table name="#ench1Trait_shock"> 16 16 16 17 17 17 18 18 18 19 19 19 19 20 20 20 21 21 21 22 22 22 22 23 23 23 24 24 24 25 </table>
<table name="#ench1Trait_sleep"> 31 31 31 32 32 32 33 33 33 34 34 34 34 35 35 35 36 36 36 37 37 37 37 38 38 38 39 39 39 40 </table>
<table name="#ench2mpConsume"> 0.98 0.97 0.96 0.94 0.93 0.92 0.9 0.89 0.88 0.86 0.85 0.84 0.82 0.81 0.8 0.78 0.77 0.76 0.74 0.73 0.72 0.7 0.69 0.68 0.66 0.65 0.64 0.62 0.61 0.6 </table>
<set name="abnormalVisualEffect" val="NONE" />
<set name="icon" val="icon.skill0424" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
@@ -1161,9 +1156,9 @@
</effect>
</for>
</skill>
<skill id="426" levels="1" name="Battle Force">
<skill id="426" levels="1" name="Battle Stance">
<!-- Not Used Anymore -->
<set name="abnormalVisualEffect" val="NONE" />
<set name="castRange" val="400" />
<set name="channelingSkillId" val="5104" />
<set name="effectPoint" val="1" />
@@ -1178,9 +1173,8 @@
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="PARTY_NOTME" />
</skill>
<skill id="427" levels="1" name="Spell Force">
<skill id="427" levels="1" name="Spell Stance">
<!-- Not Used Anymore -->
<set name="abnormalVisualEffect" val="NONE" />
<set name="castRange" val="400" />
<set name="channelingSkillId" val="5105" />
<set name="effectPoint" val="1" />
@@ -1239,22 +1233,20 @@
</effect>
</enchant1for>
</skill>
<skill id="430" levels="1" name="Master of Combat" enchantGroup1="5" enchantGroup2="5">
<!-- Confirmed CT2.5 -->
<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<skill id="430" levels="8" name="Master of Combat" enchantGroup1="5" enchantGroup2="5">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#magicLvl"> 78 80 82 84 85 90 95 99 </table>
<table name="#cp"> 1.02 1.04 1.06 1.08 1.1 1.12 1.14 1.16 </table>
<table name="#hp"> 2 2 3 4 5 6 7 8 </table>
<table name="#enchPAtk"> 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 </table>
<set name="icon" val="icon.skill0430" />
<set name="magicLvl" val="78" />
<set name="operateType" val="P" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<set name="magicLvl" val="#magicLvl" />
<for>
<effect name="Buff">
<add stat="pAtk" val="80">
<using kind="SWORD,BLUNT,POLE,DUAL,DUALFIST" />
</add>
<mul stat="maxCp" val="1.05" />
<mul stat="maxHp" val="#hp" />
<mul stat="maxCp" val="#cp" />
</effect>
</for>
<enchant1for>
@@ -1485,45 +1477,46 @@
</effect>
</enchant1for>
</skill>
<skill id="437" levels="1" name="Song of Silence" enchantGroup1="5" enchantGroup2="5">
<!-- Confirmed CT2.5 -->
<skill id="437" levels="7" name="Song of Silence" enchantGroup1="5" enchantGroup2="5">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#ench1ActivateRates"> 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 </table>
<table name="#ench1EffectPoints"> -154 -159 -165 -171 -177 -183 -189 -196 -202 -209 -215 -222 -229 -236 -243 </table>
<table name="#ench2AbnormalTimes"> 128 136 144 152 160 168 176 184 192 200 208 216 224 232 240 </table>
<table name="#ench2EffectPoints"> -250 -257 -264 -271 -279 -286 -293 -301 -308 -315 -323 -330 -338 -345 -352 </table>
<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="120" />
<table name="#magicLvl"> 79 81 83 85 90 95 99 </table>
<table name="#abnormalLvls"> 1 2 3 4 5 6 7 </table>
<set name="abnormalLvl" val="#abnormalLvls" />
<set name="abnormalTime" val="10" />
<set name="abnormalType" val="SILENCE_ALL" />
<set name="abnormalVisualEffect" val="SILENCE" />
<set name="activateRate" val="60" />
<set name="affectLimit" val="10-10" />
<set name="affectRange" val="150" />
<set name="basicProperty" val="MEN" />
<set name="coolTime" val="500" />
<set name="effectPoint" val="-507" />
<set name="hitTime" val="2500" />
<set name="hitTime" val="1900" />
<set name="icon" val="icon.skill0437" />
<set name="isDebuff" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="79" />
<set name="mpConsume" val="54" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="166" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="150000" />
<set name="reuseDelay" val="120000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="AURA" />
<set name="trait" val="DERANGEMENT" />
<enchant1 name="activateRate" val="#ench1ActivateRates" />
<enchant1 name="effectPoint" val="#ench1EffectPoints" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
<enchant2 name="effectPoint" val="#ench2EffectPoints" />
<enchant2 name="magicLvl" val="#enchMagicLvl" />
<for>
<effect name="Mute" />
<effect name="PhysicalMute" />
</for>
</skill>
<skill id="438" levels="1" name="Soul of the Phoenix">
<skill id="438" levels="4" name="Soul of the Phoenix">
<!-- TODO: Auto level parse, Requires manual update -->
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="1800" />
<set name="abnormalType" val="RESURRECTION_SPECIAL" />
@@ -1711,7 +1704,7 @@
</effect>
</for>
</skill>
<skill id="446" levels="1" name="Dodge">
<skill id="446" levels="1" name="Evasion">
<set name="abnormalLvl" val="1" />
<set name="abnormalTime" val="10" />
<set name="abnormalType" val="AVOID_SKILL" />
@@ -1906,7 +1899,7 @@
</effect>
</for>
</skill>
<skill id="452" levels="5" name="Shock Stomp" enchantGroup1="2">
<skill id="452" levels="5" name="Stun Stomp" enchantGroup1="2">
<!-- Confirmed CT2.5 -->
<table name="#chance"> 40 50 60 70 80 </table>
<table name="#magicLvl"> 55 60 64 68 72 </table>
@@ -2516,7 +2509,6 @@
</skill>
<skill id="475" levels="1" name="Strike Back">
<!-- Confirmed CT2.5 -->
<set name="abnormalVisualEffect" val="NONE" />
<set name="icon" val="icon.skill0475" />
<set name="magicLvl" val="20" />
<set name="operateType" val="T" />
@@ -2636,7 +2628,6 @@
</skill>
<skill id="479" levels="1" name="Hard March">
<!-- Confirmed CT2.5 -->
<set name="abnormalVisualEffect" val="NONE" />
<set name="icon" val="icon.skill0479" />
<set name="magicLvl" val="24" />
<set name="operateType" val="T" />
@@ -2651,7 +2642,6 @@
</skill>
<skill id="480" levels="1" name="Dark Blade">
<!-- Confirmed CT2.5 -->
<set name="abnormalVisualEffect" val="NONE" />
<set name="icon" val="icon.skill0480" />
<set name="magicLvl" val="36" />
<set name="operateType" val="T" />
@@ -2667,7 +2657,7 @@
<!-- Confirmed CT2.5 -->
<table name="#darkRes"> 7 10 </table>
<table name="#magicLvl"> 32 43 </table>
<set name="abnormalVisualEffect" val="NONE" />
<set name="icon" val="icon.skill0481" />
<set name="magicLvl" val="#magicLvl" />
<set name="operateType" val="T" />
@@ -2707,13 +2697,14 @@
</effect>
</for>
</skill>
<skill id="483" levels="2" name="Sword Shield" enchantGroup1="1" enchantGroup2="1">
<!-- Confirmed CT2.5 -->
<table name="#abnormalLvls"> 1 2 </table>
<table name="#effectPoints"> 204 438 </table>
<table name="#magicLvl"> 36 52 </table>
<table name="#mpConsume"> 16 24 </table>
<table name="#pDef"> 1600 3200 </table>
<skill id="483" levels="8" name="Sword Shield" enchantGroup1="1" enchantGroup2="1">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#abnormalLvls"> 1 2 3 4 5 6 7 8 </table>
<table name="#effectPoints"> 204 438 672 906 1140 1374 1608 1842 </table>
<table name="#magicLvl"> 36 52 64 74 85 90 95 99 </table>
<table name="#mpConsume"> 16 18 20 22 24 26 28 30 </table>
<table name="#pDef"> 2000 4000 4750 5250 6250 6250 6250 7500 </table>
<table name="#runSpd"> 0.6 0.6 0.6 0.6 0.7 0.8 0.9 1 </table>
<table name="#ench1pDef"> 3240 3280 3320 3360 3400 3440 3480 3520 3560 3600 3640 3680 3720 3760 3800 3840 3880 3920 3960 4000 4040 4080 4120 4160 4200 4240 4280 4320 4360 4400 </table>
<table name="#ench2runSpd"> 0.61 0.62 0.63 0.64 0.65 0.66 0.67 0.68 0.69 0.7 0.71 0.72 0.73 0.74 0.75 0.76 0.77 0.78 0.79 0.8 0.81 0.82 0.83 0.84 0.85 0.86 0.87 0.88 0.89 0.9 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
@@ -2726,7 +2717,7 @@
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="900000" />
<set name="reuseDelay" val="300000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<enchant1 name="magicLvl" val="#enchMagicLvl" />
@@ -2734,7 +2725,7 @@
<for>
<effect name="Buff">
<add stat="pDef" val="#pDef" />
<mul stat="runSpd" val="0.6" />
<mul stat="runSpd" val="#runSpd" />
</effect>
</for>
<enchant1for>
@@ -2750,7 +2741,7 @@
</effect>
</enchant2for>
</skill>
<skill id="484" levels="1" name="Rush">
<skill id="484" levels="1" name="Elementary Rush">
<!-- Confirmed CT2.5 -->
<set name="castRange" val="400" />
<set name="coolTime" val="200" />
@@ -2775,11 +2766,11 @@
<effect name="EnemyCharge" />
</for>
</skill>
<skill id="485" levels="7" name="Disarm" enchantGroup1="1" enchantGroup2="1">
<!-- Confirmed CT2.5 -->
<table name="#effectPoints"> -341 -408 -467 -523 -582 -624 -655 </table>
<table name="#magicLvl"> 36 43 49 55 62 68 74 </table>
<table name="#mpConsume"> 25 30 35 40 46 51 55 </table>
<skill id="485" levels="16" name="Disarm" enchantGroup1="1" enchantGroup2="1">
<!-- Confirmed CT2.5 and Updated to Ertheia -->
<table name="#effectPoints"> -341 -408 -467 -523 -582 -624 -655 -686 -717 -748 -779 -810 -841 -872 -903 -934 </table>
<table name="#magicLvl"> 36 43 49 55 62 68 74 75 77 79 81 83 85 90 95 99 </table>
<table name="#mpConsume"> 25 25 25 35 35 35 35 45 45 45 45 45 55 55 55 55 </table>
<table name="#ench1ActivateRates"> 70 71 72 72 73 74 74 75 76 76 77 78 78 79 80 80 81 82 82 83 84 84 85 86 86 87 88 88 89 90 </table>
<table name="#ench2AbnormalTimes"> 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20 </table>
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
@@ -2790,16 +2781,17 @@
<set name="activateRate" val="70" />
<set name="basicProperty" val="STR" />
<set name="castRange" val="40" />
<set name="coolTime" val="500" />
<set name="effectPoint" val="#effectPoints" />
<set name="effectRange" val="200" />
<set name="hitTime" val="1500" />
<set name="hitTime" val="1000" />
<set name="icon" val="icon.skill0485" />
<set name="isDebuff" val="true" />
<set name="lvlBonusRate" val="1" />
<set name="magicLvl" val="#magicLvl" />
<set name="mpConsume" val="#mpConsume" />
<set name="operateType" val="A2" />
<set name="reuseDelay" val="8000" />
<set name="reuseDelay" val="60000" />
<set name="rideState" val="NONE" />
<set name="targetType" val="ONE" />
<enchant1 name="activateRate" val="#ench1ActivateRates" />
@@ -2918,7 +2910,7 @@
</effect>
</for>
</skill>
<skill id="491" levels="1" name="Not In Use">
<skill id="491" levels="1" name="Not in Use">
<!-- Confirmed CT2.5 -->
<set name="hitTime" val="3000" />
<set name="icon" val="icon.skill0491" />
@@ -3329,7 +3321,7 @@
<cond msgId="113" addName="1">
<and>
<using kind="ANCIENTSWORD" />
<target abnormal="1" /> <!-- bleed -->
<target abnormalType="BLEEDING" /> <!-- bleed -->
</and>
</cond>
<for>