Sync with L2JServer Jan 12th 2015.

This commit is contained in:
mobius
2015-01-13 09:50:20 +00:00
parent a868d961a3
commit 0a44ad683c
1158 changed files with 59729 additions and 58627 deletions

View File

@@ -1,3 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="36700" name="Ragna Orc's Amulet" additionalName="" type="EtcItem">
<!-- Doll used in shamanism to control the evil creatures by the Ragna Orcs. Collect and bring it to Beacon Town Manager Chairen at the Den of Evil. -->
@@ -208,476 +209,476 @@
<!-- For Dwarves only. Recipe for making a Requiem Shaper. Requires Create Item (Lv. 11). Success rate is 60%. Has a very low chance of obtaining a Blessed item upon success. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36733" name="Recipe: Requiem Cutter (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Cutter. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36734" name="Recipe: Requiem Slasher (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Slasher. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36735" name="Recipe: Requiem Avenger (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Avenger. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36736" name="Recipe: Requiem Fighter (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Fighter. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36737" name="Recipe: Requiem Stormer (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Stormer. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36738" name="Recipe: Requiem Thrower (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Thrower. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36739" name="Recipe: Requiem Shooter (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Shooter. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36740" name="Recipe: Requiem Buster (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Buster. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36741" name="Recipe: Requiem Caster (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Caster. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36742" name="Recipe: Requiem Retributer (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Requiem Retributer. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1693566" />
<set name="price" val="3387132" />
<set name="is_stackable" val="true" />
</item>
<item id="36743" name="Recipe: Immortal Helmet (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Helmet. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="229420" />
<set name="price" val="458841" />
<set name="is_stackable" val="true" />
</item>
<item id="36744" name="Recipe: Immortal Breastplate (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Breastplate. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="569909" />
<set name="price" val="1139818" />
<set name="is_stackable" val="true" />
</item>
<item id="36745" name="Recipe: Immortal Gaiters (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Gaiters. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="365616" />
<set name="price" val="731232" />
<set name="is_stackable" val="true" />
</item>
<item id="36746" name="Recipe: Immortal Gauntlets (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Gauntlets. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="138649" />
<set name="price" val="277299" />
<set name="is_stackable" val="true" />
</item>
<item id="36747" name="Recipe: Immortal Boots (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Boots. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="142739" />
<set name="price" val="285479" />
<set name="is_stackable" val="true" />
</item>
<item id="36748" name="Recipe: Immortal Shield (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Shield. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="140285" />
<set name="price" val="280571" />
<set name="is_stackable" val="true" />
</item>
<item id="36749" name="Recipe: Immortal Leather Helmet (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Leather Helmet. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="205929" />
<set name="price" val="411858" />
<set name="is_stackable" val="true" />
</item>
<item id="36750" name="Recipe: Immortal Leather Armor (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Leather Armor. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="546417" />
<set name="price" val="1092835" />
<set name="is_stackable" val="true" />
</item>
<item id="36751" name="Recipe: Immortal Leather Leggings (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Leather Leggings. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="342124" />
<set name="price" val="684249" />
<set name="is_stackable" val="true" />
</item>
<item id="36752" name="Recipe: Immortal Leather Gloves (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Leather Gloves. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="138649" />
<set name="price" val="277299" />
<set name="is_stackable" val="true" />
</item>
<item id="36753" name="Recipe: Immortal Leather Boots (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Leather Boots. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="142739" />
<set name="price" val="285479" />
<set name="is_stackable" val="true" />
</item>
<item id="36754" name="Recipe: Immortal Circlet (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Circlet. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="208383" />
<set name="price" val="416766" />
<set name="is_stackable" val="true" />
</item>
<item id="36755" name="Recipe: Immortal Tunic (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Tunic. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="546417" />
<set name="price" val="1092835" />
<set name="is_stackable" val="true" />
</item>
<item id="36756" name="Recipe: Immortal Stockings (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Stockings. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="342124" />
<set name="price" val="684249" />
<set name="is_stackable" val="true" />
</item>
<item id="36757" name="Recipe: Immortal Gloves (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Gloves. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="138649" />
<set name="price" val="277299" />
<set name="is_stackable" val="true" />
</item>
<item id="36758" name="Recipe: Immortal Shoes (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Immortal Shoes. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="142739" />
<set name="price" val="285479" />
<set name="is_stackable" val="true" />
</item>
<item id="36759" name="Recipe: Immortal Sigil (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Sigil. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="140285" />
<set name="price" val="280571" />
<set name="is_stackable" val="true" />
</item>
<item id="36760" name="Recipe: Immortal Necklace (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Necklace. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="178979" />
<set name="price" val="357959" />
<set name="is_stackable" val="true" />
</item>
<item id="36761" name="Recipe: Immortal Earring (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Earring. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="134644" />
<set name="price" val="269288" />
<set name="is_stackable" val="true" />
</item>
<item id="36762" name="Recipe: Immortal Ring (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Immortal Ring. Requires Create Item (Lv. 11). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="90308" />
<set name="price" val="180616" />
<set name="is_stackable" val="true" />
</item>
<item id="36763" name="Recipe: Apocalypse Shaper (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Shaper. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36764" name="Recipe: Apocalypse Cutter (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Cutter. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36765" name="Recipe: Apocalypse Slasher (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Slasher. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36766" name="Recipe: Apocalypse Avenger (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Avenger. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36767" name="Recipe: Apocalypse Fighter (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Fighter. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36768" name="Recipe: Apocalypse Stormer (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Stormer. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36769" name="Recipe: Apocalypse Thrower (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Thrower. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36770" name="Recipe: Apocalypse Shooter (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Shooter. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36771" name="Recipe: Apocalypse Buster (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Buster. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36772" name="Recipe: Apocalypse Caster (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Caster. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36773" name="Recipe: Apocalypse Retributer (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making an Apocalypse Retributer. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="4610662" />
<set name="price" val="9221324" />
<set name="is_stackable" val="true" />
</item>
<item id="36774" name="Recipe: Twilight Helmet (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Helmet. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="608832" />
<set name="price" val="1217664" />
<set name="is_stackable" val="true" />
</item>
<item id="36775" name="Recipe: Twilight Breastplate (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Breastplate. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1536278" />
<set name="price" val="3072556" />
<set name="is_stackable" val="true" />
</item>
<item id="36776" name="Recipe: Twilight Gaiters (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Gaiters. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="979810" />
<set name="price" val="1959621" />
<set name="is_stackable" val="true" />
</item>
<item id="36777" name="Recipe: Twilight Gauntlets (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Gauntlets. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="436434" />
<set name="price" val="872868" />
<set name="is_stackable" val="true" />
</item>
<item id="36778" name="Recipe: Twilight Boots (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Boots. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="436434" />
<set name="price" val="872868" />
<set name="is_stackable" val="true" />
</item>
<item id="36779" name="Recipe: Twilight Shield (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Shield. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="436434" />
<set name="price" val="872868" />
<set name="is_stackable" val="true" />
</item>
<item id="36780" name="Recipe: Twilight Leather Helmet (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Leather Helmet. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="562860" />
<set name="price" val="1125720" />
<set name="is_stackable" val="true" />
</item>
<item id="36781" name="Recipe: Twilight Leather Armor (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Leather Armor. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1500960" />
<set name="price" val="3001920" />
<set name="is_stackable" val="true" />
</item>
<item id="36782" name="Recipe: Twilight Leather Leggings (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Leather Leggings. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="938100" />
<set name="price" val="1876200" />
<set name="is_stackable" val="true" />
</item>
<item id="36783" name="Recipe: Twilight Leather Gloves (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Leather Gloves. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="375240" />
<set name="price" val="750480" />
<set name="is_stackable" val="true" />
</item>
<item id="36784" name="Recipe: Twilight Leather Boots (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Leather Boots. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="375240" />
<set name="price" val="750480" />
<set name="is_stackable" val="true" />
</item>
<item id="36785" name="Recipe: Twilight Circlet (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Circlet. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="560729" />
<set name="price" val="1121458" />
<set name="is_stackable" val="true" />
</item>
<item id="36786" name="Recipe: Twilight Tunic (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Tunic. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="1490306" />
<set name="price" val="2980612" />
<set name="is_stackable" val="true" />
</item>
<item id="36787" name="Recipe: Twilight Stockings (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Stockings. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="944492" />
<set name="price" val="1888985" />
<set name="is_stackable" val="true" />
</item>
<item id="36788" name="Recipe: Twilight Gloves (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Gloves. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="381632" />
<set name="price" val="763265" />
<set name="is_stackable" val="true" />
</item>
<item id="36789" name="Recipe: Twilight Shoes (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making Twilight Shoes. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="375240" />
<set name="price" val="750480" />
<set name="is_stackable" val="true" />
</item>
<item id="36790" name="Recipe: Twilight Sigil (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Sigil. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="375240" />
<set name="price" val="750480" />
<set name="is_stackable" val="true" />
</item>
<item id="36791" name="Recipe: Twilight Necklace (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Necklace. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="489453" />
<set name="price" val="978907" />
<set name="is_stackable" val="true" />
</item>
<item id="36792" name="Recipe: Twilight Earring (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Earring. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="379342" />
<set name="price" val="758685" />
<set name="is_stackable" val="true" />
</item>
<item id="36793" name="Recipe: Twilight Ring (60%)" additionalName="" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Twilight Ring. Requires Create Item (Lv. 12). Success rate is 60%. A blessed item might come out at a very low probability. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
<set name="price" val="252185" />
<set name="price" val="504370" />
<set name="is_stackable" val="true" />
</item>
<item id="36794" name="Requiem Shaper Fragment" additionalName="" type="EtcItem">
<!-- Main ingredient for making a Requiem Shaper. -->
<set name="icon" val="icon.weapon_aspeda_i00_piece" />
<set name="weight" val="60" />
<set name="price" val="169356" />
<set name="price" val="338713" />
<set name="is_stackable" val="true" />
</item>
<item id="36795" name="Requiem Cutter Fragment" additionalName="" type="EtcItem">
<!-- Main ingredient for making a Requiem Cutter. -->
<set name="icon" val="icon.weapon_estia_i00_piece" />
<set name="weight" val="60" />
<set name="price" val="169356" />
<set name="price" val="338713" />
<set name="is_stackable" val="true" />
</item>
<item id="36796" name="Requiem Slasher Fragment" additionalName="" type="EtcItem">
<!-- Main ingredient for making a Requiem Slasher. -->
<set name="icon" val="icon.weapon_polion_i00_piece" />
<set name="weight" val="60" />
<set name="price" val="169356" />
<set name="price" val="338713" />
<set name="is_stackable" val="true" />
</item>
<item id="36797" name="Requiem Avenger Fragment" additionalName="" type="EtcItem">
<!-- Main ingredient for making a Requiem Avenger. -->
<set name="icon" val="icon.weapon_batista_i00_piece" />
<set name="weight" val="60" />
<set name="price" val="169356" />
<set name="price" val="338713" />
<set name="is_stackable" val="true" />
</item>
<item id="36798" name="Requiem Fighter Fragment" additionalName="" type="EtcItem">
<!-- Main ingredient for making a Requiem Fighter. -->
<set name="icon" val="icon.weapon_fantasma_i00_piece" />
<set name="weight" val="60" />
<set name="price" val="169356" />
<set name="price" val="338713" />
<set name="is_stackable" val="true" />
</item>
<item id="36799" name="Requiem Stormer Fragment" additionalName="" type="EtcItem">
<!-- Main ingredient for making a Requiem Stormer. -->
<set name="icon" val="icon.weapon_soryu_i00_piece" />
<set name="weight" val="60" />
<set name="price" val="169356" />
<set name="price" val="338713" />
<set name="is_stackable" val="true" />
</item>
</list>