Sync with L2JServer Jan 12th 2015.
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@ -1,7 +1,7 @@
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<html><body>Captain Mathias:<br>
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What? You want to enter Kamaloka?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 15">Enter Kamaloka, Hall of the Abyss (level 73).</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 16">Enter Kamaloka, Labyrinth of the Abyss (level 78).</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 17">Enter Kamaloka, Labyrinth of the Abyss (level 81).</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 18">Enter Kamaloka, Labyrinth of the Abyss (level 83).</Button>
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Are you trying to enter Kamaloka?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 15">"I want to enter Kamaloka (Hall of the Abyss) (Lv. 73)."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 16">"I want to enter Kamaloka (Labyrinth of the Abyss) (Lv. 78)."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 17">"I want to enter Near Kamaloka (Labyrinth of the Abyss) (Lv. 81)."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Kamaloka 18">"I want to enter Kamaloka (Labyrinth of the Abyss) (Lv. 83)."</Button>
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</body></html>
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@ -34,7 +34,6 @@ import com.l2jserver.gameserver.model.L2World;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.Instance;
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import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
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@ -1518,9 +1517,7 @@ public final class Kamaloka extends Quest
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}
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// boss
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npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getInstanceId());
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((L2MonsterInstance) npc).setOnKillDelay(100);
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world.boss = npc;
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world.boss = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getInstanceId());
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}
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/**
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