Sync with L2JServer Jan 12th 2015.
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8
trunk/dist/game/data/scripts/ai/npc/RemembranceTower/33989.html
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trunk/dist/game/data/scripts/ai/npc/RemembranceTower/33989.html
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<html><body>Remembrance Tower:<br>
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On the day Faeron passed through the Dimensional Rift into the Material Realm, we were attacked by the monsters of the Material Realm.<br>
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We were not prepared for such a sudden attack and suffered a great loss of life.<br>
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In remembrance of those poor lives we could not protect, this tower is hereby erected.<br>
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<center>Queen Navari</center><br>
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<Button ALIGN=LEFT ICON="Normal" action="bypass -h Quest RemembranceTower action">"I offer my condolences for the dead."</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</button>
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</body></html>
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trunk/dist/game/data/scripts/ai/npc/RemembranceTower/RemembranceTower.java
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trunk/dist/game/data/scripts/ai/npc/RemembranceTower/RemembranceTower.java
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package ai.npc.RemembranceTower;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.network.serverpackets.OnEventTrigger;
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/**
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* Remembrance Tower AI.
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* @author St3eT
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*/
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public final class RemembranceTower extends AbstractNpcAI
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{
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// NPCs
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private static final int REMEMBRANCE_TOWER = 33989;
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// Misc
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private static final int EMMITER_ID = 17250700;
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private RemembranceTower()
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{
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super(RemembranceTower.class.getSimpleName(), "ai/npc");
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addStartNpc(REMEMBRANCE_TOWER);
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addTalkId(REMEMBRANCE_TOWER);
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addFirstTalkId(REMEMBRANCE_TOWER);
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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if (event.equals("action") && npc.isScriptValue(0))
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{
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npc.broadcastPacket(new OnEventTrigger(EMMITER_ID, true));
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npc.setScriptValue(1);
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startQuestTimer("TRIGGER", 3000, npc, null);
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}
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else if (event.equals("TRIGGER"))
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{
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npc.setScriptValue(0);
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npc.broadcastPacket(new OnEventTrigger(EMMITER_ID, false));
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}
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return super.onAdvEvent(event, npc, player);
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}
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public static void main(String[] args)
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{
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new RemembranceTower();
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}
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}
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