Brooch jewel effects.
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.enums;
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/**
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* @author Mobius
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*/
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public enum BroochJewel
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{
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RUBY_LV3(38857, 17815, 0.075),
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RUBY_LV4(38858, 17816, 0.125),
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RUBY_LV5(38859, 17817, 0.2),
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SHAPPHIRE_LV3(38929, 17819, 0.075),
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SHAPPHIRE_LV4(38930, 17820, 0.125),
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SHAPPHIRE_LV5(38931, 17821, 0.2);
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private int _itemId;
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private int _effectId;
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private double _bonus;
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private BroochJewel(int itemId, int effectId, double bonus)
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{
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_itemId = itemId;
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_effectId = effectId;
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_bonus = bonus;
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}
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public int getItemId()
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{
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return _itemId;
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}
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public int getEffectId()
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{
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return _effectId;
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}
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public double getBonus()
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{
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return _bonus;
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}
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}
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