-Added all existing enchantment scrolls & lucky stones.

-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..)
-Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls
-Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.)
-Added enchant options for hair accessories (increase M. Def. )
-Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official).

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-08 19:17:39 +00:00
parent b7850b93b1
commit 09a0b713d2
47 changed files with 3602 additions and 72 deletions

View File

@@ -46,11 +46,29 @@ public abstract class AbstractEnchantItem
EtcItemType.SCRL_ENCHANT_WP,
EtcItemType.SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.GIANT_SCRL_ENCHANT_AM,
EtcItemType.GIANT_SCRL_ENCHANT_WP,
EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM,
EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP,
EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_AM,
EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP,
EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_AM,
EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP,
EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM,
EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP,
EtcItemType.SCRL_ENCHANT_HR
};
private final int _id;
private final CrystalType _grade;
private final int _minEnchantLevel;
private final int _maxEnchantLevel;
private final int _maxEnchantLevelFighter;
private final int _maxEnchantLevelMagic;
private final double _bonusRate;
public AbstractEnchantItem(StatsSet set)
@@ -65,7 +83,10 @@ public abstract class AbstractEnchantItem
throw new IllegalAccessError();
}
_grade = set.getEnum("targetGrade", CrystalType.class, CrystalType.NONE);
_minEnchantLevel = set.getInt("minEnchant", 0);
_maxEnchantLevel = set.getInt("maxEnchant", 65535);
_maxEnchantLevelFighter = set.getInt("maxEnchantFighter", 65535);
_maxEnchantLevelMagic = set.getInt("maxEnchantMagic", 65535);
_bonusRate = set.getDouble("bonusRate", 0);
}
@@ -106,6 +127,14 @@ public abstract class AbstractEnchantItem
*/
public abstract boolean isWeapon();
/**
* @return the minimum enchant level that this scroll/item can be used with
*/
public int getMinEnchantLevel()
{
return _minEnchantLevel;
}
/**
* @return the maximum enchant level that this scroll/item can be used with
*/
@@ -114,6 +143,22 @@ public abstract class AbstractEnchantItem
return _maxEnchantLevel;
}
/**
* @return the maximum enchant level that fighter weapon can be enchanted with this scroll
*/
public int getMaxEnchantLevelFighter()
{
return _maxEnchantLevelFighter;
}
/**
* @return the maximum enchant level that magic weapon can be enchanted with this scroll
*/
public int getMaxEnchantLevelMagic()
{
return _maxEnchantLevelMagic;
}
/**
* @param itemToEnchant the item to be enchanted
* @param supportItem
@@ -133,10 +178,22 @@ public abstract class AbstractEnchantItem
{
return false;
}
else if ((_minEnchantLevel != 0) && (itemToEnchant.getEnchantLevel() < _minEnchantLevel))
{
return false;
}
else if ((_maxEnchantLevel != 0) && (itemToEnchant.getEnchantLevel() >= _maxEnchantLevel))
{
return false;
}
else if ((_maxEnchantLevelFighter != 0) && !itemToEnchant.getItem().isMagicWeapon() && (itemToEnchant.getEnchantLevel() >= _maxEnchantLevelFighter))
{
return false;
}
else if ((_maxEnchantLevelMagic != 0) && itemToEnchant.getItem().isMagicWeapon() && (itemToEnchant.getEnchantLevel() >= _maxEnchantLevelMagic))
{
return false;
}
else if (_grade != itemToEnchant.getItem().getCrystalTypePlus())
{
return false;

View File

@@ -25,6 +25,7 @@ import java.util.logging.Level;
import com.l2jserver.gameserver.data.xml.impl.EnchantItemGroupsData;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.items.L2Item;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.items.type.EtcItemType;
import com.l2jserver.gameserver.model.items.type.ItemType;
@@ -40,6 +41,8 @@ public final class EnchantScroll extends AbstractEnchantItem
private final boolean _isWeapon;
private final boolean _isBlessed;
private final boolean _isSafe;
private final boolean _isGiant;
private final boolean _isHair;
private final int _scrollGroupId;
private Set<Integer> _items;
@@ -49,9 +52,11 @@ public final class EnchantScroll extends AbstractEnchantItem
_scrollGroupId = set.getInt("scrollGroupId", 0);
final ItemType type = getItem().getItemType();
_isWeapon = (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_WP) || (type == EtcItemType.BLESS_SCRL_ENCHANT_WP) || (type == EtcItemType.SCRL_ENCHANT_WP);
_isWeapon = (type == EtcItemType.GIANT_SCRL_ENCHANT_WP) || (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_WP) || (type == EtcItemType.BLESS_SCRL_ENCHANT_WP) || (type == EtcItemType.SCRL_ENCHANT_WP);
_isBlessed = (type == EtcItemType.BLESS_SCRL_ENCHANT_AM) || (type == EtcItemType.BLESS_SCRL_ENCHANT_WP);
_isSafe = (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_AM) || (type == EtcItemType.ANCIENT_CRYSTAL_ENCHANT_WP);
_isGiant = (type == EtcItemType.GIANT_SCRL_ENCHANT_AM) || (type == EtcItemType.GIANT_SCRL_ENCHANT_WP);
_isHair = (type == EtcItemType.SCRL_ENCHANT_HR);
}
@Override
@@ -76,6 +81,22 @@ public final class EnchantScroll extends AbstractEnchantItem
return _isSafe;
}
/**
* @return {@code true} for giant scrolls (enchant attempts has a chance of increasing the enchant value between +1 and +3 randomly), {@code false} otherwise
*/
public boolean isGiant()
{
return _isGiant;
}
/**
* @return {@code true} for hair enchant scrolls, {@code false} otherwise
*/
public boolean isHair()
{
return _isHair;
}
/**
* @return id of scroll group that should be used
*/
@@ -109,9 +130,22 @@ public final class EnchantScroll extends AbstractEnchantItem
{
return false;
}
else if (isHair() && (itemToEnchant.getItem().getBodyPart() != L2Item.SLOT_HAIR) && (itemToEnchant.getItem().getBodyPart() != L2Item.SLOT_HAIR2) && (itemToEnchant.getItem().getBodyPart() != L2Item.SLOT_HAIRALL))
{
_log.info("bodypart: " + itemToEnchant.getItem().getBodyPart());
return false;
}
else if ((supportItem != null))
{
if (isBlessed())
if (isBlessed() && (supportItem.getItem().getItemType() != EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_AM))
{
return false;
}
else if (isGiant() && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP))
{
return false;
}
else if (!isBlessed() && !isGiant() && (supportItem.getItem().getItemType() != EtcItemType.SCRL_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.SCRL_INC_ENCHANT_PROP_AM) && (supportItem.getItem().getItemType() != EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP) && (supportItem.getItem().getItemType() != EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_AM))
{
return false;
}
@@ -187,6 +221,14 @@ public final class EnchantScroll extends AbstractEnchantItem
{
set.set("isSafe", isSafe());
}
if (isGiant())
{
set.set("isGiant", isGiant());
}
if (isHair())
{
set.set("isHair", isHair());
}
set.set("chance", Util.formatDouble(chance, "#.##"));
if (bonusRate > 0)
{

View File

@@ -31,7 +31,14 @@ public final class EnchantSupportItem extends AbstractEnchantItem
public EnchantSupportItem(StatsSet set)
{
super(set);
_isWeapon = getItem().getItemType() == EtcItemType.SCRL_INC_ENCHANT_PROP_WP;
if ((getItem().getItemType() == EtcItemType.SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.BLESS_SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.GIANT_SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP) || (getItem().getItemType() == EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP))
{
_isWeapon = true;
}
else
{
_isWeapon = false;
}
}
@Override

View File

@@ -55,6 +55,21 @@ public enum EtcItemType implements ItemType
ANCIENT_CRYSTAL_ENCHANT_AM,
RUNE_SELECT,
RUNE,
GIANT_SCRL_ENCHANT_WP,
GIANT_SCRL_ENCHANT_AM,
BLESS_SCRL_INC_ENCHANT_PROP_WP,
BLESS_SCRL_INC_ENCHANT_PROP_AM,
GIANT_SCRL_INC_ENCHANT_PROP_WP,
GIANT_SCRL_INC_ENCHANT_PROP_AM,
GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP,
GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM,
SCRL_BLESS_INC_ENCHANT_PROP_WP,
SCRL_BLESS_INC_ENCHANT_PROP_AM,
BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP,
BLESS_DROP_SCRL_INC_ENCHANT_PROP_AM,
GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP,
GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM,
SCRL_ENCHANT_HR,
// L2J CUSTOM, BACKWARD COMPATIBILITY
SHOT;

View File

@@ -75,7 +75,21 @@ public class FuncEnchant extends AbstractFunction
if ((getStat() == Stats.MAGIC_DEFENCE) || (getStat() == Stats.POWER_DEFENCE))
{
return value + enchant + (3 * overenchant);
switch (item.getItem().getCrystalTypePlus())
{
case R:
value += (2 * enchant) + (4 * overenchant);
break;
case S:
case A:
case B:
case C:
case D:
case NONE:
value += enchant + (3 * overenchant);
break;
}
return value;
}
if (getStat() == Stats.MAGIC_ATTACK)

View File

@@ -33,6 +33,7 @@ import com.l2jserver.gameserver.model.items.enchant.EnchantResultType;
import com.l2jserver.gameserver.model.items.enchant.EnchantScroll;
import com.l2jserver.gameserver.model.items.enchant.EnchantSupportItem;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.items.type.EtcItemType;
import com.l2jserver.gameserver.model.skills.CommonSkill;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
@@ -44,6 +45,7 @@ import com.l2jserver.gameserver.network.serverpackets.ItemList;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.util.Util;
import com.l2jserver.util.Rnd;
public final class RequestEnchantItem extends L2GameClientPacket
{
@@ -190,7 +192,18 @@ public final class RequestEnchantItem extends L2GameClientPacket
// Increase enchant level only if scroll's base template has chance, some armors can success over +20 but they shouldn't have increased.
if (scrollTemplate.getChance(activeChar, item) > 0)
{
item.setEnchantLevel(item.getEnchantLevel() + 1);
if (scrollTemplate.isGiant() && ((supportTemplate == null) || (supportTemplate.getItem().getItemType() != EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM) || (supportTemplate.getItem().getItemType() != EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP)))
{
item.setEnchantLevel(item.getEnchantLevel() + Rnd.get(1, 3));
}
else if (scrollTemplate.isGiant() && (supportTemplate != null) && ((supportTemplate.getItem().getItemType() == EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM) || (supportTemplate.getItem().getItemType() == EtcItemType.GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP)))
{
item.setEnchantLevel(item.getEnchantLevel() + Rnd.get(2, 4));
}
else
{
item.setEnchantLevel(item.getEnchantLevel() + 1);
}
item.updateDatabase();
}
activeChar.sendPacket(new EnchantResult(EnchantResult.SUCCESS, item));
@@ -227,7 +240,7 @@ public final class RequestEnchantItem extends L2GameClientPacket
}
}
if ((item.isArmor()) && (item.getEnchantLevel() == 4) && item.isEquipped())
if ((item.isArmor()) && (item.getEnchantLevel() >= 4) && item.isEquipped())
{
enchant4Skill = it.getEnchant4Skill();
if (enchant4Skill != null)
@@ -290,7 +303,30 @@ public final class RequestEnchantItem extends L2GameClientPacket
activeChar.broadcastUserInfo();
}
if (scrollTemplate.isBlessed())
if (scrollTemplate.isBlessed() && (supportTemplate != null) && ((supportTemplate.getItem().getItemType() == EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_AM) || (supportTemplate.getItem().getItemType() == EtcItemType.BLESS_DROP_SCRL_INC_ENCHANT_PROP_WP)))
{
// blessed enchant + using special stone - drop enchant value by 1
activeChar.sendPacket(SystemMessageId.FAILURE_WILL_DEDUCT_YOUR_ENCHANT_VALUE_BY_1);
item.setEnchantLevel(item.getEnchantLevel() - 1);
item.updateDatabase();
activeChar.sendPacket(new EnchantResult(EnchantResult.BLESSED_FAIL, 0, 0));
if (Config.LOG_ITEM_ENCHANTS)
{
LogRecord record = new LogRecord(Level.INFO, "Blessed Fail");
record.setParameters(new Object[]
{
activeChar,
item,
scroll,
support,
});
record.setLoggerName("item");
_logEnchant.log(record);
}
}
else if (scrollTemplate.isBlessed() || ((supportTemplate != null) && ((supportTemplate.getItem().getItemType() == EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM) || (supportTemplate.getItem().getItemType() == EtcItemType.GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP) || (supportTemplate.getItem().getItemType() == EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_AM) || (supportTemplate.getItem().getItemType() == EtcItemType.SCRL_BLESS_INC_ENCHANT_PROP_WP))))
{
// blessed enchant - clear enchant value
activeChar.sendPacket(SystemMessageId.THE_BLESSED_ENCHANT_FAILED_THE_ENCHANT_VALUE_OF_THE_ITEM_BECAME_0);