-Added all existing enchantment scrolls & lucky stones.

-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..)
-Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls
-Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.)
-Added enchant options for hair accessories (increase M. Def. )
-Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official).

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-08 19:17:39 +00:00
parent b7850b93b1
commit 09a0b713d2
47 changed files with 3602 additions and 72 deletions

View File

@@ -194,62 +194,161 @@
<item id="23731" name="Divine Scroll: Enchant Weapon (A-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (A-grade) + 4, and two-handed sword/blunt/fist, dagger, crossbow + 5. P. Atk. for bows + 8. M. Atk. for all weapons + 3. From +4, P. Atk./M. Atk. Increase twofold. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="26019-1" />
</item>
<item id="23732" name="Divine Scroll: Enchant Weapon (S-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (S-grade) + 5, and two-handed sword/blunt/fist, dagger, crossbow + 6. P. Atk. for bows + 10. M. Atk. for all weapons + 4. From +4, P. Atk./M. Atk. Increase twofold. -->
<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_wp_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22077-1" />
</item>
<item id="23733" name="Divine Scroll: Enchant Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22440-1" />
</item>
<item id="23734" name="Divine Scroll: Enchant Armor (A-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Def. for armor and accessories (A-grade) + 1. Starting from + 4, P. Def. + 3. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="26021-1" />
</item>
<item id="23735" name="Divine Scroll: Enchant Armor (S-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Def. for armor and accessories (S-grade) + 1. Starting from + 4, P. Def. + 3, and HP gradually increases. -->
<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_am_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22078-1" />
</item>
<item id="23736" name="Divine Scroll: Enchant Armor (R-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Def. for armor and accessories (R-grade) + 2. Starting from +4, increases P. Def. greatly, and HP gradually increases. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22443-1" />
</item>
<item id="23737" name="Divine Scroll: Enchant Weapon (A-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (A-grade) + 4, and two-handed sword/blunt/fist, dagger, crossbow + 5. P. Atk. for bows + 8. M. Atk. for all weapons + 3. From +4, P. Atk./M. Atk. Increase twofold. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="26019-1" />
</item>
<item id="23738" name="Divine Scroll: Enchant Weapon (S-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (S-grade) + 5, and two-handed sword/blunt/fist, dagger, crossbow + 6. P. Atk. for bows + 10. M. Atk. for all weapons + 4. From +4, P. Atk./M. Atk. Increase twofold. -->
<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_wp_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22077-1" />
</item>
<item id="23739" name="Divine Scroll: Enchant Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22440-1" />
</item>
<item id="23740" name="Divine Scroll: Enchant Armor (A-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Def. for armor and accessories (A-grade) + 1. Starting from + 4, P. Def. + 3. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="26021-1" />
</item>
<item id="23741" name="Divine Scroll: Enchant Armor (S-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Def. for armor and accessories (S-grade) + 1. Starting from + 4, P. Def. + 3, and HP gradually increases. -->
<set name="icon" val="BranchSys3.icon1.g_holy_cry_of_ench_am_s" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22078-1" />
</item>
<item id="23742" name="Divine Scroll: Enchant Armor (R-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. Can be enchanted up to + 4.\nWhen enchanted, P. Def. for armor and accessories (R-grade) + 2. Starting from +4, increases P. Def. greatly, and HP gradually increases. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22443-1" />
</item>
<item id="23743" name="Prestige Rune 30%" additionalName="3-hour" type="EtcItem">
<!-- When carried during a hunt, Adena / item drop rate / item acquisition through Spoil + 30%. -->
@@ -395,182 +494,392 @@
<item id="23769" name="Improved Lucky Enchant Stone: Weapon (D-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 20% for weapons (D-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_wp_stone_i00" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23770" name="Improved Lucky Enchant Stone: Weapon (C-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 18% for weapons (C-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_wp_stone_i01" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23771" name="Improved Lucky Enchant Stone: Weapon (B-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 15% for weapons (B-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_wp_stone_i02" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23772" name="Improved Lucky Enchant Stone: Weapon (A-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 12% for weapons (A-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_wp_stone_i03" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23773" name="Improved Lucky Enchant Stone: Weapon (S-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (S-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_wp_stone_i04" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23774" name="Improved Lucky Enchant Stone: Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 7% for weapons (R-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_wp_potion_violet_i00" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23775" name="Improved Lucky Enchant Stone: Armor (D-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 35% for armor (D-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_am_stone_i00" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23776" name="Improved Lucky Enchant Stone: Armor (C-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 27% for armor (C-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_am_stone_i01" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23777" name="Improved Lucky Enchant Stone: Armor (B-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 23% for armor (B-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_am_stone_i02" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23778" name="Improved Lucky Enchant Stone: Armor (A-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 18% for armor (A-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_am_stone_i03" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23779" name="Improved Lucky Enchant Stone: Armor (S-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 15% for armor (S-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_am_stone_i04" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23780" name="Improved Lucky Enchant Stone: Armor (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for armor (R-grade). Only for items enchanted between + 10 and + 15. -->
<set name="icon" val="icon.ench_am_potion_violet_i00" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23781" name="Giant's Lucky Enchant Stone: Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons when using the Giant's Scroll: Enchant Weapon (R-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_giant_stone_i00" />
<set name="etcitem_type" val="GIANT_SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23782" name="Giant's Lucky Enchant Stone: Armor (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 15% for armor when using the Giant's Scroll: Enchant Armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
<set name="etcitem_type" val="GIANT_SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23783" name="Blessed Giant's Lucky Enchant Stone: Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0 when using the Giant's Scroll: Enchant Weapon (R-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_giant_stone_i00" />
<set name="etcitem_type" val="GIANT_SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23784" name="Blessed Giant's Lucky Enchant Stone: Armor (R-grade)" additionalName="" type="EtcItem">
<!-- If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0 when using the Giant's Scroll: Enchant Armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
<set name="etcitem_type" val="GIANT_SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23785" name="Lesser Giant's Lucky Enchant Stone: Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant rate rises to between + 2 and + 4 when using the Giant's Scroll: Enchant Weapon (R-grade). Only for items enchanted between + 3 and + 9. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0.\n -->
<set name="icon" val="BranchSys3.icon1.ench_am_giant_stone_i00" />
<set name="etcitem_type" val="GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23786" name="Lesser Giant's Lucky Enchant Stone: Armor (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant rate rises to between + 2 and + 4 when using the Giant's Scroll: Enchant Armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. \n -->
<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
<set name="etcitem_type" val="GIANT2_SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23787" name="Blessed Lucky Enchant Stone: Weapon (D-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Weapon (D-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i00" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23788" name="Blessed Lucky Enchant Stone: Weapon (C-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Weapon (C-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i01" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23789" name="Blessed Lucky Enchant Stone: Weapon (B-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Weapon (B-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i02" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23790" name="Blessed Lucky Enchant Stone: Weapon (A-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Weapon (A-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i03" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23791" name="Blessed Lucky Enchant Stone: Weapon (S-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Weapon (S-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_stone_blessed_i04" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23792" name="Blessed Lucky Enchant Stone: Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Weapon (R-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_blessed_violet_i00" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23793" name="Blessed Lucky Enchant Stone: Armor (D-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Armor (D-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i00" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23794" name="Blessed Lucky Enchant Stone: Armor (C-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Armor (C-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i01" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23795" name="Blessed Lucky Enchant Stone: Armor (B-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Armor (B-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i02" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23796" name="Blessed Lucky Enchant Stone: Armor (A-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Armor (A-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i03" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23797" name="Blessed Lucky Enchant Stone: Armor (S-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Armor (S-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_stone_blessed_i04" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23798" name="Blessed Lucky Enchant Stone: Armor (R-grade)" additionalName="" type="EtcItem">
<!-- Lets a failed enchant reset to 0 instead of crystallizing when using a Scroll: Enchant Armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="BranchSys3.icon1.ench_am_bleseed_violet_i00" />
<set name="etcitem_type" val="SCRL_BLESS_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="23799" name="Vitality Maintaining Potion (10-minute)" additionalName="" type="EtcItem">
<!-- Maintains Vitality for 10 min. Cooldown is 30 min. Vitality item with limited usage. -->