-Added all existing enchantment scrolls & lucky stones.
-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..) -Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls -Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.) -Added enchant options for hair accessories (increase M. Def. ) -Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official). Contributed by NviX.
This commit is contained in:
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trunk/dist/game/data/stats/items/23500-23599.xml
vendored
23
trunk/dist/game/data/stats/items/23500-23599.xml
vendored
@@ -491,19 +491,42 @@
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<item id="23596" name="Blessed Scroll: Enchant Weapon (R-grade)" additionalName="Event" type="EtcItem">
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<!-- When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
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<set name="icon" val="icon.blessed_scroll_of_enchant_weapon_i06" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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<set name="is_tradable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="EnchantScrolls" />
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<set name="item_skill" val="9187-1" />
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</item>
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<item id="23597" name="Blessed Scroll: Enchant Armor (R-grade)" additionalName="Event" type="EtcItem">
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<!-- When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will not be crystallized, but the enchant value will be reset to 0. -->
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<set name="icon" val="icon.blessed_scroll_of_enchant_armor_i06" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_AM" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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<set name="is_tradable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="handler" val="EnchantScrolls" />
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<set name="item_skill" val="9196-1" />
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</item>
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<item id="23599" name="Lucky Enchant Stone: Weapon (R-grade)" additionalName="Event" type="EtcItem">
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<!-- Enchant success rate + 10% for weapons (R-grade).Only for items enchanted between + 3 and + 9. -->
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<set name="icon" val="icon.ench_wp_potion_violet_i00" />
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<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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<set name="is_sellable" val="false" />
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<set name="is_freightable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="commissionItemType" val="WEAPON_ENCHANT_STONE" />
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</item>
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</list>
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