-Added all existing enchantment scrolls & lucky stones.

-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..)
-Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls
-Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.)
-Added enchant options for hair accessories (increase M. Def. )
-Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official).

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-08 19:17:39 +00:00
parent b7850b93b1
commit 09a0b713d2
47 changed files with 3602 additions and 72 deletions

View File

@@ -222,22 +222,58 @@
<item id="23342" name="Ancient Scroll: Enchant Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10%. \nCurrent enchant stats remain if enchant fails. \nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22440-1" />
</item>
<item id="23343" name="Heavenly Scroll: Enchant Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. \nWhen enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. Can enchant standard weapons to +12, and magic weapons to +7. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22440-1" />
</item>
<item id="23344" name="Ancient Scroll: Enchant Armor (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10%. \nCurrent enchant stats remain if enchant fails. \nWhen enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22443-1" />
</item>
<item id="23345" name="Heavenly Scroll: Enchant Armor (R-grade)" additionalName="" type="EtcItem">
<!-- 100% Enchant success rate. \nWhen enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="is_tradable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="is_premium" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="22443-1" />
</item>
<item id="23346" name="Letter Collector's Gift" additionalName="" type="EtcItem">
<!-- Letter Collector's Gift\nFor 2 hr., Atk. Spd. + 15%, Casting Spd. + 15%, Speed + 20, and equipped weapons/armor appearance change to that of Memorable items. Cooldown is 60 min. -->
@@ -248,14 +284,28 @@
<item id="23347" name="Lucky Enchant Stone: Weapon (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 10% for weapons (R-grade). Only for items enchanted between + 3 and + 9. -->
<set name="icon" val="icon.ench_wp_potion_violet_i00" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="commissionItemType" val="WEAPON_ENCHANT_STONE" />
</item>
<item id="23348" name="Lucky Enchant Stone: Armor (R-grade)" additionalName="" type="EtcItem">
<!-- Enchant success rate + 15% for armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. -->
<set name="icon" val="icon.ench_am_potion_violet_i00" />
<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="commissionItemType" val="ARMOR_ENCHANT_STONE" />
</item>
<item id="23349" name="Enhanced Power Shirt Pack" additionalName="" type="EtcItem">
<!-- Wrapped Pack containing Power Shirt enchanted to +7. -->