-Added all existing enchantment scrolls & lucky stones.
-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..) -Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls -Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.) -Added enchant options for hair accessories (increase M. Def. ) -Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official). Contributed by NviX.
This commit is contained in:
18
trunk/dist/game/data/stats/items/22900-22999.xml
vendored
18
trunk/dist/game/data/stats/items/22900-22999.xml
vendored
@@ -23,12 +23,30 @@
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<item id="22904" name="Scroll: Enchant Power Shirt" additionalName="" type="EtcItem">
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<!-- Enchant Scroll exclusive to Power Shirts.\nIncreases the Power Shirt P. Def. and M. Def. by 1. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3 and can be enchanted up to a max of + 10. Basic stats (CON, MEN, STR, INT, DEX, WIT) are gradually increased with each enchant level starting from + 4. At + 5, + 7, + 8, and + 9, additional bonuses are also applied. -->
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<set name="icon" val="BranchSys2.icon.etc_scroll_of_enchant_shirt_i01" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_freightable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="EnchantScrolls" />
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<set name="item_skill" val="22247-1" />
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</item>
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<item id="22905" name="Blessed Scroll: Enchant Power Shirt" additionalName="" type="EtcItem">
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<!-- Enchant scroll exclusive to Power Shirts.\nIncreases the Power Shirt P. Def. and M. Def. by 1. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3 and can be enchanted up to a max of + 10. Basic stats (CON, MEN, STR, INT, DEX, WIT) are gradually increased with each enchant level starting from + 4. At + 5, + 7, + 8, and + 9, additional bonuses are also applied. If enchanting fails, the enchant value will be reset to 0. -->
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<set name="icon" val="BranchSys2.icon.etc_scroll_of_enchant_shirt_i00" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_AM" />
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<set name="immediate_effect" val="true" />
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<set name="material" val="PAPER" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_freightable" val="true" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="EnchantScrolls" />
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<set name="item_skill" val="22248-1" />
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</item>
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<item id="22906" name="XP Rune III (Lv. 1-99) 50% Pack (1-hour)" additionalName="" type="EtcItem">
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<!-- Wrapped Pack containing XP Rune III (Lv. 1-99) 50% (1-hour). Cannot be exchanged once opened. -->
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