-Added all existing enchantment scrolls & lucky stones.

-Full done all scrolls and stones (standard,bless,giant's,safe, -1, etc..)
-Added parameters minEnchant, maxEnchantFighter, maxEnchantMagic (minEnchant for Improved stones (+10..+15 only), others for Heavenly Scrolls
-Implemented Hair accessory enchant (ONLY IN CORE - ITEMS FOR ENCHANTING NOT DONE, EXCEPT 34717. Also, visual bug when enchanting - "+pdef", but really not gained (same as official servers.)
-Added enchant options for hair accessories (increase M. Def. )
-Increased P.Def/M.Def gain when enchanting R grade armor from +1/+3 to +2/+4 (as official).

Contributed by NviX.
This commit is contained in:
MobiusDev
2015-07-08 19:17:39 +00:00
parent b7850b93b1
commit 09a0b713d2
47 changed files with 3602 additions and 72 deletions

View File

@@ -296,74 +296,182 @@
<item id="22550" name="Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bow weapons. M. Atk. + 3 for all weapons. P. Atk./M. Atk. Increases by double starting at + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2006-1" />
</item>
<item id="22551" name="Scroll: Enchant Armor (A-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2007-1" />
</item>
<item id="22552" name="Scroll: Enchant Weapon (B-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 3 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bow weapons. M. Atk. + 3 for all weapons. P. Atk./M. Atk. Increases by double starting at + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2015-1" />
</item>
<item id="22553" name="Scroll: Enchant Armor (B-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2016-1" />
</item>
<item id="22554" name="Scroll: Enchant Weapon (C-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 3 for C-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 4 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 6 for bow weapons. M. Atk. + 3 for all weapons. P. Atk./M. Atk. Increases by double starting at + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2017-1" />
</item>
<item id="22555" name="Scroll: Enchant Armor (C-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for C-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2018-1" />
</item>
<item id="22556" name="Scroll: Enchant Weapon (D-grade)" additionalName="Event" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bows. P. Atk. + 4 for bow weapons. M. Atk. + 2 for all weapons. P. Atk./M. Atk. Increases by double starting at + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2019-1" />
</item>
<item id="22557" name="Scroll: Enchant Armor (D-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for D-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2020-1" />
</item>
<item id="22558" name="Scroll: Enchant Weapon (S-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 5 for S-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 6 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 10 for bow weapons. M. Atk. + 4 for all weapons. P. Atk./M. Atk. Increases by double starting at + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2021-1" />
</item>
<item id="22559" name="Scroll: Enchant Armor (S-grade)" additionalName="Event" type="EtcItem">
<!-- P. Def. + 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="2022-1" />
</item>
<item id="22560" name="Scroll: Enchant Weapon (R-grade)" additionalName="Event" type="EtcItem">
<!-- P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. -->
<set name="icon" val="icon.scroll_of_enchant_weapon_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="9185-1" />
</item>
<item id="22561" name="Scroll: Enchant Armor (R-grade)" additionalName="Event" type="EtcItem">
<!-- When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<set name="icon" val="icon.scroll_of_enchant_armor_i06" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
<set name="is_tradable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="handler" val="EnchantScrolls" />
<set name="item_skill" val="9186-1" />
</item>
<item id="22562" name="Elixir of Life" additionalName="Event" type="EtcItem">
<!-- Recovers HP. Only characters level 85 or above can use on themselves. Cooldown is 2 min. -->