Quests rework.

This commit is contained in:
MobiusDev
2016-02-11 21:39:33 +00:00
parent b2cafd8e2e
commit 09976b0ce6
173 changed files with 6416 additions and 4720 deletions

View File

@@ -78,8 +78,8 @@ public final class AwakeningMaster extends AbstractNpcAI
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final QuestState st = getQuestState(player, true);
if (st == null)
final QuestState qs = getQuestState(player, true);
if (qs == null)
{
return null;
}
@@ -88,8 +88,8 @@ public final class AwakeningMaster extends AbstractNpcAI
{
case "awakening":
{
final QuestState st2 = player.getQuestState(Q10338_SeizeYourDestiny.class.getSimpleName());
if (st.hasQuestItems(SCROLL_OF_AFTERLIFE) && (player.getLevel() > 84) && (!player.isSubClassActive() || player.isDualClassActive()) && player.isInCategory(CategoryType.FOURTH_CLASS_GROUP) && (st2 != null) && st2.isCompleted())
final QuestState qs2 = player.getQuestState(Q10338_SeizeYourDestiny.class.getSimpleName());
if (hasQuestItems(player, SCROLL_OF_AFTERLIFE) && (player.getLevel() > 84) && (!player.isSubClassActive() || player.isDualClassActive()) && player.isInCategory(CategoryType.FOURTH_CLASS_GROUP) && (qs2 != null) && qs2.isCompleted())
{
switch (npc.getId())
{