Updated item names for the remaining normal branches.

This commit is contained in:
MobiusDev
2019-03-07 18:15:44 +00:00
parent 57667df7e9
commit 098ec65828
742 changed files with 13404 additions and 13404 deletions
@@ -919,7 +919,7 @@
<stat type="pDef">17</stat>
</stats>
</item>
<item id="52" name="Vesper Dualsword" type="Weapon">
<item id="52" name="Vesper Dual Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1339,7 +1339,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="72" name="StormBringer" type="Weapon">
<item id="72" name="Stormbringer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_stormbringer_i00" />
<set name="default_action" val="EQUIP" />
@@ -444,7 +444,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="124" name="Two-handed Sword" type="Weapon">
<item id="124" name="Two-Handed Sword" type="Weapon">
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2104,7 +2104,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="280" name="Light Crossbow" type="Weapon">
<item id="280" name="Light Bow" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -31,7 +31,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="301" name="Scorpion" type="Weapon">
<item id="301" name="scorpion" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_scorpion_i00" />
<set name="default_action" val="EQUIP" />
@@ -733,7 +733,7 @@
<stat type="sDef">243</stat>
</stats>
</item>
<item id="642" name="Elven Vagian Shield" type="Armor">
<item id="642" name="Elven Bejian Shield" type="Armor">
<set name="icon" val="icon.shield_shield_of_victory_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -752,7 +752,7 @@
<stat type="sDef">216</stat>
</stats>
</item>
<item id="643" name="Dark Vagian Shield" type="Armor">
<item id="643" name="Dark Bejian Shield" type="Armor">
<set name="icon" val="icon.shield_shield_of_victory_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -1322,7 +1322,7 @@
<stat type="sDef">230</stat>
</stats>
</item>
<item id="673" name="Avadon Shield" type="Armor">
<item id="673" name="Abaddon Shield" type="Armor">
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -1647,7 +1647,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="1299" name="Great Sword" type="Weapon">
<item id="1299" name="For Dual Sword Test" type="Weapon">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.weapon_2hs03" />
<set name="default_action" val="EQUIP" />
@@ -706,7 +706,7 @@
<stat type="sDef">71</stat>
</stats>
</item>
<item id="1330" name="Zubei's Shield" type="Armor">
<item id="1330" name="Zubei's Shield for Kamex" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.shield_buckler_i00" />
<set name="default_action" val="EQUIP" />
@@ -750,7 +750,7 @@
<stat type="sDef">71</stat>
</stats>
</item>
<item id="1332" name="Knight's Shield" type="Armor">
<item id="1332" name="Knight's Shield for Kamex" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.shield_tower_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -814,7 +814,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="1774" name="Piece of Two-handed Sword" type="EtcItem">
<item id="1774" name="Two-handed Sword Fragment" type="EtcItem">
<!-- Material used to make Dwarven items. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -286,7 +286,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="2026" name="Two-handed Sword Edge" type="EtcItem">
<item id="2026" name="Two-handed Sword Blade" type="EtcItem">
<!-- A key material that Dwarves use to make two-handed swords. Available at any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -594,7 +594,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="2054" name="Light Crossbow Shaft" type="EtcItem">
<item id="2054" name="Light Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Light Bow. Can be sold in any shop. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -660,7 +660,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="2060" name="StormBringer Blade" type="EtcItem">
<item id="2060" name="Stormbringer Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Stormbringer. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -1173,7 +1173,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2192" name="Recipe: Kite Shield" type="EtcItem">
<item id="2192" name="Recipe: Kite Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Kite Shield. Requires Create Item Skill Lv. 3. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -238,7 +238,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2217" name="Recipe: Knight's Shield" type="EtcItem">
<item id="2217" name="Recipe: Knight's Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Knight's Shield. Requires Create Item Skill Lv. 5. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -322,7 +322,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2223" name="Recipe: Tower Shield" type="EtcItem">
<item id="2223" name="Recipe: Tower Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Tower Shield. Requires Create Item Skill Lv. 5. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -894,7 +894,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2264" name="Recipe: Two-handed Sword" type="EtcItem">
<item id="2264" name="Recipe: Two-handed Sword (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Two-handed Sword. Requires Create Item - Skill Lv. 3. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1286,7 +1286,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2292" name="Recipe: Light Crossbow" type="EtcItem">
<item id="2292" name="Recipe: Light Bow" type="EtcItem">
<!-- For Dwarves only. Recipe for a Light Bow. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1370,7 +1370,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2298" name="Recipe: StormBringer" type="EtcItem">
<item id="2298" name="Recipe: Stormbringer" type="EtcItem">
<!-- For Dwarves only. Recipe for a Stormbringer. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -1681,7 +1681,7 @@
<stat type="sDef">203</stat>
</stats>
</item>
<item id="2498" name="Shield of Nightmare" type="Armor">
<item id="2498" name="Shield of Nightmares" type="Armor">
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -1535,7 +1535,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2561" name="StormBringer*StormBringer" type="Weapon">
<item id="2561" name="Stormbringer*Stormbringer" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1565,7 +1565,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2562" name="StormBringer*Shamshir" type="Weapon">
<item id="2562" name="Stormbringer*Shamshir" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1595,7 +1595,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2563" name="StormBringer*Katana" type="Weapon">
<item id="2563" name="Stormbringer*Katana" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1625,7 +1625,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2564" name="StormBringer*Spirit Sword" type="Weapon">
<item id="2564" name="Stormbringer*Spirit Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1655,7 +1655,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2565" name="StormBringer*Raid Sword" type="Weapon">
<item id="2565" name="Stormbringer*Raid Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1685,7 +1685,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2566" name="StormBringer*Caliburs" type="Weapon">
<item id="2566" name="Stormbringer*Caliburs" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1715,7 +1715,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2567" name="StormBringer*Ultimate Sword" type="Weapon">
<item id="2567" name="Stormbringer*Ultimate Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1745,7 +1745,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2568" name="StormBringer*Sword of Delusion" type="Weapon">
<item id="2568" name="Stormbringer*Sword of Delusion" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1775,7 +1775,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2569" name="StormBringer*Sword of Nightmare" type="Weapon">
<item id="2569" name="Stormbringer*Sword of Nightmare" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1805,7 +1805,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2570" name="StormBringer*Tsurugi" type="Weapon">
<item id="2570" name="Stormbringer*Tsurugi" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1835,7 +1835,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2571" name="StormBringer*Samurai Long sword" type="Weapon">
<item id="2571" name="Stormbringer*Samurai Long sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1038,7 +1038,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2982" name="Recipe: Brigandine Shield" type="EtcItem">
<item id="2982" name="Recipe: Brigandine Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Brigandine Shield. Requires Create Item Skill Lv. 3. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1108,7 +1108,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2987" name="Recipe: Plate Shield" type="EtcItem">
<item id="2987" name="Recipe: Plate Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Plate Shield. Requires Create Item Skill Lv. 4. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1262,7 +1262,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2998" name="Recipe: Chain Shield" type="EtcItem">
<item id="2998" name="Recipe: Chain Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Chain Shield. Requires Create Item Skill Lv. 4. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="3000" name="Recipe: Dwarven Chain Shield" type="EtcItem">
<item id="3000" name="Recipe: Dwarven Chain Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dwarven Chain Shield. Requires Create Item Skill Lv. 5. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -266,7 +266,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="3019" name="Recipe: Full Plate Shield" type="EtcItem">
<item id="3019" name="Recipe: Full Plate Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Full Plate Shield. Requires Create Item Skill Lv. 6. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -1206,7 +1206,7 @@
<skill id="2062" level="1" /> <!-- Blessed Scroll of Resurrection -->
</skills>
</item>
<item id="3960" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="3960" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Gludio/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1217,7 +1217,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3961" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="3961" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Gludio/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1228,7 +1228,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3962" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="3962" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Gludio/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1239,7 +1239,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3963" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="3963" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Gludio/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1250,7 +1250,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3964" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="3964" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Gludio/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1261,7 +1261,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3965" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="3965" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Gludio/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1272,7 +1272,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3966" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="3966" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Gludio/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1283,7 +1283,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3967" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="3967" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Gludio/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1294,7 +1294,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3968" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="3968" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Gludio/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1305,7 +1305,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3969" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="3969" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Gludio/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1349,7 +1349,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3973" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="3973" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Dion/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1360,7 +1360,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3974" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="3974" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Dion/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1371,7 +1371,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3975" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="3975" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Dion/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1382,7 +1382,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3976" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="3976" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Dion/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1393,7 +1393,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3977" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="3977" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Dion/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1404,7 +1404,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3978" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="3978" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Dion/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1415,7 +1415,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3979" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="3979" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Dion/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1426,7 +1426,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3980" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="3980" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Dion/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1437,7 +1437,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3981" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="3981" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Dion/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1448,7 +1448,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3982" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="3982" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Dion/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1492,7 +1492,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3986" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="3986" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Giran/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1503,7 +1503,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3987" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="3987" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Giran/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1514,7 +1514,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3988" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="3988" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Giran/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1525,7 +1525,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3989" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="3989" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Giran/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1536,7 +1536,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3990" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="3990" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Giran/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1547,7 +1547,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3991" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="3991" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Giran/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1558,7 +1558,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3992" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="3992" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Giran/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1569,7 +1569,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3993" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="3993" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Giran/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1580,7 +1580,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3994" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="3994" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Giran/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1591,7 +1591,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3995" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="3995" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Giran/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1635,7 +1635,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="3999" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="3999" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Oren/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4000" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="4000" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Oren/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4001" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="4001" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Oren/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4002" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="4002" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Oren/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4003" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="4003" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Oren/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4004" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="4004" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Oren/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4005" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="4005" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Oren/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4006" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="4006" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Oren/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4007" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="4007" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Oren/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4008" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="4008" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Oren/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4012" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="4012" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Aden/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -143,7 +143,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4013" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="4013" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Aden/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4014" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="4014" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Aden/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4015" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="4015" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Aden/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4016" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="4016" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Aden/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4017" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="4017" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Aden/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4018" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="4018" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Aden/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4019" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="4019" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Aden/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4020" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="4020" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Aden/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="4021" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="4021" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Aden/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -382,7 +382,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4132" name="Recipe: Compound Shield" type="EtcItem">
<item id="4132" name="Recipe: Compound Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Compound Shield. Requires Create Item Skill Lv. 5. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -690,7 +690,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4154" name="Recipe: Doom Shield" type="EtcItem">
<item id="4154" name="Recipe: Doom Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Doom Shield. Requires Create Item Skill Lv. 7. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -1026,7 +1026,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4178" name="Recipe: Zubei's Shield" type="EtcItem">
<item id="4178" name="Recipe: Zubei's Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Zubei's Shield. Requires Create Item Skill Lv. 6. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -1613,7 +1613,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4299" name="Operation Document - 1/10" type="EtcItem">
<item id="4299" name="Operation Document - 1/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4300" name="Operation Document - 2/10" type="EtcItem">
<item id="4300" name="Operation Document - 2/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -16,7 +16,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4301" name="Operation Document - 3/10" type="EtcItem">
<item id="4301" name="Operation Document - 3/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -32,7 +32,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4302" name="Operation Document - 4/10" type="EtcItem">
<item id="4302" name="Operation Document - 4/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -48,7 +48,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4303" name="Operation Document - 5/10" type="EtcItem">
<item id="4303" name="Operation Document - 5/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -64,7 +64,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4304" name="Operation Document - 6/10" type="EtcItem">
<item id="4304" name="Operation Document - 6/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -80,7 +80,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4305" name="Operation Document - 7/10" type="EtcItem">
<item id="4305" name="Operation Document - 7/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -96,7 +96,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4306" name="Operation Document - 8/10" type="EtcItem">
<item id="4306" name="Operation Document - 8/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -112,7 +112,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4307" name="Operation Document - 9/10" type="EtcItem">
<item id="4307" name="Operation Document - 9/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -128,7 +128,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="4308" name="Operation Document - 10/10" type="EtcItem">
<item id="4308" name="Operation Document - 10/ 10" type="EtcItem">
<!-- This document was found in the cargo of the Trade Guild. The document contains various information regarding Innadril. How could this have happened...? -->
<set name="icon" val="icon.etc_piece_of_paper_white_i00" />
<set name="immediate_effect" val="true" />
@@ -1046,7 +1046,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="4376" name="Pearl Trodden/Trampled By A Wild Hog" type="EtcItem">
<item id="4376" name="Pearl Trodden/ Trampled By A Wild Hog" type="EtcItem">
<!-- Walnut sized bead that is smeared with dirt. Perhaps, it is a pearl. -->
<set name="icon" val="icon.etc_crystal_ball_silver_i00" />
<set name="immediate_effect" val="true" />
@@ -478,7 +478,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="4439" name="Avadon Shield Fragment" type="EtcItem">
<item id="4439" name="Abaddon Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make an Abaddon Shield. Can be sold in any shop. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -503,7 +503,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4441" name="Recipe: Avadon Shield" type="EtcItem">
<item id="4441" name="Recipe: Abaddon Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for an Abaddon Shield. Requires Create Item Skill Lv. 6. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -559,7 +559,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_depositable" val="false" />
</item>
<item id="4445" name="STR Dye (STR + 1 CON - 3)" type="EtcItem">
<item id="4445" name="STR Dye (STR +1 CON -3)" type="EtcItem">
<!-- STR Dye <Str +1 Con -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -570,7 +570,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4446" name="STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<item id="4446" name="STR Dye (STR +1 DEX -3)" type="EtcItem">
<!-- STR Dye <Str +1 Dex -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -581,7 +581,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4447" name="CON Dye (Con + 1 Str - 3)" type="EtcItem">
<item id="4447" name="CON Dye (Con +1 Str -3)" type="EtcItem">
<!-- CON Dye <Con +1 Str -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -592,7 +592,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4448" name="CON Dye (Con + 1 DEX - 3)" type="EtcItem">
<item id="4448" name="CON Dye (Con +1 DEX -3)" type="EtcItem">
<!-- CON Dye <Con +1 Dex -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -603,7 +603,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4449" name="DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<item id="4449" name="DEX Dye (Dex +1 Str -3)" type="EtcItem">
<!-- DEX Dye <Dex +1 Str -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -614,7 +614,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4450" name="DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<item id="4450" name="DEX Dye (Dex +1 CON -3)" type="EtcItem">
<!-- DEX Dye <Dex +1 Con -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -625,7 +625,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4451" name="INT Dye (Int + 1 Men - 3)" type="EtcItem">
<item id="4451" name="INT Dye (Int +1 Men -3)" type="EtcItem">
<!-- INT Dye <Int +1 Men -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -636,7 +636,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4452" name="INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<item id="4452" name="INT Dye (Int +1 Wit -3)" type="EtcItem">
<!-- INT Dye <Int +1 Wit -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -647,7 +647,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4453" name="MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<item id="4453" name="MEN Dye (Men +1 Int -3)" type="EtcItem">
<!-- MEN Dye <Men +1 Int -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -658,7 +658,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4454" name="MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<item id="4454" name="MEN Dye (Men +1 Wit -3)" type="EtcItem">
<!-- MEN Dye <Men +1 Wit -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -669,7 +669,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4455" name="WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<item id="4455" name="WIT Dye (Wit +1 Int -3)" type="EtcItem">
<!-- WIT Dye <Wit +1 Int -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -680,7 +680,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4456" name="WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<item id="4456" name="WIT Dye (Wit +1 Men -3)" type="EtcItem">
<!-- WIT Dye <Wit +1 Men -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -691,7 +691,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4457" name="STR Dye (STR + 1 CON - 2)" type="EtcItem">
<item id="4457" name="STR Dye (STR +1 CON -2)" type="EtcItem">
<!-- STR Dye <Str +1 Con -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -702,7 +702,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4458" name="STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<item id="4458" name="STR Dye (STR +1 DEX -2)" type="EtcItem">
<!-- STR Dye <Str +1 Dex -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -713,7 +713,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4459" name="CON Dye (Con + 1 Str - 2)" type="EtcItem">
<item id="4459" name="CON Dye (Con +1 Str -2)" type="EtcItem">
<!-- CON Dye <Con +1 Str -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -724,7 +724,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4460" name="CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<item id="4460" name="CON Dye (Con +1 DEX -2)" type="EtcItem">
<!-- CON Dye <Con +1 Dex -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -735,7 +735,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4461" name="DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<item id="4461" name="DEX Dye (Dex +1 Str -2)" type="EtcItem">
<!-- DEX Dye <Dex +1 Str -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -746,7 +746,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4462" name="DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<item id="4462" name="DEX Dye (Dex +1 CON -2)" type="EtcItem">
<!-- DEX Dye <Dex +1 Con -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -757,7 +757,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4463" name="INT Dye (Int + 1 Men - 2)" type="EtcItem">
<item id="4463" name="INT Dye (Int +1 Men -2)" type="EtcItem">
<!-- INT Dye <Int +1 Men -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -768,7 +768,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4464" name="INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<item id="4464" name="INT Dye (Int +1 Wit -2)" type="EtcItem">
<!-- INT Dye <Int +1 Wit -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -779,7 +779,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4465" name="MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<item id="4465" name="MEN Dye (Men +1 Int -2)" type="EtcItem">
<!-- MEN Dye <Men +1 Int -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -790,7 +790,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4466" name="MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<item id="4466" name="MEN Dye (Men +1 Wit -2)" type="EtcItem">
<!-- MEN Dye <Men +1 Wit -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -801,7 +801,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4467" name="WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<item id="4467" name="WIT Dye (Wit +1 Int -2)" type="EtcItem">
<!-- WIT Dye <Wit +1 Int -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -812,7 +812,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4468" name="WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<item id="4468" name="WIT Dye (Wit +1 Men -2)" type="EtcItem">
<!-- WIT Dye <Wit +1 Men -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -823,7 +823,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4469" name="STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="4469" name="STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- STR Dye <Str +1 Con -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -834,7 +834,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4470" name="STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="4470" name="STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- STR Dye <Str +1 Dex -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -845,7 +845,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4471" name="CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="4471" name="CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- CON Dye <Con +1 Str -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -856,7 +856,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4472" name="CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="4472" name="CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- CON Dye <Con +1 Dex -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -867,7 +867,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4473" name="DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="4473" name="DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- DEX Dye <Dex +1 Str -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -878,7 +878,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4474" name="DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="4474" name="DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- DEX Dye <Dex +1 Con -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -889,7 +889,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4475" name="INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="4475" name="INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- INT Dye <Int +1 Men -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -900,7 +900,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4476" name="INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="4476" name="INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- INT Dye <Int +1 Wit -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -911,7 +911,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4477" name="MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="4477" name="MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- MEN Dye <Men +1 Int -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -922,7 +922,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4478" name="MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="4478" name="MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- MEN Dye <Men +1 Wit -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -933,7 +933,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4479" name="WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="4479" name="WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- WIT Dye <Wit +1 Int -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -944,7 +944,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4480" name="WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="4480" name="WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- WIT Dye <Wit +1 Men -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -955,7 +955,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4481" name="Greater STR Dye (STR + 1 CON - 3)" type="EtcItem">
<item id="4481" name="Greater STR Dye (STR +1 CON -3)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -966,7 +966,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4482" name="Greater STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<item id="4482" name="Greater STR Dye (STR +1 DEX -3)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -977,7 +977,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4483" name="Greater CON Dye(Con + 1 Str - 3)" type="EtcItem">
<item id="4483" name="Greater CON Dye (Con +1 Str -3)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -988,7 +988,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4484" name="Greater CON Dye(Con + 1 DEX - 3)" type="EtcItem">
<item id="4484" name="Greater CON Dye (Con +1 DEX -3)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -999,7 +999,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4485" name="Greater DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<item id="4485" name="Greater DEX Dye (Dex +1 Str -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1010,7 +1010,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4486" name="Greater DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<item id="4486" name="Greater DEX Dye (Dex +1 CON -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1021,7 +1021,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4487" name="Greater INT Dye (Int + 1 Men - 3)" type="EtcItem">
<item id="4487" name="Greater INT Dye (Int +1 Men -3)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1032,7 +1032,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4488" name="Greater INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<item id="4488" name="Greater INT Dye (Int +1 Wit -3)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1043,7 +1043,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4489" name="Greater MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<item id="4489" name="Greater MEN Dye (Men +1 Int -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1054,7 +1054,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4490" name="Greater MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<item id="4490" name="Greater MEN Dye (Men +1 Wit -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1065,7 +1065,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4491" name="Greater WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<item id="4491" name="Greater WIT Dye (Wit +1 Int -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1076,7 +1076,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4492" name="Greater WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<item id="4492" name="Greater WIT Dye (Wit +1 Men -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1087,7 +1087,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4493" name="Greater STR Dye (STR + 1 CON - 2)" type="EtcItem">
<item id="4493" name="Greater STR Dye (STR +1 CON -2)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1098,7 +1098,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4494" name="Greater STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<item id="4494" name="Greater STR Dye (STR +1 DEX -2)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1109,7 +1109,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4495" name="Greater CON Dye (Con + 1 Str - 2)" type="EtcItem">
<item id="4495" name="Greater CON Dye (Con +1 Str -2)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1120,7 +1120,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4496" name="Greater CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<item id="4496" name="Greater CON Dye (Con +1 DEX -2)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1131,7 +1131,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4497" name="Greater DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<item id="4497" name="Greater DEX Dye (Dex +1 Str -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1142,7 +1142,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4498" name="Greater DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<item id="4498" name="Greater DEX Dye (Dex +1 CON -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1153,7 +1153,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4499" name="Greater INT Dye (Int + 1 Men - 2)" type="EtcItem">
<item id="4499" name="Greater INT Dye (Int +1 Men -2)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4500" name="Greater INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<item id="4500" name="Greater INT Dye (Int +1 Wit -2)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4501" name="Greater MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<item id="4501" name="Greater MEN Dye (Men +1 Int -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4502" name="Greater MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<item id="4502" name="Greater MEN Dye (Men +1 Wit -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4503" name="Greater WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<item id="4503" name="Greater WIT Dye (Wit +1 Int -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4504" name="Greater WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<item id="4504" name="Greater WIT Dye (Wit +1 Men -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4505" name="Greater STR Dye (STR + 2 CON - 4)" type="EtcItem">
<item id="4505" name="Greater STR Dye (STR +2 CON -4)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4506" name="Greater STR Dye (STR + 2 DEX - 4)" type="EtcItem">
<item id="4506" name="Greater STR Dye (STR +2 DEX -4)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4507" name="Greater CON Dye (Con + 2 Str - 4)" type="EtcItem">
<item id="4507" name="Greater CON Dye (Con +2 Str -4)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4508" name="Greater CON Dye (Con + 2 DEX - 4)" type="EtcItem">
<item id="4508" name="Greater CON Dye (Con +2 DEX -4)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4509" name="Greater DEX Dye (Dex + 2 Str - 4)" type="EtcItem">
<item id="4509" name="Greater DEX Dye (Dex +2 Str -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4510" name="Greater DEX Dye (Dex + 2 CON - 4)" type="EtcItem">
<item id="4510" name="Greater DEX Dye (Dex +2 CON -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4511" name="Greater INT Dye (Int + 2 Men - 4)" type="EtcItem">
<item id="4511" name="Greater INT Dye (Int +2 Men -4)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4512" name="Greater INT Dye (Int + 2 Wit - 4)" type="EtcItem">
<item id="4512" name="Greater INT Dye (Int +2 Wit -4)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -143,7 +143,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4513" name="Greater MEN Dye (Men + 2 Int - 4)" type="EtcItem">
<item id="4513" name="Greater MEN Dye (Men +2 Int -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4514" name="Greater MEN Dye (Men + 2 Wit - 4)" type="EtcItem">
<item id="4514" name="Greater MEN Dye (Men +2 Wit -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4515" name="Greater WIT Dye (Wit + 2 Int - 4)" type="EtcItem">
<item id="4515" name="Greater WIT Dye (Wit +2 Int -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4516" name="Greater WIT Dye (Wit + 2 Men - 4)" type="EtcItem">
<item id="4516" name="Greater WIT Dye (Wit +2 Men -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4517" name="Greater STR Dye (STR + 2 CON - 3)" type="EtcItem">
<item id="4517" name="Greater STR Dye (STR +2 CON -3)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4518" name="Greater STR Dye (STR + 2 DEX - 3)" type="EtcItem">
<item id="4518" name="Greater STR Dye (STR +2 DEX -3)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4519" name="Greater CON Dye (Con + 2 Str - 3)" type="EtcItem">
<item id="4519" name="Greater CON Dye (Con +2 Str -3)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4520" name="Greater CON Dye (Con + 2 DEX - 3)" type="EtcItem">
<item id="4520" name="Greater CON Dye (Con +2 DEX -3)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4521" name="Greater DEX Dye (Dex + 2 Str - 3)" type="EtcItem">
<item id="4521" name="Greater DEX Dye (Dex +2 Str -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4522" name="Greater DEX Dye (Dex + 2 CON - 3)" type="EtcItem">
<item id="4522" name="Greater DEX Dye (Dex +2 CON -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -253,7 +253,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4523" name="Greater INT Dye (Int + 2 Men - 3)" type="EtcItem">
<item id="4523" name="Greater INT Dye (Int +2 Men -3)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4524" name="Greater INT Dye (Int + 2 Wit - 3)" type="EtcItem">
<item id="4524" name="Greater INT Dye (Int +2 Wit -3)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -275,7 +275,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4525" name="Greater MEN Dye (Men + 2 Int - 3)" type="EtcItem">
<item id="4525" name="Greater MEN Dye (Men +2 Int -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -286,7 +286,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4526" name="Greater MEN Dye (Men + 2 Wit - 3)" type="EtcItem">
<item id="4526" name="Greater MEN Dye (Men +2 Wit -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -297,7 +297,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4527" name="Greater WIT Dye (Wit + 2 Int - 3)" type="EtcItem">
<item id="4527" name="Greater WIT Dye (Wit +2 Int -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -308,7 +308,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4528" name="Greater WIT Dye (Wit + 2 Men - 3)" type="EtcItem">
<item id="4528" name="Greater WIT Dye (Wit +2 Men -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -319,7 +319,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4529" name="Greater STR Dye (STR + 3 CON - 5)" type="EtcItem">
<item id="4529" name="Greater STR Dye (STR +3 CON -5)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -330,7 +330,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4530" name="Greater STR Dye (STR + 3 DEX - 5)" type="EtcItem">
<item id="4530" name="Greater STR Dye (STR +3 DEX -5)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -341,7 +341,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4531" name="Greater CON Dye (Con + 3 Str - 5)" type="EtcItem">
<item id="4531" name="Greater CON Dye (Con +3 Str -5)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -352,7 +352,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4532" name="Greater CON Dye (Con + 3 DEX - 5)" type="EtcItem">
<item id="4532" name="Greater CON Dye (Con +3 DEX -5)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -363,7 +363,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4533" name="Greater DEX Dye (Dex + 3 Str - 5)" type="EtcItem">
<item id="4533" name="Greater DEX Dye (Dex +3 Str -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -374,7 +374,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4534" name="Greater DEX Dye (Dex + 3 CON - 5)" type="EtcItem">
<item id="4534" name="Greater DEX Dye (Dex +3 CON -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -385,7 +385,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4535" name="Greater INT Dye (Int + 3 Men - 5)" type="EtcItem">
<item id="4535" name="Greater INT Dye (Int +3 Men -5)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -396,7 +396,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4536" name="Greater INT Dye (Int + 3 Wit - 5)" type="EtcItem">
<item id="4536" name="Greater INT Dye (Int +3 Wit -5)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -407,7 +407,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4537" name="Greater MEN Dye (Men + 3 Int - 5)" type="EtcItem">
<item id="4537" name="Greater MEN Dye (Men +3 Int -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -418,7 +418,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4538" name="Greater MEN Dye (Men + 3 Wit - 5)" type="EtcItem">
<item id="4538" name="Greater MEN Dye (Men +3 Wit -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -429,7 +429,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4539" name="Greater WIT Dye (Wit + 3 Int - 5)" type="EtcItem">
<item id="4539" name="Greater WIT Dye (Wit +3 Int -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -440,7 +440,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4540" name="Greater WIT Dye (Wit + 3 Men - 5)" type="EtcItem">
<item id="4540" name="Greater WIT Dye (Wit +3 Men -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -451,7 +451,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4541" name="Greater STR Dye (STR + 3 CON - 4)" type="EtcItem">
<item id="4541" name="Greater STR Dye (STR +3 CON -4)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -462,7 +462,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4542" name="Greater STR Dye (STR + 3 DEX - 4)" type="EtcItem">
<item id="4542" name="Greater STR Dye (STR +3 DEX -4)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -473,7 +473,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4543" name="Greater CON Dye (Con + 3 Str - 4)" type="EtcItem">
<item id="4543" name="Greater CON Dye (Con +3 Str -4)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -484,7 +484,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4544" name="Greater CON Dye (Con + 3 DEX - 4)" type="EtcItem">
<item id="4544" name="Greater CON Dye (Con +3 DEX -4)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -495,7 +495,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4545" name="Greater DEX Dye (Dex + 3 Str - 4)" type="EtcItem">
<item id="4545" name="Greater DEX Dye (Dex +3 Str -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -506,7 +506,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4546" name="Greater DEX Dye (Dex + 3 CON - 4)" type="EtcItem">
<item id="4546" name="Greater DEX Dye (Dex +3 CON -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -517,7 +517,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4547" name="Greater INT Dye (Int + 3 Men - 4)" type="EtcItem">
<item id="4547" name="Greater INT Dye (Int +3 Men -4)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -528,7 +528,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4548" name="Greater INT Dye (Int + 3 Wit - 4)" type="EtcItem">
<item id="4548" name="Greater INT Dye (Int +3 Wit -4)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -539,7 +539,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4549" name="Greater MEN Dye (Men + 3 Int - 4)" type="EtcItem">
<item id="4549" name="Greater MEN Dye (Men +3 Int -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -550,7 +550,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4550" name="Greater MEN Dye (Men + 3 Wit - 4)" type="EtcItem">
<item id="4550" name="Greater MEN Dye (Men +3 Wit -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -561,7 +561,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4551" name="Greater WIT Dye (Wit + 3 Int - 4)" type="EtcItem">
<item id="4551" name="Greater WIT Dye (Wit +3 Int -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -572,7 +572,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4552" name="Greater WIT Dye (Wit + 3 Men - 4)" type="EtcItem">
<item id="4552" name="Greater WIT Dye (Wit +3 Men -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -583,7 +583,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4553" name="Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="4553" name="Greater STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Con -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -594,7 +594,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4554" name="Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="4554" name="Greater STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Dex -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -605,7 +605,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4555" name="Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="4555" name="Greater CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -616,7 +616,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4556" name="Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="4556" name="Greater CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Dex -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -627,7 +627,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4557" name="Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="4557" name="Greater DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Str -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -638,7 +638,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4558" name="Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="4558" name="Greater DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Con -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -649,7 +649,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4559" name="Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="4559" name="Greater INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Men -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -660,7 +660,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4560" name="Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="4560" name="Greater INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Wit -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -671,7 +671,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4561" name="Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="4561" name="Greater MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Int -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -682,7 +682,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4562" name="Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="4562" name="Greater MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Wit -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -693,7 +693,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4563" name="Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="4563" name="Greater WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Int -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -704,7 +704,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4564" name="Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="4564" name="Greater WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Men -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -715,7 +715,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4565" name="Greater STR Dye (STR + 4 CON - 6)" type="EtcItem">
<item id="4565" name="Greater STR Dye (STR +4 CON -6)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Con -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -726,7 +726,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4566" name="Greater STR Dye (STR + 4 DEX - 6)" type="EtcItem">
<item id="4566" name="Greater STR Dye (STR +4 DEX -6)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Dex -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -737,7 +737,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4567" name="Greater CON Dye (Con + 4 Str - 6)" type="EtcItem">
<item id="4567" name="Greater CON Dye (Con +4 Str -6)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Str -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -748,7 +748,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4568" name="Greater CON Dye (Con + 4 DEX - 6)" type="EtcItem">
<item id="4568" name="Greater CON Dye (Con +4 DEX -6)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Dex -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -759,7 +759,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4569" name="Greater DEX Dye (Dex + 4 Str - 6)" type="EtcItem">
<item id="4569" name="Greater DEX Dye (Dex +4 Str -6)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Str -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -770,7 +770,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4570" name="Greater DEX Dye (Dex + 4 CON - 6)" type="EtcItem">
<item id="4570" name="Greater DEX Dye (Dex +4 CON -6)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Con -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -781,7 +781,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4571" name="Greater INT Dye (Int + 4 Men - 6)" type="EtcItem">
<item id="4571" name="Greater INT Dye (Int +4 Men -6)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Men -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -792,7 +792,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4572" name="Greater INT Dye (Int + 4 Wit - 6)" type="EtcItem">
<item id="4572" name="Greater INT Dye (Int +4 Wit -6)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Wit -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -803,7 +803,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4573" name="Greater MEN Dye (Men + 4 Int - 6)" type="EtcItem">
<item id="4573" name="Greater MEN Dye (Men +4 Int -6)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Int -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -814,7 +814,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4574" name="Greater MEN Dye (Men + 4 Wit - 6)" type="EtcItem">
<item id="4574" name="Greater MEN Dye (Men +4 Wit -6)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Wit -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -825,7 +825,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4575" name="Greater WIT Dye (Wit + 4 Int - 6)" type="EtcItem">
<item id="4575" name="Greater WIT Dye (Wit +4 Int -6)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Int -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -836,7 +836,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4576" name="Greater WIT Dye (Wit + 4 Men - 6)" type="EtcItem">
<item id="4576" name="Greater WIT Dye (Wit +4 Men -6)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Men -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -847,7 +847,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4577" name="Greater STR Dye (STR + 4 CON - 5)" type="EtcItem">
<item id="4577" name="Greater STR Dye (STR +4 CON -5)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -858,7 +858,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4578" name="Greater STR Dye (STR + 4 DEX - 5)" type="EtcItem">
<item id="4578" name="Greater STR Dye (STR +4 DEX -5)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -869,7 +869,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4579" name="Greater CON Dye (Con + 4 Str - 5)" type="EtcItem">
<item id="4579" name="Greater CON Dye (Con +4 Str -5)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -880,7 +880,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4580" name="Greater CON Dye (Con + 4 DEX - 5)" type="EtcItem">
<item id="4580" name="Greater CON Dye (Con +4 DEX -5)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -891,7 +891,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4581" name="Greater DEX Dye (Dex + 4 Str - 5)" type="EtcItem">
<item id="4581" name="Greater DEX Dye (Dex +4 Str -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -902,7 +902,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4582" name="Greater DEX Dye (Dex + 4 CON - 5)" type="EtcItem">
<item id="4582" name="Greater DEX Dye (Dex +4 CON -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -913,7 +913,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4583" name="Greater INT Dye (Int + 4 Men - 5)" type="EtcItem">
<item id="4583" name="Greater INT Dye (Int +4 Men -5)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -924,7 +924,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4584" name="Greater INT Dye (Int + 4 Wit - 5)" type="EtcItem">
<item id="4584" name="Greater INT Dye (Int +4 Wit -5)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -935,7 +935,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4585" name="Greater MEN Dye (Men + 4 Int - 5)" type="EtcItem">
<item id="4585" name="Greater MEN Dye (Men +4 Int -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -946,7 +946,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4586" name="Greater MEN Dye (Men + 4 Wit - 5)" type="EtcItem">
<item id="4586" name="Greater MEN Dye (Men +4 Wit -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -957,7 +957,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4587" name="Greater WIT Dye (Wit + 4 Int - 5)" type="EtcItem">
<item id="4587" name="Greater WIT Dye (Wit +4 Int -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -968,7 +968,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4588" name="Greater WIT Dye (Wit + 4 Men - 5)" type="EtcItem">
<item id="4588" name="Greater WIT Dye (Wit +4 Men -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -979,7 +979,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4589" name="Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<item id="4589" name="Greater STR Dye (STR +2 CON -2)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -990,7 +990,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4590" name="Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<item id="4590" name="Greater STR Dye (STR +2 DEX -2)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1001,7 +1001,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4591" name="Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<item id="4591" name="Greater CON Dye (Con +2 Str -2)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1012,7 +1012,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4592" name="Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<item id="4592" name="Greater CON Dye (Con +2 DEX -2)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1023,7 +1023,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4593" name="Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<item id="4593" name="Greater DEX Dye (Dex +2 Str -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1034,7 +1034,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4594" name="Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<item id="4594" name="Greater DEX Dye (Dex +2 CON -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1045,7 +1045,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4595" name="Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<item id="4595" name="Greater INT Dye (Int +2 Men -2)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1056,7 +1056,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4596" name="Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<item id="4596" name="Greater INT Dye (Int +2 Wit -2)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1067,7 +1067,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4597" name="Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<item id="4597" name="Greater MEN Dye (Men +2 Int -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1078,7 +1078,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4598" name="Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<item id="4598" name="Greater MEN Dye (Men +2 Wit -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1089,7 +1089,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4599" name="Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<item id="4599" name="Greater WIT Dye (Wit +2 Int -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4600" name="Greater WIT Dye (Wit + 2 Men - 2)" type="EtcItem">
<item id="4600" name="Greater WIT Dye (Wit +2 Men -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4601" name="Greater STR Dye (STR + 3 CON - 3)" type="EtcItem">
<item id="4601" name="Greater STR Dye (STR +3 CON -3)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4602" name="Greater STR Dye (STR + 3 DEX - 3)" type="EtcItem">
<item id="4602" name="Greater STR Dye (STR +3 DEX -3)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4603" name="Greater CON Dye (Con + 3 Str - 3)" type="EtcItem">
<item id="4603" name="Greater CON Dye (Con +3 Str -3)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4604" name="Greater CON Dye (Con + 3 DEX - 3)" type="EtcItem">
<item id="4604" name="Greater CON Dye (Con +3 DEX -3)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -55,7 +55,7 @@
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="4605" name="Greater DEX Dye (Dex + 3 Str - 3)" type="EtcItem">
<item id="4605" name="Greater DEX Dye (Dex +3 Str -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4606" name="Greater DEX Dye (Dex + 3 CON - 3)" type="EtcItem">
<item id="4606" name="Greater DEX Dye (Dex +3 CON -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4607" name="Greater INT Dye (Int + 3 Men - 3)" type="EtcItem">
<item id="4607" name="Greater INT Dye (Int +3 Men -3)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4608" name="Greater INT Dye (Int + 3 Wit - 3)" type="EtcItem">
<item id="4608" name="Greater INT Dye (Int +3 Wit -3)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4609" name="Greater MEN Dye (Men + 3 Int - 3)" type="EtcItem">
<item id="4609" name="Greater MEN Dye (Men +3 Int -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4610" name="Greater MEN Dye (Men + 3 Wit - 3)" type="EtcItem">
<item id="4610" name="Greater MEN Dye (Men +3 Wit -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer class. after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4611" name="Greater WIT Dye (Wit + 3 Int - 3)" type="EtcItem">
<item id="4611" name="Greater WIT Dye (Wit +3 Int -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4612" name="Greater WIT Dye (Wit + 3 Men - 3)" type="EtcItem">
<item id="4612" name="Greater WIT Dye (Wit +3 Men -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -143,7 +143,7 @@
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="4613" name="Greater STR Dye (STR + 4 CON - 4)" type="EtcItem">
<item id="4613" name="Greater STR Dye (STR +4 CON -4)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4614" name="Greater STR Dye (STR + 4 DEX - 4)" type="EtcItem">
<item id="4614" name="Greater STR Dye (STR +4 DEX -4)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4615" name="Greater CON Dye (Con + 4 Str - 4)" type="EtcItem">
<item id="4615" name="Greater CON Dye (Con +4 Str -4)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4616" name="Greater CON Dye (Con + 4 DEX - 4)" type="EtcItem">
<item id="4616" name="Greater CON Dye (Con +4 DEX -4)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4617" name="Greater DEX Dye (Dex + 4 Str - 4)" type="EtcItem">
<item id="4617" name="Greater DEX Dye (Dex +4 Str -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4618" name="Greater DEX Dye (Dex + 4 CON - 4)" type="EtcItem">
<item id="4618" name="Greater DEX Dye (Dex +4 CON -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4619" name="Greater INT Dye (Int + 4 Men - 4)" type="EtcItem">
<item id="4619" name="Greater INT Dye (Int +4 Men -4)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4620" name="Greater INT Dye (Int + 4 Wit - 4)" type="EtcItem">
<item id="4620" name="Greater INT Dye (Int +4 Wit -4)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4621" name="Greater MEN Dye (Men + 4 Int - 4)" type="EtcItem">
<item id="4621" name="Greater MEN Dye (Men +4 Int -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4622" name="Greater MEN Dye (Men + 4 Wit - 4)" type="EtcItem">
<item id="4622" name="Greater MEN Dye (Men +4 Wit -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="4623" name="Greater WIT Dye (Wit + 4 Int - 4)" type="EtcItem">
<item id="4623" name="Greater WIT Dye (Wit +4 Int -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4624" name="Greater WIT Dye (Wit + 4 Men - 4)" type="EtcItem">
<item id="4624" name="Greater WIT Dye (Wit +4 Men -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1147,7 +1147,7 @@
<skill id="2077" level="1" /> <!-- Potion of Revenge -->
</skills>
</item>
<item id="4681" name="StormBringer" additionalName="Critical Anger" type="Weapon">
<item id="4681" name="Stormbringer" additionalName="Critical Anger" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
@@ -1179,7 +1179,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4682" name="StormBringer" additionalName="Focus" type="Weapon">
<item id="4682" name="Stormbringer" additionalName="Focus" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
@@ -1210,7 +1210,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4683" name="StormBringer" additionalName="Light Armor" type="Weapon">
<item id="4683" name="Stormbringer" additionalName="Light Armor" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
@@ -486,7 +486,7 @@
<set name="commissionItemType" val="SPELLBOOK" />
<set name="is_stackable" val="true" />
</item>
<item id="4936" name="Recipe: Avadon Shield (60%)" type="EtcItem">
<item id="4936" name="Recipe: Abaddon Shield (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for an Abaddon Shield. Requires Create Item Skill Lv. 6. 60% success rate. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -255,7 +255,7 @@
<skill id="2098" level="1" /> <!-- Harvesting -->
</skills>
</item>
<item id="5126" name="Dual Weapon Crafting Stamp" type="EtcItem">
<item id="5126" name="Dual Sword Crafting Stamp" type="EtcItem">
<!-- A stamp used to craft a dual sword of B-grade or higher from a one-handed sword that you obtain from a shop or quest. -->
<set name="icon" val="icon.etc_letter_blue_i00" />
<set name="material" val="PAPER" />
@@ -75,7 +75,7 @@
<skill id="2065" level="8" /> <!-- Box Key -->
</skills>
</item>
<item id="5205" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="5205" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Innadril/ Sword/ Stationary -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -86,7 +86,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5206" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="5206" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Innadril/ Spear/ Stationary -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -97,7 +97,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5207" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="5207" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Innadril/ Bow/ Stationary -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -108,7 +108,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5208" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="5208" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Innadril/ Cleric/ Stationary -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -119,7 +119,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5209" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="5209" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Innadril/ Wizard/ Stationary -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -130,7 +130,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5210" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="5210" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Innadril/ Sword/ Mobile -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -141,7 +141,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5211" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="5211" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Innadril/ Spear/ Mobile -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -152,7 +152,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5212" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="5212" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Innadril/ Bow/ Mobile -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -163,7 +163,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5213" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="5213" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Innadril/ Cleric/ Mobile -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -174,7 +174,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="5214" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="5214" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Innadril/ Wizard/ Mobile -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1088,7 +1088,7 @@
<skill id="2097" level="1" /> <!-- Sowing -->
</skills>
</item>
<item id="5364" name="Recipe: Sealed Dark Crystal Shield(60%)" type="EtcItem">
<item id="5364" name="Recipe: Sealed Dark Crystal Shield (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Sealed Dark Crystal Shield. Requires Create Item Skill Lv. 7. 60% success rate. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1105,7 +1105,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5365" name="Recipe: Sealed Dark Crystal Shield" type="EtcItem">
<item id="5365" name="Recipe: Sealed Dark Crystal Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Sealed Dark Crystal Shield. Requires Create Item Skill Lv. 7. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1122,7 +1122,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5366" name="Recipe: Sealed Shield of Nightmare(60%)" type="EtcItem">
<item id="5366" name="Recipe: Sealed Shield of Nightmares (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Shield of Nightmares. Requires Create Item Skill Lv. 8. 60% success rate. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1139,7 +1139,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5367" name="Recipe: Sealed Shield of Nightmare" type="EtcItem">
<item id="5367" name="Recipe: Sealed Shield of Nightmares (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Shield of Nightmares. Requires Create Item Skill Lv. 8. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1485,7 +1485,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="5495" name="Sealed Shield of Nightmare Fragment" type="EtcItem">
<item id="5495" name="Sealed Shield of Nightmares Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Sealed Shield of Nightmares. Can be sold in any shop. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -423,7 +423,7 @@
<skill id="2170" level="1" /> <!-- Scroll: Cancel Sleep -->
</skills>
</item>
<item id="6038" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6038" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Gludio/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -434,7 +434,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6039" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6039" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Gludio/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -445,7 +445,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6040" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6040" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Gludio/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -456,7 +456,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6041" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6041" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Gludio/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -467,7 +467,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6042" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6042" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Gludio/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -478,7 +478,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6043" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6043" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Gludio/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -489,7 +489,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6044" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6044" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Gludio/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -500,7 +500,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6045" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6045" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Gludio/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -511,7 +511,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6046" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6046" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Gludio/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -522,7 +522,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6047" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6047" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Gludio/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -560,7 +560,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6051" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6051" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Dion/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -571,7 +571,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6052" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6052" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Dion/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -582,7 +582,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6053" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6053" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Dion/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -593,7 +593,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6054" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6054" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Dion/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -604,7 +604,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6055" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6055" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Dion/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -615,7 +615,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6056" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6056" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Dion/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -626,7 +626,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6057" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6057" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Dion/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -637,7 +637,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6058" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6058" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Dion/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -648,7 +648,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6059" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6059" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Dion/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -659,7 +659,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6060" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6060" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Dion/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -697,7 +697,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6064" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6064" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Giran/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -708,7 +708,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6065" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6065" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Giran/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -719,7 +719,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6066" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6066" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Giran/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -730,7 +730,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6067" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6067" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Giran/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -741,7 +741,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6068" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6068" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Giran/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -752,7 +752,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6069" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6069" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Giran/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -763,7 +763,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6070" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6070" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Giran/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -774,7 +774,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6071" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6071" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Giran/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -785,7 +785,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6072" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6072" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Giran/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -796,7 +796,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6073" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6073" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Giran/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -834,7 +834,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6077" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6077" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Oren/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -845,7 +845,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6078" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6078" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Oren/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -856,7 +856,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6079" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6079" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Oren/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -867,7 +867,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6080" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6080" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Oren/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -878,7 +878,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6081" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6081" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Oren/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -889,7 +889,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6082" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6082" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Oren/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -900,7 +900,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6083" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6083" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Oren/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -911,7 +911,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6084" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6084" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Oren/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -922,7 +922,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6085" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6085" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Oren/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -933,7 +933,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6086" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6086" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Oren/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -971,7 +971,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6090" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6090" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Aden/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -982,7 +982,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6091" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6091" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Aden/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -993,7 +993,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6092" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6092" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Aden/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1004,7 +1004,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6093" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6093" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Aden/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1015,7 +1015,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6094" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6094" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Aden/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1026,7 +1026,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6095" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6095" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Aden/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1037,7 +1037,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6096" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6096" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Aden/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1048,7 +1048,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6097" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6097" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Aden/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1059,7 +1059,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6098" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6098" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Aden/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1070,7 +1070,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6099" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6099" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Aden/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -45,7 +45,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
</item>
<item id="6105" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6105" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Innadril/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -56,7 +56,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6106" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6106" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Innadril/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -67,7 +67,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6107" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6107" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Innadril/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -78,7 +78,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6108" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6108" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Innadril/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -89,7 +89,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6109" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6109" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Innadril/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -100,7 +100,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6110" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6110" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Innadril/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -111,7 +111,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6111" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6111" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Innadril/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -122,7 +122,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6112" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6112" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Innadril/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -133,7 +133,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6113" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6113" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Innadril/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -144,7 +144,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6114" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6114" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Innadril/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -155,7 +155,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6115" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6115" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Gludio/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -166,7 +166,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6116" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6116" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Gludio/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -177,7 +177,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6117" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6117" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Gludio/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -188,7 +188,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6118" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6118" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Gludio/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -199,7 +199,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6119" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6119" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Gludio/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -210,7 +210,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6120" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6120" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Gludio/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -221,7 +221,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6121" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6121" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Gludio/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -232,7 +232,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6122" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6122" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Gludio/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -243,7 +243,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6123" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6123" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Gludio/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -254,7 +254,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6124" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6124" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Gludio/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -265,7 +265,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6125" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6125" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Dion/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -276,7 +276,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6126" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6126" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Dion/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -287,7 +287,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6127" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6127" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Dion/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -298,7 +298,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6128" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6128" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Dion/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -309,7 +309,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6129" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6129" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Dion/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -320,7 +320,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6130" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6130" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Dion/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -331,7 +331,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6131" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6131" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Dion/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -342,7 +342,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6132" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6132" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Dion/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -353,7 +353,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6133" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6133" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Dion/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -364,7 +364,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6134" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6134" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Dion/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -375,7 +375,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6135" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6135" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Giran/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -386,7 +386,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6136" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6136" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Giran/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -397,7 +397,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6137" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6137" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Giran/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -408,7 +408,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6138" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6138" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Giran/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -419,7 +419,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6139" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6139" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Giran/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -430,7 +430,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6140" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6140" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Giran/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -441,7 +441,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6141" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6141" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Giran/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -452,7 +452,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6142" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6142" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Giran/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -463,7 +463,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6143" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6143" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Giran/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -474,7 +474,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6144" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6144" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Giran/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -485,7 +485,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6145" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6145" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Oren/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -496,7 +496,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6146" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6146" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Oren/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -507,7 +507,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6147" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6147" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Oren/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -518,7 +518,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6148" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6148" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Oren/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -529,7 +529,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6149" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6149" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Oren/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -540,7 +540,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6150" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6150" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Oren/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -551,7 +551,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6151" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6151" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Oren/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -562,7 +562,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6152" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6152" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Oren/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -573,7 +573,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6153" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6153" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Oren/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -584,7 +584,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6154" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6154" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Oren/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -595,7 +595,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6155" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6155" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Aden/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -606,7 +606,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6156" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6156" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Aden/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -617,7 +617,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6157" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6157" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Aden/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -628,7 +628,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6158" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6158" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Aden/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -639,7 +639,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6159" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6159" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Aden/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -650,7 +650,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6160" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6160" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Aden/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -661,7 +661,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6161" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6161" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Aden/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -672,7 +672,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6162" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6162" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Aden/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -683,7 +683,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6163" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6163" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Aden/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -694,7 +694,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6164" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6164" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Aden/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -705,7 +705,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6165" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6165" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Innadril/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -716,7 +716,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6166" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6166" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Innadril/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -727,7 +727,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6167" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6167" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Innadril/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -738,7 +738,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6168" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6168" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Innadril/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -749,7 +749,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6169" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6169" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Innadril/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -760,7 +760,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6170" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6170" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Innadril/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -771,7 +771,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6171" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6171" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Innadril/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -782,7 +782,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6172" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6172" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Innadril/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -793,7 +793,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6173" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6173" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Innadril/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -804,7 +804,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6174" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6174" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Innadril/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -815,7 +815,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6175" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6175" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Gludio/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -826,7 +826,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6176" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6176" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Gludio/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -837,7 +837,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6177" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6177" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Gludio/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -848,7 +848,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6178" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6178" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Gludio/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -859,7 +859,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6179" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6179" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Gludio/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -870,7 +870,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6180" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6180" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Gludio/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -881,7 +881,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6181" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6181" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Gludio/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -892,7 +892,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6182" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6182" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Gludio/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -903,7 +903,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6183" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6183" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Gludio/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -914,7 +914,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6184" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6184" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Gludio/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -925,7 +925,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6185" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6185" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Dion/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -936,7 +936,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6186" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6186" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Dion/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -947,7 +947,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6187" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6187" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Dion/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -958,7 +958,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6188" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6188" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Dion/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -969,7 +969,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6189" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6189" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Dion/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -980,7 +980,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6190" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6190" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Dion/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -991,7 +991,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6191" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6191" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Dion/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1002,7 +1002,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6192" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6192" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Dion/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1013,7 +1013,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6193" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6193" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Dion/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1024,7 +1024,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6194" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6194" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Dion/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1035,7 +1035,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6195" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6195" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Giran/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1046,7 +1046,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6196" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6196" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Giran/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1057,7 +1057,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6197" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6197" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Giran/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1068,7 +1068,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6198" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6198" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Giran/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1079,7 +1079,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6199" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6199" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Giran/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6200" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6200" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Giran/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6201" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6201" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Giran/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6202" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6202" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Giran/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6203" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6203" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Giran/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6204" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6204" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Giran/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6205" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6205" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Oren/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6206" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6206" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Oren/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6207" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6207" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Oren/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6208" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6208" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Oren/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6209" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6209" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Oren/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6210" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6210" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Oren/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6211" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6211" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Oren/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6212" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6212" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Oren/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -143,7 +143,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6213" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6213" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Oren/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6214" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6214" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Oren/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6215" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6215" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Aden/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6216" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6216" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Aden/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6217" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6217" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Aden/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6218" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6218" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Aden/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6219" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6219" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Aden/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6220" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6220" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Aden/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6221" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6221" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Aden/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6222" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6222" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Aden/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -253,7 +253,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6223" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6223" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Aden/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6224" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6224" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Aden/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -275,7 +275,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6225" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6225" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Innadril/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -286,7 +286,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6226" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6226" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Innadril/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -297,7 +297,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6227" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6227" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Innadril/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -308,7 +308,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6228" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6228" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Innadril/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -319,7 +319,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6229" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6229" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Innadril/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -330,7 +330,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6230" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6230" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Innadril/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -341,7 +341,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6231" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6231" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Innadril/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -352,7 +352,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6232" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6232" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Innadril/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -363,7 +363,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6233" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6233" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Innadril/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -374,7 +374,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6234" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6234" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Innadril/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -385,7 +385,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6235" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6235" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Gludio/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -396,7 +396,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6236" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6236" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Gludio/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -407,7 +407,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6237" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6237" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Gludio/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -418,7 +418,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6238" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6238" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Gludio/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -429,7 +429,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6239" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6239" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Gludio/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -440,7 +440,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6240" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6240" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Gludio/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -451,7 +451,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6241" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6241" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Gludio/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -462,7 +462,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6242" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6242" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Gludio/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -473,7 +473,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6243" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6243" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Gludio/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -484,7 +484,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6244" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6244" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Gludio/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -495,7 +495,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6245" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6245" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Dion/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -506,7 +506,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6246" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6246" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Dion/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -517,7 +517,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6247" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6247" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Dion/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -528,7 +528,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6248" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6248" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Dion/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -539,7 +539,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6249" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6249" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Dion/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -550,7 +550,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6250" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6250" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Dion/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -561,7 +561,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6251" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6251" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Dion/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -572,7 +572,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6252" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6252" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Dion/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -583,7 +583,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6253" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6253" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Dion/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -594,7 +594,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6254" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6254" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Dion/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -605,7 +605,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6255" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6255" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Giran/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -616,7 +616,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6256" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6256" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Giran/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -627,7 +627,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6257" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6257" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Giran/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -638,7 +638,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6258" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6258" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Giran/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -649,7 +649,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6259" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6259" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Giran/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -660,7 +660,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6260" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6260" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Giran/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -671,7 +671,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6261" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6261" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Giran/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -682,7 +682,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6262" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6262" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Giran/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -693,7 +693,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6263" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6263" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Giran/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -704,7 +704,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6264" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6264" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Giran/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -715,7 +715,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6265" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6265" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Oren/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -726,7 +726,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6266" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6266" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Oren/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -737,7 +737,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6267" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6267" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Oren/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -748,7 +748,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6268" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6268" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Oren/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -759,7 +759,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6269" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6269" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Oren/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -770,7 +770,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6270" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6270" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Oren/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -781,7 +781,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6271" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6271" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Oren/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -792,7 +792,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6272" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6272" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Oren/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -803,7 +803,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6273" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6273" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Oren/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -814,7 +814,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6274" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6274" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Oren/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -825,7 +825,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6275" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6275" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Aden/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -836,7 +836,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6276" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6276" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Aden/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -847,7 +847,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6277" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6277" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Aden/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -858,7 +858,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6278" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6278" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Aden/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -869,7 +869,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6279" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6279" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Aden/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -880,7 +880,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6280" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6280" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Aden/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -891,7 +891,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6281" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6281" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Aden/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -902,7 +902,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6282" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6282" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Aden/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -913,7 +913,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6283" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6283" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Aden/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -924,7 +924,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6284" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6284" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Aden/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -935,7 +935,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6285" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6285" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Innadril/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -946,7 +946,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6286" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6286" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Innadril/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -957,7 +957,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6287" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6287" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Innadril/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -968,7 +968,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6288" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6288" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Innadril/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -979,7 +979,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6289" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6289" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Innadril/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -990,7 +990,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6290" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6290" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Innadril/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1001,7 +1001,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6291" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6291" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Innadril/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1012,7 +1012,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6292" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6292" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Innadril/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1023,7 +1023,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6293" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6293" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Innadril/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1034,7 +1034,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6294" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6294" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Innadril/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="6705" name="Sealed Imperial Crusader Shield Part" type="EtcItem">
<item id="6705" name="Sealed Imperial Crusader Shield Fragment" type="EtcItem">
<!-- Key material for Dwarves to make a Sealed Imperial Crusader Shield. Can be sold in any shop. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -1222,7 +1222,7 @@
<skill id="2097" level="3" /> <!-- Sowing -->
</skills>
</item>
<item id="6779" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6779" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Goddard/ Sword/ Stationary -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1233,7 +1233,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6780" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6780" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Goddard/ Spear/ Stationary -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1244,7 +1244,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6781" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6781" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Goddard/ Bow/ Stationary -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1255,7 +1255,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6782" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6782" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Goddard/ Cleric/ Stationary -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1266,7 +1266,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6783" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6783" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Goddard/ Wizard/ Stationary -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1277,7 +1277,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6784" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6784" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Goddard/ Sword/ Mobile -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1288,7 +1288,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6785" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6785" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Goddard/ Spear/ Mobile -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1299,7 +1299,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6786" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6786" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Goddard/ Bow/ Mobile -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1310,7 +1310,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6787" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6787" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Goddard/ Cleric/ Mobile -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1321,7 +1321,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6788" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6788" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Goddard/ Wizard/ Mobile -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1365,7 +1365,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6792" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6792" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Goddard/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1376,7 +1376,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6793" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6793" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Goddard/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1387,7 +1387,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6794" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6794" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Goddard/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1398,7 +1398,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6795" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6795" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Goddard/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1409,7 +1409,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6796" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6796" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Goddard/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1420,7 +1420,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6797" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6797" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Goddard/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1431,7 +1431,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6798" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6798" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Goddard/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1442,7 +1442,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6799" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6799" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Goddard/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="6800" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6800" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Goddard/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6801" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6801" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Goddard/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6802" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6802" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Goddard/ Sword/ Stationary. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6803" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6803" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Goddard/ Spear/ Stationary. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6804" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6804" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Goddard/ Bow/ Stationary. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6805" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6805" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Goddard/ Cleric/ Stationary. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6806" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6806" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Goddard/ Wizard/ Stationary. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6807" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6807" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Goddard/ Sword/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6808" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6808" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Goddard/ Spear/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6809" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6809" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Goddard/ Bow/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6810" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6810" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Goddard/ Cleric/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6811" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6811" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Goddard/ Wizard/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6812" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6812" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Goddard/ Sword/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -143,7 +143,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6813" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6813" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Goddard/ Spear/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6814" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6814" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Goddard/ Bow/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6815" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6815" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Goddard/ Cleric/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6816" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6816" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Goddard/ Wizard/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6817" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6817" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Goddard/ Sword/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6818" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6818" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Goddard/ Spear/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6819" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6819" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Goddard/ Bow/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6820" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6820" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Goddard/ Cleric/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6821" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6821" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Goddard/ Wizard/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6822" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="6822" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Goddard/ Sword/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -253,7 +253,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6823" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="6823" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Goddard/ Spear/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6824" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="6824" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Goddard/ Bow/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -275,7 +275,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6825" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="6825" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Goddard/ Cleric/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -286,7 +286,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6826" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="6826" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Goddard/ Wizard/ Stationary. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -297,7 +297,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6827" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6827" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Goddard/ Sword/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -308,7 +308,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6828" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="6828" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Goddard/ Spear/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -319,7 +319,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6829" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="6829" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Goddard/ Bow/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -330,7 +330,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6830" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="6830" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Goddard/ Cleric/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -341,7 +341,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6831" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6831" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Goddard/ Wizard/ Mobile. Posting possible when Seal of Strife is owned by Dusk. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -352,7 +352,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6832" name="Nephilim Warrior Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="6832" name="Nephilim Warrior Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Goddard/ Sword/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -363,7 +363,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="6833" name="Nephilim Shaman Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="6833" name="Nephilim Shaman Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Goddard/ Wizard/ Mobile. Posting possible when Seal of Strife is owned by Dawn. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -899,7 +899,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6862" name="Recipe: Sealed Imperial Crusader Shield" type="EtcItem">
<item id="6862" name="Recipe: Sealed Imperial Crusader Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Sealed Imperial Crusader Shield. Requires Create Item Skill Lv. 9. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -969,7 +969,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6867" name="Recipe: Sealed Draconic Leather Gloves (60%)" type="EtcItem">
<item id="6867" name="Recipe: Sealed DraconicLeatherGloves (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Gloves. Requires Create Item - Skill Lv. 9. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -983,7 +983,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6868" name="Recipe: Sealed Draconic Leather Gloves" type="EtcItem">
<item id="6868" name="Recipe: Sealed DraconicLeatherGloves" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Gloves. Requires Create Item - Skill Lv. 9. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -997,7 +997,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6869" name="Recipe: Sealed Draconic Leather Boots (60%)" type="EtcItem">
<item id="6869" name="Recipe: Sealed DraconicLeatherBoots (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Boots. Requires Create Item - Skill Lv. 9. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -1011,7 +1011,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6870" name="Recipe: Sealed Draconic Leather Boots" type="EtcItem">
<item id="6870" name="Recipe: Sealed DraconicLeatherBoots" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Boots. Requires Create Item - Skill Lv. 9. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -722,7 +722,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6954" name="Recipe: STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="6954" name="Recipe: STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- This recipe for STR Dye <Str +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -736,7 +736,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6955" name="Recipe: STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="6955" name="Recipe: STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- This recipe for STR Dye <Str +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -750,7 +750,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6956" name="Recipe: CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="6956" name="Recipe: CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- This recipe for CON Dye <Con +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -764,7 +764,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6957" name="Recipe: CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="6957" name="Recipe: CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- This recipe for CON Dye <Con +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -778,7 +778,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6958" name="Recipe: DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="6958" name="Recipe: DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- This recipe for DEX Dye <Dex +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -792,7 +792,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6959" name="Recipe: DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="6959" name="Recipe: DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- This recipe for DEX Dye <Dex +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -806,7 +806,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6960" name="Recipe: INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="6960" name="Recipe: INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- This recipe for INT Dye <Int +1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -820,7 +820,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6961" name="Recipe: INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="6961" name="Recipe: INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- This recipe for INT Dye <Int +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -834,7 +834,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6962" name="Recipe: MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="6962" name="Recipe: MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- This recipe for MEN Dye <Men +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -848,7 +848,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6963" name="Recipe: MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="6963" name="Recipe: MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- This recipe for MEN Dye <Men +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -862,7 +862,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6964" name="Recipe: WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="6964" name="Recipe: WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- This recipe for WIT Dye <Wit +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -876,7 +876,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6965" name="Recipe: WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="6965" name="Recipe: WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- This recipe for WIT Dye <Wit +1 Men -1>. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -890,7 +890,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6966" name="Recipe: Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="6966" name="Recipe: Greater STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -904,7 +904,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6967" name="Recipe: Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="6967" name="Recipe: Greater STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -918,7 +918,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6968" name="Recipe: Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="6968" name="Recipe: Greater CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -932,7 +932,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6969" name="Recipe: Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="6969" name="Recipe: Greater CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -946,7 +946,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6970" name="Recipe: Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="6970" name="Recipe: Greater DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -960,7 +960,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6971" name="Recipe: Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="6971" name="Recipe: Greater DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -974,7 +974,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6972" name="Recipe: Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="6972" name="Recipe: Greater INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -988,7 +988,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6973" name="Recipe: Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="6973" name="Recipe: Greater INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1002,7 +1002,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6974" name="Recipe: Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="6974" name="Recipe: Greater MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1016,7 +1016,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6975" name="Recipe: Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="6975" name="Recipe: Greater MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1030,7 +1030,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6976" name="Recipe: Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="6976" name="Recipe: Greater WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1044,7 +1044,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6977" name="Recipe: Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="6977" name="Recipe: Greater WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1058,7 +1058,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6978" name="Recipe: Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<item id="6978" name="Recipe: Greater STR Dye (STR +2 CON -2)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +2 Con -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1072,7 +1072,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6979" name="Recipe: Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<item id="6979" name="Recipe: Greater STR Dye (STR +2 DEX -2)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +2 Dex -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1086,7 +1086,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6980" name="Recipe: Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<item id="6980" name="Recipe: Greater CON Dye (Con +2 Str -2)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +2 Str -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1100,7 +1100,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6981" name="Recipe: Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<item id="6981" name="Recipe: Greater CON Dye (Con +2 DEX -2)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +2 Dex -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1114,7 +1114,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6982" name="Recipe: Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<item id="6982" name="Recipe: Greater DEX Dye (Dex +2 Str -2)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +2 Str -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1128,7 +1128,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6983" name="Recipe: Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<item id="6983" name="Recipe: Greater DEX Dye (Dex +2 CON -2)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +2 Con -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1142,7 +1142,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6984" name="Recipe: Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<item id="6984" name="Recipe: Greater INT Dye (Int +2 Men -2)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +2 Men -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1156,7 +1156,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6985" name="Recipe: Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<item id="6985" name="Recipe: Greater INT Dye (Int +2 Wit -2)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +2 Wit -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1170,7 +1170,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6986" name="Recipe: Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<item id="6986" name="Recipe: Greater MEN Dye (Men +2 Int -2)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +2 Int -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1184,7 +1184,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6987" name="Recipe: Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<item id="6987" name="Recipe: Greater MEN Dye (Men +2 Wit -2)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +2 Wit -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1198,7 +1198,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6988" name="Recipe: Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<item id="6988" name="Recipe: Greater WIT Dye (Wit +2 Int -2)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +2 Int -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1212,7 +1212,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6989" name="Recipe: Greater WIT Dye (Wit + 2 Men - 2)" type="EtcItem">
<item id="6989" name="Recipe: Greater WIT Dye (Wit +2 Men -2)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +2 Men -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1226,7 +1226,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6990" name="Recipe: Greater STR Dye (STR + 3 CON - 3)" type="EtcItem">
<item id="6990" name="Recipe: Greater STR Dye (STR +3 CON -3)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +3 Con -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1240,7 +1240,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6991" name="Recipe: Greater STR Dye (STR + 3 DEX - 3)" type="EtcItem">
<item id="6991" name="Recipe: Greater STR Dye (STR +3 DEX -3)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +3 Dex -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1254,7 +1254,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6992" name="Recipe: Greater CON Dye (Con + 3 Str - 3)" type="EtcItem">
<item id="6992" name="Recipe: Greater CON Dye (Con +3 Str -3)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +3 Str -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1268,7 +1268,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6993" name="Recipe: Greater CON Dye (Con + 3 DEX - 3)" type="EtcItem">
<item id="6993" name="Recipe: Greater CON Dye (Con +3 DEX -3)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +3 Dex -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1282,7 +1282,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6994" name="Recipe: Greater DEX Dye (Dex + 3 Str - 3)" type="EtcItem">
<item id="6994" name="Recipe: Greater DEX Dye (Dex +3 Str -3)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +3 Str -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1296,7 +1296,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6995" name="Recipe: Greater DEX Dye (Dex + 3 CON - 3)" type="EtcItem">
<item id="6995" name="Recipe: Greater DEX Dye (Dex +3 CON -3)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +3 Con -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1310,7 +1310,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6996" name="Recipe: Greater INT Dye (Int + 3 Men - 3)" type="EtcItem">
<item id="6996" name="Recipe: Greater INT Dye (Int +3 Men -3)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +3 Men -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1324,7 +1324,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6997" name="Recipe: Greater INT Dye (Int + 3 Wit - 3)" type="EtcItem">
<item id="6997" name="Recipe: Greater INT Dye (Int +3 Wit -3)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +3 Wit -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1338,7 +1338,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6998" name="Recipe: Greater MEN Dye (Men + 3 Int - 3)" type="EtcItem">
<item id="6998" name="Recipe: Greater MEN Dye (Men +3 Int -3)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +3 Int -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1352,7 +1352,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6999" name="Recipe: Greater MEN Dye (Men + 3 Wit - 3)" type="EtcItem">
<item id="6999" name="Recipe: Greater MEN Dye (Men +3 Wit -3)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +3 Wit -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7000" name="Recipe: Greater WIT Dye (Wit + 3 Int - 3)" type="EtcItem">
<item id="7000" name="Recipe: Greater WIT Dye (Wit +3 Int -3)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +3 Int -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -14,7 +14,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7001" name="Recipe: Greater WIT Dye (Wit + 3 Men - 3)" type="EtcItem">
<item id="7001" name="Recipe: Greater WIT Dye (Wit +3 Men -3)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +3 Men -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -28,7 +28,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7002" name="Recipe: Greater STR Dye (STR + 4 CON - 4)" type="EtcItem">
<item id="7002" name="Recipe: Greater STR Dye (STR +4 CON -4)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +4 Con -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -42,7 +42,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7003" name="Recipe: Greater STR Dye (STR + 4 DEX - 4)" type="EtcItem">
<item id="7003" name="Recipe: Greater STR Dye (STR +4 DEX -4)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +4 Dex -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -56,7 +56,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7004" name="Recipe: Greater CON Dye (Con + 4 Str - 4)" type="EtcItem">
<item id="7004" name="Recipe: Greater CON Dye (Con +4 Str -4)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +4 Str -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -70,7 +70,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7005" name="Recipe: Greater CON Dye (Con + 4 DEX - 4)" type="EtcItem">
<item id="7005" name="Recipe: Greater CON Dye (Con +4 DEX -4)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +4 Dex -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -84,7 +84,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7006" name="Recipe: Greater DEX Dye (Dex + 4 Str - 4)" type="EtcItem">
<item id="7006" name="Recipe: Greater DEX Dye (Dex +4 Str -4)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +4 Str -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -98,7 +98,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7007" name="Recipe: Greater DEX Dye (Dex + 4 CON - 4)" type="EtcItem">
<item id="7007" name="Recipe: Greater DEX Dye (Dex +4 CON -4)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +4 Con -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -112,7 +112,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7008" name="Recipe: Greater INT Dye (Int + 4 Men - 4)" type="EtcItem">
<item id="7008" name="Recipe: Greater INT Dye (Int +4 Men -4)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +4 Men -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -126,7 +126,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7009" name="Recipe: Greater INT Dye (Int + 4 Wit - 4)" type="EtcItem">
<item id="7009" name="Recipe: Greater INT Dye (Int +4 Wit -4)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +4 Wit -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -140,7 +140,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7010" name="Recipe: Greater MEN Dye (Men + 4 Int - 4)" type="EtcItem">
<item id="7010" name="Recipe: Greater MEN Dye (Men +4 Int -4)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +4 Int -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7011" name="Recipe: Greater MEN Dye (Men + 4 Wit - 4)" type="EtcItem">
<item id="7011" name="Recipe: Greater MEN Dye (Men +4 Wit -4)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +4 Wit -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -168,7 +168,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7012" name="Recipe: Greater WIT Dye (Wit + 4 Int - 4)" type="EtcItem">
<item id="7012" name="Recipe: Greater WIT Dye (Wit +4 Int -4)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +4 Int -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -182,7 +182,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7013" name="Recipe: Greater WIT Dye (Wit + 4 Men - 4)" type="EtcItem">
<item id="7013" name="Recipe: Greater WIT Dye (Wit +4 Men -4)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +4 Men -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -928,7 +928,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7258" name="Goblet of Mekara" type="EtcItem">
<item id="7258" name="Goblet of Meka" type="EtcItem">
<!-- Goblet attained by slaying Halisha's Shadow in the 4th sepulcher. -->
<set name="icon" val="icon.etc_holy_grail_i02" />
<set name="immediate_effect" val="true" />
@@ -309,7 +309,7 @@
<skill id="2259" level="3" /> <!-- Holy Crystal -->
</skills>
</item>
<item id="7918" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7918" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Sword/ Stationary -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -320,7 +320,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7919" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7919" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Spear/ Stationary -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -331,7 +331,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7920" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7920" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Bow/ Stationary -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -342,7 +342,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7921" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7921" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Stationary -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -353,7 +353,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7922" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7922" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Stationary -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -364,7 +364,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7923" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7923" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Sword/ Mobile -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -375,7 +375,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7924" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7924" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Spear/ Mobile -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -386,7 +386,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7925" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7925" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Bow/ Mobile -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -397,7 +397,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7926" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7926" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Mobile -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -408,7 +408,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7927" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7927" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Mobile -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -452,7 +452,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7931" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7931" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -463,7 +463,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7932" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7932" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -474,7 +474,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7933" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7933" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -485,7 +485,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7934" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7934" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -496,7 +496,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7935" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7935" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -507,7 +507,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7936" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7936" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -518,7 +518,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7937" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7937" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -529,7 +529,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7938" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7938" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -540,7 +540,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7939" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7939" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -551,7 +551,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7940" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7940" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -562,7 +562,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7941" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7941" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Sword/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -573,7 +573,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7942" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7942" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Spear/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -584,7 +584,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7943" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7943" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Bow/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -595,7 +595,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7944" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7944" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -606,7 +606,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7945" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7945" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -617,7 +617,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7946" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7946" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Sword/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -628,7 +628,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7947" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7947" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Spear/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -639,7 +639,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7948" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7948" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Bow/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -650,7 +650,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7949" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7949" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -661,7 +661,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7950" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7950" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -672,7 +672,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7951" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7951" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Sword/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -683,7 +683,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7952" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7952" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Spear/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -694,7 +694,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7953" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7953" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Bow/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -705,7 +705,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7954" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7954" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -716,7 +716,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7955" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7955" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -727,7 +727,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7956" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7956" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Sword/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -738,7 +738,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7957" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7957" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Spear/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -749,7 +749,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7958" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7958" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Bow/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -760,7 +760,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7959" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7959" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -771,7 +771,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7960" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7960" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -782,7 +782,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7961" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7961" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Sword/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -793,7 +793,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7962" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7962" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Spear/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -804,7 +804,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7963" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7963" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Bow/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -815,7 +815,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7964" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7964" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -826,7 +826,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7965" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7965" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -837,7 +837,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7966" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7966" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Sword/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -848,7 +848,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7967" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7967" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Spear/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -859,7 +859,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7968" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7968" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Bow/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -870,7 +870,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7969" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7969" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Cleric/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -881,7 +881,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7970" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7970" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Schuttgart/ Wizard/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -914,7 +914,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7973" name="Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7973" name="Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Rune/ Sword/ Stationary -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -925,7 +925,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7974" name="Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7974" name="Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Rune/ Spear/ Stationary -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -936,7 +936,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7975" name="Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7975" name="Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Rune/ Bow/ Stationary -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -947,7 +947,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7976" name="Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7976" name="Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Rune/ Cleric/ Stationary -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -958,7 +958,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7977" name="Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7977" name="Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Rune/ Wizard/ Stationary -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -969,7 +969,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7978" name="Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7978" name="Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Rune/ Sword/ Mobile -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -980,7 +980,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7979" name="Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7979" name="Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Rune/ Spear/ Mobile -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -991,7 +991,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7980" name="Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7980" name="Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Rune/ Bow/ Mobile -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1002,7 +1002,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7981" name="Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7981" name="Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Rune/ Cleric/ Mobile -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1013,7 +1013,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7982" name="Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7982" name="Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Rune/ Wizard/ Mobile -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1079,7 +1079,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7988" name="Greater Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7988" name="Greater Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Rune/ Sword/ Stationary. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1090,7 +1090,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7989" name="Greater Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7989" name="Greater Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Rune/ Spear/ Stationary. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1101,7 +1101,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7990" name="Greater Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="7990" name="Greater Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Rune/ Bow/ Stationary. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1112,7 +1112,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7991" name="Greater Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="7991" name="Greater Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Rune/ Cleric/ Stationary. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1123,7 +1123,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7992" name="Greater Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="7992" name="Greater Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Rune/ Wizard/ Stationary. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1134,7 +1134,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7993" name="Greater Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="7993" name="Greater Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Rune/ Sword/ Mobile. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1145,7 +1145,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7994" name="Greater Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="7994" name="Greater Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Rune/ Spear/ Mobile. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1156,7 +1156,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7995" name="Greater Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="7995" name="Greater Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Rune/ Bow/ Mobile. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1167,7 +1167,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7996" name="Greater Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="7996" name="Greater Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Rune/ Cleric/ Mobile. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1178,7 +1178,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7997" name="Greater Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="7997" name="Greater Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Rune/ Wizard/ Mobile. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1189,7 +1189,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7998" name="Dawn Mercenary Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="7998" name="Dawn Mercenary Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Rune/ Sword/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1200,7 +1200,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="7999" name="Dawn Mercenary Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="7999" name="Dawn Mercenary Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Rune/ Spear/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8000" name="Dawn Mercenary Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="8000" name="Dawn Mercenary Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Rune/ Bow/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8001" name="Dawn Mercenary Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="8001" name="Dawn Mercenary Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Rune/ Cleric/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8002" name="Dawn Mercenary Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="8002" name="Dawn Mercenary Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Rune/ Wizard/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8003" name="Dawn Mercenary Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="8003" name="Dawn Mercenary Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Rune/ Sword/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8004" name="Dawn Mercenary Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="8004" name="Dawn Mercenary Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Rune/ Spear/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8005" name="Dawn Mercenary Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="8005" name="Dawn Mercenary Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Rune/ Bow/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8006" name="Dawn Mercenary Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="8006" name="Dawn Mercenary Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Rune/ Cleric/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8007" name="Dawn Mercenary Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="8007" name="Dawn Mercenary Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Rune/ Wizard/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Lords of Dawn. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8008" name="Greater Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="8008" name="Greater Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Rune/ Sword/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8009" name="Greater Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="8009" name="Greater Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Rune/ Spear/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8010" name="Greater Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="8010" name="Greater Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Rune/ Bow/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8011" name="Greater Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="8011" name="Greater Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Rune/ Cleric/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8012" name="Greater Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="8012" name="Greater Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Rune/ Wizard/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -143,7 +143,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8013" name="Greater Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="8013" name="Greater Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Rune/ Sword/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8014" name="Greater Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="8014" name="Greater Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Rune/ Spear/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8015" name="Greater Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="8015" name="Greater Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Rune/ Bow/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8016" name="Greater Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="8016" name="Greater Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Rune/ Cleric/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8017" name="Greater Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="8017" name="Greater Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Rune/ Wizard/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8018" name="Recruit Posting Ticket (Sword/Stationary)" type="EtcItem">
<item id="8018" name="Recruit Posting Ticket (Sword/ Stationary)" type="EtcItem">
<!-- Rune/ Sword/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8019" name="Recruit Posting Ticket (Spear/Stationary)" type="EtcItem">
<item id="8019" name="Recruit Posting Ticket (Spear/ Stationary)" type="EtcItem">
<!-- Rune/ Spear/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8020" name="Recruit Posting Ticket (Bow/Stationary)" type="EtcItem">
<item id="8020" name="Recruit Posting Ticket (Bow/ Stationary)" type="EtcItem">
<!-- Rune/ Bow/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8021" name="Recruit Posting Ticket (Cleric/Stationary)" type="EtcItem">
<item id="8021" name="Recruit Posting Ticket (Cleric/ Stationary)" type="EtcItem">
<!-- Rune/ Cleric/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8022" name="Recruit Posting Ticket (Wizard/Stationary)" type="EtcItem">
<item id="8022" name="Recruit Posting Ticket (Wizard/ Stationary)" type="EtcItem">
<!-- Rune/ Wizard/ Stationary. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_fix_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -253,7 +253,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8023" name="Recruit Posting Ticket (Sword/Mobile)" type="EtcItem">
<item id="8023" name="Recruit Posting Ticket (Sword/ Mobile)" type="EtcItem">
<!-- Rune/ Sword/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_sword_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8024" name="Recruit Posting Ticket (Spear/Mobile)" type="EtcItem">
<item id="8024" name="Recruit Posting Ticket (Spear/ Mobile)" type="EtcItem">
<!-- Rune/ Spear/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_pole_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -275,7 +275,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8025" name="Recruit Posting Ticket (Bow/Mobile)" type="EtcItem">
<item id="8025" name="Recruit Posting Ticket (Bow/ Mobile)" type="EtcItem">
<!-- Rune/ Bow/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_bow_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -286,7 +286,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8026" name="Recruit Posting Ticket (Cleric/Mobile)" type="EtcItem">
<item id="8026" name="Recruit Posting Ticket (Cleric/ Mobile)" type="EtcItem">
<!-- Rune/ Cleric/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_cleric_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -297,7 +297,7 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="handler" val="MercTicket" />
</item>
<item id="8027" name="Recruit Posting Ticket (Wizard/Mobile)" type="EtcItem">
<item id="8027" name="Recruit Posting Ticket (Wizard/ Mobile)" type="EtcItem">
<!-- Rune/ Wizard/ Mobile. The Seal of Strife can only be used to place a mercenary when in the possession of the Revolutionaries of Dusk. -->
<set name="icon" val="icon.mticket_wizard_move_i00" />
<set name="etcitem_type" val="CASTLE_GUARD" />
@@ -1371,7 +1371,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8682" name="Naga Storm" type="Weapon">
<item id="8682" name="Naga's Storm" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@@ -1719,7 +1719,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8698" name="Recipe: Naga Storm (60%)" type="EtcItem">
<item id="8698" name="Recipe: Naga's Storm (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making Naga's Storm. Requires Create Item - Skill Lv. 8. 60% success rate. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1733,7 +1733,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="8699" name="Recipe: Naga Storm" type="EtcItem">
<item id="8699" name="Recipe: Naga's Storm" type="EtcItem">
<!-- For Dwarves only. Recipe for making Naga's Storm. Requires Create Item - Skill Lv. 8. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -212,7 +212,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="8716" name="Naga Storm Piece" type="EtcItem">
<item id="8716" name="Naga's Storm Piece" type="EtcItem">
<!-- Essential ingredient needed by a Dwarf to make Naga's Storm. It can be sold at a regular store. -->
<set name="icon" val="icon.etc_bark_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="8800" name="Naga Storm" additionalName="Focus" type="Weapon">
<item id="8800" name="Naga's Storm" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -31,7 +31,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8801" name="Naga Storm" additionalName="Critical Damage" type="Weapon">
<item id="8801" name="Naga's Storm" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +200 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -62,7 +62,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8802" name="Naga Storm" additionalName="Back Blow" type="Weapon">
<item id="8802" name="Naga's Storm" additionalName="Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -674,7 +674,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8821" name="Shadow Item: Two-handed Sword" type="Weapon">
<item id="8821" name="Shadow Item - Two-handed Sword" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Two-handed Sword. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1527,7 +1527,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8848" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<item id="8848" name="Shadow Item: Stormbringer*Stormbringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stormbringer. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.time_weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -645,7 +645,7 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8937" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<item id="8937" name="Shadow Item: Stormbringer*Stormbringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stormbringer. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.time_weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1228,7 +1228,7 @@
<skill id="2308" level="29" /> <!-- Event Item -->
</skills>
</item>
<item id="8971" name="Item Set Pack (A/S-grade) (Warrior)" type="EtcItem">
<item id="8971" name="Item Set Pack (A/ S-grade) (Warrior)" type="EtcItem">
<!-- One can receive A- and S-grade Supplies for Warriors by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1553,7 +1553,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8982" name="Shadow Item: Two-handed Sword" type="Weapon">
<item id="8982" name="Shadow Item - Two-handed Sword" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Two-handed Sword. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9000" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<item id="9000" name="Shadow Item: Stormbringer*Stormbringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stormbringer*Stormbringer. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.time_weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -587,7 +587,7 @@
<stat type="pDef">36</stat>
</stats>
</item>
<item id="9129" name="Shadow Item: Shield of Nightmare" type="Armor">
<item id="9129" name="Shadow Item: Shield of Nightmares" type="Armor">
<!-- This Shadow Item contains the mirrored power of a Shield of Nightmares. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
<set name="default_action" val="EQUIP" />
@@ -710,7 +710,7 @@
<skill id="2308" level="35" /> <!-- Event Item -->
</skills>
</item>
<item id="9135" name="Item Set Pack (A/S-grade) (Wizard)" type="EtcItem">
<item id="9135" name="Item Set Pack (A/ S-grade) (Wizard)" type="EtcItem">
<!-- One can receive A- and S-grade Supplies for wizards by Double-clicking. (Can be used when the Weight Gauge is below 80% and there are 10 or more empty inventory slots.) -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -156,7 +156,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="is_stackable" val="true" />
</item>
<item id="9513" name="Recipe: Sealed Dynasty Shield" type="EtcItem">
<item id="9513" name="Recipe: Sealed Dynasty Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dynasty Shield. Requires Create Item Skill Lv. 9. 100% success rate. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -550,7 +550,7 @@
<skill id="3283" level="1" /> <!-- Blue Talisman - Healing -->
</skills>
</item>
<item id="9925" name="Red Talisman - HP/CP Recovery" type="Armor">
<item id="9925" name="Red Talisman - HP/ CP Recovery" type="Armor">
<!-- It recovers HP/ CP. Effect does not stack with additional Talismans of the same type. -->
<set name="icon" val="icon.etc_talisman_i00" />
<set name="default_action" val="EQUIP" />
@@ -86,7 +86,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10004" name="Dynasty Dualsword" type="Weapon">
<item id="10004" name="Dynasty Dual Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -206,7 +206,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="10415" name="Icarus Dualsword" type="Weapon">
<item id="10415" name="Icarus Dual Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -916,7 +916,7 @@
<skill id="3497" level="1" /> <!-- Yellow Talisman - MP Regeneration -->
</skills>
</item>
<item id="10542" name="Red Talisman - HP/CP Recovery" type="Armor">
<item id="10542" name="Red Talisman - HP/ CP Recovery" type="Armor">
<!-- HP/ CP are recovered when equipped. Effect does not stack with additional Talismans of the same type. Shadow Item. -->
<set name="icon" val="icon.etc_talisman_i00" />
<set name="default_action" val="EQUIP" />
@@ -1461,7 +1461,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10679" name="Naga Storm {PvP} - Focus" type="Weapon">
<item id="10679" name="Naga's Storm {PvP} - Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1500,7 +1500,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10680" name="Naga Storm {PvP} - Critical Damage" type="Weapon">
<item id="10680" name="Naga's Storm {PvP} - Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +200 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1539,7 +1539,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10681" name="Naga Storm {PvP} - Back Blow" type="Weapon">
<item id="10681" name="Naga's Storm {PvP} - Back Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. Has a chance of canceling 1 or more of the target's enhanced status, or of decreasing the target's Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -3616,7 +3616,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10792" name="Dynasty Dualsword {PvP}" type="Weapon">
<item id="10792" name="Dynasty Dual Sword {PvP}" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%. Inflicts more damage during PvP and has a chance to decrease the range of Bow/ Crossbow. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2551,7 +2551,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10897" name="StormBringer*Samurai Long Sword - Destruction" type="Weapon">
<item id="10897" name="Stormbringer*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork item that increases P. Atk. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1090,7 +1090,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11133" name="Naga Storm - Molar" type="Weapon">
<item id="11133" name="Naga's Storm - Molar" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@@ -1121,7 +1121,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11134" name="Naga Storm - Molar" additionalName="Focus" type="Weapon">
<item id="11134" name="Naga's Storm - Molar" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1153,7 +1153,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11135" name="Naga Storm - Molar" additionalName="Critical Damage" type="Weapon">
<item id="11135" name="Naga's Storm - Molar" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. P. Atk. +200 during a Critical Attack. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1185,7 +1185,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11136" name="Naga Storm - Molar" additionalName="Back Blow" type="Weapon">
<item id="11136" name="Naga's Storm - Molar" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. <Soul Crystal Enhancement>. Increases P. Critical Rate by 37 when attacking the target from behind. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1748,7 +1748,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11251" name="Dynasty Dualsword - Earth" type="Weapon">
<item id="11251" name="Dynasty Dual Sword - Earth" type="Weapon">
<!-- Masterwork item that increases Max HP. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11300" name="Icarus Dualsword - Destruction" type="Weapon">
<item id="11300" name="Icarus Dual Sword - Destruction" type="Weapon">
<!-- Masterwork item that increases P. Atk. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2207,7 +2207,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="11374" name="Avadon Shield" type="Armor">
<item id="11374" name="Abaddon Shield" type="Armor">
<!-- Increases Magic Damage Resistance by 1%. -->
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1635,7 +1635,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="11480" name="Shield of Nightmare" type="Armor">
<item id="11480" name="Shield of Nightmares" type="Armor">
<!-- Increases Magic Damage Resistance by 2%. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
<set name="default_action" val="EQUIP" />
@@ -1809,7 +1809,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11667" name="Common Item - Two-handed Sword" type="Weapon">
<item id="11667" name="Basic Weapon - Two-handed Sword" type="Weapon">
<!-- Two-handed Sword with limited enchantment options. Cannot be enchanted, augmented or assigned Soul Crystals. -->
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -57,7 +57,7 @@
</stats>
</item>
<item id="11702" name="Common Item - Épée" type="Weapon">
<!-- Kamael-exclusive Weapon: Shadow weapon - Sword of Revolution conversion. ?p?e with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<!-- Kamael-exclusive Weapon: Shadow weapon - Sword of Revolution conversion. Épée with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -639,7 +639,7 @@
</stats>
</item>
<item id="11724" name="Common Item - Grand Épée" type="Weapon">
<!-- Kamael-exclusive Weapon: Shadow weapon - Elven Long Sword conversion. Grand ?p?e with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<!-- Kamael-exclusive Weapon: Shadow weapon - Elven Long Sword conversion. Grand Épée with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -752,7 +752,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11728" name="Common Item - Light Crossbow" type="Weapon">
<item id="11728" name="Common Item - Light Bow" type="Weapon">
<!-- Light Bow with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -1504,7 +1504,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11756" name="Common Item - StormBringer" type="Weapon">
<item id="11756" name="Common Item - Stormbringer" type="Weapon">
<!-- Stormbringer with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_stormbringer_i00" />
<set name="default_action" val="EQUIP" />
@@ -866,7 +866,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11831" name="Common Item - StormBringer*StormBringer" type="Weapon">
<item id="11831" name="Common Item - Stormbringer*Stormbringer" type="Weapon">
<!-- Stormbringer*Stormbringer with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -950,7 +950,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11834" name="Common Item - StormBringer*Raid Sword" type="Weapon">
<item id="11834" name="Common Item - Stormbringer*Raid Sword" type="Weapon">
<!-- Stormbringer*Raid Sword with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -978,7 +978,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11835" name="Common Item - StormBringer*Shamshir" type="Weapon">
<item id="11835" name="Common Item - Stormbringer*Shamshir" type="Weapon">
<!-- Stormbringer*Shamshir with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1006,7 +1006,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11836" name="Common Item - StormBringer*Spirit Sword" type="Weapon">
<item id="11836" name="Common Item - Stormbringer*Spirit Sword" type="Weapon">
<!-- Stormbringer*Spirit Sword with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1034,7 +1034,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11837" name="Common Item - StormBringer*Katana" type="Weapon">
<item id="11837" name="Common Item - Stormbringer*Katana" type="Weapon">
<!-- Stormbringer*Katana with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1784,7 +1784,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11864" name="Common Item - StormBringer*Ultimate Sword" type="Weapon">
<item id="11864" name="Common Item - Stormbringer*Ultimate Sword" type="Weapon">
<!-- Stormbringer*Ultimate Sword with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1812,7 +1812,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11865" name="Common Item - StormBringer*Sword of Delusion" type="Weapon">
<item id="11865" name="Common Item - Stormbringer*Sword of Delusion" type="Weapon">
<!-- Stormbringer*Sword of Delusion with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1840,7 +1840,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11866" name="Common Item - StormBringer*Sword of Nightmare" type="Weapon">
<item id="11866" name="Common Item - Stormbringer*Sword of Nightmare" type="Weapon">
<!-- Stormbringer*Sword of Nightmare with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1868,7 +1868,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11867" name="Common Item - StormBringer*Tsurugi" type="Weapon">
<item id="11867" name="Common Item - Stormbringer*Tsurugi" type="Weapon">
<!-- Stormbringer*Tsurugi with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1896,7 +1896,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11868" name="Common Item - StormBringer*Caliburs" type="Weapon">
<item id="11868" name="Common Item - Stormbringer*Caliburs" type="Weapon">
<!-- Stormbringer*Caliburs with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -26,7 +26,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11901" name="Common Item - StormBringer*Samurai Long Sword" type="Weapon">
<item id="11901" name="Common Item - Stormbringer*Samurai Long Sword" type="Weapon">
<!-- Stormbringer*Samurai Long Sword with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2136,7 +2136,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11977" name="Common Item - Naga Storm" type="Weapon">
<item id="11977" name="Common Item - Naga's Storm" type="Weapon">
<!-- Naga's Storm with limited enhancement options. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@@ -2410,7 +2410,7 @@
</stats>
</item>
<item id="11987" name="Common Item - Éclair Bijou" type="Weapon">
<!-- Kamael-exclusive Weapon: Shadow weapon - Sirra's Blade conversion. ?clair Bijou with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<!-- Kamael-exclusive Weapon: Shadow weapon - Sirra's Blade conversion. Éclair Bijou with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1178,7 +1178,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="12171" name="Common Item - Avadon Shield" type="Armor">
<item id="12171" name="Common Item - Abaddon Shield" type="Armor">
<!-- Abaddon Shield with limited enhancement options. Enchantment, SA, and augmentation not possible. -->
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1135,7 +1135,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="12268" name="Common Item - Sealed Shield of Nightmare" type="Armor">
<item id="12268" name="Common Item - Sealed Shield of Nightmares" type="Armor">
<!-- Sealed Shield of Nightmare with limited power enhancement. Enchantment, SA, and augmentation not possible. A village blacksmith can release the seal on this item. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i02" />
<set name="default_action" val="EQUIP" />
@@ -680,7 +680,7 @@
<stat type="randomDamage">10</stat>
</stats>
</item>
<item id="12433" name="Foundation Naga Storm" type="EtcItem">
<item id="12433" name="Foundation Naga's Storm" type="EtcItem">
<!-- Rare Naga's Storm that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="immediate_effect" val="true" />
@@ -886,7 +886,7 @@
</stats>
</item>
<item id="12443" name="Foundation Éclair Bijou" type="EtcItem">
<!-- Rare ?clair Bijou that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<!-- Rare Éclair Bijou that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -144,7 +144,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="12511" name="Foundation Avadon Shield" type="EtcItem">
<item id="12511" name="Foundation Abaddon Shield" type="EtcItem">
<!-- Rare Abaddon Shield that requires thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="immediate_effect" val="true" />
@@ -79,7 +79,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="12606" name="Foundation Sealed Shield of Nightmare" type="EtcItem">
<item id="12606" name="Foundation Sealed Shield of Nightmares" type="EtcItem">
<!-- Rare Sealed Shield of Nightmares that requires thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i02" />
<set name="immediate_effect" val="true" />
@@ -225,7 +225,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="12617" name="Foundation Shield of Nightmare" type="EtcItem">
<item id="12617" name="Foundation Shield of Nightmares" type="EtcItem">
<!-- Rare Shield of Nightmares that requires thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
<set name="immediate_effect" val="true" />
@@ -1043,7 +1043,7 @@
<player level="80" />
</cond>
</item>
<item id="12852" name="Naga Storm - Molar {PvP} - Focus" type="Weapon">
<item id="12852" name="Naga's Storm - Molar {PvP} - Focus" type="Weapon">
<!-- Masterwork Item that activates the Poison effect occasionally during an attack. <Special Option>. Increases Critical by 67. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1083,7 +1083,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12853" name="Naga Storm - Molar {PvP} - Critical Damage" type="Weapon">
<item id="12853" name="Naga's Storm - Molar {PvP} - Critical Damage" type="Weapon">
<!-- Masterwork Item that activates the Poison effect occasionally during an attack. <Special Option>. P. Atk. +200 during a Critical Attack. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1123,7 +1123,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12854" name="Naga Storm - Molar {PvP} - Back Blow" type="Weapon">
<item id="12854" name="Naga's Storm - Molar {PvP} - Back Blow" type="Weapon">
<!-- Masterwork Item that activates the Poison effect occasionally during an attack. <Special Option>. P. Critical Rate increases by 37 during an attack from behind the target. Increases damage inflicted during PvP. Has a chance of recovering CP during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1644,7 +1644,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12941" name="Dynasty Dualsword - Earth {PvP}" type="Weapon">
<item id="12941" name="Dynasty Dual Sword - Earth {PvP}" type="Weapon">
<!-- Masterwork item that increases Max HP. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%. Inflicts more damage during PvP, and has a chance to decrease the range of Bow/ Crossbow. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1499,7 +1499,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="13068" name="Fantasy Isle Coin (Player Commendation)" type="EtcItem">
<item id="13068" name="Fantasy Isle Coin (PA)" type="EtcItem">
<set name="icon" val="icon.etc_pig_adena_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1043,7 +1043,7 @@
<skill id="2586" level="1" /> <!-- Vitality Replenishing Potion -->
</skills>
</item>
<item id="13153" name="Player Commendation - Great Spear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13153" name="PA - Great Spear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Great Spear with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_long_spear_i00" />
<set name="default_action" val="EQUIP" />
@@ -1078,7 +1078,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13154" name="Player Commendation - Falchion" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13154" name="PA - Falchion" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Falchion with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_falchion_i00" />
<set name="default_action" val="EQUIP" />
@@ -1108,7 +1108,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13155" name="Player Commendation - Iron Hammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13155" name="PA - Iron Hammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Iron Hammer with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -1139,7 +1139,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13156" name="Player Commendation - Voodoo Doll" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13156" name="PA - Voodoo Doll" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Voodoo Doll with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_voodoo_doll_i00" />
<set name="default_action" val="EQUIP" />
@@ -1170,7 +1170,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13157" name="Player Commendation - Flanged Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13157" name="PA - Flanged Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Flanged Mace with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_buzdygan_i00" />
<set name="default_action" val="EQUIP" />
@@ -1201,7 +1201,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13158" name="Player Commendation - Mage Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13158" name="PA - Mage Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Mage Staff with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1233,7 +1233,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13159" name="Player Commendation - Sword Breaker" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13159" name="PA - Sword Breaker" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Sword Breaker with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_sword_breaker_i00" />
<set name="default_action" val="EQUIP" />
@@ -1264,7 +1264,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13160" name="Player Commendation - Viper Fang" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13160" name="PA - Viper Fang" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Viper Fang with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_vipers_canine_i00" />
<set name="default_action" val="EQUIP" />
@@ -1295,7 +1295,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13161" name="Player Commendation - Compound Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13161" name="PA - Compound Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Composite Bow with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_composition_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -1328,7 +1328,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13162" name="Player Commendation - Crucifix of Blessing" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13162" name="PA - Crucifix of Blessing" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Crucifix of Blessing with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_crucifix_of_blessing_i00" />
<set name="default_action" val="EQUIP" />
@@ -1359,7 +1359,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13163" name="Player Commendation - Bastard Sword*Crimson Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13163" name="PA - Bastard Sword*Crimson Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Bastard Sword*Crimson Sword with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1391,7 +1391,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13164" name="Player Commendation - Claymore" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13164" name="PA - Claymore" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Claymore with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_claymore_i00" />
<set name="default_action" val="EQUIP" />
@@ -1423,7 +1423,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13165" name="Player Commendation - Bonebreaker" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13165" name="PA - Bonebreaker" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Bonebreaker with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_bonebreaker_i00" />
<set name="default_action" val="EQUIP" />
@@ -1456,7 +1456,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13166" name="Player Commendation - Atuba Hammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13166" name="PA - Atuba Hammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Atuba Hammer with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_atuba_hammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -1490,7 +1490,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13167" name="Player Commendation - Ghost Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13167" name="PA - Ghost Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Ghost Staff with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_ghost_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1524,7 +1524,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13168" name="Player Commendation - Staff of Life" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13168" name="PA - Staff of Life" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Staff of Life with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_life_stick_i00" />
<set name="default_action" val="EQUIP" />
@@ -1558,7 +1558,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13169" name="Player Commendation - Atuba Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13169" name="PA - Atuba Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Atuba Mace with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_atuba_mace_i00" />
<set name="default_action" val="EQUIP" />
@@ -1592,7 +1592,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13170" name="Player Commendation - Mithril Dagger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13170" name="PA - Mithril Dagger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Mithril Dagger with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_mithril_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1625,7 +1625,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13171" name="Player Commendation - Scallop Jamadhr" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13171" name="PA - Scallop Jamadhr" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Scallop Jamadhr with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_scallop_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
@@ -1658,7 +1658,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13172" name="Player Commendation - Light Crossbow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13172" name="PA - Light Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Light Bow with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -1693,7 +1693,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13173" name="Player Commendation - Glaive" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13173" name="PA - Glaive" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Glaive with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_glaive_i00" />
<set name="default_action" val="EQUIP" />
@@ -1730,7 +1730,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13174" name="Player Commendation - Elven Long Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13174" name="PA - Elven Long Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Elven Long Sword with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_elven_long_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1762,8 +1762,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13175" name="Player Commendation - Grand Épée" additionalName="PC-exclusive Weapon" type="Weapon">
<!-- Grand ?p?e with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. Has a chance of increasing P. Atk., M. Atk., and Recovery Rate and decreasing Skill MP consumption of self and party members during a Critical when enchanted to +4. -->
<item id="13175" name="PA - Grand Épée" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Grand Épée with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. Has a chance of increasing P. Atk., M. Atk., and Recovery Rate and decreasing Skill MP consumption of self and party members during a Critical when enchanted to +4. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1801,7 +1801,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13176" name="Player Commendation - General's Katzbalger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13176" name="PA - General's Katzbalger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- General's Katzbalger with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="EQUIP" />
@@ -1837,7 +1837,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13177" name="Player Commendation - Cranequin" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13177" name="PA - Cranequin" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Cranequin with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="default_action" val="EQUIP" />
@@ -1874,7 +1874,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="13178" name="Player Commendation - Samurai Long Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13178" name="PA - Samurai Long Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Samurai Long Sword with limited ability enhancement. <Special Option>. Increases Critical by 73. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1910,7 +1910,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13179" name="Player Commendation - Deadman's Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13179" name="PA - Deadman's Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Deadman's Staff with limited ability enhancement. <Special Option>. Has a 30% chance of casting Regeneration on the target during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_deadmans_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1948,7 +1948,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13180" name="Player Commendation - Ghoul's Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13180" name="PA - Ghoul's Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Ghoul's Staff with limited ability enhancement. <Special Option>. Increases Max MP by 30%.Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_ghouls_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1986,7 +1986,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13181" name="Player Commendation - Demon's Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13181" name="PA - Demon's Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Demon's Staff with limited ability enhancement. <Special Option>. Has a 7% chance of casting Curse Weakness on the garget during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -2024,7 +2024,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13182" name="Player Commendation - Crystal Dagger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13182" name="PA - Crystal Dagger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Crystal Dagger with limited ability enhancement. <Special Option>. P. Atk. +140 during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -2061,7 +2061,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13183" name="Player Commendation - Great Pata" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13183" name="PA - Great Pata" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Great Pata with limited ability enhancement. <Special Option>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="EQUIP" />
@@ -2098,7 +2098,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13184" name="Player Commendation - Eminence Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13184" name="PA - Eminence Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Eminence Bow with limited ability enhancement. <Special Option>. Has a 42% chance of consuming 1MP during a regular attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -2135,7 +2135,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13185" name="Player Commendation - Orcish Poleaxe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13185" name="PA - Orcish Poleaxe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Orcish Poleaxe with limited ability enhancement. <Special Option>. Widens the attack range. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
@@ -2172,7 +2172,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13186" name="Player Commendation - Yaksa Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13186" name="PA - Yaksa Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Yaksa Mace with limited ability enhancement. <Special Option>. Max HP increases by 25%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="EQUIP" />
@@ -2209,7 +2209,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13187" name="Player Commendation - Shamshir*Shamshir" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13187" name="PA - Shamshir*Shamshir" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Shamshir*Shamshir with limited enchantment options. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Accuracy by 2. Limited time item. Cannot be crystallized, and can only be enhanced with enchantment options. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2245,7 +2245,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13188" name="Player Commendation - Admiral's Estoc" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13188" name="PA - Admiral's Estoc" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Admiral's Estoc with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 7%. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
@@ -2286,7 +2286,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13189" name="Player Commendation - Saber Tooth" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13189" name="PA - Saber Tooth" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sabertooth with limited ability enhancement. <Special Option>. Critical +73. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
@@ -2326,7 +2326,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13190" name="Player Commendation - Sharpshooter" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13190" name="PA - Sharpshooter" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sharpshooter with limited ability enhancement. <Special Option>. Accuracy increases by 4. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
@@ -2367,7 +2367,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="13191" name="Player Commendation - Ecliptic Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13191" name="PA - Ecliptic Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Ecliptic Sword with limited ability enhancement. <Special Option>. M. Atk. Increases by 26. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
<set name="default_action" val="EQUIP" />
@@ -2404,7 +2404,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13192" name="Player Commendation - Ecliptic Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13192" name="PA - Ecliptic Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Ecliptic Axe with limited ability enhancement. <Special Option>. 10% chance of casting Dryad Root on the target during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -2442,7 +2442,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13193" name="Player Commendation - Dwarven Hammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13193" name="PA - Dwarven Hammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Dwarven Hammer with limited ability enhancement. <Special Option>. 42% chance of casting Bleed on the target during a standard Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -2479,7 +2479,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13194" name="Player Commendation - Damascus Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13194" name="PA - Damascus Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Damascus Sword with limited ability enhancement. <Special Option>. Critical +64. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="EQUIP" />
@@ -2515,7 +2515,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13195" name="Player Commendation - Lance" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13195" name="PA - Lance" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Lance with limited ability enhancement. <Special Option>. About a 25% chance of casting Stun on the target during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="EQUIP" />
@@ -2553,7 +2553,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13196" name="Player Commendation - Deadman's Glory" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13196" name="PA - Deadman's Glory" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Deadman's Glory with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
@@ -2590,7 +2590,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13197" name="Player Commendation - Art of Battle Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13197" name="PA - Art of Battle Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Art of Battle Axe with limited ability enhancement. <Special Option>. Max HP increases by 25%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -2627,7 +2627,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13198" name="Player Commendation - Staff of Evil Spirits" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13198" name="PA - Staff of Evil Spirits" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Staff of Evil Spirits with limited ability enhancement. <Special Option>. 20% chance of casting Blessed Body on the target during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
@@ -2665,7 +2665,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13199" name="Player Commendation - Demon's Dagger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13199" name="PA - Demon's Dagger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Demon's Dagger with limited ability enhancement. <Special Option>. P. Atk. Increases by 160 during a critical attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13200" name="Player Commendation - Bellion Cestus" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13200" name="PA - Bellion Cestus" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Bellion Cestus with limited ability enhancement. <Special Option>. Atk. Spd. decreases by 9% when HP drops to 60% or below. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
@@ -37,7 +37,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13201" name="Player Commendation - Bow of Peril" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13201" name="PA - Bow of Peril" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Bow of Peril with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -73,7 +73,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13202" name="Player Commendation - Samurai Long Sword*Samurai Long Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13202" name="PA - Samurai Long Sword*Samurai Long Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword with limited enchantment options. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Atk. Spd. by 4% Limited time item. Cannot be crystallized, and can only be enhanced with enchantment options. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -109,7 +109,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13203" name="Player Commendation - Guardian's Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13203" name="PA - Guardian's Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Guardian's Sword with limited ability enhancement. <Special Option>. Max HP increases by 25%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -145,7 +145,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13204" name="Player Commendation - Wizard's Tear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13204" name="PA - Wizard's Tear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Wizard's Tear with limited ability enhancement. <Special Option>. Casting Spd. Increases by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
@@ -182,7 +182,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13205" name="Player Commendation - Kaim Vanul's Bones" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13205" name="PA - Kaim Vanul's Bones" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Kaim Vanul's Bones with limited ability enhancement. <Special Option>. Max MP increases by 30%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
@@ -220,7 +220,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13206" name="Player Commendation - Star Buster" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13206" name="PA - Star Buster" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Star Buster with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
@@ -257,7 +257,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13207" name="Player Commendation - Colichemarde" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13207" name="PA - Colichemarde" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Colichemarde with limited ability enhancement. <Special Option>. Critical +64. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" />
@@ -298,7 +298,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13208" name="Player Commendation - Dismantler" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13208" name="PA - Dismantler" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Dismantler with limited ability enhancement. <Special Option>. Absorbs 8 HP from the target during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" />
@@ -338,7 +338,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13209" name="Player Commendation - Hell Hound" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13209" name="PA - Hell Hound" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Hell Hound with limited ability enhancement. <Special Option>. MP consumption decreases by 12% during skill use. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
@@ -379,7 +379,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="13210" name="Player Commendation - Sirra's Blade" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13210" name="PA - Sirra's Blade" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sirra's Blade with limited ability enhancement. <Special Option>. Max HP increases by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="EQUIP" />
@@ -415,7 +415,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13211" name="Player Commendation - Sword of Ipos" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13211" name="PA - Sword of Ipos" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sword of Ipos with limited ability enhancement. <Special Option>. Critical +61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="EQUIP" />
@@ -451,7 +451,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13212" name="Player Commendation - Barakiel's Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13212" name="PA - Barakiel's Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Barakiel's Axe with limited ability enhancement. <Special Option>. Critical +61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -488,7 +488,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13213" name="Player Commendation - Behemoth' Tuning Fork" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13213" name="PA - Behemoth' Tuning Fork" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Behemoth' Tuning Fork with limited ability enhancement. <Special Option>. Critical +61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="EQUIP" />
@@ -525,7 +525,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13214" name="Player Commendation - Naga Storm" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13214" name="PA - Naga's Storm" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Naga's Storm with limited ability enhancement. <Special Option>. Critical +67. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@@ -562,7 +562,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13215" name="Player Commendation - Tiphon's Spear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13215" name="PA - Tiphon's Spear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Tiphon's Spear with limited ability enhancement. <Special Option>. The angle of attack widens. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="EQUIP" />
@@ -599,7 +599,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13216" name="Player Commendation - Shyeed's Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13216" name="PA - Shyeed's Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Shyeed's Bow with limited ability enhancement. <Special Option>. Critical +61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -638,7 +638,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13217" name="Player Commendation - Sobekk's Hurricane" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13217" name="PA - Sobekk's Hurricane" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sobekk's Hurricane with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="EQUIP" />
@@ -675,7 +675,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13218" name="Player Commendation - Themis' Tongue" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13218" name="PA - Themis' Tongue" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Themis' Tongue with limited ability enhancement. <Special Option>. Max MP increases by 30%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="EQUIP" />
@@ -712,7 +712,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13219" name="Player Commendation - Cabrio's Hand" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13219" name="PA - Cabrio's Hand" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Cabrio's Hand with limited ability enhancement. <Special Option>. Max MP increases by 30%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="EQUIP" />
@@ -750,7 +750,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13220" name="Player Commendation - Daimon Crystal" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13220" name="PA - Daimon Crystal" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Daimon Crystal with limited ability enhancement. <Special Option>. Casting Spd. Increases by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="EQUIP" />
@@ -788,7 +788,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13221" name="Player Commendation - Tallum Blade*Damascus" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13221" name="PA - Tallum Blade*Damascus" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Tallum Blade*Damascus with limited enchantment options. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Atk. Spd. by 8%. Inflicts more damage during PvP. Limited time item. Cannot be crystallized, and can only be enhanced with enchantment options. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -824,8 +824,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13222" name="Player Commendation - Éclair Bijou" additionalName="PC-exclusive Weapon" type="Weapon">
<!-- ?clair Bijou with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<item id="13222" name="PA - Éclair Bijou" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Éclair Bijou with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -865,7 +865,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13223" name="Player Commendation - Durendal" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13223" name="PA - Durendal" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Durendal with limited ability enhancement. <Special Option>. Critical +61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
@@ -905,7 +905,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13224" name="Player Commendation - Screaming Vengeance" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13224" name="PA - Screaming Vengeance" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Screaming Vengeance with limited ability enhancement. <Special Option>. Critical +61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
@@ -1693,7 +1693,7 @@
<skill id="2596" level="1" /> <!-- Gran Kain's Blessed Scroll of Resurrection -->
</skills>
</item>
<item id="13260" name="Gran Kain's Squeaking Shoes" additionalName="10-hour" type="Armor">
<item id="13260" name="Gran Kain's Squeaking Shoes" additionalName="10-hr." type="Armor">
<!-- Gift from Gran Kain, it emits a unique sound each time a report is called in. May be used for up to 10 hr. -->
<set name="icon" val="icon.armor_t02_b_i00" />
<set name="default_action" val="EQUIP" />
@@ -1955,7 +1955,7 @@
<item id="13238" min="1" max="1" chance="30" /> <!-- AE Karm -->
</capsuled_items>
</item>
<item id="13273" name="Minion Coupon (5-hour)" type="EtcItem">
<item id="13273" name="Minion Coupon (5-hr.)" type="EtcItem">
<!-- A coupon that can be exchanged for a necklace that allows you to summon a Minion (5-hr.). -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1515,7 +1515,7 @@
<item id="13300" min="1" max="1" chance="100" /> <!-- Feather of Blessing (Event) -->
</capsuled_items>
</item>
<item id="13369" name="Agathion - Love Pack (7-day) (Event)" type="EtcItem">
<item id="13369" name="Agathion- Love Pack (7-day) (Event)" type="EtcItem">
<!-- Dimensional Item Pack. A pack containing a Love Agathion Seal Bracelet (7-day). -->
<set name="icon" val="icon.etc_pi_gift_box_i02" />
<set name="default_action" val="PEEL" />
@@ -1812,7 +1812,7 @@
<skill id="2606" level="1" /> <!-- Gran Kain's Gift Box -->
</skills>
</item>
<item id="13383" name="Minion Coupon (5-hour) (Event)" type="EtcItem">
<item id="13383" name="Minion Coupon (5-hr.) (Event)" type="EtcItem">
<!-- A coupon that can be exchanged for a necklace that allows you to summon a Minion (5-hr.). -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -432,7 +432,7 @@
<stat type="pDef">2</stat>
</stats>
</item>
<item id="13528" name="Test Dual Daggers" type="Weapon">
<item id="13528" name="Test Dual Dagger" type="Weapon">
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1982,7 +1982,7 @@
<skill id="2837" level="1" /> <!-- Gracia Key -->
</skills>
</item>
<item id="13695" name="Gludio Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13695" name="Gludio Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -2002,7 +2002,7 @@
<skill id="2921" level="1" /> <!-- Gludio Supply Box - magic pin -->
</skills>
</item>
<item id="13696" name="Dion Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13696" name="Dion Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -2022,7 +2022,7 @@
<skill id="2922" level="1" /> <!-- Dion supply box - magic pin -->
</skills>
</item>
<item id="13697" name="Giran Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13697" name="Giran Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -2042,7 +2042,7 @@
<skill id="2923" level="1" /> <!-- Giran supply box - magic pin -->
</skills>
</item>
<item id="13698" name="Oren Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13698" name="Oren Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -2062,7 +2062,7 @@
<skill id="2924" level="1" /> <!-- Oren supply box - magic pin -->
</skills>
</item>
<item id="13699" name="Aden Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13699" name="Aden Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13700" name="Innadril Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13700" name="Innadril Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -20,7 +20,7 @@
<skill id="2926" level="1" /> <!-- Innadril supply box - magic pin -->
</skills>
</item>
<item id="13701" name="Goddard Supply Box: Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13701" name="Goddard Supply Box: Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -40,7 +40,7 @@
<skill id="2927" level="1" /> <!-- Goddard Supply Box: magic pin -->
</skills>
</item>
<item id="13702" name="Rune Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13702" name="Rune Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -60,7 +60,7 @@
<skill id="2928" level="1" /> <!-- Rune supply box - magic pin -->
</skills>
</item>
<item id="13703" name="Schuttgart Supply Box - Magic Pin" additionalName="B-/C-grade" type="EtcItem">
<item id="13703" name="Schuttgart Supply Box - Magic Pin" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. Low grade magic pin that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -80,7 +80,7 @@
<skill id="2929" level="1" /> <!-- Schuttgart supply box - magic pin -->
</skills>
</item>
<item id="13704" name="Gludio Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13704" name="Gludio Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -100,7 +100,7 @@
<skill id="2930" level="1" /> <!-- Gludio supply box - magic pouch -->
</skills>
</item>
<item id="13705" name="Dion Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13705" name="Dion Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -120,7 +120,7 @@
<skill id="2931" level="1" /> <!-- Dion supply box - magic pouch -->
</skills>
</item>
<item id="13706" name="Giran Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13706" name="Giran Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -140,7 +140,7 @@
<skill id="2932" level="1" /> <!-- Giran supply box - magic pouch -->
</skills>
</item>
<item id="13707" name="Oren Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13707" name="Oren Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -160,7 +160,7 @@
<skill id="2933" level="1" /> <!-- Oren supply box - magic pouch -->
</skills>
</item>
<item id="13708" name="Aden Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13708" name="Aden Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -180,7 +180,7 @@
<skill id="2934" level="1" /> <!-- Aden supply box - magic pouch -->
</skills>
</item>
<item id="13709" name="Innadril Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13709" name="Innadril Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -200,7 +200,7 @@
<skill id="2935" level="1" /> <!-- Innadril supply box - magic pouch -->
</skills>
</item>
<item id="13710" name="Goddard Supply Box: Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13710" name="Goddard Supply Box: Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -220,7 +220,7 @@
<skill id="2936" level="1" /> <!-- Goddard Supply Box: magic pouch -->
</skills>
</item>
<item id="13711" name="Rune Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13711" name="Rune Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. Low grade magic Pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -240,7 +240,7 @@
<skill id="2937" level="1" /> <!-- Rune supply box - magic pouch -->
</skills>
</item>
<item id="13712" name="Schuttgart Supply Box - Magic Pouch" additionalName="B-/C-grade" type="EtcItem">
<item id="13712" name="Schuttgart Supply Box - Magic Pouch" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. A-grade , S magic pouch that can be attached to the belt is packaged. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -260,7 +260,7 @@
<skill id="2938" level="1" /> <!-- Schuttgart supply box - magic pouch -->
</skills>
</item>
<item id="13713" name="Gludio Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13713" name="Gludio Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -280,7 +280,7 @@
<skill id="2939" level="1" /> <!-- Gludio supply box - belt -->
</skills>
</item>
<item id="13714" name="Dion Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13714" name="Dion Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -300,7 +300,7 @@
<skill id="2940" level="1" /> <!-- Dion supply box - belt -->
</skills>
</item>
<item id="13715" name="Giran Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13715" name="Giran Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -320,7 +320,7 @@
<skill id="2941" level="1" /> <!-- Giran supply box - belt -->
</skills>
</item>
<item id="13716" name="Oren Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13716" name="Oren Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -340,7 +340,7 @@
<skill id="2942" level="1" /> <!-- Oren supply box - belt -->
</skills>
</item>
<item id="13717" name="Aden Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13717" name="Aden Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -360,7 +360,7 @@
<skill id="2943" level="1" /> <!-- Aden supply box - belt -->
</skills>
</item>
<item id="13718" name="Innadril Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13718" name="Innadril Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -380,7 +380,7 @@
<skill id="2944" level="1" /> <!-- Innadril supply box - belt -->
</skills>
</item>
<item id="13719" name="Goddard Supply Box: Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13719" name="Goddard Supply Box: Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -400,7 +400,7 @@
<skill id="2945" level="1" /> <!-- Goddard Supply Box: belt -->
</skills>
</item>
<item id="13720" name="Rune Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13720" name="Rune Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -420,7 +420,7 @@
<skill id="2946" level="1" /> <!-- Rune supply box - belt -->
</skills>
</item>
<item id="13721" name="Schuttgart Supply Box - Belt" additionalName="B-/C-grade" type="EtcItem">
<item id="13721" name="Schuttgart Supply Box - Belt" additionalName="B-/ C-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. At a certain rate, a low grade belt can be acquired. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -972,7 +972,7 @@
<skill id="2592" level="1" /> <!-- Quick Healing Potion -->
</skills>
</item>
<item id="13751" name="Warrior's T-shirt" type="Armor">
<item id="13751" name="Warrior's Shirt" type="Armor">
<!-- Olympiad Warrior's Shirt. Bestows an option that increases Max CP by 672 when enchanted by 4 or more. -->
<set name="icon" val="icon.etc_shirts_a_i04" />
<set name="default_action" val="EQUIP" />
@@ -818,7 +818,7 @@
<skill id="2630" level="1" /> <!-- Presentation - Collect Items -->
</skills>
</item>
<item id="13845" name="Attribute Master Yin's Sword" additionalName="10-minute" type="Weapon">
<item id="13845" name="Attribute Master Yin's Sword" additionalName="10-min." type="Weapon">
<!-- Weapon provided by Attribute Master Yin for capturing the Reckless Water Spirits. You can feel the powerful energy of fire. The spirit's power contained in this weapon will be useful when capturing the reckless spirit. 10-min.-limited-time Item. 10-min. item. Fire power +10. -->
<set name="icon" val="icon.weapon_long_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1427,7 +1427,7 @@
<skill id="5822" level="1" /> <!-- Bait for Drakes -->
</skills>
</item>
<item id="13881" name="Attribute Master Yang's Sword" additionalName="10-minute" type="Weapon">
<item id="13881" name="Attribute Master Yang's Sword" additionalName="10-min." type="Weapon">
<!-- Weapon provided by Attribute Master Yang for capturing the Reckless Wind Spirits. You can feel the powerful energy of earth. The spirit's power contained in this weapon will be useful when capturing the reckless spirit. 10-min.-limited-time Item.10-min. item. Earth Attribute +10. -->
<set name="icon" val="icon.weapon_long_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1499,7 +1499,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13883" name="Icarus Dual Daggers" type="Weapon">
<item id="13883" name="Icarus Dual Dagger" type="Weapon">
<!-- A dual dagger. When enchanted its P. Atk. increases more than that of a regular one-handed sword. Can be equipped by Dagger Masters level 81 and higher. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1538,7 +1538,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13884" name="Vesper Dual Daggers" type="Weapon">
<item id="13884" name="Vesper Dual Dagger" type="Weapon">
<!-- A dual dagger. When enchanted its P. Atk. increases more than that of a regular one-handed sword. Can be equipped by Dagger Masters level 81 and higher. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1104,7 +1104,7 @@
<skill id="2046" level="1" /> <!-- Summon Pet -->
</skills>
</item>
<item id="14065" name="Superior Minion Coupon" additionalName="5-hour" type="EtcItem">
<item id="14065" name="Superior Minion Coupon" additionalName="5-hr." type="EtcItem">
<!-- Coupon that can be exchanged for a necklace (5-hr.) that summons a Superior Minion. -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -1330,7 +1330,7 @@
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
<item id="14074" name="Superior Minion Coupon (Event)" additionalName="5-hour" type="EtcItem">
<item id="14074" name="Superior Minion Coupon (Event)" additionalName="5-hr." type="EtcItem">
<!-- A coupon that can be exchanged for a necklace that allows you to summon a Superior Minion (5-hr.). -->
<set name="icon" val="icon.etc_ticket_red_i00" />
<set name="immediate_effect" val="true" />
@@ -876,7 +876,7 @@
<stat type="randomDamage">20</stat>
</stats>
</item>
<item id="14331" name="Naga Storm" type="Weapon">
<item id="14331" name="Naga's Storm" type="Weapon">
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DAGGER" />
@@ -1994,7 +1994,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14375" name="Icarus Dualsword {PvP}" type="Weapon">
<item id="14375" name="Icarus Dual Sword {PvP}" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%. Inflicts more damage during PvP and has a chance to decrease the range of Bow/ Crossbow. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -491,7 +491,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14412" name="Icarus Dualsword - Destruction {PvP}" type="Weapon">
<item id="14412" name="Icarus Dual Sword - Destruction {PvP}" type="Weapon">
<!-- Masterwork item that increases P. Atk. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%. Inflicts more damage during PvP, and has a chance to decrease the range of Bow/ Crossbow. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2446,7 +2446,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14461" name="Icarus Dual Daggers {PvP}" type="Weapon">
<item id="14461" name="Icarus Dual Dagger - Chaos {PvP}" type="Weapon">
<!-- A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. When enchanted to 4 or higher, increases Critical by 109. Has a chance to remove 1 or more of the target's enhanced status or decrease its Shield Defense during an attack. Can be equipped by Dagger Masters level 81 and higher. Inflicts more damage during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -2491,7 +2491,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14462" name="Vesper Dualsword {PvP}" type="Weapon">
<item id="14462" name="Vesper Dual Sword {PvP}" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%. Inflicts more damage during PvP and has a chance to decrease the range of Bow/ Crossbow. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -3064,7 +3064,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14477" name="Vesper Dual Daggers {PvP}" type="Weapon">
<item id="14477" name="Vesper Dual Dagger {PvP}" type="Weapon">
<!-- A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. When enchanted to 4 or higher, increases Critical by 109. Inflicts more damage during PvP and has a chance to remove 1 or more of the target's enhanced status or decrease its Shield Defense during an attack. Can be equipped by Dagger Masters level 81 and higher. Inflicts more damage during PvP. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1003,7 +1003,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14527" name="Icarus Dual Daggers - Confusion" type="Weapon">
<item id="14527" name="Icarus Dual Dagger - Chaos" type="Weapon">
<!-- Masterwork item that increases Evasion. A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. Can be equipped by Dagger Masters level 81 and higher. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1089,7 +1089,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14529" name="Icarus Dual Daggers - Confusion {PvP}" type="Weapon">
<item id="14529" name="Icarus Dual Dagger - Chaos {PvP}" type="Weapon">
<!-- Masterwork item that increases Evasion. A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. When enchanted to 4 or higher, increases Critical by 109. Inflicts more damage during PvP and has a chance to remove 1 or more of the target's enhanced status or decrease its Shield Defense during an attack. Can be equipped by Dagger Masters level 81 and higher. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1159,7 +1159,7 @@
<item id="13316" min="1" max="1" chance="100" /> <!-- Ornithomimus Hat (Event) - 30-day -->
</capsuled_items>
</item>
<item id="14531" name="Gludio Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14531" name="Gludio Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1179,7 +1179,7 @@
<skill id="2948" level="1" /> <!-- Gludio Supply Box - magic pin -->
</skills>
</item>
<item id="14532" name="Dion Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14532" name="Dion Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1199,7 +1199,7 @@
<skill id="2949" level="1" /> <!-- Dion supply box - magic pin -->
</skills>
</item>
<item id="14533" name="Giran Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14533" name="Giran Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1219,7 +1219,7 @@
<skill id="2950" level="1" /> <!-- Giran supply box - magic pin -->
</skills>
</item>
<item id="14534" name="Oren Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14534" name="Oren Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1239,7 +1239,7 @@
<skill id="2951" level="1" /> <!-- Oren supply box - magic pin -->
</skills>
</item>
<item id="14535" name="Aden Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14535" name="Aden Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1259,7 +1259,7 @@
<skill id="2952" level="1" /> <!-- Aden supply box - magic pin -->
</skills>
</item>
<item id="14536" name="Innadril Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14536" name="Innadril Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1279,7 +1279,7 @@
<skill id="2953" level="1" /> <!-- Innadril supply box - magic pin -->
</skills>
</item>
<item id="14537" name="Goddard Supply Box: Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14537" name="Goddard Supply Box: Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1299,7 +1299,7 @@
<skill id="2954" level="1" /> <!-- Goddard Supply Box: magic pin -->
</skills>
</item>
<item id="14538" name="Rune Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14538" name="Rune Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1319,7 +1319,7 @@
<skill id="2955" level="1" /> <!-- Rune supply box - magic pin -->
</skills>
</item>
<item id="14539" name="Schuttgart Supply Box - Magic Pin" additionalName="S-/A-grade" type="EtcItem">
<item id="14539" name="Schuttgart Supply Box - Magic Pin" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. Has a chance of containing high grade magic pin that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1339,7 +1339,7 @@
<skill id="2956" level="1" /> <!-- Schuttgart supply box - magic pin -->
</skills>
</item>
<item id="14540" name="Gludio Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14540" name="Gludio Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1359,7 +1359,7 @@
<skill id="2957" level="1" /> <!-- Gludio supply box - magic pouch -->
</skills>
</item>
<item id="14541" name="Dion Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14541" name="Dion Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1379,7 +1379,7 @@
<skill id="2958" level="1" /> <!-- Dion supply box - magic pouch -->
</skills>
</item>
<item id="14542" name="Giran Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14542" name="Giran Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1399,7 +1399,7 @@
<skill id="2959" level="1" /> <!-- Giran supply box - magic pouch -->
</skills>
</item>
<item id="14543" name="Oren Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14543" name="Oren Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1419,7 +1419,7 @@
<skill id="2960" level="1" /> <!-- Oren supply box - magic pouch -->
</skills>
</item>
<item id="14544" name="Aden Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14544" name="Aden Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1439,7 +1439,7 @@
<skill id="2961" level="1" /> <!-- Aden supply box - magic pouch -->
</skills>
</item>
<item id="14545" name="Innadril Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14545" name="Innadril Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1459,7 +1459,7 @@
<skill id="2962" level="1" /> <!-- Innadril supply box - magic pouch -->
</skills>
</item>
<item id="14546" name="Goddard Supply Box: Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14546" name="Goddard Supply Box: Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1479,7 +1479,7 @@
<skill id="2963" level="1" /> <!-- Goddard Supply Box: magic pouch -->
</skills>
</item>
<item id="14547" name="Rune Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14547" name="Rune Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. Has a chance of containing high grade magic pouch that can be attached to a belt. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1499,7 +1499,7 @@
<skill id="2964" level="1" /> <!-- Rune supply box - magic pouch -->
</skills>
</item>
<item id="14548" name="Schuttgart Supply Box - Magic Pouch" additionalName="S-/A-grade" type="EtcItem">
<item id="14548" name="Schuttgart Supply Box - Magic Pouch" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. High grade magic pouch that can be attached to the belt is packaged. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1519,7 +1519,7 @@
<skill id="2965" level="1" /> <!-- Schuttgart supply box - magic pouch -->
</skills>
</item>
<item id="14549" name="Gludio Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14549" name="Gludio Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1539,7 +1539,7 @@
<skill id="2966" level="1" /> <!-- Gludio supply box - belt -->
</skills>
</item>
<item id="14550" name="Dion Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14550" name="Dion Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1559,7 +1559,7 @@
<skill id="2967" level="1" /> <!-- Dion supply box - belt -->
</skills>
</item>
<item id="14551" name="Giran Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14551" name="Giran Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1579,7 +1579,7 @@
<skill id="2968" level="1" /> <!-- Giran supply box - belt -->
</skills>
</item>
<item id="14552" name="Oren Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14552" name="Oren Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1599,7 +1599,7 @@
<skill id="2969" level="1" /> <!-- Oren supply box - belt -->
</skills>
</item>
<item id="14553" name="Aden Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14553" name="Aden Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1619,7 +1619,7 @@
<skill id="2970" level="1" /> <!-- Aden supply box - belt -->
</skills>
</item>
<item id="14554" name="Innadril Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14554" name="Innadril Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1639,7 +1639,7 @@
<skill id="2971" level="1" /> <!-- Innadril supply box - belt -->
</skills>
</item>
<item id="14555" name="Goddard Supply Box: Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14555" name="Goddard Supply Box: Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1659,7 +1659,7 @@
<skill id="2972" level="1" /> <!-- Goddard Supply Box: belt -->
</skills>
</item>
<item id="14556" name="Rune Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14556" name="Rune Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1679,7 +1679,7 @@
<skill id="2973" level="1" /> <!-- Rune supply box - belt -->
</skills>
</item>
<item id="14557" name="Schuttgart Supply Box - Belt" additionalName="S-/A-grade" type="EtcItem">
<item id="14557" name="Schuttgart Supply Box - Belt" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. Has a chance of containing high grade belt. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1744,7 +1744,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14559" name="PC Cafe Points" type="EtcItem">
<item id="14559" name="PA Points" type="EtcItem">
<!-- When double-clicked, 700 PA Points can be acquired. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -2098,7 +2098,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14570" name="Dualsword of Hunter Family" type="Weapon">
<item id="14570" name="Dual Sword of Hunter Family" type="Weapon">
<!-- Soul Crystal Enhancement and Augmentation not allowed. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -590,7 +590,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14625" name="Santa's Naga Storm" type="Weapon">
<item id="14625" name="Santa's Naga's Storm" type="Weapon">
<!-- Santa's Naga's Storm. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@@ -1237,7 +1237,7 @@
<item id="13421" min="5" max="5" chance="100" /> <!-- Honey Wheat Cake -->
</capsuled_items>
</item>
<item id="14647" name="Event - Light Crossbow" type="EtcItem">
<item id="14647" name="Event - Light Bow" type="EtcItem">
<!-- When Double-clicked, Light Bow and 5 honey wheat cake can be acquired. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="PEEL" />
@@ -642,7 +642,7 @@
<item id="14725" min="1" max="1" chance="100" /> <!-- Event - Summon Scroll: Milk Cow Captain -->
</capsuled_items>
</item>
<item id="14741" name="Event - Vitality Replenishing Potion (5-minute)" type="EtcItem">
<item id="14741" name="Event - Vitality Replenishing Potion (5-min.)" type="EtcItem">
<!-- When you drink it, you can temporarily feel the Vitality replenishing herb's effect. Can be exchanged. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_sulfur_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -654,7 +654,7 @@
<set name="handler" val="ItemSkills" />
<set name="is_stackable" val="true" />
</item>
<item id="14742" name="Event - Vitality Replenishing Potion (10-minute)" type="EtcItem">
<item id="14742" name="Event - Vitality Replenishing Potion (10-min.)" type="EtcItem">
<!-- Upon use, for 10 min., you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_nectar_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -669,7 +669,7 @@
<skill id="2883" level="1" /> <!-- Vitality Recovering Potion -->
</skills>
</item>
<item id="14743" name="Event - Vitality Replenishing Potion (20-minute)" type="EtcItem">
<item id="14743" name="Event - Vitality Replenishing Potion (20-min.)" type="EtcItem">
<!-- Upon use, for 20 min., you can temporarily feel the Vitality replenishing herb's effect. No effect applies when used while the "Birthday Cake" buff is in effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_mineral_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -684,7 +684,7 @@
<skill id="2884" level="1" /> <!-- Vitality Recovering Potion -->
</skills>
</item>
<item id="14744" name="Event - Vitality Replenishing Potion (30-minute)" type="EtcItem">
<item id="14744" name="Event - Vitality Replenishing Potion (30-min.)" type="EtcItem">
<!-- When you drink it, you can temporarily feel the Vitality replenishing herb's effect. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_sulfur_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -705,7 +705,7 @@
<skill id="9166" level="1" /> <!-- Vitality Recovering Potion -->
</skills>
</item>
<item id="14745" name="Event - Vitality Replenishing Potion (60-minute)" type="EtcItem">
<item id="14745" name="Event - Vitality Replenishing Potion (60-min.)" type="EtcItem">
<!-- When you drink it, you can temporarily feel the Vitality replenishing herb's effect. Can be exchanged. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_hot_spring_sulfur_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1239,7 +1239,7 @@
<player sex="1" />
</cond>
</item>
<item id="14773" name="Formal Wear (14-day)" additionalName="14-day" type="Armor">
<item id="14773" name="Formal Wear" additionalName="14-day" type="Armor">
<!-- Tuxedo for men, and a wedding dress for women. Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. 14-day. Cannot be restored once deleted. -->
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="default_action" val="EQUIP" />
@@ -1311,7 +1311,7 @@
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
<item id="14776" name="Agathion - Juju (14-day)" additionalName="14-day" type="Armor">
<item id="14776" name="Agathion - Juju" additionalName="14-day" type="Armor">
<!-- Can summon an Agathion - Juju when equipped. 14-day. Cannot be restored once deleted. -->
<set name="icon" val="icon.high_agathion_bracelet_i01" />
<set name="default_action" val="EQUIP" />
@@ -1420,7 +1420,7 @@
<stat type="pAtkRange">1</stat>
</stats>
</item>
<item id="14782" name="Baguette's Two-handed Sword" type="Weapon">
<item id="14782" name="Baguette Two-handed Sword" type="Weapon">
<!-- A two-handed sword made of bread. Contains the passion of Baguette. -->
<set name="icon" val="icon.weapon_two_handed_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1734,7 +1734,7 @@
<stat type="pAtkRange">14</stat>
</stats>
</item>
<item id="14795" name="Baguette's Dualsword" type="Weapon">
<item id="14795" name="Baguette's Dual Sword" type="Weapon">
<!-- A dual sword made of bread. Contains the great power of Baguette. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1380,7 +1380,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="14884" name="Gludio Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14884" name="Gludio Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1400,7 +1400,7 @@
<skill id="2975" level="1" /> <!-- Gludio supply box - magic rune clip -->
</skills>
</item>
<item id="14885" name="Dion Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14885" name="Dion Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1420,7 +1420,7 @@
<skill id="2976" level="1" /> <!-- Dion supply box - magic rune clip -->
</skills>
</item>
<item id="14886" name="Giran Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14886" name="Giran Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1440,7 +1440,7 @@
<skill id="2977" level="1" /> <!-- Giran supply box - magic rune clip -->
</skills>
</item>
<item id="14887" name="Oren Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14887" name="Oren Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1460,7 +1460,7 @@
<skill id="2978" level="1" /> <!-- Oren supply box - magic rune clip -->
</skills>
</item>
<item id="14888" name="Aden Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14888" name="Aden Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1480,7 +1480,7 @@
<skill id="2979" level="1" /> <!-- Aden supply box - magic rune clip -->
</skills>
</item>
<item id="14889" name="Innadril Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14889" name="Innadril Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1500,7 +1500,7 @@
<skill id="2980" level="1" /> <!-- Innadril supply box - magic rune clip -->
</skills>
</item>
<item id="14890" name="Goddard Supply Box: Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14890" name="Goddard Supply Box: Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1520,7 +1520,7 @@
<skill id="2981" level="1" /> <!-- Goddard Supply Box: magic rune clip -->
</skills>
</item>
<item id="14891" name="Rune Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14891" name="Rune Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1540,7 +1540,7 @@
<skill id="2982" level="1" /> <!-- Rune supply box - magic rune clip -->
</skills>
</item>
<item id="14892" name="Schuttgart Supply Box - Magic Rune Clip" additionalName="S-/A-grade" type="EtcItem">
<item id="14892" name="Schuttgart Supply Box - Magic Rune Clip" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. High grade magic Rune clip that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1560,7 +1560,7 @@
<skill id="2983" level="1" /> <!-- Schuttgart supply box - magic rune clip -->
</skills>
</item>
<item id="14893" name="Gludio Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14893" name="Gludio Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Gludio. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1580,7 +1580,7 @@
<skill id="2984" level="1" /> <!-- Gludio supply box - magic ornament -->
</skills>
</item>
<item id="14894" name="Dion Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14894" name="Dion Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Dion. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1600,7 +1600,7 @@
<skill id="2985" level="1" /> <!-- Dion supply box - magic ornament -->
</skills>
</item>
<item id="14895" name="Giran Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14895" name="Giran Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Giran. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1620,7 +1620,7 @@
<skill id="2986" level="1" /> <!-- Giran supply box - magic ornament -->
</skills>
</item>
<item id="14896" name="Oren Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14896" name="Oren Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Oren. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1640,7 +1640,7 @@
<skill id="2987" level="1" /> <!-- Oren supply box - magic ornament -->
</skills>
</item>
<item id="14897" name="Aden Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14897" name="Aden Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Aden. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1660,7 +1660,7 @@
<skill id="2988" level="1" /> <!-- Aden supply box - magic ornament -->
</skills>
</item>
<item id="14898" name="Innadril Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14898" name="Innadril Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Innadril. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1680,7 +1680,7 @@
<skill id="2989" level="1" /> <!-- Innadril supply box - magic ornament -->
</skills>
</item>
<item id="14899" name="Goddard Supply Box: Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14899" name="Goddard Supply Box: Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Goddard. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="14900" name="Rune Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14900" name="Rune Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Rune. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -20,7 +20,7 @@
<skill id="2991" level="1" /> <!-- Rune supply box - magic ornament -->
</skills>
</item>
<item id="14901" name="Schuttgart Supply Box - Magic Ornament" additionalName="S-/A-grade" type="EtcItem">
<item id="14901" name="Schuttgart Supply Box - Magic Ornament" additionalName="S-/ A-grade" type="EtcItem">
<!-- Box that has the symbol of Schuttgart. High grade magic pouch that's attached to the belt can be acquired at a certain rate. -->
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
<set name="default_action" val="CAPSULE" />
@@ -1526,7 +1526,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="14987" name="Avadon Shield of Fortune" additionalName="30-day" type="Armor">
<item id="14987" name="Abaddon Shield of Fortune" additionalName="30-day" type="Armor">
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -805,7 +805,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15036" name="Naga Storm of Fortune" additionalName="30-day" type="Weapon">
<item id="15036" name="Naga's Storm of Fortune" additionalName="30-day" type="Weapon">
<!-- Increases P. Critical Rate by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1048,7 +1048,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15043" name="Light Crossbow of Fortune" additionalName="30-day" type="Weapon">
<item id="15043" name="Light Bow of Fortune" additionalName="30-day" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -21,7 +21,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="15101" name="Avadon Shield of Fortune" additionalName="10-day" type="Armor">
<item id="15101" name="Abaddon Shield of Fortune" additionalName="10-day" type="Armor">
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -1100,7 +1100,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15150" name="Naga Storm of Fortune" additionalName="10-day" type="Weapon">
<item id="15150" name="Naga's Storm of Fortune" additionalName="10-day" type="Weapon">
<!-- Increases Critical by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -1343,7 +1343,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15157" name="Light Crossbow of Fortune" additionalName="10-day" type="Weapon">
<item id="15157" name="Light Bow of Fortune" additionalName="10-day" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -916,7 +916,7 @@
<item id="15161" min="1" max="1" chance="100" /> <!-- Bonebreaker of Fortune - 10-day -->
</capsuled_items>
</item>
<item id="15238" name="One-handed Sword of Fortune Set" additionalName="10-day" type="EtcItem">
<item id="15238" name="One-handed Sword of Friendship Set" additionalName="10-day" type="EtcItem">
<!-- When used, it rewards 4 A-D grade one-handed swords. Expires after 10 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -939,7 +939,7 @@
<item id="15165" min="1" max="1" chance="100" /> <!-- Elven Long Sword of Fortune - 10-day -->
</capsuled_items>
</item>
<item id="15239" name="Two-handed Sword of Fortune Set" additionalName="10-day" type="EtcItem">
<item id="15239" name="Two-handed Sword of Friendship Set" additionalName="10-day" type="EtcItem">
<!-- When used, it rewards 4 A-D grade two-handed swords. Expires after 10 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -985,7 +985,7 @@
<item id="15173" min="1" max="1" chance="100" /> <!-- Scallop Jamadhr of Fortune - 10-day -->
</capsuled_items>
</item>
<item id="15241" name="Dualsword of Fortune Set" additionalName="10-day" type="EtcItem">
<item id="15241" name="Dual Sword of Friendship Set" additionalName="10-day" type="EtcItem">
<!-- When used, it rewards 4 A-D grade dual swords. Expires after 10 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -1071,10 +1071,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="15186" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 10-day -->
<item id="15186" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 10-day -->
<item id="15187" min="1" max="1" chance="100" /> <!-- Colichemarde of Fortune - 10-day -->
<item id="15188" min="1" max="1" chance="100" /> <!-- Admiral's Estoc of Fortune - 10-day -->
<item id="15189" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 10-day -->
<item id="15189" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 10-day -->
</capsuled_items>
</item>
<item id="15245" name="Crossbow of Fortune Set" additionalName="10-day" type="EtcItem">
@@ -1480,7 +1480,7 @@
<item id="15047" min="1" max="1" chance="100" /> <!-- Bonebreaker of Fortune - 30-day -->
</capsuled_items>
</item>
<item id="15262" name="One-handed Sword of Fortune Set" additionalName="30-day" type="EtcItem">
<item id="15262" name="One-handed Sword of Friendship Set" additionalName="30-day" type="EtcItem">
<!-- When used, it rewards an S-D grade one-handed sword. Expires after 30 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -1503,7 +1503,7 @@
<item id="15051" min="1" max="1" chance="100" /> <!-- Elven Long Sword of Fortune - 30-day -->
</capsuled_items>
</item>
<item id="15263" name="Two-handed Sword of Fortune Set" additionalName="30-day" type="EtcItem">
<item id="15263" name="Two-handed Sword of Friendship Set" additionalName="30-day" type="EtcItem">
<!-- When used, it rewards an S-D grade two-handed sword. Expires after 30 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -1549,7 +1549,7 @@
<item id="15059" min="1" max="1" chance="100" /> <!-- Scallop Jamadhr of Fortune - 30-day -->
</capsuled_items>
</item>
<item id="15265" name="Dualsword of Fortune Set" additionalName="30-day" type="EtcItem">
<item id="15265" name="Dual Sword of Friendship Set" additionalName="30-day" type="EtcItem">
<!-- When used, it rewards an S-D grade dual sword. Expires after 30 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -1635,10 +1635,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="15072" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 30-day -->
<item id="15072" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 30-day -->
<item id="15073" min="1" max="1" chance="100" /> <!-- Colichemarde of Fortune - 30-day -->
<item id="15074" min="1" max="1" chance="100" /> <!-- Admiral's Estoc of Fortune - 30-day -->
<item id="15075" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 30-day -->
<item id="15075" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 30-day -->
</capsuled_items>
</item>
<item id="15269" name="Crossbow of Fortune Set" additionalName="30-day" type="EtcItem">
@@ -338,7 +338,7 @@
<skill id="8337" level="1" /> <!-- Weight Up -->
</skills>
</item>
<item id="15313" name="Player Commendation - Forgotten Blade" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15313" name="PA - Forgotten Blade" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Forgotten Blade with limited ability enhancement. <Special Option>. Critical +84. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
@@ -374,7 +374,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15314" name="Player Commendation - Basalt Battlehammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15314" name="PA - Basalt Battlehammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Basalt Battlehammer with limited ability enhancement. <Special Option>. Max HP increases by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -411,7 +411,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15315" name="Player Commendation - Imperial Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15315" name="PA - Imperial Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Imperial Staff with limited ability enhancement. <Special Option>. MP Recovery Rate increases. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -449,7 +449,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15316" name="Player Commendation - Angel Slayer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15316" name="PA - Angel Slayer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Angel Slayer with limited ability enhancement. <Special Option>. P. Atk. Increases by 265 during a critical attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" />
@@ -486,7 +486,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15317" name="Player Commendation - Dragon Hunter Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15317" name="PA - Dragon Hunter Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Dragon Hunter Axe with limited ability enhancement. <Special Option>. HP Recovery Rate increases. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -523,7 +523,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15318" name="Player Commendation - Saint Spear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15318" name="PA - Saint Spear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Saint Spear with limited ability enhancement. <Special Option>. Max HP increases by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" />
@@ -560,7 +560,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="15319" name="Player Commendation - Demon Splinter" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15319" name="PA - Demon Splinter" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Demon Splinter with limited ability enhancement. <Special Option>. Critical +80. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demon_splinter_i00" />
<set name="default_action" val="EQUIP" />
@@ -597,7 +597,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15320" name="Player Commendation - Heaven's Divider" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15320" name="PA - Heaven's Divider" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Heaven's Divider with limited ability enhancement. <Special Option>. Critical +84. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
@@ -633,7 +633,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15321" name="Player Commendation - Arcana Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15321" name="PA - Arcana Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Arcana Mace with limited ability enhancement. <Special Option>. Casting Spd. Increases by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="default_action" val="EQUIP" />
@@ -671,7 +671,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15322" name="Player Commendation - Draconic Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15322" name="PA - Draconic Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Draconic Bow with limited ability enhancement. <Special Option>. Critical +88. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_draconic_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -710,7 +710,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15323" name="Player Commendation - Laevateinn" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15323" name="PA - Laevateinn" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Laevateinn with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" />
@@ -751,7 +751,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15324" name="Player Commendation - Gram" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15324" name="PA - Gram" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Gram with limited ability enhancement. <Special Option>. Critical +84. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
@@ -791,7 +791,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15325" name="Player Commendation - Sarunga" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15325" name="PA - Sarunga" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sarunga with limited ability enhancement. <Special Option>. Critical +88. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sarnga_i00" />
<set name="default_action" val="EQUIP" />
@@ -832,7 +832,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="15326" name="Player Commendation - Tallum Blade*Dark Legion's Edge" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15326" name="PA - Tallum Blade*Dark Legion's Edge" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Tallum Blade*Dark Legion's Edge with limited enchantment options. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Atk. Spd. by 8%. Inflicts more damage during PvP. Limited time item. Cannot be crystallized, and can only be enhanced with enchantment options. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1189,7 +1189,7 @@
<item id="15344" min="1" max="1" chance="100" /> <!-- Aqua Elf Transformation Harp (Event) - 60-day -->
</capsuled_items>
</item>
<item id="15346" name="Player Commendation - Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<item id="15346" name="PA - Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- Can only be used to enchant S-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1211,7 +1211,7 @@
<skill id="2999" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (S-grade) -->
</skills>
</item>
<item id="15347" name="Player Commendation - Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<item id="15347" name="PA - Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- Can only be used to enchant A-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1233,7 +1233,7 @@
<skill id="2998" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (A-grade) -->
</skills>
</item>
<item id="15348" name="Player Commendation - Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<item id="15348" name="PA - Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- Can only be used to enchant B-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1255,7 +1255,7 @@
<skill id="2997" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (B-grade) -->
</skills>
</item>
<item id="15349" name="Player Commendation - Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<item id="15349" name="PA - Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- Can only be used to enchant C-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1277,7 +1277,7 @@
<skill id="2996" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (C-grade) -->
</skills>
</item>
<item id="15350" name="Player Commendation - Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<item id="15350" name="PA - Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- Can only be used to enchant D-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1451,7 +1451,7 @@
<skill id="9021" level="1" /> <!-- Berserker Spirit -->
</skills>
</item>
<item id="15358" name="Player Commendation Instant Lottery Ticket" additionalName="30-day" type="EtcItem">
<item id="15358" name="PA Instant Lottery Ticket" additionalName="30-day" type="EtcItem">
<!-- Instant lottery ticket for a chance to win up to 10,000 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="default_action" val="CAPSULE" />
@@ -1472,7 +1472,7 @@
<skill id="9027" level="1" /> <!-- Player Commendation Instant Lottery Ticket -->
</skills>
</item>
<item id="15359" name="Winning Lottery Ticket: 10,000 PC Points" additionalName="30-day" type="EtcItem">
<item id="15359" name="Winning Lottery Ticket: 10,000 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 10,000 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="immediate_effect" val="true" />
@@ -1487,7 +1487,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15360" name="Winning Lottery Ticket: 1,000 PC Points" additionalName="30-day" type="EtcItem">
<item id="15360" name="Winning Lottery Ticket: 1,000 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 1,000 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i00" />
<set name="immediate_effect" val="true" />
@@ -1502,7 +1502,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15361" name="Winning Lottery Ticket: 200 PC Points" additionalName="30-day" type="EtcItem">
<item id="15361" name="Winning Lottery Ticket: 200 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 200 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i01" />
<set name="immediate_effect" val="true" />
@@ -1517,7 +1517,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15362" name="Winning Lottery Ticket: 100 PC Points" additionalName="30-day" type="EtcItem">
<item id="15362" name="Winning Lottery Ticket: 100 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 100 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i02" />
<set name="immediate_effect" val="true" />
@@ -1532,7 +1532,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15363" name="Winning Lottery Ticket: 10 PC Points" additionalName="30-day" type="EtcItem">
<item id="15363" name="Winning Lottery Ticket: 10 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 10 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i03" />
<set name="immediate_effect" val="true" />
@@ -58,7 +58,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="15403" name="Player Commendation - Berserker Blade" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15403" name="PA - Berserker Blade" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Berserker Blade with limited ability enhancement. <Special Option>. Critical +73. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
@@ -805,7 +805,7 @@
<skill id="9066" level="1" /> <!-- Transformation Scroll Pack -->
</skills>
</item>
<item id="15438" name="Vitality Maintaining Potion (10-minute)" type="EtcItem">
<item id="15438" name="Vitality Maintaining Potion (10-min.)" type="EtcItem">
<!-- Vitality is maintained for 10 min. Cooldown is 30 min. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -840,7 +840,7 @@
<skill id="9069" level="1" /> <!-- Scroll: 1,000 SP -->
</skills>
</item>
<item id="15440" name="Vitality Maintaining Potion (30-minute)" type="EtcItem">
<item id="15440" name="Vitality Maintaining Potion (30-min.)" type="EtcItem">
<!-- Vitality is maintained for 30 min. Cooldown is 60 min. Vitality item with limited usage. Effect remains even after death. -->
<set name="icon" val="icon.etc_lesser_potion_scarlet_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -982,7 +982,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16148" name="Vesper Dual Daggers - Great Gale" type="Weapon">
<item id="16148" name="Vesper Dual Dagger - Great Gale" type="Weapon">
<!-- Masterwork item that increases Atk. Spd. A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. Can be equipped by Dagger Masters level 81 and higher. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1022,7 +1022,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16149" name="Vesper Dual Daggers - Great Gale {PvP}" type="Weapon">
<item id="16149" name="Vesper Dual Dagger - Great Gale {PvP}" type="Weapon">
<!-- Masterwork item that increases Atk. Spd. A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. When enchanted to 4 or higher, increases Critical by 109. Inflicts more damage during PvP and has a chance to remove 1 or more of the target's enhanced status or decrease its Shield Defense during an attack. Can be equipped by Dagger Masters level 81 and higher. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1068,7 +1068,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16150" name="Vesper Dualsword - Destruction" type="Weapon">
<item id="16150" name="Vesper Dual Sword - Destruction" type="Weapon">
<!-- Masterwork item that increases P. Atk. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1101,7 +1101,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16151" name="Vesper Dualsword - Destruction {PvP}" type="Weapon">
<item id="16151" name="Vesper Dual Sword - Destruction {PvP}" type="Weapon">
<!-- Masterwork item that increases P. Atk. When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%. Inflicts more damage during PvP and has a chance to decrease the range of Bow/ Crossbow. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1139,7 +1139,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16152" name="Skull Edge Dual Daggers" type="Weapon">
<item id="16152" name="Skull Edge Dual Dagger" type="Weapon">
<!-- A dual dagger. When enchanted its P. Atk. increases more than that of a regular one-handed sword. Can be equipped by Dagger Masters level 81 and higher. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1178,7 +1178,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16153" name="Skull Edge Dual Daggers {PvP}" type="Weapon">
<item id="16153" name="Skull Edge Dual Dagger {PvP}" type="Weapon">
<!-- A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. When enchanted to 4 or higher, increases Critical by 109. Can be equipped by Dagger Masters level 81 and higher. Inflicts more damage during PvP. and has a chance to remove 1 or more of the target's enhanced status or decrease its Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1223,7 +1223,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16154" name="Periel Dualsword" type="Weapon">
<item id="16154" name="Periel Dual Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1255,7 +1255,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16155" name="Periel Dualsword {PvP}" type="Weapon">
<item id="16155" name="Periel Dual Sword {PvP}" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%., Inflicts more damage during PvP. Has a chance to decrease the range of Bow/ Crossbow during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1292,7 +1292,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16156" name="Mamba Edge Dual Daggers" type="Weapon">
<item id="16156" name="Mamba Edge Dual Dagger" type="Weapon">
<!-- A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. Can be equipped by Dagger Masters level 81 and higher. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1331,7 +1331,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16157" name="Mamba Edge Dual Daggers {PvP}" type="Weapon">
<item id="16157" name="Mamba Edge Dual Dagger {PvP}" type="Weapon">
<!-- A dual dagger that has greater P. Atk. than a regular one-handed sword when enchanted. When enchanted to 4 or higher, increases Critical by 109. Inflicts more damage during PvP. Can be equipped by Dagger Masters level 81 and higher. Has a chance to remove 1 or more of the target's enhanced status or decrease its Shield Defense during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1376,7 +1376,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16158" name="Eternal Core Dualsword" type="Weapon">
<item id="16158" name="Eternal Core Dual Sword" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1408,7 +1408,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16159" name="Eternal Core Dualsword {PvP}" type="Weapon">
<item id="16159" name="Eternal Core Dual Sword {PvP}" type="Weapon">
<!-- When a dual sword is enchanted together with a two-handed sword, two-handed blunt, or fist weapon, its P. Atk. increases more than that of a regular one-handed sword. When enchanted to 4 or higher, increases Critical by 109 and Max HP by 10%., Inflicts more damage during PvP. Has a chance to decrease the range of Bow/ Crossbow during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -811,7 +811,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="16875" name="Avadon Shield of Fortune" additionalName="90-day" type="Armor">
<item id="16875" name="Abaddon Shield of Fortune" additionalName="90-day" type="Armor">
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -553,7 +553,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16924" name="Naga Storm of Fortune" additionalName="90-day" type="Weapon">
<item id="16924" name="Naga's Storm of Fortune" additionalName="90-day" type="Weapon">
<!-- Increases P. Critical Damage by 67. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="default_action" val="EQUIP" />
@@ -796,7 +796,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="16931" name="Light Crossbow of Fortune" additionalName="90-day" type="Weapon">
<item id="16931" name="Light Bow of Fortune" additionalName="90-day" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2720,7 +2720,7 @@
<item id="16935" min="1" max="1" chance="100" /> <!-- Bonebreaker of Fortune - 90-day -->
</capsuled_items>
</item>
<item id="16991" name="One-handed Sword of Fortune Set" additionalName="90-day" type="EtcItem">
<item id="16991" name="One-handed Sword of Friendship Set" additionalName="90-day" type="EtcItem">
<!-- When used, it rewards 6 S-D grade one-handed swords. Expires after 90 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -2745,7 +2745,7 @@
<item id="16939" min="1" max="1" chance="100" /> <!-- Elven Long Sword of Fortune - 90-day -->
</capsuled_items>
</item>
<item id="16992" name="Two-handed Sword of Fortune Set" additionalName="90-day" type="EtcItem">
<item id="16992" name="Two-handed Sword of Friendship Set" additionalName="90-day" type="EtcItem">
<!-- When used, it rewards 6 S-D grade two-handed swords. Expires after 90 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -2795,7 +2795,7 @@
<item id="16947" min="1" max="1" chance="100" /> <!-- Scallop Jamadhr of Fortune - 90-day -->
</capsuled_items>
</item>
<item id="16994" name="Dualsword of Fortune Set" additionalName="90-day" type="EtcItem">
<item id="16994" name="Dual Sword of Friendship Set" additionalName="90-day" type="EtcItem">
<!-- When used, it rewards 6 S-D grade dual swords. Expires after 90 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -2889,10 +2889,10 @@
<capsuled_items>
<item id="21843" min="1" max="1" chance="100" /> <!-- Dynasty Rapier of Fortune - 90-day -->
<item id="21831" min="1" max="1" chance="100" /> <!-- Laevateinn of Fortune - 90-day -->
<item id="16960" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 90-day -->
<item id="16960" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 90-day -->
<item id="16961" min="1" max="1" chance="100" /> <!-- Colichemarde of Fortune - 90-day -->
<item id="16962" min="1" max="1" chance="100" /> <!-- Admiral's Estoc of Fortune - 90-day -->
<item id="16963" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 90-day -->
<item id="16963" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 90-day -->
</capsuled_items>
</item>
<item id="16998" name="Crossbow of Fortune Set" additionalName="90-day" type="EtcItem">
@@ -510,7 +510,7 @@
<item id="15440" min="5" max="5" chance="100" /> <!-- Vitality Maintaining Potion (30-min.) -->
</capsuled_items>
</item>
<item id="17025" name="PC Point Pack (700) (Event)" type="EtcItem">
<item id="17025" name="PA Point Pack (700) (Event)" type="EtcItem">
<!-- Double-click to obtain 700 PA Points. Cannot be exchanged, dropped, destroyed or sold in private store. -->
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
@@ -1789,7 +1789,7 @@
<skill id="2097" level="3" /> <!-- Sowing -->
</skills>
</item>
<item id="17093" name="Vitality Maintaining Potion (10-minute) (Event)" type="EtcItem">
<item id="17093" name="Vitality Maintaining Potion (10-min.) (Event)" type="EtcItem">
<!-- Vitality is maintained for 10 min. Cooldown is 30 min. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_lesser_potion_blue_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1828,7 +1828,7 @@
<skill id="9114" level="1" /> <!-- Nevit's Voice -->
</skills>
</item>
<item id="17095" name="XP Buff 50% (1-hour)" additionalName="1~19" type="EtcItem">
<item id="17095" name="XP Buff 50% (1-hr.)" additionalName="1~19" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 1 - 19. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1851,7 +1851,7 @@
<skill id="9115" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17096" name="XP Buff 50% (1.5-hour)" additionalName="1~19" type="EtcItem">
<item id="17096" name="XP Buff 50% (1.5-hr.)" additionalName="1~19" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 1 - 19. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1874,7 +1874,7 @@
<skill id="9116" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17097" name="XP Buff 50% (2-hour)" additionalName="1~19" type="EtcItem">
<item id="17097" name="XP Buff 50% (2-hr.)" additionalName="1~19" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 1 - 19. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1897,7 +1897,7 @@
<skill id="9117" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17098" name="XP Buff 50% (2.5-hour)" additionalName="1~19" type="EtcItem">
<item id="17098" name="XP Buff 50% (2.5-hr.)" additionalName="1~19" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 1 - 19. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1920,7 +1920,7 @@
<skill id="9118" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17099" name="XP Buff 50% (3-hour)" additionalName="1~19" type="EtcItem">
<item id="17099" name="XP Buff 50% (3-hr.)" additionalName="1~19" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 1 - 19. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="17100" name="XP Buff 50% (1-hour)" additionalName="20~39" type="EtcItem">
<item id="17100" name="XP Buff 50% (1-hr.)" additionalName="20~39" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 20- 39. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -23,7 +23,7 @@
<skill id="9120" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17101" name="XP Buff 50% (1.5-hour)" additionalName="20~39" type="EtcItem">
<item id="17101" name="XP Buff 50% (1.5-hr.)" additionalName="20~39" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 20- 39. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -46,7 +46,7 @@
<skill id="9121" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17102" name="XP Buff 50% (2-hour)" additionalName="20~39" type="EtcItem">
<item id="17102" name="XP Buff 50% (2-hr.)" additionalName="20~39" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 20- 39. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -69,7 +69,7 @@
<skill id="9122" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17103" name="XP Buff 50% (2.5-hour)" additionalName="20~39" type="EtcItem">
<item id="17103" name="XP Buff 50% (2.5-hr.)" additionalName="20~39" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 20- 39. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -92,7 +92,7 @@
<skill id="9123" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17104" name="XP Buff 50% (3-hour)" additionalName="20~39" type="EtcItem">
<item id="17104" name="XP Buff 50% (3-hr.)" additionalName="20~39" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 20- 39. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -115,7 +115,7 @@
<skill id="9124" level="1" /> <!-- XP Buff 50% (3-hour) -->
</skills>
</item>
<item id="17105" name="XP Buff 50% (1-hour)" additionalName="40~51" type="EtcItem">
<item id="17105" name="XP Buff 50% (1-hr.)" additionalName="40~51" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 40- 51. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -138,7 +138,7 @@
<skill id="9125" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17106" name="XP Buff 50% (1.5-hour)" additionalName="40~51" type="EtcItem">
<item id="17106" name="XP Buff 50% (1.5-hr.)" additionalName="40~51" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 40- 51. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -161,7 +161,7 @@
<skill id="9126" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17107" name="XP Buff 50% (2-hour)" additionalName="40~51" type="EtcItem">
<item id="17107" name="XP Buff 50% (2-hr.)" additionalName="40~51" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 40- 51. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -184,7 +184,7 @@
<skill id="9127" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17108" name="XP Buff 50% (2.5-hour)" additionalName="40~51" type="EtcItem">
<item id="17108" name="XP Buff 50% (2.5-hr.)" additionalName="40~51" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 40- 51. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -207,7 +207,7 @@
<skill id="9128" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17109" name="XP Buff 50% (3-hour)" additionalName="40~51" type="EtcItem">
<item id="17109" name="XP Buff 50% (3-hr.)" additionalName="40~51" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 40- 51. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -230,7 +230,7 @@
<skill id="9129" level="1" /> <!-- XP Buff 50% (3-hour) -->
</skills>
</item>
<item id="17110" name="XP Buff 50% (1-hour)" additionalName="52~60" type="EtcItem">
<item id="17110" name="XP Buff 50% (1-hr.)" additionalName="52~60" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 52 - 60. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -253,7 +253,7 @@
<skill id="9130" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17111" name="XP Buff 50% (1.5-hour)" additionalName="52~60" type="EtcItem">
<item id="17111" name="XP Buff 50% (1.5-hr.)" additionalName="52~60" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 52 - 60. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -276,7 +276,7 @@
<skill id="9131" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17112" name="XP Buff 50% (2-hour)" additionalName="52~60" type="EtcItem">
<item id="17112" name="XP Buff 50% (2-hr.)" additionalName="52~60" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 52 - 60. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -299,7 +299,7 @@
<skill id="9132" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17113" name="XP Buff 50% (2.5-hour)" additionalName="52~60" type="EtcItem">
<item id="17113" name="XP Buff 50% (2.5-hr.)" additionalName="52~60" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 52 - 60. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -322,7 +322,7 @@
<skill id="9133" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17114" name="XP Buff 50% (3-hour)" additionalName="52~60" type="EtcItem">
<item id="17114" name="XP Buff 50% (3-hr.)" additionalName="52~60" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 52 - 60. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -345,7 +345,7 @@
<skill id="9134" level="1" /> <!-- XP Buff 50% (3-hour) -->
</skills>
</item>
<item id="17115" name="XP Buff 50% (1-hour)" additionalName="61~75" type="EtcItem">
<item id="17115" name="XP Buff 50% (1-hr.)" additionalName="61~75" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 61 - 75. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -368,7 +368,7 @@
<skill id="9135" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17116" name="XP Buff 50% (1.5-hour)" additionalName="61~75" type="EtcItem">
<item id="17116" name="XP Buff 50% (1.5-hr.)" additionalName="61~75" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 61 - 75. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -391,7 +391,7 @@
<skill id="9136" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17117" name="XP Buff 50% (2-hour)" additionalName="61~75" type="EtcItem">
<item id="17117" name="XP Buff 50% (2-hr.)" additionalName="61~75" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 61 - 75. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -414,7 +414,7 @@
<skill id="9137" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17118" name="XP Buff 50% (2.5-hour)" additionalName="61~75" type="EtcItem">
<item id="17118" name="XP Buff 50% (2.5-hr.)" additionalName="61~75" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 61 - 75. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -437,7 +437,7 @@
<skill id="9138" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17119" name="XP Buff 50% (3-hour)" additionalName="61~75" type="EtcItem">
<item id="17119" name="XP Buff 50% (3-hr.)" additionalName="61~75" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 61 - 75. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -460,7 +460,7 @@
<skill id="9139" level="1" /> <!-- XP Buff 50% (3-hour) -->
</skills>
</item>
<item id="17120" name="XP Buff 50% (1-hour)" additionalName="76~79" type="EtcItem">
<item id="17120" name="XP Buff 50% (1-hr.)" additionalName="76~79" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 76 - 79. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -483,7 +483,7 @@
<skill id="9140" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17121" name="XP Buff 50% (1.5-hour)" additionalName="76~79" type="EtcItem">
<item id="17121" name="XP Buff 50% (1.5-hr.)" additionalName="76~79" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 76 - 79. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -506,7 +506,7 @@
<skill id="9141" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17122" name="XP Buff 50% (2-hour)" additionalName="76~79" type="EtcItem">
<item id="17122" name="XP Buff 50% (2-hr.)" additionalName="76~79" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 76 - 79. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -529,7 +529,7 @@
<skill id="9142" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17123" name="XP Buff 50% (2.5-hour)" additionalName="76~79" type="EtcItem">
<item id="17123" name="XP Buff 50% (2.5-hr.)" additionalName="76~79" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 76 - 79. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -552,7 +552,7 @@
<skill id="9143" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17124" name="XP Buff 50% (3-hour)" additionalName="76~79" type="EtcItem">
<item id="17124" name="XP Buff 50% (3-hr.)" additionalName="76~79" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 76 - 79. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -575,7 +575,7 @@
<skill id="9144" level="1" /> <!-- XP Buff 50% (3-hour) -->
</skills>
</item>
<item id="17125" name="XP Buff 50% (1-hour)" additionalName="80~85" type="EtcItem">
<item id="17125" name="XP Buff 50% (1-hr.)" additionalName="80~85" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 80-85. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -598,7 +598,7 @@
<skill id="9145" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17126" name="XP Buff 50% (1.5-hour)" additionalName="80~85" type="EtcItem">
<item id="17126" name="XP Buff 50% (1.5-hr.)" additionalName="80~85" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 80-85. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -621,7 +621,7 @@
<skill id="9146" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17127" name="XP Buff 50% (2-hour)" additionalName="80~85" type="EtcItem">
<item id="17127" name="XP Buff 50% (2-hr.)" additionalName="80~85" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 80-85. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -644,7 +644,7 @@
<skill id="9147" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17128" name="XP Buff 50% (2.5-hour)" additionalName="80~85" type="EtcItem">
<item id="17128" name="XP Buff 50% (2.5-hr.)" additionalName="80~85" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 80-85. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -667,7 +667,7 @@
<skill id="9148" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17129" name="XP Buff 50% (3-hour)" additionalName="80~85" type="EtcItem">
<item id="17129" name="XP Buff 50% (3-hr.)" additionalName="80~85" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. Can only be used at levels 80-85. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1263,7 +1263,7 @@
<item id="17163" min="3" max="3" chance="100" /> <!-- Event - Leaf of Appreciation -->
</capsuled_items>
</item>
<item id="17165" name="Event - Vitality Replenishing Potion (30-minute) Pack" type="EtcItem">
<item id="17165" name="Event - Vitality Replenishing Potion (30-min.) Pack" type="EtcItem">
<!-- Event - a wrapped pack containing five Vitality Recovering Potion 30 min. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="default_action" val="PEEL" />
@@ -132,7 +132,7 @@
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
<item id="17206" name="XP Buff 50% (1-hour)" type="EtcItem">
<item id="17206" name="XP Buff 50% (1-hr.)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -152,7 +152,7 @@
<skill id="9167" level="1" /> <!-- XP Buff 50% (1-hour) -->
</skills>
</item>
<item id="17207" name="XP Buff 50% (1.5-hour)" type="EtcItem">
<item id="17207" name="XP Buff 50% (1.5-hr.)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -172,7 +172,7 @@
<skill id="9168" level="1" /> <!-- XP Buff 50% (1.5-hour) -->
</skills>
</item>
<item id="17208" name="XP Buff 50% (2-hour)" type="EtcItem">
<item id="17208" name="XP Buff 50% (2-hr.)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -192,7 +192,7 @@
<skill id="9169" level="1" /> <!-- XP Buff 50% (2-hour) -->
</skills>
</item>
<item id="17209" name="XP Buff 50% (2.5-hour)" type="EtcItem">
<item id="17209" name="XP Buff 50% (2.5-hr.)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -212,7 +212,7 @@
<skill id="9170" level="1" /> <!-- XP Buff 50% (2.5-hour) -->
</skills>
</item>
<item id="17210" name="XP Buff 50% (3-hour)" type="EtcItem">
<item id="17210" name="XP Buff 50% (3-hr.)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -232,7 +232,7 @@
<skill id="9171" level="1" /> <!-- XP Buff 50% (3-hour) -->
</skills>
</item>
<item id="17211" name="XP Buff 50% (4-hour)" type="EtcItem">
<item id="17211" name="XP Buff 50% (4-hr.)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -1419,7 +1419,7 @@
<item id="17289" min="1" max="1" chance="100" /> <!-- Ice Watermelon Hat -->
</capsuled_items>
</item>
<item id="17283" name="XP Buff 50% (4-hour)" type="EtcItem">
<item id="17283" name="XP Buff 50% (4-hr.)" type="EtcItem">
<!-- Hourglass that increases acquired XP by an additional 50% for 4 hr. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -1441,7 +1441,7 @@
<skill id="9181" level="1" /> <!-- XP Buff 50% (4-hour) -->
</skills>
</item>
<item id="17284" name="XP Buff 50% (4-hour)" additionalName="Event" type="EtcItem">
<item id="17284" name="XP Buff 50% (4-hr.)" additionalName="Event" type="EtcItem">
<!-- Hourglass that increases acquired XP by an additional 50% for 4 hr. All levels. -->
<set name="icon" val="icon.etc_dragons_blood_i03" />
<set name="material" val="LIQUID" />
@@ -33,7 +33,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17301" name="Requiem Dualsword" type="Weapon">
<item id="17301" name="Requiem Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -851,7 +851,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17335" name="Apocalypse Dualsword" type="Weapon">
<item id="17335" name="Apocalypse Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1345,7 +1345,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="17359" name="T-shirt of Insolence" type="Armor">
<item id="17359" name="Shirt of Insolence" type="Armor">
<!-- Increases Max HP by 246 when enchanted to +4 or higher. -->
<set name="icon" val="icon.tshirt_of_oman" />
<set name="default_action" val="EQUIP" />
@@ -2135,7 +2135,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17393" name="Specter Dualsword" type="Weapon">
<item id="17393" name="Specter Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -304,7 +304,7 @@
<stat type="maxMp">31</stat>
</stats>
</item>
<item id="17416" name="Amaranthine Shaper" type="Weapon">
<item id="17416" name="Helios Shaper" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i00" />
<set name="default_action" val="EQUIP" />
@@ -335,7 +335,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17417" name="Amaranthine Cutter" type="Weapon">
<item id="17417" name="Helios Cutter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i00" />
<set name="default_action" val="EQUIP" />
@@ -365,7 +365,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17418" name="Amaranthine Slasher" type="Weapon">
<item id="17418" name="Helios Slasher" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i00" />
<set name="default_action" val="EQUIP" />
@@ -395,7 +395,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17419" name="Amaranthine Avenger" type="Weapon">
<item id="17419" name="Helios Avenger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i00" />
<set name="default_action" val="EQUIP" />
@@ -426,7 +426,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17420" name="Amaranthine Fighter" type="Weapon">
<item id="17420" name="Helios Fighter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i00" />
<set name="default_action" val="EQUIP" />
@@ -457,7 +457,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17421" name="Amaranthine Stormer" type="Weapon">
<item id="17421" name="Helios Stormer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i00" />
<set name="default_action" val="EQUIP" />
@@ -489,7 +489,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="17422" name="Amaranthine Thrower" type="Weapon">
<item id="17422" name="Helios Thrower" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="default_action" val="EQUIP" />
@@ -521,7 +521,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17423" name="Amaranthine Shooter" type="Weapon">
<item id="17423" name="Helios Shooter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i00" />
<set name="default_action" val="EQUIP" />
@@ -553,7 +553,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17424" name="Amaranthine Buster" type="Weapon">
<item id="17424" name="Helios Buster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i00" />
<set name="default_action" val="EQUIP" />
@@ -584,7 +584,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17425" name="Amaranthine Caster" type="Weapon">
<item id="17425" name="Helios Caster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="default_action" val="EQUIP" />
@@ -616,7 +616,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17426" name="Amaranthine Retributer" type="Weapon">
<item id="17426" name="Helios Retributer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When enchanted to +4, M. Atk., M. Skill Critical Damage, and Casting Spd. increase. -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="default_action" val="EQUIP" />
@@ -649,7 +649,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17427" name="Amaranthine Dualsword" type="Weapon">
<item id="17427" name="Helios Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -679,7 +679,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17428" name="Amaranthine Dual Dagger" type="Weapon">
<item id="17428" name="Helios Dual Dagger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -710,7 +710,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17429" name="Amaranthine Dual Blunt Weapon" type="Weapon">
<item id="17429" name="Helios Dual Blunt Weapon" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="default_action" val="EQUIP" />
@@ -1464,7 +1464,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17461" name="Blessed Kaliel Dualsword" type="Weapon">
<item id="17461" name="Blessed Kaliel Dual Sword" type="Weapon">
<!-- Bestows one of the following functions: Haste, Damage Up, or Health. Two functions can be bestowed through a rare soul crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -391,7 +391,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17625" name="Lv. 1 Giant STR Dye" additionalName="STR + 3 / DEX - 2" type="EtcItem">
<item id="17625" name="Lv. 1 Giant STR Dye" additionalName="STR +3/ DEX -2" type="EtcItem">
<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="weight" val="150" />
@@ -401,7 +401,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17626" name="Lv. 1 Giant DEX Dye" additionalName="DEX + 3 / CON - 2" type="EtcItem">
<item id="17626" name="Lv. 1 Giant DEX Dye" additionalName="DEX +3/ CON -2" type="EtcItem">
<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="weight" val="150" />
@@ -411,7 +411,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17627" name="Lv. 1 Giant CON Dye" additionalName="CON + 3 / STR - 2" type="EtcItem">
<item id="17627" name="Lv. 1 Giant CON Dye" additionalName="CON +3/ STR -2" type="EtcItem">
<!-- Lv. 1 Giant CON Dye (Con +3 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="weight" val="150" />
@@ -421,7 +421,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17628" name="Lv. 1 Giant INT Dye" additionalName="INT + 3 / WIT - 2" type="EtcItem">
<item id="17628" name="Lv. 1 Giant INT Dye" additionalName="INT +3/ WIT -2" type="EtcItem">
<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="weight" val="150" />
@@ -431,7 +431,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17629" name="Lv. 1 Giant WIT Dye" additionalName="WIT + 3 / MEN - 2" type="EtcItem">
<item id="17629" name="Lv. 1 Giant WIT Dye" additionalName="WIT +3/ MEN -2" type="EtcItem">
<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="weight" val="150" />
@@ -441,7 +441,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17630" name="Lv. 1 Giant MEN Dye" additionalName="MEN + 3 / INT - 2" type="EtcItem">
<item id="17630" name="Lv. 1 Giant MEN Dye" additionalName="MEN +3/ INT -2" type="EtcItem">
<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="weight" val="150" />
@@ -451,7 +451,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17631" name="Lv. 1 Ancient STR Dye" additionalName="STR + 3 / DEX - 2 / Fire Resistance + 5" type="EtcItem">
<item id="17631" name="Lv. 1 Ancient STR Dye" additionalName="STR +3/ DEX -2/ Fire Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_str" />
<set name="weight" val="150" />
@@ -461,7 +461,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17632" name="Lv. 1 Ancient DEX Dye" additionalName="DEX + 3 / CON - 2 / Earth Resistance + 5" type="EtcItem">
<item id="17632" name="Lv. 1 Ancient DEX Dye" additionalName="DEX +3/ CON -2/ Earth Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_dex" />
<set name="weight" val="150" />
@@ -471,7 +471,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17633" name="Lv. 1 Ancient CON Dye" additionalName="CON + 3 / STR - 2 / Dark Resistance + 5" type="EtcItem">
<item id="17633" name="Lv. 1 Ancient CON Dye" additionalName="CON +3/ STR -2/ Dark Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant CON Dye (Con +3 Str -2 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_con" />
<set name="weight" val="150" />
@@ -481,7 +481,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17634" name="Lv. 1 Ancient INT Dye" additionalName="INT + 3 / WIT - 2 / Water Resistance + 5" type="EtcItem">
<item id="17634" name="Lv. 1 Ancient INT Dye" additionalName="INT +3/ WIT -2/ Water Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_int" />
<set name="weight" val="150" />
@@ -491,7 +491,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17635" name="Lv. 1 Ancient WIT Dye" additionalName="WIT + 3 / MEN - 2 / Wind Resistance + 5" type="EtcItem">
<item id="17635" name="Lv. 1 Ancient WIT Dye" additionalName="WIT +3/ MEN -2/ Wind Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_wit" />
<set name="weight" val="150" />
@@ -501,7 +501,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17636" name="Lv. 1 Ancient MEN Dye" additionalName="MEN + 3 / INT - 2 / Holy Resistance + 5" type="EtcItem">
<item id="17636" name="Lv. 1 Ancient MEN Dye" additionalName="MEN +3/ INT -2/ Holy Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_men" />
<set name="weight" val="150" />
@@ -511,7 +511,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17637" name="Lv. 1 Legendary STR Dye" additionalName="STR + 3 / DEX - 1 / Fire Resistance + 5" type="EtcItem">
<item id="17637" name="Lv. 1 Legendary STR Dye" additionalName="STR +3/ DEX -1/ Fire Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary STR Dye (Str +3 Dex -1 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_str" />
<set name="weight" val="150" />
@@ -521,7 +521,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17638" name="Lv. 1 Legendary DEX Dye" additionalName="DEX + 3 / CON - 1 / Earth Resistance + 5" type="EtcItem">
<item id="17638" name="Lv. 1 Legendary DEX Dye" additionalName="DEX +3/ CON -1/ Earth Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary DEX Dye (Dex +3 Con -1 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_dex" />
<set name="weight" val="150" />
@@ -531,7 +531,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17639" name="Lv. 1 Legendary CON Dye" additionalName="CON + 3 / STR - 1 / Dark Resistance + 5" type="EtcItem">
<item id="17639" name="Lv. 1 Legendary CON Dye" additionalName="CON +3/ STR -1/ Dark Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary CON Dye (Con +3 Str -1 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_con" />
<set name="weight" val="150" />
@@ -541,7 +541,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17640" name="Lv. 1 Legendary INT Dye" additionalName="INT + 3 / WIT - 1 / Water Resistance + 5" type="EtcItem">
<item id="17640" name="Lv. 1 Legendary INT Dye" additionalName="INT +3/ WIT -1/ Water Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary INT Dye (Int +3 Wit -1 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_int" />
<set name="weight" val="150" />
@@ -551,7 +551,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17641" name="Lv. 1 Legendary WIT Dye" additionalName="WIT + 3 / MEN - 1 / Wind Resistance + 5" type="EtcItem">
<item id="17641" name="Lv. 1 Legendary WIT Dye" additionalName="WIT +3/ MEN -1/ Wind Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary WIT Dye (Wit +3 Men -1 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 will only give the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_wit" />
<set name="weight" val="150" />
@@ -561,7 +561,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17642" name="Lv. 1 Legendary MEN Dye" additionalName="MEN + 3 / INT - 1 / Holy Resistance + 5" type="EtcItem">
<item id="17642" name="Lv. 1 Legendary MEN Dye" additionalName="MEN +3/ INT -1/ Holy Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary MEN Dye (Men +3 Int -1 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_men" />
<set name="weight" val="150" />
@@ -571,7 +571,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17643" name="Lv. 2 Giant STR Dye" additionalName="STR + 4 / DEX - 3" type="EtcItem">
<item id="17643" name="Lv. 2 Giant STR Dye" additionalName="STR +4/ DEX -3" type="EtcItem">
<!-- Lv. 2 Giant STR Dye (Str +4 Dex -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="weight" val="150" />
@@ -581,7 +581,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17644" name="Lv. 2 Giant DEX Dye" additionalName="DEX + 4 / CON - 3" type="EtcItem">
<item id="17644" name="Lv. 2 Giant DEX Dye" additionalName="DEX +4/ CON -3" type="EtcItem">
<!-- Lv. 2 Giant DEX Dye (Dex +4 Con -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="weight" val="150" />
@@ -591,7 +591,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17645" name="Lv. 2 Giant CON Dye" additionalName="CON + 4 / STR - 3" type="EtcItem">
<item id="17645" name="Lv. 2 Giant CON Dye" additionalName="CON +4/ STR -3" type="EtcItem">
<!-- Lv. 2 Giant CON Dye (Con +4 Str -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="weight" val="150" />
@@ -601,7 +601,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17646" name="Lv. 2 Giant INT Dye" additionalName="INT + 4 / WIT - 3" type="EtcItem">
<item id="17646" name="Lv. 2 Giant INT Dye" additionalName="INT +4/ WIT -3" type="EtcItem">
<!-- Lv. 2 Giant INT Dye (Int +4 Wit -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="weight" val="150" />
@@ -611,7 +611,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17647" name="Lv. 2 Giant WIT Dye" additionalName="WIT + 4 / MEN - 3" type="EtcItem">
<item id="17647" name="Lv. 2 Giant WIT Dye" additionalName="WIT +4/ MEN -3" type="EtcItem">
<!-- Lv. 2 Giant WIT Dye (Wit +4 Men -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="weight" val="150" />
@@ -621,7 +621,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17648" name="Lv. 2 Giant MEN Dye" additionalName="MEN + 4 / INT - 3" type="EtcItem">
<item id="17648" name="Lv. 2 Giant MEN Dye" additionalName="MEN +4/ INT -3" type="EtcItem">
<!-- Lv. 2 Giant MEN Dye (Men +4 Int -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="weight" val="150" />
@@ -631,7 +631,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17649" name="Lv. 2 Ancient STR Dye" additionalName="STR + 4 / DEX - 3 / Fire Resistance + 10" type="EtcItem">
<item id="17649" name="Lv. 2 Ancient STR Dye" additionalName="STR +4/ DEX -3/ Fire Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient STR Dye (Str +4 Dex -3 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_str" />
<set name="weight" val="150" />
@@ -641,7 +641,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17650" name="Lv. 2 Ancient DEX Dye" additionalName="DEX + 4 / CON - 3 / Earth Resistance + 10" type="EtcItem">
<item id="17650" name="Lv. 2 Ancient DEX Dye" additionalName="DEX +4/ CON -3/ Earth Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient DEX Dye (Dex +4 Con -3 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_dex" />
<set name="weight" val="150" />
@@ -651,7 +651,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17651" name="Lv. 2 Ancient CON Dye" additionalName="CON + 4 / STR - 3 / Dark Resistance + 10" type="EtcItem">
<item id="17651" name="Lv. 2 Ancient CON Dye" additionalName="CON +4/ STR -3/ Dark Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient CON Dye (Con +4 Str -3 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_con" />
<set name="weight" val="150" />
@@ -661,7 +661,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17652" name="Lv. 2 Ancient INT Dye" additionalName="INT + 4 / WIT - 3 / Water Resistance + 10" type="EtcItem">
<item id="17652" name="Lv. 2 Ancient INT Dye" additionalName="INT +4/ WIT -3/ Water Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient INT Dye (Int +4 Wit -3 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_int" />
<set name="weight" val="150" />
@@ -671,7 +671,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17653" name="Lv. 2 Ancient WIT Dye" additionalName="WIT + 4 / MEN - 3 / Wind Resistance + 10" type="EtcItem">
<item id="17653" name="Lv. 2 Ancient WIT Dye" additionalName="WIT +4/ MEN -3/ Wind Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient WIT Dye (Wit +4 Men -3 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_wit" />
<set name="weight" val="150" />
@@ -681,7 +681,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17654" name="Lv. 2 Ancient MEN Dye" additionalName="MEN + 4 / INT - 3 / Holy Resistance + 10" type="EtcItem">
<item id="17654" name="Lv. 2 Ancient MEN Dye" additionalName="MEN +4/ INT -3/ Holy Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient MEN Dye (Men +4 Int -3 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_men" />
<set name="weight" val="150" />
@@ -691,7 +691,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17655" name="Lv. 2 Legendary STR Dye" additionalName="STR + 4 / DEX - 2 / Fire Resistance + 10" type="EtcItem">
<item id="17655" name="Lv. 2 Legendary STR Dye" additionalName="STR +4/ DEX -2/ Fire Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary STR Dye (Str +4 Dex -2 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_str" />
<set name="weight" val="150" />
@@ -701,7 +701,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17656" name="Lv. 2 Legendary DEX Dye" additionalName="DEX + 4 / CON - 2 / Earth Resistance + 10" type="EtcItem">
<item id="17656" name="Lv. 2 Legendary DEX Dye" additionalName="DEX +4/ CON -2/ Earth Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary DEX Dye (Dex +4 Con -2 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_dex" />
<set name="weight" val="150" />
@@ -711,7 +711,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17657" name="Lv. 2 Legendary CON Dye" additionalName="CON + 4 / STR - 2 / Dark Resistance + 10" type="EtcItem">
<item id="17657" name="Lv. 2 Legendary CON Dye" additionalName="CON +4/ STR -2/ Dark Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary CON Dye (Con +4 Str -2 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_con" />
<set name="weight" val="150" />
@@ -721,7 +721,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17658" name="Lv. 2 Legendary INT Dye" additionalName="INT + 4 / WIT - 2 / Water Resistance + 10" type="EtcItem">
<item id="17658" name="Lv. 2 Legendary INT Dye" additionalName="INT +4/ WIT -2/ Water Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary INT Dye (Int +4 Wit -2 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_int" />
<set name="weight" val="150" />
@@ -731,7 +731,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17659" name="Lv. 2 Legendary WIT Dye" additionalName="WIT + 4 / MEN - 2 / Wind Resistance + 10" type="EtcItem">
<item id="17659" name="Lv. 2 Legendary WIT Dye" additionalName="WIT +4/ MEN -2/ Wind Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary WIT Dye (Wit +4 Men -2 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_wit" />
<set name="weight" val="150" />
@@ -741,7 +741,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17660" name="Lv. 2 Legendary MEN Dye" additionalName="MEN + 4 / INT - 2 / Holy Resistance + 10" type="EtcItem">
<item id="17660" name="Lv. 2 Legendary MEN Dye" additionalName="MEN +4/ INT -2/ Holy Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary MEN Dye (Men +4 Int -2 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_men" />
<set name="weight" val="150" />
@@ -751,7 +751,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17661" name="Lv. 3 Giant STR Dye" additionalName="STR + 5 / DEX - 4" type="EtcItem">
<item id="17661" name="Lv. 3 Giant STR Dye" additionalName="STR +5/ DEX -4" type="EtcItem">
<!-- Lv. 3 Giant STR Dye (Str +5 Dex -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="weight" val="150" />
@@ -761,7 +761,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17662" name="Lv. 3 Giant DEX Dye" additionalName="DEX + 5 / CON - 4" type="EtcItem">
<item id="17662" name="Lv. 3 Giant DEX Dye" additionalName="DEX +5/ CON -4" type="EtcItem">
<!-- Lv. 3 Giant DEX Dye (Dex +5 Con -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="weight" val="150" />
@@ -771,7 +771,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17663" name="Lv. 3 Giant CON Dye" additionalName="CON + 5 / STR - 4" type="EtcItem">
<item id="17663" name="Lv. 3 Giant CON Dye" additionalName="CON +5/ STR -4" type="EtcItem">
<!-- Lv. 3 Giant CON Dye (Con +5 Str -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="weight" val="150" />
@@ -781,7 +781,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17664" name="Lv. 3 Giant INT Dye" additionalName="INT + 5 / WIT - 4" type="EtcItem">
<item id="17664" name="Lv. 3 Giant INT Dye" additionalName="INT +5/ WIT -4" type="EtcItem">
<!-- Lv. 3 Giant INT Dye (Int +5 Wit -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="weight" val="150" />
@@ -791,7 +791,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17665" name="Lv. 3 Giant WIT Dye" additionalName="WIT + 5 / MEN - 4" type="EtcItem">
<item id="17665" name="Lv. 3 Giant WIT Dye" additionalName="WIT +5/ MEN -4" type="EtcItem">
<!-- Lv. 3 Giant WIT Dye (Wit +5 Men -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="weight" val="150" />
@@ -801,7 +801,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17666" name="Lv. 3 Giant MEN Dye" additionalName="MEN + 5 / INT - 4" type="EtcItem">
<item id="17666" name="Lv. 3 Giant MEN Dye" additionalName="MEN +5/ INT -4" type="EtcItem">
<!-- Lv. 3 Giant MEN Dye (Men +5 Int -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="weight" val="150" />
@@ -811,7 +811,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17667" name="Lv. 3 Ancient STR Dye" additionalName="STR + 5 / DEX - 4 / Fire Resistance + 15" type="EtcItem">
<item id="17667" name="Lv. 3 Ancient STR Dye" additionalName="STR +5/ DEX -4/ Fire Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient STR Dye (Str +5 Dex -4 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_str" />
<set name="weight" val="150" />
@@ -821,7 +821,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17668" name="Lv. 3 Ancient DEX Dye" additionalName="DEX + 5 / CON - 4 / Earth Resistance + 15" type="EtcItem">
<item id="17668" name="Lv. 3 Ancient DEX Dye" additionalName="DEX +5/ CON -4/ Earth Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient DEX Dye (Dex +5 Con -4 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_dex" />
<set name="weight" val="150" />
@@ -831,7 +831,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17669" name="Lv. 3 Ancient CON Dye" additionalName="CON + 5 / STR - 4 / Dark Resistance + 15" type="EtcItem">
<item id="17669" name="Lv. 3 Ancient CON Dye" additionalName="CON +5/ STR -4/ Dark Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient CON Dye (Con +5 Str -4 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_con" />
<set name="weight" val="150" />
@@ -841,7 +841,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17670" name="Lv. 3 Ancient INT Dye" additionalName="INT + 5 / WIT - 4 / Water Resistance + 15" type="EtcItem">
<item id="17670" name="Lv. 3 Ancient INT Dye" additionalName="INT +5/ WIT -4/ Water Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient INT Dye (Int +5 Wit -4 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_int" />
<set name="weight" val="150" />
@@ -851,7 +851,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17671" name="Lv. 3 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 4 / Wind Resistance + 15" type="EtcItem">
<item id="17671" name="Lv. 3 Ancient WIT Dye" additionalName="WIT +5/ MEN -4/ Wind Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient WIT Dye (Wit +5 Men -4 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_wit" />
<set name="weight" val="150" />
@@ -861,7 +861,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17672" name="Lv. 3 Ancient MEN Dye" additionalName="MEN + 5 / INT - 4 / Holy Resistance + 15" type="EtcItem">
<item id="17672" name="Lv. 3 Ancient MEN Dye" additionalName="MEN +5/ INT -4/ Holy Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient MEN Dye (Men +5 Int -4 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_men" />
<set name="weight" val="150" />
@@ -871,7 +871,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17673" name="Lv. 3 Legendary STR Dye" additionalName="STR + 5 / DEX - 3 / Fire Resistance + 15" type="EtcItem">
<item id="17673" name="Lv. 3 Legendary STR Dye" additionalName="STR +5/ DEX -3/ Fire Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary STR Dye (Str +5 Dex -3 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_str" />
<set name="weight" val="150" />
@@ -881,7 +881,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17674" name="Lv. 3 Legendary DEX Dye" additionalName="DEX + 5 / CON - 3 / Earth Resistance + 15" type="EtcItem">
<item id="17674" name="Lv. 3 Legendary DEX Dye" additionalName="DEX +5/ CON -3/ Earth Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary DEX Dye (Dex +5 Con -3 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_dex" />
<set name="weight" val="150" />
@@ -891,7 +891,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17675" name="Lv. 3 Legendary CON Dye" additionalName="CON + 5 / STR - 3 / Dark Resistance + 15" type="EtcItem">
<item id="17675" name="Lv. 3 Legendary CON Dye" additionalName="CON +5/ STR -3/ Dark Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary CON Dye (Con +5 Str -3 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_con" />
<set name="weight" val="150" />
@@ -901,7 +901,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17676" name="Lv. 3 Legendary INT Dye" additionalName="INT + 5 / WIT - 3 / Water Resistance + 15" type="EtcItem">
<item id="17676" name="Lv. 3 Legendary INT Dye" additionalName="INT +5/ WIT -3/ Water Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary INT Dye (Int +5 Wit -3 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_int" />
<set name="weight" val="150" />
@@ -911,7 +911,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17677" name="Lv. 3 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 3 / Wind Resistance + 15" type="EtcItem">
<item id="17677" name="Lv. 3 Legendary WIT Dye" additionalName="WIT +5/ MEN -3/ Wind Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary WIT Dye (Wit +5 Men -3 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_wit" />
<set name="weight" val="150" />
@@ -921,7 +921,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17678" name="Lv. 3 Legendary MEN Dye" additionalName="MEN + 5 / INT - 3 / Holy Resistance + 15" type="EtcItem">
<item id="17678" name="Lv. 3 Legendary MEN Dye" additionalName="MEN +5/ INT -3/ Holy Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary MEN Dye (Men +5 Int -3 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_men" />
<set name="weight" val="150" />
@@ -931,7 +931,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17679" name="Lv. 4 Giant STR Dye" additionalName="STR + 5 / DEX - 2" type="EtcItem">
<item id="17679" name="Lv. 4 Giant STR Dye" additionalName="STR +5/ DEX -2" type="EtcItem">
<!-- Lv. 4 Giant STR Dye (Str +5 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="weight" val="150" />
@@ -941,7 +941,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17680" name="Lv. 4 Giant DEX Dye" additionalName="DEX + 5 / CON - 2" type="EtcItem">
<item id="17680" name="Lv. 4 Giant DEX Dye" additionalName="DEX +5/ CON -2" type="EtcItem">
<!-- Lv. 4 Giant DEX Dye (Dex +5 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="weight" val="150" />
@@ -951,7 +951,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17681" name="Lv. 4 Giant CON Dye" additionalName="CON + 5 / STR - 2" type="EtcItem">
<item id="17681" name="Lv. 4 Giant CON Dye" additionalName="CON +5/ STR -2" type="EtcItem">
<!-- Lv. 4 Giant CON Dye (Con +5 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="weight" val="150" />
@@ -961,7 +961,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17682" name="Lv. 4 Giant INT Dye" additionalName="INT + 5 / WIT - 2" type="EtcItem">
<item id="17682" name="Lv. 4 Giant INT Dye" additionalName="INT +5/ WIT -2" type="EtcItem">
<!-- Lv. 4 Giant INT Dye (Int +5 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="weight" val="150" />
@@ -971,7 +971,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17683" name="Lv. 4 Giant WIT Dye" additionalName="WIT + 5 / MEN - 2" type="EtcItem">
<item id="17683" name="Lv. 4 Giant WIT Dye" additionalName="WIT +5/ MEN -2" type="EtcItem">
<!-- Lv. 4 Giant WIT Dye (Wit +5 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="weight" val="150" />
@@ -981,7 +981,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17684" name="Lv. 4 Giant MEN Dye" additionalName="MEN + 5 / INT - 2" type="EtcItem">
<item id="17684" name="Lv. 4 Giant MEN Dye" additionalName="MEN +5/ INT -2" type="EtcItem">
<!-- Lv. 4 Giant MEN Dye (Men +5 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="weight" val="150" />
@@ -991,7 +991,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17685" name="Lv. 4 Ancient STR Dye" additionalName="STR + 5 / DEX - 2 / Fire Resistance + 20" type="EtcItem">
<item id="17685" name="Lv. 4 Ancient STR Dye" additionalName="STR +5/ DEX -2/ Fire Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient STR Dye (Str +5 Dex -2 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_str" />
<set name="weight" val="150" />
@@ -1001,7 +1001,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17686" name="Lv. 4 Ancient DEX Dye" additionalName="DEX + 5 / CON - 2 / Earth Resistance + 20" type="EtcItem">
<item id="17686" name="Lv. 4 Ancient DEX Dye" additionalName="DEX +5/ CON -2/ Earth Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient DEX Dye (Dex +5 Con -2 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_dex" />
<set name="weight" val="150" />
@@ -1011,7 +1011,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17687" name="Lv. 4 Ancient CON Dye" additionalName="CON + 5 / STR - 2 / Dark Resistance + 20" type="EtcItem">
<item id="17687" name="Lv. 4 Ancient CON Dye" additionalName="CON +5/ STR -2/ Dark Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient CON Dye (Con +5 Str -2 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_con" />
<set name="weight" val="150" />
@@ -1021,7 +1021,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17688" name="Lv. 4 Ancient INT Dye" additionalName="INT + 5 / WIT - 2 / Water Resistance + 20" type="EtcItem">
<item id="17688" name="Lv. 4 Ancient INT Dye" additionalName="INT +5/ WIT -2/ Water Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient INT Dye (Int +5 Wit -2 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_int" />
<set name="weight" val="150" />
@@ -1031,7 +1031,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17689" name="Lv. 4 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 2 / Wind Resistance + 20" type="EtcItem">
<item id="17689" name="Lv. 4 Ancient WIT Dye" additionalName="WIT +5/ MEN -2/ Wind Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient WIT Dye (Wit +5 Men -2 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_wit" />
<set name="weight" val="150" />
@@ -1041,7 +1041,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17690" name="Lv. 4 Ancient MEN Dye" additionalName="MEN + 5 / INT - 2 / Holy Resistance + 20" type="EtcItem">
<item id="17690" name="Lv. 4 Ancient MEN Dye" additionalName="MEN +5/ INT -2/ Holy Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient MEN Dye (Men +5 Int -2 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_men" />
<set name="weight" val="150" />
@@ -1051,7 +1051,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17691" name="Lv. 4 Legendary STR Dye" additionalName="STR + 5 / DEX - 1 / Fire Resistance + 20" type="EtcItem">
<item id="17691" name="Lv. 4 Legendary STR Dye" additionalName="STR +5/ DEX -1/ Fire Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary STR Dye (Str +5 Dex -1 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_str" />
<set name="weight" val="150" />
@@ -1061,7 +1061,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17692" name="Lv. 4 Legendary DEX Dye" additionalName="DEX + 5 / CON - 1 / Earth Resistance + 20" type="EtcItem">
<item id="17692" name="Lv. 4 Legendary DEX Dye" additionalName="DEX +5/ CON -1/ Earth Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary DEX Dye (Dex +5 Con -1 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_dex" />
<set name="weight" val="150" />
@@ -1071,7 +1071,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17693" name="Lv. 4 Legendary CON Dye" additionalName="CON + 5 / STR - 1 / Dark Resistance + 20" type="EtcItem">
<item id="17693" name="Lv. 4 Legendary CON Dye" additionalName="CON +5/ STR -1/ Dark Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary CON Dye (Con +5 Str -1 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_con" />
<set name="weight" val="150" />
@@ -1081,7 +1081,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17694" name="Lv. 4 Legendary INT Dye" additionalName="INT + 5 / WIT - 1 / Water Resistance + 20" type="EtcItem">
<item id="17694" name="Lv. 4 Legendary INT Dye" additionalName="INT +5/ WIT -1/ Water Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary INT Dye (Int +5 Wit -1 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_int" />
<set name="weight" val="150" />
@@ -1091,7 +1091,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17695" name="Lv. 4 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 1 / Wind Resistance + 20" type="EtcItem">
<item id="17695" name="Lv. 4 Legendary WIT Dye" additionalName="WIT +5/ MEN -1/ Wind Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary WIT Dye (Wit +5 Men -1 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_wit" />
<set name="weight" val="150" />
@@ -1101,7 +1101,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17696" name="Lv. 4 Legendary MEN Dye" additionalName="MEN + 5 / INT - 1 / Holy Resistance + 20" type="EtcItem">
<item id="17696" name="Lv. 4 Legendary MEN Dye" additionalName="MEN +5/ INT -1/ Holy Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary MEN Dye (Men +5 Int -1 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_men" />
<set name="weight" val="150" />
@@ -1111,7 +1111,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17697" name="Lv. 5 Giant STR Dye" additionalName="STR + 5" type="EtcItem">
<item id="17697" name="Lv. 5 Giant STR Dye" additionalName="STR +5" type="EtcItem">
<!-- Lv. 5 Giant STR Dye (Str +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_str" />
<set name="weight" val="150" />
@@ -1121,7 +1121,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17698" name="Lv. 5 Giant DEX Dye" additionalName="DEX + 5" type="EtcItem">
<item id="17698" name="Lv. 5 Giant DEX Dye" additionalName="DEX +5" type="EtcItem">
<!-- Lv. 5 Giant DEX Dye (Dex +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_dex" />
<set name="weight" val="150" />
@@ -1131,7 +1131,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17699" name="Lv. 5 Giant CON Dye" additionalName="CON + 5" type="EtcItem">
<item id="17699" name="Lv. 5 Giant CON Dye" additionalName="CON +5" type="EtcItem">
<!-- Lv. 5 Giant CON Dye (Con +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_con" />
<set name="weight" val="150" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="17700" name="Lv. 5 Giant INT Dye" additionalName="INT + 5" type="EtcItem">
<item id="17700" name="Lv. 5 Giant INT Dye" additionalName="INT +5" type="EtcItem">
<!-- Lv. 5 Giant INT Dye (Int +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_int" />
<set name="weight" val="150" />
@@ -10,7 +10,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17701" name="Lv. 5 Giant WIT Dye" additionalName="Wit + 5" type="EtcItem">
<item id="17701" name="Lv. 5 Giant WIT Dye" additionalName="Wit +5" type="EtcItem">
<!-- Lv. 5 Giant WIT Dye (Wit +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_wit" />
<set name="weight" val="150" />
@@ -20,7 +20,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17702" name="Lv. 5 Giant MEN Dye" additionalName="Men + 5" type="EtcItem">
<item id="17702" name="Lv. 5 Giant MEN Dye" additionalName="Men +5" type="EtcItem">
<!-- Lv. 5 Giant MEN Dye (Men +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_men" />
<set name="weight" val="150" />
@@ -30,7 +30,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17703" name="Lv. 5 Ancient STR Dye" additionalName="STR + 5 / Fire Resistance + 25" type="EtcItem">
<item id="17703" name="Lv. 5 Ancient STR Dye" additionalName="STR +5/ Fire Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient STR Dye (Str +5 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_str" />
<set name="weight" val="150" />
@@ -40,7 +40,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17704" name="Lv. 5 Ancient DEX Dye" additionalName="DEX + 5 / Earth Resistance + 25" type="EtcItem">
<item id="17704" name="Lv. 5 Ancient DEX Dye" additionalName="DEX +5/ Earth Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient DEX Dye (Dex +5 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_dex" />
<set name="weight" val="150" />
@@ -50,7 +50,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17705" name="Lv. 5 Ancient CON Dye" additionalName="CON + 5 / Dark Resistance + 25" type="EtcItem">
<item id="17705" name="Lv. 5 Ancient CON Dye" additionalName="CON +5/ Dark Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient CON Dye (Con +5 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_con" />
<set name="weight" val="150" />
@@ -60,7 +60,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17706" name="Lv. 5 Ancient INT Dye" additionalName="INT + 5 / Water Resistance + 25" type="EtcItem">
<item id="17706" name="Lv. 5 Ancient INT Dye" additionalName="INT +5/ Water Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient INT Dye (Int +5 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_int" />
<set name="weight" val="150" />
@@ -70,7 +70,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17707" name="Lv. 5 Ancient WIT Dye" additionalName="WIT + 5 / Wind Resistance + 25" type="EtcItem">
<item id="17707" name="Lv. 5 Ancient WIT Dye" additionalName="WIT +5/ Wind Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient WIT Dye (Wit +5 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_wit" />
<set name="weight" val="150" />
@@ -80,7 +80,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17708" name="Lv. 5 Ancient MEN Dye" additionalName="MEN + 5 / Holy Resistance + 25" type="EtcItem">
<item id="17708" name="Lv. 5 Ancient MEN Dye" additionalName="MEN +5/ Holy Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient MEN Dye (Men +5 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_men" />
<set name="weight" val="150" />
@@ -90,7 +90,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17709" name="Lv. 5 Legendary STR Dye" additionalName="STR + 5 / DEX + 1 / Fire Resistance + 25" type="EtcItem">
<item id="17709" name="Lv. 5 Legendary STR Dye" additionalName="STR +5/ DEX +1/ Fire Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary STR Dye (Str +5 Dex +1 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_str" />
<set name="weight" val="150" />
@@ -100,7 +100,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17710" name="Lv. 5 Legendary DEX Dye" additionalName="DEX + 5 / CON + 1 / Earth Resistance + 25" type="EtcItem">
<item id="17710" name="Lv. 5 Legendary DEX Dye" additionalName="DEX +5/ CON +1/ Earth Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary DEX Dye (Dex +5 Con +1 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_dex" />
<set name="weight" val="150" />
@@ -110,7 +110,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17711" name="Lv. 5 Legendary CON Dye" additionalName="CON + 5 / STR + 1 / Dark Resistance + 25" type="EtcItem">
<item id="17711" name="Lv. 5 Legendary CON Dye" additionalName="CON +5/ STR +1/ Dark Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary CON Dye (Con +5 Str +1 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_con" />
<set name="weight" val="150" />
@@ -120,7 +120,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17712" name="Lv. 5 Legendary INT Dye" additionalName="INT + 5 / WIT + 1 / Water Resistance + 25" type="EtcItem">
<item id="17712" name="Lv. 5 Legendary INT Dye" additionalName="INT +5/ WIT +1/ Water Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary INT Dye (Int +5 Wit +1 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_int" />
<set name="weight" val="150" />
@@ -130,7 +130,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17713" name="Lv. 5 Legendary WIT Dye" additionalName="WIT + 5 / MEN + 1 / Wind Resistance + 25" type="EtcItem">
<item id="17713" name="Lv. 5 Legendary WIT Dye" additionalName="WIT +5/ MEN +1/ Wind Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary WIT Dye (Wit +5 Men +1 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_wit" />
<set name="weight" val="150" />
@@ -140,7 +140,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17714" name="Lv. 5 Legendary MEN Dye" additionalName="MEN + 5 / INT + 1 / Holy Resistance + 25" type="EtcItem">
<item id="17714" name="Lv. 5 Legendary MEN Dye" additionalName="MEN +5/ INT +1/ Holy Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary MEN Dye (Men +5 Int +1 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_men" />
<set name="weight" val="150" />
@@ -167,7 +167,7 @@
<stat type="darkRes">30</stat>
</stats>
</item>
<item id="17716" name="Agninoa Dualsword" type="Weapon">
<item id="17716" name="Agninoa Dual Sword" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -197,7 +197,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17717" name="Agninoa Dualsword {PvP}" type="Weapon">
<item id="17717" name="Agninoa Dual Sword {PvP}" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -710,7 +710,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17842" name="Bound Requiem Dualsword" type="Weapon">
<item id="17842" name="Bound Requiem Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1696,7 +1696,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17876" name="Bound Apocalypse Dualsword" type="Weapon">
<item id="17876" name="Bound Apocalypse Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -364,7 +364,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17910" name="Bound Specter Dualsword" type="Weapon">
<item id="17910" name="Bound Specter Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -953,7 +953,7 @@
<stat type="maxMp">31</stat>
</stats>
</item>
<item id="17933" name="Bound Amaranthine Shaper" type="Weapon">
<item id="17933" name="Bound Helios Shaper" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stanpid_i00" />
<set name="default_action" val="EQUIP" />
@@ -989,7 +989,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17934" name="Bound Amaranthine Cutter" type="Weapon">
<item id="17934" name="Bound Helios Cutter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Accuracy and P. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_plenitas_i00" />
<set name="default_action" val="EQUIP" />
@@ -1024,7 +1024,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17935" name="Bound Amaranthine Slasher" type="Weapon">
<item id="17935" name="Bound Helios Slasher" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_bauen_i00" />
<set name="default_action" val="EQUIP" />
@@ -1059,7 +1059,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17936" name="Bound Amaranthine Avenger" type="Weapon">
<item id="17936" name="Bound Helios Avenger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_qutram_i00" />
<set name="default_action" val="EQUIP" />
@@ -1095,7 +1095,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17937" name="Bound Amaranthine Fighter" type="Weapon">
<item id="17937" name="Bound Helios Fighter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_durga_i00" />
<set name="default_action" val="EQUIP" />
@@ -1131,7 +1131,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17938" name="Bound Amaranthine Stormer" type="Weapon">
<item id="17938" name="Bound Helios Stormer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Multi Attack when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_crabel_i00" />
<set name="default_action" val="EQUIP" />
@@ -1168,7 +1168,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="17939" name="Bound Amaranthine Thrower" type="Weapon">
<item id="17939" name="Bound Helios Thrower" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="default_action" val="EQUIP" />
@@ -1205,7 +1205,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17940" name="Bound Amaranthine Shooter" type="Weapon">
<item id="17940" name="Bound Helios Shooter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stilla_i00" />
<set name="default_action" val="EQUIP" />
@@ -1242,7 +1242,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17941" name="Bound Amaranthine Buster" type="Weapon">
<item id="17941" name="Bound Helios Buster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weaon_serapear_i00" />
<set name="default_action" val="EQUIP" />
@@ -1278,7 +1278,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17942" name="Bound Amaranthine Caster" type="Weapon">
<item id="17942" name="Bound Helios Caster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="default_action" val="EQUIP" />
@@ -1315,7 +1315,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17943" name="Bound Amaranthine Retributer" type="Weapon">
<item id="17943" name="Bound Helios Retributer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. When enchanted to +4, M. Atk., M. Skill Critical Damage, and Casting Spd. increase. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="default_action" val="EQUIP" />
@@ -1353,7 +1353,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17944" name="Bound Amaranthine Dualsword" type="Weapon">
<item id="17944" name="Bound Helios Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1388,7 +1388,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17945" name="Bound Amaranthine Dual Dagger" type="Weapon">
<item id="17945" name="Bound Helios Dual Dagger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1424,7 +1424,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17946" name="Bound Amaranthine Dual Blunt Weapon" type="Weapon">
<item id="17946" name="Bound Helios Dual Blunt Weapon" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="default_action" val="EQUIP" />
@@ -2295,7 +2295,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17978" name="Blessed Requiem Dualsword" type="Weapon">
<item id="17978" name="Blessed Requiem Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />

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