Updated item names for the remaining normal branches.

This commit is contained in:
MobiusDev
2019-03-07 18:15:44 +00:00
parent 57667df7e9
commit 098ec65828
742 changed files with 13404 additions and 13404 deletions
@@ -919,7 +919,7 @@
<stat type="pDef">17</stat>
</stats>
</item>
<item id="52" name="Vesper Dualsword" type="Weapon">
<item id="52" name="Vesper Dual Sword" type="Weapon">
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1339,7 +1339,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="72" name="StormBringer" type="Weapon">
<item id="72" name="Stormbringer" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_stormbringer_i00" />
<set name="default_action" val="EQUIP" />
@@ -2104,7 +2104,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="280" name="Light Crossbow" type="Weapon">
<item id="280" name="Light Bow" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -31,7 +31,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="301" name="Scorpion" type="Weapon">
<item id="301" name="scorpion" type="Weapon">
<!-- Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_scorpion_i00" />
<set name="default_action" val="EQUIP" />
@@ -733,7 +733,7 @@
<stat type="sDef">243</stat>
</stats>
</item>
<item id="642" name="Elven Vagian Shield" type="Armor">
<item id="642" name="Elven Bejian Shield" type="Armor">
<set name="icon" val="icon.shield_shield_of_victory_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -752,7 +752,7 @@
<stat type="sDef">216</stat>
</stats>
</item>
<item id="643" name="Dark Vagian Shield" type="Armor">
<item id="643" name="Dark Bejian Shield" type="Armor">
<set name="icon" val="icon.shield_shield_of_victory_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lhand" />
@@ -706,7 +706,7 @@
<stat type="sDef">71</stat>
</stats>
</item>
<item id="1330" name="Zubei's Shield" type="Armor">
<item id="1330" name="Zubei's Shield for Kamex" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.shield_buckler_i00" />
<set name="default_action" val="EQUIP" />
@@ -750,7 +750,7 @@
<stat type="sDef">71</stat>
</stats>
</item>
<item id="1332" name="Knight's Shield" type="Armor">
<item id="1332" name="Knight's Shield for Kamex" type="Armor">
<!-- Temporary item for Kamex -->
<set name="icon" val="icon.shield_tower_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -594,7 +594,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="2054" name="Light Crossbow Shaft" type="EtcItem">
<item id="2054" name="Light Bow Shaft" type="EtcItem">
<!-- Key material that Dwarves use to make the Light Bow. Can be sold in any shop. -->
<set name="icon" val="icon.etc_branch_gold_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -660,7 +660,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="2060" name="StormBringer Blade" type="EtcItem">
<item id="2060" name="Stormbringer Blade" type="EtcItem">
<!-- Key material that Dwarves use to make the Stormbringer. Can be sold in any shop. -->
<set name="icon" val="icon.etc_sword_body_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -1286,7 +1286,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2292" name="Recipe: Light Crossbow" type="EtcItem">
<item id="2292" name="Recipe: Light Bow" type="EtcItem">
<!-- For Dwarves only. Recipe for a Light Bow. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1370,7 +1370,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2298" name="Recipe: StormBringer" type="EtcItem">
<item id="2298" name="Recipe: Stormbringer" type="EtcItem">
<!-- For Dwarves only. Recipe for a Stormbringer. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -1535,7 +1535,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2561" name="StormBringer*StormBringer" type="Weapon">
<item id="2561" name="Stormbringer*Stormbringer" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1565,7 +1565,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2562" name="StormBringer*Shamshir" type="Weapon">
<item id="2562" name="Stormbringer*Shamshir" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1595,7 +1595,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2563" name="StormBringer*Katana" type="Weapon">
<item id="2563" name="Stormbringer*Katana" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1625,7 +1625,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2564" name="StormBringer*Spirit Sword" type="Weapon">
<item id="2564" name="Stormbringer*Spirit Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1655,7 +1655,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2565" name="StormBringer*Raid Sword" type="Weapon">
<item id="2565" name="Stormbringer*Raid Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1685,7 +1685,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2566" name="StormBringer*Caliburs" type="Weapon">
<item id="2566" name="Stormbringer*Caliburs" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1715,7 +1715,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2567" name="StormBringer*Ultimate Sword" type="Weapon">
<item id="2567" name="Stormbringer*Ultimate Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1745,7 +1745,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2568" name="StormBringer*Sword of Delusion" type="Weapon">
<item id="2568" name="Stormbringer*Sword of Delusion" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1775,7 +1775,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2569" name="StormBringer*Sword of Nightmare" type="Weapon">
<item id="2569" name="Stormbringer*Sword of Nightmare" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1805,7 +1805,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2570" name="StormBringer*Tsurugi" type="Weapon">
<item id="2570" name="Stormbringer*Tsurugi" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1835,7 +1835,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="2571" name="StormBringer*Samurai Long sword" type="Weapon">
<item id="2571" name="Stormbringer*Samurai Long sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more significantly than that of one-handed or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1038,7 +1038,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2982" name="Recipe: Brigandine Shield" type="EtcItem">
<item id="2982" name="Recipe: Brigandine Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Brigandine Shield. Requires Create Item- Skill Lv. 3. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1108,7 +1108,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2987" name="Recipe: Plate Shield" type="EtcItem">
<item id="2987" name="Recipe: Plate Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Plate Shield. Requires Create Item- Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_blue_i00" />
<set name="default_action" val="RECIPE" />
@@ -1262,7 +1262,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="2998" name="Recipe: Chain Shield" type="EtcItem">
<item id="2998" name="Recipe: Chain Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Chain Shield. Requires Create Item- Skill Lv. 4. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="3000" name="Recipe: Dwarven Chain Shield" type="EtcItem">
<item id="3000" name="Recipe: Dwarven Chain Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Dwarven Chain Shield. Requires Create Item- Skill Lv. 5. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -266,7 +266,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="3019" name="Recipe: Full Plate Shield" type="EtcItem">
<item id="3019" name="Recipe: Full Plate Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Full Plate Shield. Requires Create Item- Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -382,7 +382,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4132" name="Recipe: Compound Shield" type="EtcItem">
<item id="4132" name="Recipe: Compound Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Compound Shield. Requires Create Item- Skill Lv. 5. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_yellow_i00" />
<set name="default_action" val="RECIPE" />
@@ -690,7 +690,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4154" name="Recipe: Doom Shield" type="EtcItem">
<item id="4154" name="Recipe: Doom Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Doom Shield. Requires Create Item- Skill Lv. 7. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -1026,7 +1026,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4178" name="Recipe: Zubei's Shield" type="EtcItem">
<item id="4178" name="Recipe: Zubei's Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Zubei's Shield. Requires Create Item- Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -503,7 +503,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="4441" name="Recipe: Avadon Shield" type="EtcItem">
<item id="4441" name="Recipe: Avadon Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for an Avadon Shield. Requires Create Item- Skill Lv. 6. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_red_i00" />
<set name="default_action" val="RECIPE" />
@@ -559,7 +559,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_depositable" val="false" />
</item>
<item id="4445" name="STR Dye (STR + 1 CON - 3)" type="EtcItem">
<item id="4445" name="STR Dye (STR +1 CON -3)" type="EtcItem">
<!-- STR Dye <Str +1 Con -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -570,7 +570,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4446" name="STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<item id="4446" name="STR Dye (STR +1 DEX -3)" type="EtcItem">
<!-- STR Dye <Str +1 Dex -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -581,7 +581,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4447" name="CON Dye (Con + 1 Str - 3)" type="EtcItem">
<item id="4447" name="CON Dye (Con +1 Str -3)" type="EtcItem">
<!-- CON Dye <Con +1 Str -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -592,7 +592,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4448" name="CON Dye (Con + 1 DEX - 3)" type="EtcItem">
<item id="4448" name="CON Dye (Con +1 DEX -3)" type="EtcItem">
<!-- CON Dye <Con +1 Dex -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -603,7 +603,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4449" name="DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<item id="4449" name="DEX Dye (Dex +1 Str -3)" type="EtcItem">
<!-- DEX Dye <Dex +1 Str -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -614,7 +614,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4450" name="DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<item id="4450" name="DEX Dye (Dex +1 CON -3)" type="EtcItem">
<!-- DEX Dye <Dex +1 Con -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -625,7 +625,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4451" name="INT Dye (Int + 1 Men - 3)" type="EtcItem">
<item id="4451" name="INT Dye (Int +1 Men -3)" type="EtcItem">
<!-- INT Dye <Int +1 Men -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -636,7 +636,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4452" name="INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<item id="4452" name="INT Dye (Int +1 Wit -3)" type="EtcItem">
<!-- INT Dye <Int +1 Wit -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -647,7 +647,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4453" name="MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<item id="4453" name="MEN Dye (Men +1 Int -3)" type="EtcItem">
<!-- MEN Dye <Men +1 Int -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -658,7 +658,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4454" name="MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<item id="4454" name="MEN Dye (Men +1 Wit -3)" type="EtcItem">
<!-- MEN Dye <Men +1 Wit -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -669,7 +669,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4455" name="WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<item id="4455" name="WIT Dye (Wit +1 Int -3)" type="EtcItem">
<!-- WIT Dye <Wit +1 Int -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -680,7 +680,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4456" name="WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<item id="4456" name="WIT Dye (Wit +1 Men -3)" type="EtcItem">
<!-- WIT Dye <Wit +1 Men -3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -691,7 +691,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4457" name="STR Dye (STR + 1 CON - 2)" type="EtcItem">
<item id="4457" name="STR Dye (STR +1 CON -2)" type="EtcItem">
<!-- STR Dye <Str +1 Con -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -702,7 +702,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4458" name="STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<item id="4458" name="STR Dye (STR +1 DEX -2)" type="EtcItem">
<!-- STR Dye <Str +1 Dex -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -713,7 +713,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4459" name="CON Dye (Con + 1 Str - 2)" type="EtcItem">
<item id="4459" name="CON Dye (Con +1 Str -2)" type="EtcItem">
<!-- CON Dye <Con +1 Str -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -724,7 +724,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4460" name="CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<item id="4460" name="CON Dye (Con +1 DEX -2)" type="EtcItem">
<!-- CON Dye <Con +1 Dex -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -735,7 +735,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4461" name="DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<item id="4461" name="DEX Dye (Dex +1 Str -2)" type="EtcItem">
<!-- DEX Dye <Dex +1 Str -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -746,7 +746,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4462" name="DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<item id="4462" name="DEX Dye (Dex +1 CON -2)" type="EtcItem">
<!-- DEX Dye <Dex +1 Con -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -757,7 +757,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4463" name="INT Dye (Int + 1 Men - 2)" type="EtcItem">
<item id="4463" name="INT Dye (Int +1 Men -2)" type="EtcItem">
<!-- INT Dye <Int +1 Men -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -768,7 +768,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4464" name="INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<item id="4464" name="INT Dye (Int +1 Wit -2)" type="EtcItem">
<!-- INT Dye <Int +1 Wit -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -779,7 +779,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4465" name="MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<item id="4465" name="MEN Dye (Men +1 Int -2)" type="EtcItem">
<!-- MEN Dye <Men +1 Int -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -790,7 +790,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4466" name="MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<item id="4466" name="MEN Dye (Men +1 Wit -2)" type="EtcItem">
<!-- MEN Dye <Men +1 Wit -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -801,7 +801,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4467" name="WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<item id="4467" name="WIT Dye (Wit +1 Int -2)" type="EtcItem">
<!-- WIT Dye <Wit +1 Int -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -812,7 +812,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4468" name="WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<item id="4468" name="WIT Dye (Wit +1 Men -2)" type="EtcItem">
<!-- WIT Dye <Wit +1 Men -2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healer classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -823,7 +823,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4469" name="STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="4469" name="STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- STR Dye <Str +1 Con -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -834,7 +834,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4470" name="STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="4470" name="STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- STR Dye <Str +1 Dex -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_str_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -845,7 +845,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4471" name="CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="4471" name="CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- CON Dye <Con +1 Str -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -856,7 +856,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4472" name="CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="4472" name="CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- CON Dye <Con +1 Dex -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_con_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -867,7 +867,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4473" name="DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="4473" name="DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- DEX Dye <Dex +1 Str -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -878,7 +878,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4474" name="DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="4474" name="DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- DEX Dye <Dex +1 Con -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_dex_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -889,7 +889,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4475" name="INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="4475" name="INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- INT Dye <Int +1 Men -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -900,7 +900,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4476" name="INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="4476" name="INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- INT Dye <Int +1 Wit -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_int_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -911,7 +911,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4477" name="MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="4477" name="MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- MEN Dye <Men +1 Int -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -922,7 +922,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4478" name="MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="4478" name="MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- MEN Dye <Men +1 Wit -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_men_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -933,7 +933,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4479" name="WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="4479" name="WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- WIT Dye <Wit +1 Int -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Warrior and Wizard classes. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -944,7 +944,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4480" name="WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="4480" name="WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- WIT Dye <Wit +1 Men -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. Wizard and Healerclasses. Cannot be used by Ertheia. -->
<set name="icon" val="icon.etc_wit_hena_i00" />
<set name="etcitem_type" val="DYE" />
@@ -955,7 +955,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4481" name="Greater STR Dye (STR + 1 CON - 3)" type="EtcItem">
<item id="4481" name="Greater STR Dye (STR +1 CON -3)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -966,7 +966,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4482" name="Greater STR Dye (STR + 1 DEX - 3)" type="EtcItem">
<item id="4482" name="Greater STR Dye (STR +1 DEX -3)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -977,7 +977,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4483" name="Greater CON Dye(Con + 1 Str - 3)" type="EtcItem">
<item id="4483" name="Greater CON Dye (Con +1 Str -3)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -988,7 +988,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4484" name="Greater CON Dye(Con + 1 DEX - 3)" type="EtcItem">
<item id="4484" name="Greater CON Dye (Con +1 DEX -3)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -999,7 +999,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4485" name="Greater DEX Dye (Dex + 1 Str - 3)" type="EtcItem">
<item id="4485" name="Greater DEX Dye (Dex +1 Str -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1010,7 +1010,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4486" name="Greater DEX Dye (Dex + 1 CON - 3)" type="EtcItem">
<item id="4486" name="Greater DEX Dye (Dex +1 CON -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1021,7 +1021,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4487" name="Greater INT Dye (Int + 1 Men - 3)" type="EtcItem">
<item id="4487" name="Greater INT Dye (Int +1 Men -3)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1032,7 +1032,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4488" name="Greater INT Dye (Int + 1 Wit - 3)" type="EtcItem">
<item id="4488" name="Greater INT Dye (Int +1 Wit -3)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1043,7 +1043,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4489" name="Greater MEN Dye (Men + 1 Int - 3)" type="EtcItem">
<item id="4489" name="Greater MEN Dye (Men +1 Int -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1054,7 +1054,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4490" name="Greater MEN Dye (Men + 1 Wit - 3)" type="EtcItem">
<item id="4490" name="Greater MEN Dye (Men +1 Wit -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1065,7 +1065,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4491" name="Greater WIT Dye (Wit + 1 Int - 3)" type="EtcItem">
<item id="4491" name="Greater WIT Dye (Wit +1 Int -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1076,7 +1076,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4492" name="Greater WIT Dye (Wit + 1 Men - 3)" type="EtcItem">
<item id="4492" name="Greater WIT Dye (Wit +1 Men -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1087,7 +1087,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4493" name="Greater STR Dye (STR + 1 CON - 2)" type="EtcItem">
<item id="4493" name="Greater STR Dye (STR +1 CON -2)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1098,7 +1098,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4494" name="Greater STR Dye (STR + 1 DEX - 2)" type="EtcItem">
<item id="4494" name="Greater STR Dye (STR +1 DEX -2)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1109,7 +1109,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4495" name="Greater CON Dye (Con + 1 Str - 2)" type="EtcItem">
<item id="4495" name="Greater CON Dye (Con +1 Str -2)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1120,7 +1120,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4496" name="Greater CON Dye (Con + 1 DEX - 2)" type="EtcItem">
<item id="4496" name="Greater CON Dye (Con +1 DEX -2)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1131,7 +1131,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4497" name="Greater DEX Dye (Dex + 1 Str - 2)" type="EtcItem">
<item id="4497" name="Greater DEX Dye (Dex +1 Str -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1142,7 +1142,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4498" name="Greater DEX Dye (Dex + 1 CON - 2)" type="EtcItem">
<item id="4498" name="Greater DEX Dye (Dex +1 CON -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1153,7 +1153,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4499" name="Greater INT Dye (Int + 1 Men - 2)" type="EtcItem">
<item id="4499" name="Greater INT Dye (Int +1 Men -2)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4500" name="Greater INT Dye (Int + 1 Wit - 2)" type="EtcItem">
<item id="4500" name="Greater INT Dye (Int +1 Wit -2)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4501" name="Greater MEN Dye (Men + 1 Int - 2)" type="EtcItem">
<item id="4501" name="Greater MEN Dye (Men +1 Int -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4502" name="Greater MEN Dye (Men + 1 Wit - 2)" type="EtcItem">
<item id="4502" name="Greater MEN Dye (Men +1 Wit -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4503" name="Greater WIT Dye (Wit + 1 Int - 2)" type="EtcItem">
<item id="4503" name="Greater WIT Dye (Wit +1 Int -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4504" name="Greater WIT Dye (Wit + 1 Men - 2)" type="EtcItem">
<item id="4504" name="Greater WIT Dye (Wit +1 Men -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4505" name="Greater STR Dye (STR + 2 CON - 4)" type="EtcItem">
<item id="4505" name="Greater STR Dye (STR +2 CON -4)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4506" name="Greater STR Dye (STR + 2 DEX - 4)" type="EtcItem">
<item id="4506" name="Greater STR Dye (STR +2 DEX -4)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4507" name="Greater CON Dye (Con + 2 Str - 4)" type="EtcItem">
<item id="4507" name="Greater CON Dye (Con +2 Str -4)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4508" name="Greater CON Dye (Con + 2 DEX - 4)" type="EtcItem">
<item id="4508" name="Greater CON Dye (Con +2 DEX -4)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4509" name="Greater DEX Dye (Dex + 2 Str - 4)" type="EtcItem">
<item id="4509" name="Greater DEX Dye (Dex +2 Str -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4510" name="Greater DEX Dye (Dex + 2 CON - 4)" type="EtcItem">
<item id="4510" name="Greater DEX Dye (Dex +2 CON -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4511" name="Greater INT Dye (Int + 2 Men - 4)" type="EtcItem">
<item id="4511" name="Greater INT Dye (Int +2 Men -4)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4512" name="Greater INT Dye (Int + 2 Wit - 4)" type="EtcItem">
<item id="4512" name="Greater INT Dye (Int +2 Wit -4)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -143,7 +143,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4513" name="Greater MEN Dye (Men + 2 Int - 4)" type="EtcItem">
<item id="4513" name="Greater MEN Dye (Men +2 Int -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4514" name="Greater MEN Dye (Men + 2 Wit - 4)" type="EtcItem">
<item id="4514" name="Greater MEN Dye (Men +2 Wit -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4515" name="Greater WIT Dye (Wit + 2 Int - 4)" type="EtcItem">
<item id="4515" name="Greater WIT Dye (Wit +2 Int -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4516" name="Greater WIT Dye (Wit + 2 Men - 4)" type="EtcItem">
<item id="4516" name="Greater WIT Dye (Wit +2 Men -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4517" name="Greater STR Dye (STR + 2 CON - 3)" type="EtcItem">
<item id="4517" name="Greater STR Dye (STR +2 CON -3)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4518" name="Greater STR Dye (STR + 2 DEX - 3)" type="EtcItem">
<item id="4518" name="Greater STR Dye (STR +2 DEX -3)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4519" name="Greater CON Dye (Con + 2 Str - 3)" type="EtcItem">
<item id="4519" name="Greater CON Dye (Con +2 Str -3)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4520" name="Greater CON Dye (Con + 2 DEX - 3)" type="EtcItem">
<item id="4520" name="Greater CON Dye (Con +2 DEX -3)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4521" name="Greater DEX Dye (Dex + 2 Str - 3)" type="EtcItem">
<item id="4521" name="Greater DEX Dye (Dex +2 Str -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4522" name="Greater DEX Dye (Dex + 2 CON - 3)" type="EtcItem">
<item id="4522" name="Greater DEX Dye (Dex +2 CON -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -253,7 +253,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4523" name="Greater INT Dye (Int + 2 Men - 3)" type="EtcItem">
<item id="4523" name="Greater INT Dye (Int +2 Men -3)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4524" name="Greater INT Dye (Int + 2 Wit - 3)" type="EtcItem">
<item id="4524" name="Greater INT Dye (Int +2 Wit -3)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -275,7 +275,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4525" name="Greater MEN Dye (Men + 2 Int - 3)" type="EtcItem">
<item id="4525" name="Greater MEN Dye (Men +2 Int -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -286,7 +286,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4526" name="Greater MEN Dye (Men + 2 Wit - 3)" type="EtcItem">
<item id="4526" name="Greater MEN Dye (Men +2 Wit -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -297,7 +297,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4527" name="Greater WIT Dye (Wit + 2 Int - 3)" type="EtcItem">
<item id="4527" name="Greater WIT Dye (Wit +2 Int -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -308,7 +308,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4528" name="Greater WIT Dye (Wit + 2 Men - 3)" type="EtcItem">
<item id="4528" name="Greater WIT Dye (Wit +2 Men -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -319,7 +319,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4529" name="Greater STR Dye (STR + 3 CON - 5)" type="EtcItem">
<item id="4529" name="Greater STR Dye (STR +3 CON -5)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -330,7 +330,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4530" name="Greater STR Dye (STR + 3 DEX - 5)" type="EtcItem">
<item id="4530" name="Greater STR Dye (STR +3 DEX -5)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -341,7 +341,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4531" name="Greater CON Dye (Con + 3 Str - 5)" type="EtcItem">
<item id="4531" name="Greater CON Dye (Con +3 Str -5)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -352,7 +352,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4532" name="Greater CON Dye (Con + 3 DEX - 5)" type="EtcItem">
<item id="4532" name="Greater CON Dye (Con +3 DEX -5)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -363,7 +363,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4533" name="Greater DEX Dye (Dex + 3 Str - 5)" type="EtcItem">
<item id="4533" name="Greater DEX Dye (Dex +3 Str -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -374,7 +374,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4534" name="Greater DEX Dye (Dex + 3 CON - 5)" type="EtcItem">
<item id="4534" name="Greater DEX Dye (Dex +3 CON -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -385,7 +385,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4535" name="Greater INT Dye (Int + 3 Men - 5)" type="EtcItem">
<item id="4535" name="Greater INT Dye (Int +3 Men -5)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -396,7 +396,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4536" name="Greater INT Dye (Int + 3 Wit - 5)" type="EtcItem">
<item id="4536" name="Greater INT Dye (Int +3 Wit -5)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -407,7 +407,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4537" name="Greater MEN Dye (Men + 3 Int - 5)" type="EtcItem">
<item id="4537" name="Greater MEN Dye (Men +3 Int -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -418,7 +418,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4538" name="Greater MEN Dye (Men + 3 Wit - 5)" type="EtcItem">
<item id="4538" name="Greater MEN Dye (Men +3 Wit -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -429,7 +429,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4539" name="Greater WIT Dye (Wit + 3 Int - 5)" type="EtcItem">
<item id="4539" name="Greater WIT Dye (Wit +3 Int -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -440,7 +440,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4540" name="Greater WIT Dye (Wit + 3 Men - 5)" type="EtcItem">
<item id="4540" name="Greater WIT Dye (Wit +3 Men -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -451,7 +451,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4541" name="Greater STR Dye (STR + 3 CON - 4)" type="EtcItem">
<item id="4541" name="Greater STR Dye (STR +3 CON -4)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -462,7 +462,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4542" name="Greater STR Dye (STR + 3 DEX - 4)" type="EtcItem">
<item id="4542" name="Greater STR Dye (STR +3 DEX -4)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -473,7 +473,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4543" name="Greater CON Dye (Con + 3 Str - 4)" type="EtcItem">
<item id="4543" name="Greater CON Dye (Con +3 Str -4)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -484,7 +484,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4544" name="Greater CON Dye (Con + 3 DEX - 4)" type="EtcItem">
<item id="4544" name="Greater CON Dye (Con +3 DEX -4)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -495,7 +495,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4545" name="Greater DEX Dye (Dex + 3 Str - 4)" type="EtcItem">
<item id="4545" name="Greater DEX Dye (Dex +3 Str -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -506,7 +506,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4546" name="Greater DEX Dye (Dex + 3 CON - 4)" type="EtcItem">
<item id="4546" name="Greater DEX Dye (Dex +3 CON -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -517,7 +517,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4547" name="Greater INT Dye (Int + 3 Men - 4)" type="EtcItem">
<item id="4547" name="Greater INT Dye (Int +3 Men -4)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -528,7 +528,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4548" name="Greater INT Dye (Int + 3 Wit - 4)" type="EtcItem">
<item id="4548" name="Greater INT Dye (Int +3 Wit -4)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -539,7 +539,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4549" name="Greater MEN Dye (Men + 3 Int - 4)" type="EtcItem">
<item id="4549" name="Greater MEN Dye (Men +3 Int -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -550,7 +550,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4550" name="Greater MEN Dye (Men + 3 Wit - 4)" type="EtcItem">
<item id="4550" name="Greater MEN Dye (Men +3 Wit -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -561,7 +561,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4551" name="Greater WIT Dye (Wit + 3 Int - 4)" type="EtcItem">
<item id="4551" name="Greater WIT Dye (Wit +3 Int -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -572,7 +572,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4552" name="Greater WIT Dye (Wit + 3 Men - 4)" type="EtcItem">
<item id="4552" name="Greater WIT Dye (Wit +3 Men -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -583,7 +583,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4553" name="Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="4553" name="Greater STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Con -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -594,7 +594,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4554" name="Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="4554" name="Greater STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- Greater STR Dye <Str +1 Dex -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -605,7 +605,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4555" name="Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="4555" name="Greater CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Str -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -616,7 +616,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4556" name="Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="4556" name="Greater CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- Greater CON Dye <Con +1 Dex -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -627,7 +627,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4557" name="Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="4557" name="Greater DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Str -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -638,7 +638,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4558" name="Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="4558" name="Greater DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- Greater DEX Dye <Dex +1 Con -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -649,7 +649,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4559" name="Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="4559" name="Greater INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Men -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -660,7 +660,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4560" name="Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="4560" name="Greater INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- Greater INT Dye <Int +1 Wit -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -671,7 +671,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4561" name="Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="4561" name="Greater MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Int -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -682,7 +682,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4562" name="Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="4562" name="Greater MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- Greater MEN Dye <Men +1 Wit -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -693,7 +693,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4563" name="Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="4563" name="Greater WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Int -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -704,7 +704,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4564" name="Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="4564" name="Greater WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- Greater WIT Dye <Wit +1 Men -1>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer the Wizard class after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -715,7 +715,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4565" name="Greater STR Dye (STR + 4 CON - 6)" type="EtcItem">
<item id="4565" name="Greater STR Dye (STR +4 CON -6)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Con -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -726,7 +726,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4566" name="Greater STR Dye (STR + 4 DEX - 6)" type="EtcItem">
<item id="4566" name="Greater STR Dye (STR +4 DEX -6)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Dex -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -737,7 +737,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4567" name="Greater CON Dye (Con + 4 Str - 6)" type="EtcItem">
<item id="4567" name="Greater CON Dye (Con +4 Str -6)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Str -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -748,7 +748,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4568" name="Greater CON Dye (Con + 4 DEX - 6)" type="EtcItem">
<item id="4568" name="Greater CON Dye (Con +4 DEX -6)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Dex -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -759,7 +759,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4569" name="Greater DEX Dye (Dex + 4 Str - 6)" type="EtcItem">
<item id="4569" name="Greater DEX Dye (Dex +4 Str -6)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Str -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -770,7 +770,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4570" name="Greater DEX Dye (Dex + 4 CON - 6)" type="EtcItem">
<item id="4570" name="Greater DEX Dye (Dex +4 CON -6)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Con -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -781,7 +781,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4571" name="Greater INT Dye (Int + 4 Men - 6)" type="EtcItem">
<item id="4571" name="Greater INT Dye (Int +4 Men -6)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Men -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -792,7 +792,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4572" name="Greater INT Dye (Int + 4 Wit - 6)" type="EtcItem">
<item id="4572" name="Greater INT Dye (Int +4 Wit -6)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Wit -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -803,7 +803,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4573" name="Greater MEN Dye (Men + 4 Int - 6)" type="EtcItem">
<item id="4573" name="Greater MEN Dye (Men +4 Int -6)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Int -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -814,7 +814,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4574" name="Greater MEN Dye (Men + 4 Wit - 6)" type="EtcItem">
<item id="4574" name="Greater MEN Dye (Men +4 Wit -6)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Wit -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -825,7 +825,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4575" name="Greater WIT Dye (Wit + 4 Int - 6)" type="EtcItem">
<item id="4575" name="Greater WIT Dye (Wit +4 Int -6)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Int -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -836,7 +836,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4576" name="Greater WIT Dye (Wit + 4 Men - 6)" type="EtcItem">
<item id="4576" name="Greater WIT Dye (Wit +4 Men -6)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Men -6>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -847,7 +847,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4577" name="Greater STR Dye (STR + 4 CON - 5)" type="EtcItem">
<item id="4577" name="Greater STR Dye (STR +4 CON -5)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -858,7 +858,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4578" name="Greater STR Dye (STR + 4 DEX - 5)" type="EtcItem">
<item id="4578" name="Greater STR Dye (STR +4 DEX -5)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -869,7 +869,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4579" name="Greater CON Dye (Con + 4 Str - 5)" type="EtcItem">
<item id="4579" name="Greater CON Dye (Con +4 Str -5)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -880,7 +880,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4580" name="Greater CON Dye (Con + 4 DEX - 5)" type="EtcItem">
<item id="4580" name="Greater CON Dye (Con +4 DEX -5)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Dex -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -891,7 +891,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4581" name="Greater DEX Dye (Dex + 4 Str - 5)" type="EtcItem">
<item id="4581" name="Greater DEX Dye (Dex +4 Str -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Str -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -902,7 +902,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4582" name="Greater DEX Dye (Dex + 4 CON - 5)" type="EtcItem">
<item id="4582" name="Greater DEX Dye (Dex +4 CON -5)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Con -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -913,7 +913,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4583" name="Greater INT Dye (Int + 4 Men - 5)" type="EtcItem">
<item id="4583" name="Greater INT Dye (Int +4 Men -5)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -924,7 +924,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4584" name="Greater INT Dye (Int + 4 Wit - 5)" type="EtcItem">
<item id="4584" name="Greater INT Dye (Int +4 Wit -5)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -935,7 +935,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4585" name="Greater MEN Dye (Men + 4 Int - 5)" type="EtcItem">
<item id="4585" name="Greater MEN Dye (Men +4 Int -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -946,7 +946,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4586" name="Greater MEN Dye (Men + 4 Wit - 5)" type="EtcItem">
<item id="4586" name="Greater MEN Dye (Men +4 Wit -5)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Wit -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -957,7 +957,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4587" name="Greater WIT Dye (Wit + 4 Int - 5)" type="EtcItem">
<item id="4587" name="Greater WIT Dye (Wit +4 Int -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Int -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -968,7 +968,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4588" name="Greater WIT Dye (Wit + 4 Men - 5)" type="EtcItem">
<item id="4588" name="Greater WIT Dye (Wit +4 Men -5)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Men -5>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i01" />
<set name="etcitem_type" val="DYE" />
@@ -979,7 +979,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4589" name="Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<item id="4589" name="Greater STR Dye (STR +2 CON -2)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -990,7 +990,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4590" name="Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<item id="4590" name="Greater STR Dye (STR +2 DEX -2)" type="EtcItem">
<!-- Greater STR Dye <Str +2 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1001,7 +1001,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4591" name="Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<item id="4591" name="Greater CON Dye (Con +2 Str -2)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1012,7 +1012,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4592" name="Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<item id="4592" name="Greater CON Dye (Con +2 DEX -2)" type="EtcItem">
<!-- Greater CON Dye <Con +2 Dex -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1023,7 +1023,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4593" name="Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<item id="4593" name="Greater DEX Dye (Dex +2 Str -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Str -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1034,7 +1034,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4594" name="Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<item id="4594" name="Greater DEX Dye (Dex +2 CON -2)" type="EtcItem">
<!-- Greater DEX Dye <Dex +2 Con -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1045,7 +1045,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4595" name="Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<item id="4595" name="Greater INT Dye (Int +2 Men -2)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1056,7 +1056,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4596" name="Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<item id="4596" name="Greater INT Dye (Int +2 Wit -2)" type="EtcItem">
<!-- Greater INT Dye <Int +2 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1067,7 +1067,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4597" name="Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<item id="4597" name="Greater MEN Dye (Men +2 Int -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1078,7 +1078,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4598" name="Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<item id="4598" name="Greater MEN Dye (Men +2 Wit -2)" type="EtcItem">
<!-- Greater MEN Dye <Men +2 Wit -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1089,7 +1089,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4599" name="Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<item id="4599" name="Greater WIT Dye (Wit +2 Int -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Int -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="4600" name="Greater WIT Dye (Wit + 2 Men - 2)" type="EtcItem">
<item id="4600" name="Greater WIT Dye (Wit +2 Men -2)" type="EtcItem">
<!-- Greater WIT Dye <Wit +2 Men -2>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -11,7 +11,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4601" name="Greater STR Dye (STR + 3 CON - 3)" type="EtcItem">
<item id="4601" name="Greater STR Dye (STR +3 CON -3)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -22,7 +22,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4602" name="Greater STR Dye (STR + 3 DEX - 3)" type="EtcItem">
<item id="4602" name="Greater STR Dye (STR +3 DEX -3)" type="EtcItem">
<!-- Greater STR Dye <Str +3 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -33,7 +33,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4603" name="Greater CON Dye (Con + 3 Str - 3)" type="EtcItem">
<item id="4603" name="Greater CON Dye (Con +3 Str -3)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -44,7 +44,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4604" name="Greater CON Dye (Con + 3 DEX - 3)" type="EtcItem">
<item id="4604" name="Greater CON Dye (Con +3 DEX -3)" type="EtcItem">
<!-- Greater CON Dye <Con +3 Dex -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -55,7 +55,7 @@
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="4605" name="Greater DEX Dye (Dex + 3 Str - 3)" type="EtcItem">
<item id="4605" name="Greater DEX Dye (Dex +3 Str -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Str -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -66,7 +66,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4606" name="Greater DEX Dye (Dex + 3 CON - 3)" type="EtcItem">
<item id="4606" name="Greater DEX Dye (Dex +3 CON -3)" type="EtcItem">
<!-- Greater DEX Dye <Dex +3 Con -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -77,7 +77,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4607" name="Greater INT Dye (Int + 3 Men - 3)" type="EtcItem">
<item id="4607" name="Greater INT Dye (Int +3 Men -3)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -88,7 +88,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4608" name="Greater INT Dye (Int + 3 Wit - 3)" type="EtcItem">
<item id="4608" name="Greater INT Dye (Int +3 Wit -3)" type="EtcItem">
<!-- Greater INT Dye <Int +3 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -99,7 +99,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4609" name="Greater MEN Dye (Men + 3 Int - 3)" type="EtcItem">
<item id="4609" name="Greater MEN Dye (Men +3 Int -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -110,7 +110,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4610" name="Greater MEN Dye (Men + 3 Wit - 3)" type="EtcItem">
<item id="4610" name="Greater MEN Dye (Men +3 Wit -3)" type="EtcItem">
<!-- Greater MEN Dye <Men +3 Wit -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used by the Wizard class and the Healer class. after completion of their second class transfer, and can be kept and used after the completion of the third class transfer as well. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -121,7 +121,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4611" name="Greater WIT Dye (Wit + 3 Int - 3)" type="EtcItem">
<item id="4611" name="Greater WIT Dye (Wit +3 Int -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Int -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -132,7 +132,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4612" name="Greater WIT Dye (Wit + 3 Men - 3)" type="EtcItem">
<item id="4612" name="Greater WIT Dye (Wit +3 Men -3)" type="EtcItem">
<!-- Greater WIT Dye <Wit +3 Men -3>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -143,7 +143,7 @@
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="4613" name="Greater STR Dye (STR + 4 CON - 4)" type="EtcItem">
<item id="4613" name="Greater STR Dye (STR +4 CON -4)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4614" name="Greater STR Dye (STR + 4 DEX - 4)" type="EtcItem">
<item id="4614" name="Greater STR Dye (STR +4 DEX -4)" type="EtcItem">
<!-- Greater STR Dye <Str +4 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_str_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -165,7 +165,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4615" name="Greater CON Dye (Con + 4 Str - 4)" type="EtcItem">
<item id="4615" name="Greater CON Dye (Con +4 Str -4)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -176,7 +176,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4616" name="Greater CON Dye (Con + 4 DEX - 4)" type="EtcItem">
<item id="4616" name="Greater CON Dye (Con +4 DEX -4)" type="EtcItem">
<!-- Greater CON Dye <Con +4 Dex -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_con_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -187,7 +187,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4617" name="Greater DEX Dye (Dex + 4 Str - 4)" type="EtcItem">
<item id="4617" name="Greater DEX Dye (Dex +4 Str -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Str -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -198,7 +198,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4618" name="Greater DEX Dye (Dex + 4 CON - 4)" type="EtcItem">
<item id="4618" name="Greater DEX Dye (Dex +4 CON -4)" type="EtcItem">
<!-- Greater DEX Dye <Dex +4 Con -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. All classes. -->
<set name="icon" val="icon.etc_dex_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -209,7 +209,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4619" name="Greater INT Dye (Int + 4 Men - 4)" type="EtcItem">
<item id="4619" name="Greater INT Dye (Int +4 Men -4)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -220,7 +220,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4620" name="Greater INT Dye (Int + 4 Wit - 4)" type="EtcItem">
<item id="4620" name="Greater INT Dye (Int +4 Wit -4)" type="EtcItem">
<!-- Greater INT Dye <Int +4 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_int_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -231,7 +231,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4621" name="Greater MEN Dye (Men + 4 Int - 4)" type="EtcItem">
<item id="4621" name="Greater MEN Dye (Men +4 Int -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class trasfer, or 1st Liberation for Ertheia. Wizard classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -242,7 +242,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4622" name="Greater MEN Dye (Men + 4 Wit - 4)" type="EtcItem">
<item id="4622" name="Greater MEN Dye (Men +4 Wit -4)" type="EtcItem">
<!-- Greater MEN Dye <Men +4 Wit -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_men_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -253,7 +253,7 @@
<set name="is_stackable" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="4623" name="Greater WIT Dye (Wit + 4 Int - 4)" type="EtcItem">
<item id="4623" name="Greater WIT Dye (Wit +4 Int -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Int -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Warrior and Wizard classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -264,7 +264,7 @@
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
</item>
<item id="4624" name="Greater WIT Dye (Wit + 4 Men - 4)" type="EtcItem">
<item id="4624" name="Greater WIT Dye (Wit +4 Men -4)" type="EtcItem">
<!-- Greater WIT Dye <Wit +4 Men -4>. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 2nd class transfer, or 1st Liberation for Ertheia. Wizard and Healer classes. -->
<set name="icon" val="icon.etc_wit_hena_i02" />
<set name="etcitem_type" val="DYE" />
@@ -1147,7 +1147,7 @@
<skill id="2077" level="1" /> <!-- Potion of Revenge -->
</skills>
</item>
<item id="4681" name="StormBringer" additionalName="Critical Anger" type="Weapon">
<item id="4681" name="Stormbringer" additionalName="Critical Anger" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
@@ -1179,7 +1179,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4682" name="StormBringer" additionalName="Focus" type="Weapon">
<item id="4682" name="Stormbringer" additionalName="Focus" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
@@ -1210,7 +1210,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="4683" name="StormBringer" additionalName="Light Armor" type="Weapon">
<item id="4683" name="Stormbringer" additionalName="Light Armor" type="Weapon">
<!-- Not used -->
<set name="icon" val="icon.weapon_stormbringer_i01" />
<set name="default_action" val="EQUIP" />
@@ -1088,7 +1088,7 @@
<skill id="2097" level="1" /> <!-- Sowing -->
</skills>
</item>
<item id="5364" name="Recipe: Sealed Dark Crystal Shield(60%)" type="EtcItem">
<item id="5364" name="Recipe: Sealed Dark Crystal Shield (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dark Crystal Shield. Requires Create Item- Skill Lv. 7. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1122,7 +1122,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5366" name="Recipe: Sealed Shield of Nightmare(60%)" type="EtcItem">
<item id="5366" name="Recipe: Sealed Shield of Nightmare (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Shield of Nightmare. Requires Create Item- Skill Lv. 8. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -1139,7 +1139,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="5367" name="Recipe: Sealed Shield of Nightmare" type="EtcItem">
<item id="5367" name="Recipe: Sealed Shield of Nightmare (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Shield of Nightmare. Requires Create Item- Skill Lv. 8. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_violet_i00" />
<set name="default_action" val="RECIPE" />
@@ -688,7 +688,7 @@
<skill id="2138" level="1" /> <!-- Summon Special Tree -->
</skills>
</item>
<item id="5562" name="Echo Crystal - 1st Carol" type="EtcItem">
<item id="5562" name="Echo Crystal -1st Carol" type="EtcItem">
<!-- Echo crystal that plays the 1st carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1021,7 +1021,7 @@
<skill id="2148" level="1" /> <!-- Item - Carol Sound Crystal -->
</skills>
</item>
<item id="5587" name="Echo Crystal - 10th Carol" type="EtcItem">
<item id="5587" name="Echo Crystal -10th Carol" type="EtcItem">
<!-- Echo crystal that plays the 10th carol. It disappears after one use. -->
<set name="icon" val="icon.etc_echo_crystal_i04" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -140,7 +140,7 @@
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
<item id="5908" name="Red Soul Crystal: Stage 13" type="EtcItem">
<item id="5908" name="Red Soul Crystal - Stage 13" type="EtcItem">
<!-- Red crystal containing the light of absorbed souls. stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. A crystal of this level is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. -->
<set name="icon" val="icon.etc_soul_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -258,7 +258,7 @@
<item id="13419" min="1" max="1" chance="100" /> <!-- Lineage II Commemorative Mark -->
</capsuled_items>
</item>
<item id="5914" name="Blue Soul Crystal: Stage 13" type="EtcItem">
<item id="5914" name="Blue Soul Crystal - Stage 13" type="EtcItem">
<!-- Blue crystal containing the light of absorbed souls. stage 13. Special abilities can be applied to the weapon when absorbing certain amount of souls. Every time it is used, it consumes 26 of MP. A crystal of this level is said to absorb crystals on its own, so it doesn't seem like you need to use it directly on the monsters. -->
<set name="icon" val="icon.etc_soul_stone_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -55,7 +55,7 @@
<set name="commissionItemType" val="MAJOR_CRAFTING_INGREDIENTS" />
<set name="is_stackable" val="true" />
</item>
<item id="6705" name="Sealed Imperial Crusader Shield Part" type="EtcItem">
<item id="6705" name="Sealed Imperial Crusader Shield Fragment" type="EtcItem">
<!-- Main ingredient required for a Dwarf to make the Sealed Imperial Crusader Shield. Can also be sold at ordinary shops. -->
<set name="icon" val="icon.etc_plate_silver_i00" />
<set name="etcitem_type" val="MATERIAL" />
@@ -899,7 +899,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6862" name="Recipe: Sealed Imperial Crusader Shield" type="EtcItem">
<item id="6862" name="Recipe: Sealed Imperial Crusader Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for a Sealed Imperial Crusader Shield. Requires Create Item- Skill Lv. 9. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -969,7 +969,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6867" name="Recipe: Sealed Draconic Leather Gloves (60%)" type="EtcItem">
<item id="6867" name="Recipe: Sealed DraconicLeatherGloves (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Gloves. Requires Create Item - Skill Lv. 9. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -983,7 +983,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6868" name="Recipe: Sealed Draconic Leather Gloves" type="EtcItem">
<item id="6868" name="Recipe: Sealed DraconicLeatherGloves" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Gloves. Requires Create Item - Skill Lv. 9. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -997,7 +997,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6869" name="Recipe: Sealed Draconic Leather Boots (60%)" type="EtcItem">
<item id="6869" name="Recipe: Sealed DraconicLeatherBoots (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Boots. Requires Create Item - Skill Lv. 9. The success rate is 60%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -1011,7 +1011,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6870" name="Recipe: Sealed Draconic Leather Boots" type="EtcItem">
<item id="6870" name="Recipe: Sealed DraconicLeatherBoots" type="EtcItem">
<!-- For Dwarves only. Recipe for Sealed Draconic Leather Boots. Requires Create Item - Skill Lv. 9. The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -722,7 +722,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6954" name="Recipe: STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="6954" name="Recipe: STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- This recipe for STR Dye <Str +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -736,7 +736,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6955" name="Recipe: STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="6955" name="Recipe: STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- This recipe for STR Dye <Str +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -750,7 +750,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6956" name="Recipe: CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="6956" name="Recipe: CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- This recipe for CON Dye <Con +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -764,7 +764,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6957" name="Recipe: CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="6957" name="Recipe: CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- This recipe for CON Dye <Con +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -778,7 +778,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6958" name="Recipe: DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="6958" name="Recipe: DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- This recipe for DEX Dye <Dex +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -792,7 +792,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6959" name="Recipe: DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="6959" name="Recipe: DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- This recipe for DEX Dye <Dex +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -806,7 +806,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6960" name="Recipe: INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="6960" name="Recipe: INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- This recipe for INT Dye <Int +1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -820,7 +820,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6961" name="Recipe: INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="6961" name="Recipe: INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- This recipe for INT Dye <Int +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -834,7 +834,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6962" name="Recipe: MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="6962" name="Recipe: MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- This recipe for MEN Dye <Men +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -848,7 +848,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6963" name="Recipe: MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="6963" name="Recipe: MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- This recipe for MEN Dye <Men +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -862,7 +862,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6964" name="Recipe: WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="6964" name="Recipe: WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- This recipe for WIT Dye <Wit +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -876,7 +876,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6965" name="Recipe: WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="6965" name="Recipe: WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- This recipe for WIT Dye <Wit +1 Men -1>. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -890,7 +890,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6966" name="Recipe: Greater STR Dye (STR + 1 CON - 1)" type="EtcItem">
<item id="6966" name="Recipe: Greater STR Dye (STR +1 CON -1)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -904,7 +904,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6967" name="Recipe: Greater STR Dye (STR + 1 DEX - 1)" type="EtcItem">
<item id="6967" name="Recipe: Greater STR Dye (STR +1 DEX -1)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -918,7 +918,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6968" name="Recipe: Greater CON Dye (Con + 1 Str - 1)" type="EtcItem">
<item id="6968" name="Recipe: Greater CON Dye (Con +1 Str -1)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -932,7 +932,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6969" name="Recipe: Greater CON Dye (Con + 1 DEX - 1)" type="EtcItem">
<item id="6969" name="Recipe: Greater CON Dye (Con +1 DEX -1)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +1 Dex -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -946,7 +946,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6970" name="Recipe: Greater DEX Dye (Dex + 1 Str - 1)" type="EtcItem">
<item id="6970" name="Recipe: Greater DEX Dye (Dex +1 Str -1)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +1 Str -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -960,7 +960,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6971" name="Recipe: Greater DEX Dye (Dex + 1 CON - 1)" type="EtcItem">
<item id="6971" name="Recipe: Greater DEX Dye (Dex +1 CON -1)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +1 Con -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -974,7 +974,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6972" name="Recipe: Greater INT Dye (Int + 1 Men - 1)" type="EtcItem">
<item id="6972" name="Recipe: Greater INT Dye (Int +1 Men -1)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -988,7 +988,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6973" name="Recipe: Greater INT Dye (Int + 1 Wit - 1)" type="EtcItem">
<item id="6973" name="Recipe: Greater INT Dye (Int +1 Wit -1)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1002,7 +1002,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6974" name="Recipe: Greater MEN Dye (Men + 1 Int - 1)" type="EtcItem">
<item id="6974" name="Recipe: Greater MEN Dye (Men +1 Int -1)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1016,7 +1016,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6975" name="Recipe: Greater MEN Dye (Men + 1 Wit - 1)" type="EtcItem">
<item id="6975" name="Recipe: Greater MEN Dye (Men +1 Wit -1)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +1 Wit -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1030,7 +1030,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6976" name="Recipe: Greater WIT Dye (Wit + 1 Int - 1)" type="EtcItem">
<item id="6976" name="Recipe: Greater WIT Dye (Wit +1 Int -1)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +1 Int -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1044,7 +1044,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6977" name="Recipe: Greater WIT Dye (Wit + 1 Men - 1)" type="EtcItem">
<item id="6977" name="Recipe: Greater WIT Dye (Wit +1 Men -1)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +1 Men -1> can be used by all races. Requires Create Common Item Skill Lv. 4. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1058,7 +1058,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6978" name="Recipe: Greater STR Dye (STR + 2 CON - 2)" type="EtcItem">
<item id="6978" name="Recipe: Greater STR Dye (STR +2 CON -2)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +2 Con -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1072,7 +1072,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6979" name="Recipe: Greater STR Dye (STR + 2 DEX - 2)" type="EtcItem">
<item id="6979" name="Recipe: Greater STR Dye (STR +2 DEX -2)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +2 Dex -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1086,7 +1086,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6980" name="Recipe: Greater CON Dye (Con + 2 Str - 2)" type="EtcItem">
<item id="6980" name="Recipe: Greater CON Dye (Con +2 Str -2)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +2 Str -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1100,7 +1100,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6981" name="Recipe: Greater CON Dye (Con + 2 DEX - 2)" type="EtcItem">
<item id="6981" name="Recipe: Greater CON Dye (Con +2 DEX -2)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +2 Dex -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1114,7 +1114,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6982" name="Recipe: Greater DEX Dye (Dex + 2 Str - 2)" type="EtcItem">
<item id="6982" name="Recipe: Greater DEX Dye (Dex +2 Str -2)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +2 Str -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1128,7 +1128,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6983" name="Recipe: Greater DEX Dye (Dex + 2 CON - 2)" type="EtcItem">
<item id="6983" name="Recipe: Greater DEX Dye (Dex +2 CON -2)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +2 Con -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1142,7 +1142,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6984" name="Recipe: Greater INT Dye (Int + 2 Men - 2)" type="EtcItem">
<item id="6984" name="Recipe: Greater INT Dye (Int +2 Men -2)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +2 Men -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1156,7 +1156,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6985" name="Recipe: Greater INT Dye (Int + 2 Wit - 2)" type="EtcItem">
<item id="6985" name="Recipe: Greater INT Dye (Int +2 Wit -2)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +2 Wit -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1170,7 +1170,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6986" name="Recipe: Greater MEN Dye (Men + 2 Int - 2)" type="EtcItem">
<item id="6986" name="Recipe: Greater MEN Dye (Men +2 Int -2)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +2 Int -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1184,7 +1184,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6987" name="Recipe: Greater MEN Dye (Men + 2 Wit - 2)" type="EtcItem">
<item id="6987" name="Recipe: Greater MEN Dye (Men +2 Wit -2)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +2 Wit -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1198,7 +1198,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6988" name="Recipe: Greater WIT Dye (Wit + 2 Int - 2)" type="EtcItem">
<item id="6988" name="Recipe: Greater WIT Dye (Wit +2 Int -2)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +2 Int -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1212,7 +1212,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6989" name="Recipe: Greater WIT Dye (Wit + 2 Men - 2)" type="EtcItem">
<item id="6989" name="Recipe: Greater WIT Dye (Wit +2 Men -2)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +2 Men -2> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1226,7 +1226,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6990" name="Recipe: Greater STR Dye (STR + 3 CON - 3)" type="EtcItem">
<item id="6990" name="Recipe: Greater STR Dye (STR +3 CON -3)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +3 Con -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1240,7 +1240,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6991" name="Recipe: Greater STR Dye (STR + 3 DEX - 3)" type="EtcItem">
<item id="6991" name="Recipe: Greater STR Dye (STR +3 DEX -3)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +3 Dex -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1254,7 +1254,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6992" name="Recipe: Greater CON Dye (Con + 3 Str - 3)" type="EtcItem">
<item id="6992" name="Recipe: Greater CON Dye (Con +3 Str -3)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +3 Str -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1268,7 +1268,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6993" name="Recipe: Greater CON Dye (Con + 3 DEX - 3)" type="EtcItem">
<item id="6993" name="Recipe: Greater CON Dye (Con +3 DEX -3)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +3 Dex -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1282,7 +1282,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6994" name="Recipe: Greater DEX Dye (Dex + 3 Str - 3)" type="EtcItem">
<item id="6994" name="Recipe: Greater DEX Dye (Dex +3 Str -3)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +3 Str -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1296,7 +1296,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6995" name="Recipe: Greater DEX Dye (Dex + 3 CON - 3)" type="EtcItem">
<item id="6995" name="Recipe: Greater DEX Dye (Dex +3 CON -3)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +3 Con -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1310,7 +1310,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6996" name="Recipe: Greater INT Dye (Int + 3 Men - 3)" type="EtcItem">
<item id="6996" name="Recipe: Greater INT Dye (Int +3 Men -3)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +3 Men -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1324,7 +1324,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6997" name="Recipe: Greater INT Dye (Int + 3 Wit - 3)" type="EtcItem">
<item id="6997" name="Recipe: Greater INT Dye (Int +3 Wit -3)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +3 Wit -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1338,7 +1338,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6998" name="Recipe: Greater MEN Dye (Men + 3 Int - 3)" type="EtcItem">
<item id="6998" name="Recipe: Greater MEN Dye (Men +3 Int -3)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +3 Int -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1352,7 +1352,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="6999" name="Recipe: Greater MEN Dye (Men + 3 Wit - 3)" type="EtcItem">
<item id="6999" name="Recipe: Greater MEN Dye (Men +3 Wit -3)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +3 Wit -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="7000" name="Recipe: Greater WIT Dye (Wit + 3 Int - 3)" type="EtcItem">
<item id="7000" name="Recipe: Greater WIT Dye (Wit +3 Int -3)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +3 Int -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -14,7 +14,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7001" name="Recipe: Greater WIT Dye (Wit + 3 Men - 3)" type="EtcItem">
<item id="7001" name="Recipe: Greater WIT Dye (Wit +3 Men -3)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +3 Men -3> can be used by all races. Requires Create Common Item Skill Lv. 5. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -28,7 +28,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7002" name="Recipe: Greater STR Dye (STR + 4 CON - 4)" type="EtcItem">
<item id="7002" name="Recipe: Greater STR Dye (STR +4 CON -4)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +4 Con -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -42,7 +42,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7003" name="Recipe: Greater STR Dye (STR + 4 DEX - 4)" type="EtcItem">
<item id="7003" name="Recipe: Greater STR Dye (STR +4 DEX -4)" type="EtcItem">
<!-- This recipe for Greater STR Dye <Str +4 Dex -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -56,7 +56,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7004" name="Recipe: Greater CON Dye (Con + 4 Str - 4)" type="EtcItem">
<item id="7004" name="Recipe: Greater CON Dye (Con +4 Str -4)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +4 Str -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -70,7 +70,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7005" name="Recipe: Greater CON Dye (Con + 4 DEX - 4)" type="EtcItem">
<item id="7005" name="Recipe: Greater CON Dye (Con +4 DEX -4)" type="EtcItem">
<!-- This recipe for Greater CON Dye <Con +4 Dex -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -84,7 +84,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7006" name="Recipe: Greater DEX Dye (Dex + 4 Str - 4)" type="EtcItem">
<item id="7006" name="Recipe: Greater DEX Dye (Dex +4 Str -4)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +4 Str -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -98,7 +98,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7007" name="Recipe: Greater DEX Dye (Dex + 4 CON - 4)" type="EtcItem">
<item id="7007" name="Recipe: Greater DEX Dye (Dex +4 CON -4)" type="EtcItem">
<!-- This recipe for Greater DEX Dye <Dex +4 Con -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -112,7 +112,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7008" name="Recipe: Greater INT Dye (Int + 4 Men - 4)" type="EtcItem">
<item id="7008" name="Recipe: Greater INT Dye (Int +4 Men -4)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +4 Men -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -126,7 +126,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7009" name="Recipe: Greater INT Dye (Int + 4 Wit - 4)" type="EtcItem">
<item id="7009" name="Recipe: Greater INT Dye (Int +4 Wit -4)" type="EtcItem">
<!-- This recipe for Greater INT Dye <Int +4 Wit -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -140,7 +140,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7010" name="Recipe: Greater MEN Dye (Men + 4 Int - 4)" type="EtcItem">
<item id="7010" name="Recipe: Greater MEN Dye (Men +4 Int -4)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +4 Int -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -154,7 +154,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7011" name="Recipe: Greater MEN Dye (Men + 4 Wit - 4)" type="EtcItem">
<item id="7011" name="Recipe: Greater MEN Dye (Men +4 Wit -4)" type="EtcItem">
<!-- This recipe for Greater MEN Dye <Men +4 Wit -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -168,7 +168,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7012" name="Recipe: Greater WIT Dye (Wit + 4 Int - 4)" type="EtcItem">
<item id="7012" name="Recipe: Greater WIT Dye (Wit +4 Int -4)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +4 Int -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -182,7 +182,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="7013" name="Recipe: Greater WIT Dye (Wit + 4 Men - 4)" type="EtcItem">
<item id="7013" name="Recipe: Greater WIT Dye (Wit +4 Men -4)" type="EtcItem">
<!-- This recipe for Greater WIT Dye <Wit +4 Men -4> can be used by all races. Requires Create Common Item Skill Lv. 6. -->
<set name="icon" val="icon.etc_recipe_green_i00" />
<set name="default_action" val="RECIPE" />
@@ -928,7 +928,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_questitem" val="true" />
</item>
<item id="7258" name="Goblet of Mekara" type="EtcItem">
<item id="7258" name="Goblet of Meka" type="EtcItem">
<!-- Goblet attained by slaying Halisha's Shadow in the 4th sepulcher. -->
<set name="icon" val="icon.etc_holy_grail_i02" />
<set name="immediate_effect" val="true" />
@@ -1527,7 +1527,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="8848" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<item id="8848" name="Shadow Item: Stormbringer*Stormbringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stormbringer. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.time_weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -645,7 +645,7 @@
<set name="isAppearanceable" val="true" />
<set name="commissionItemType" val="HAIR_ACCESSORY" />
</item>
<item id="8937" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<item id="8937" name="Shadow Item: Stormbringer*Stormbringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stormbringer. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.time_weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="9000" name="Shadow Item: StormBringer*StormBringer" type="Weapon">
<item id="9000" name="Shadow Item: Stormbringer*Stormbringer" type="Weapon">
<!-- This Shadow Item contains the mirrored power of a Stormbringer*Stormbringer. It cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.time_weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -156,7 +156,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="is_stackable" val="true" />
</item>
<item id="9513" name="Recipe: Sealed Dynasty Shield" type="EtcItem">
<item id="9513" name="Recipe: Sealed Dynasty Shield (100%)" type="EtcItem">
<!-- For Dwarves only. Recipe for the Sealed Dynasty Shield. Requires Create Item (Lv. 9). The success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_black_i00" />
<set name="default_action" val="RECIPE" />
@@ -86,7 +86,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10004" name="Dynasty Dualsword" type="Weapon">
<item id="10004" name="Dynasty Dual Sword" type="Weapon">
<!-- When enchanted, P. Atk. of a dual sword increases more than that of a two-handed sword, blunt or fist weapon. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -206,7 +206,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
</item>
<item id="10415" name="Icarus Dualsword" type="Weapon">
<item id="10415" name="Icarus Dual Sword" type="Weapon">
<!-- When enchanted, P. Atk. of dual swords, two-handed swords, two-handed blunt weapons and fist weapons increases more than that of one-handed swords. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -3616,7 +3616,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="10792" name="Dynasty Dualsword {PvP}" type="Weapon">
<item id="10792" name="Dynasty Dual Sword {PvP}" type="Weapon">
<!-- As with the dual sword, Dual Blunt, and Fist Weapon, the Dual Dagger's P. Atk. is increased when enchanted. When enchanted to +4, Critical +109 and Max HP +10%. Increases damage inflicted during PvP. Has a chance of decreasing bow/ crossbow attack range. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2551,7 +2551,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="10897" name="StormBringer*Samurai Long Sword - Destruction" type="Weapon">
<item id="10897" name="Stormbringer*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dual sword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1748,7 +1748,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11251" name="Dynasty Dualsword - Earth" type="Weapon">
<item id="11251" name="Dynasty Dual Sword - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dual sword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="11300" name="Icarus Dualsword - Destruction" type="Weapon">
<item id="11300" name="Icarus Dual Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted, P. Atk. of a dual sword, two-handed sword, two-handed blunt weapon and fist weapon increases more significantly than that of a one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -57,7 +57,7 @@
</stats>
</item>
<item id="11702" name="Common Item - Épée" type="Weapon">
<!-- Kamael-exclusive Weapon: Shadow weapon - Sword of Revolution conversion. ?p?e with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<!-- Kamael-exclusive Weapon: Shadow weapon - Sword of Revolution conversion. Épée with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -639,7 +639,7 @@
</stats>
</item>
<item id="11724" name="Common Item - Grand Épée" type="Weapon">
<!-- Kamael-exclusive Weapon: Shadow weapon - Elven Long Sword conversion. Grand ?p?e with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<!-- Kamael-exclusive Weapon: Shadow weapon - Elven Long Sword conversion. Grand Épée with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -752,7 +752,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11728" name="Common Item - Light Crossbow" type="Weapon">
<item id="11728" name="Common Item - Light Bow" type="Weapon">
<!-- Light Bow with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -1504,7 +1504,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11756" name="Common Item - StormBringer" type="Weapon">
<item id="11756" name="Common Item - Stormbringer" type="Weapon">
<!-- Stormbringer with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_stormbringer_i00" />
<set name="default_action" val="EQUIP" />
@@ -866,7 +866,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="11831" name="Common Item - StormBringer*StormBringer" type="Weapon">
<item id="11831" name="Common Item - Stormbringer*Stormbringer" type="Weapon">
<!-- Stormbringer*Stormbringer with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -950,7 +950,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11834" name="Common Item - StormBringer*Raid Sword" type="Weapon">
<item id="11834" name="Common Item - Stormbringer*Raid Sword" type="Weapon">
<!-- Stormbringer*Raid Sword with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -978,7 +978,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11835" name="Common Item - StormBringer*Shamshir" type="Weapon">
<item id="11835" name="Common Item - Stormbringer*Shamshir" type="Weapon">
<!-- Stormbringer*Shamshir with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1006,7 +1006,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11836" name="Common Item - StormBringer*Spirit Sword" type="Weapon">
<item id="11836" name="Common Item - Stormbringer*Spirit Sword" type="Weapon">
<!-- Stormbringer*Spirit Sword with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1034,7 +1034,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11837" name="Common Item - StormBringer*Katana" type="Weapon">
<item id="11837" name="Common Item - Stormbringer*Katana" type="Weapon">
<!-- Stormbringer*Katana with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1784,7 +1784,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11864" name="Common Item - StormBringer*Ultimate Sword" type="Weapon">
<item id="11864" name="Common Item - Stormbringer*Ultimate Sword" type="Weapon">
<!-- Stormbringer*Ultimate Sword with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1812,7 +1812,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11865" name="Common Item - StormBringer*Sword of Delusion" type="Weapon">
<item id="11865" name="Common Item - Stormbringer*Sword of Delusion" type="Weapon">
<!-- Stormbringer*Sword of Delusion with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1840,7 +1840,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11866" name="Common Item - StormBringer*Sword of Nightmare" type="Weapon">
<item id="11866" name="Common Item - Stormbringer*Sword of Nightmare" type="Weapon">
<!-- Stormbringer*Sword of Nightmare with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1868,7 +1868,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11867" name="Common Item - StormBringer*Tsurugi" type="Weapon">
<item id="11867" name="Common Item - Stormbringer*Tsurugi" type="Weapon">
<!-- Stormbringer*Tsurugi with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1896,7 +1896,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11868" name="Common Item - StormBringer*Caliburs" type="Weapon">
<item id="11868" name="Common Item - Stormbringer*Caliburs" type="Weapon">
<!-- Stormbringer*Caliburs with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -26,7 +26,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="11901" name="Common Item - StormBringer*Samurai Long Sword" type="Weapon">
<item id="11901" name="Common Item - Stormbringer*Samurai Long Sword" type="Weapon">
<!-- Stormbringer*Samurai Long Sword with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2410,7 +2410,7 @@
</stats>
</item>
<item id="11987" name="Common Item - Éclair Bijou" type="Weapon">
<!-- Kamael-exclusive Weapon: Shadow weapon - Sirra's Blade conversion. ?clair Bijou with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<!-- Kamael-exclusive Weapon: Shadow weapon - Sirra's Blade conversion. Éclair Bijou with limited ability enhancement. Enchantment, special abilities and augmentation are not possible. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1132,7 +1132,7 @@
<stat type="pDef">27</stat>
</stats>
</item>
<item id="12063" name="Common Item - Brigandine Shield" type="Armor">
<item id="12063" name="Common Item- Brigandine Shield" type="Armor">
<!-- Brigandine Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_brigandine_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1230,7 +1230,7 @@
<stat type="pDef">27</stat>
</stats>
</item>
<item id="12069" name="Common Item - Kite Shield" type="Armor">
<item id="12069" name="Common Item- Kite Shield" type="Armor">
<!-- Kite Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_kite_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1379,7 +1379,7 @@
<stat type="pDef">29</stat>
</stats>
</item>
<item id="12078" name="Common Item - Plate Shield" type="Armor">
<item id="12078" name="Common Item- Plate Shield" type="Armor">
<!-- Plate Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_plate_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1679,7 +1679,7 @@
<stat type="pDef">120</stat>
</stats>
</item>
<item id="12096" name="Common Item - Chain Shield" type="Armor">
<item id="12096" name="Common Item- Chain Shield" type="Armor">
<!-- Chain Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_chain_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -34,7 +34,7 @@
<stat type="pDef">32</stat>
</stats>
</item>
<item id="12102" name="Common Item - Dwarven Chain Shield" type="Armor">
<item id="12102" name="Common Item- Dwarven Chain Shield" type="Armor">
<!-- Dwarven Chain Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_dwarven_chain_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -118,7 +118,7 @@
<stat type="pDef">51</stat>
</stats>
</item>
<item id="12107" name="Common Item - Knight's Shield" type="Armor">
<item id="12107" name="Common Item- Knight's Shield" type="Armor">
<!-- Knight's Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_knight_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -434,7 +434,7 @@
<stat type="pDef">36</stat>
</stats>
</item>
<item id="12126" name="Common Item - Compound Shield" type="Armor">
<item id="12126" name="Common Item- Compound Shield" type="Armor">
<!-- Compound Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_composite_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -485,7 +485,7 @@
<stat type="pDef">224</stat>
</stats>
</item>
<item id="12129" name="Common Item - Tower Shield" type="Armor">
<item id="12129" name="Common Item- Tower Shield" type="Armor">
<!-- Tower Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_tower_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -718,7 +718,7 @@
<stat type="pDef">39</stat>
</stats>
</item>
<item id="12143" name="Common Item - Full Plate Shield" type="Armor">
<item id="12143" name="Common Item- Full Plate Shield" type="Armor">
<!-- Full Plate Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_full_plate_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -980,7 +980,7 @@
<stat type="pDef">41</stat>
</stats>
</item>
<item id="12159" name="Common Item - Zubei's Shield" type="Armor">
<item id="12159" name="Common Item- Zubei's Shield" type="Armor">
<!-- Zubei's Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_shrnoens_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1178,7 +1178,7 @@
<stat type="pDef">62</stat>
</stats>
</item>
<item id="12171" name="Common Item - Avadon Shield" type="Armor">
<item id="12171" name="Common Item- Avadon Shield" type="Armor">
<!-- Avadon Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_avadon_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -1378,7 +1378,7 @@
<stat type="pDef">44</stat>
</stats>
</item>
<item id="12183" name="Common Item - Doom Shield" type="Armor">
<item id="12183" name="Common Item- Doom Shield" type="Armor">
<!-- Doom Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_doom_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -251,7 +251,7 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="12215" name="Common Item - Dark Crystal Shield" type="Armor">
<item id="12215" name="Common Item- Dark Crystal Shield" type="Armor">
<!-- Dark Crystal Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_dark_crystal_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -419,7 +419,7 @@
<stat type="pDef">46</stat>
</stats>
</item>
<item id="12225" name="Common Item - Sealed Dark Crystal Shield" type="Armor">
<item id="12225" name="Common Item- Sealed Dark Crystal Shield" type="Armor">
<!-- Sealed Dark Crystal Shield with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.shield_dark_crystal_shield_i02" />
<set name="default_action" val="EQUIP" />
@@ -1135,7 +1135,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="12268" name="Common Item - Sealed Shield of Nightmare" type="Armor">
<item id="12268" name="Common Item- Sealed Shield of Nightmare" type="Armor">
<!-- Sealed Shield of Nightmare with limited power enhancement. Enchantment, storing souls, and augmenting are impossible. The blacksmith in a village can release the seal on this item. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i02" />
<set name="default_action" val="EQUIP" />
@@ -1317,7 +1317,7 @@
<stat type="pDef">49</stat>
</stats>
</item>
<item id="12279" name="Common Item - Shield of Nightmare" type="Armor">
<item id="12279" name="Common Item- Shield of Nightmare" type="Armor">
<!-- Shield of Nightmare with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_shield_of_nightmare_i00" />
<set name="default_action" val="EQUIP" />
@@ -32,7 +32,7 @@
<stat type="pDef">55</stat>
</stats>
</item>
<item id="12302" name="Common Item - Sealed Imperial Crusader Shield" type="Armor">
<item id="12302" name="Common Item- Sealed Imperial Crusader Shield" type="Armor">
<!-- Sealed Imperial Crusader Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_imperial_crusader_shield_i02" />
<set name="default_action" val="EQUIP" />
@@ -131,7 +131,7 @@
<stat type="pDef">55</stat>
</stats>
</item>
<item id="12308" name="Common Item - Imperial Crusader Shield" type="Armor">
<item id="12308" name="Common Item- Imperial Crusader Shield" type="Armor">
<!-- Imperial Crusader Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_imperial_crusader_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -886,7 +886,7 @@
</stats>
</item>
<item id="12443" name="Foundation Éclair Bijou" type="EtcItem">
<!-- Rare ?clair Bijou that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<!-- Rare Éclair Bijou that requires a thorough varnishing. It can be varnished by the Blacksmith of Mammon. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="immediate_effect" val="true" />
<set name="material" val="STEEL" />
@@ -1644,7 +1644,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="12941" name="Dynasty Dualsword - Earth {PvP}" type="Weapon">
<item id="12941" name="Dynasty Dual Sword - Earth {PvP}" type="Weapon">
<!-- Masterwork Item that increases Max HP. When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases damage inflicted during PvP, and decreases the range of bows/ crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1499,7 +1499,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="13068" name="Fantasy Isle Coin (Player Commendation)" type="EtcItem">
<item id="13068" name="Fantasy Isle Coin (PA)" type="EtcItem">
<set name="icon" val="icon.etc_pig_adena_i01" />
<set name="immediate_effect" val="true" />
<set name="material" val="PAPER" />
@@ -1043,7 +1043,7 @@
<skill id="2586" level="1" /> <!-- Vitality Replenishing Potion -->
</skills>
</item>
<item id="13153" name="Player Commendation - Great Spear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13153" name="PA - Great Spear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Great Spear with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_long_spear_i00" />
<set name="default_action" val="EQUIP" />
@@ -1078,7 +1078,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13154" name="Player Commendation - Falchion" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13154" name="PA - Falchion" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Falchion with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_falchion_i00" />
<set name="default_action" val="EQUIP" />
@@ -1108,7 +1108,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13155" name="Player Commendation - Iron Hammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13155" name="PA - Iron Hammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Iron Hammer with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_iron_hammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -1139,7 +1139,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13156" name="Player Commendation - Voodoo Doll" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13156" name="PA - Voodoo Doll" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Voodoo Doll with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_voodoo_doll_i00" />
<set name="default_action" val="EQUIP" />
@@ -1170,7 +1170,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13157" name="Player Commendation - Flanged Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13157" name="PA - Flanged Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Flanged Mace with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_buzdygan_i00" />
<set name="default_action" val="EQUIP" />
@@ -1201,7 +1201,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13158" name="Player Commendation - Mage Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13158" name="PA - Mage Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Mage Staff with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_apprentices_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1233,7 +1233,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13159" name="Player Commendation - Sword Breaker" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13159" name="PA - Sword Breaker" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Sword Breaker with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_sword_breaker_i00" />
<set name="default_action" val="EQUIP" />
@@ -1264,7 +1264,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13160" name="Player Commendation - Viper Fang" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13160" name="PA - Viper Fang" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Viper Fang with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_vipers_canine_i00" />
<set name="default_action" val="EQUIP" />
@@ -1295,7 +1295,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13161" name="Player Commendation - Compound Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13161" name="PA - Compound Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Composite Bow with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_composition_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -1328,7 +1328,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13162" name="Player Commendation - Crucifix of Blessing" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13162" name="PA - Crucifix of Blessing" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Crucifix of Blessing with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_crucifix_of_blessing_i00" />
<set name="default_action" val="EQUIP" />
@@ -1359,7 +1359,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13163" name="Player Commendation - Bastard Sword*Crimson Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13163" name="PA - Bastard Sword*Crimson Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Bastard Sword*Crimson Sword with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1391,7 +1391,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13164" name="Player Commendation - Claymore" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13164" name="PA - Claymore" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Claymore with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_claymore_i00" />
<set name="default_action" val="EQUIP" />
@@ -1423,7 +1423,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13165" name="Player Commendation - Bonebreaker" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13165" name="PA - Bonebreaker" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Bonebreaker with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_bonebreaker_i00" />
<set name="default_action" val="EQUIP" />
@@ -1456,7 +1456,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13166" name="Player Commendation - Atuba Hammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13166" name="PA - Atuba Hammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Atuba Hammer with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_atuba_hammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -1490,7 +1490,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13167" name="Player Commendation - Ghost Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13167" name="PA - Ghost Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Ghost Staff with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_ghost_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1524,7 +1524,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13168" name="Player Commendation - Staff of Life" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13168" name="PA - Staff of Life" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Staff of Life with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_life_stick_i00" />
<set name="default_action" val="EQUIP" />
@@ -1558,7 +1558,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13169" name="Player Commendation - Atuba Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13169" name="PA - Atuba Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Atuba Mace with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_atuba_mace_i00" />
<set name="default_action" val="EQUIP" />
@@ -1592,7 +1592,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13170" name="Player Commendation - Mithril Dagger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13170" name="PA - Mithril Dagger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Mithril Dagger with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_mithril_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1625,7 +1625,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13171" name="Player Commendation - Scallop Jamadhr" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13171" name="PA - Scallop Jamadhr" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Scallop Jamadhr with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_scallop_jamadhr_i00" />
<set name="default_action" val="EQUIP" />
@@ -1658,7 +1658,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13172" name="Player Commendation - Light Crossbow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13172" name="PA - Light Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Light Bow with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -1693,7 +1693,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13173" name="Player Commendation - Glaive" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13173" name="PA - Glaive" additionalName="PA exclusive Weapon" type="Weapon">
<!-- A Glaive with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_glaive_i00" />
<set name="default_action" val="EQUIP" />
@@ -1730,7 +1730,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13174" name="Player Commendation - Elven Long Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13174" name="PA - Elven Long Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- An Elven Long Sword with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_elven_long_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1762,8 +1762,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13175" name="Player Commendation - Grand Épée" additionalName="PC-exclusive Weapon" type="Weapon">
<!-- Grand ?p?e with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. Has a chance of increasing P. Atk., M. Atk., and Recovery Rate and decreasing Skill MP consumption of self and party members during a Critical when enchanted to +4. -->
<item id="13175" name="PA - Grand Épée" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Grand Épée with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. Has a chance of increasing P. Atk., M. Atk., and Recovery Rate and decreasing Skill MP consumption of self and party members during a Critical when enchanted to +4. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1801,7 +1801,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13176" name="Player Commendation - General's Katzbalger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13176" name="PA - General's Katzbalger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- General's Katzbalger with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_tulwar_i00" />
<set name="default_action" val="EQUIP" />
@@ -1837,7 +1837,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13177" name="Player Commendation - Cranequin" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13177" name="PA - Cranequin" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Cranequin with limited ability enhancement. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_hunting_gun_i00" />
<set name="default_action" val="EQUIP" />
@@ -1874,7 +1874,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="13178" name="Player Commendation - Samurai Long Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13178" name="PA - Samurai Long Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Samurai Long Sword with limited ability enhancement. <Special Option>. Increases Critical by 73. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_samurai_longsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1910,7 +1910,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13179" name="Player Commendation - Deadman's Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13179" name="PA - Deadman's Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Deadman's Staff with limited ability enhancement. <Special Option>. Has a 30% chance of casting Regeneration on the target during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_deadmans_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1948,7 +1948,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13180" name="Player Commendation - Ghoul's Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13180" name="PA - Ghoul's Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Ghoul's Staff with limited ability enhancement. <Special Option>. Increases Max MP by 30%.Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_ghouls_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -1986,7 +1986,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13181" name="Player Commendation - Demon's Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13181" name="PA - Demon's Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Demon's Staff with limited ability enhancement. <Special Option>. Has a 7% chance of casting Curse Weakness on the garget during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_demons_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -2024,7 +2024,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13182" name="Player Commendation - Crystal Dagger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13182" name="PA - Crystal Dagger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Crystal Dagger with limited ability enhancement. <Special Option>. P. Atk. +140 during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_crystal_dagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -2061,7 +2061,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13183" name="Player Commendation - Great Pata" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13183" name="PA - Great Pata" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Great Pata with limited ability enhancement. <Special Option>. Increases Atk. Spd. by 11% when HP drops to 60% or below. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_great_pata_i00" />
<set name="default_action" val="EQUIP" />
@@ -2098,7 +2098,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13184" name="Player Commendation - Eminence Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13184" name="PA - Eminence Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Eminence Bow with limited ability enhancement. <Special Option>. Has a 42% chance of consuming 1MP during a regular attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_eminence_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -2135,7 +2135,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13185" name="Player Commendation - Orcish Poleaxe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13185" name="PA - Orcish Poleaxe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Orcish Poleaxe with limited ability enhancement. <Special Option>. Widens the attack range. Expiratory. Cannot be crystallized or granted functions besides enchantment. -->
<set name="icon" val="icon.weapon_orcish_poleaxe_i00" />
<set name="default_action" val="EQUIP" />
@@ -2172,7 +2172,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13186" name="Player Commendation - Yaksa Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13186" name="PA - Yaksa Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Yaksa Mace with limited ability enhancement. <Special Option>. Max HP increases by 25%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_yaksa_mace_i00" />
<set name="default_action" val="EQUIP" />
@@ -2209,7 +2209,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13187" name="Player Commendation - Shamshir*Shamshir" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13187" name="PA - Shamshir*Shamshir" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Shamshir*Shamshir with limited ability enhancement. When enchanted, P. Atk. of a dual sword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Accuracy increases by 2. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2245,7 +2245,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13188" name="Player Commendation - Admiral's Estoc" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13188" name="PA - Admiral's Estoc" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Admiral's Estoc with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 7%. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_blink_slasher_i00" />
<set name="default_action" val="EQUIP" />
@@ -2286,7 +2286,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13189" name="Player Commendation - Saber Tooth" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13189" name="PA - Saber Tooth" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sabertooth with limited ability enhancement. <Special Option>. Critical increases by 73. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_invincible_blade_i00" />
<set name="default_action" val="EQUIP" />
@@ -2326,7 +2326,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13190" name="Player Commendation - Sharpshooter" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13190" name="PA - Sharpshooter" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sharpshooter with limited ability enhancement. <Special Option>. Accuracy increases by 4. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_taslam_i00" />
<set name="default_action" val="EQUIP" />
@@ -2367,7 +2367,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="13191" name="Player Commendation - Ecliptic Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13191" name="PA - Ecliptic Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Ecliptic Sword with limited ability enhancement. <Special Option>. M. Atk. Increases by 26. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_eclipse_i00" />
<set name="default_action" val="EQUIP" />
@@ -2404,7 +2404,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13192" name="Player Commendation - Ecliptic Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13192" name="PA - Ecliptic Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Ecliptic Axe with limited ability enhancement. <Special Option>. 10% chance of casting Dryad Root on the target during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_eclipse_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -2442,7 +2442,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13193" name="Player Commendation - Dwarven Hammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13193" name="PA - Dwarven Hammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Dwarven Hammer with limited ability enhancement. <Special Option>. 42% chance of casting Bleed on the target during a standard Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dwarven_hammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -2479,7 +2479,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13194" name="Player Commendation - Damascus Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13194" name="PA - Damascus Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Damascus Sword with limited ability enhancement. <Special Option>. Critical increases by 64. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
<set name="default_action" val="EQUIP" />
@@ -2515,7 +2515,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13195" name="Player Commendation - Lance" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13195" name="PA - Lance" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Lance with limited ability enhancement. <Special Option>. About a 25% chance of casting Stun on the target during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_lancia_i00" />
<set name="default_action" val="EQUIP" />
@@ -2553,7 +2553,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13196" name="Player Commendation - Deadman's Glory" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13196" name="PA - Deadman's Glory" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Deadman's Glory with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
<set name="default_action" val="EQUIP" />
@@ -2590,7 +2590,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13197" name="Player Commendation - Art of Battle Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13197" name="PA - Art of Battle Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Art of Battle Axe with limited ability enhancement. <Special Option>. Max HP increases by 25%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -2627,7 +2627,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13198" name="Player Commendation - Staff of Evil Spirits" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13198" name="PA - Staff of Evil Spirits" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Staff of Evil Spirits with limited ability enhancement. <Special Option>. 20% chance of casting Blessed Body on the target during magic use. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
<set name="default_action" val="EQUIP" />
@@ -2665,7 +2665,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13199" name="Player Commendation - Demon's Dagger" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13199" name="PA - Demon's Dagger" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Demon's Dagger with limited ability enhancement. <Special Option>. P. Atk. Increases by 160 during a critical attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demons_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="13200" name="Player Commendation - Bellion Cestus" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13200" name="PA - Bellion Cestus" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Bellion Cestus with limited ability enhancement. <Special Option>. Atk. Spd. decreases by 9% when HP drops to 60% or below. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
<set name="default_action" val="EQUIP" />
@@ -37,7 +37,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13201" name="Player Commendation - Bow of Peril" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13201" name="PA - Bow of Peril" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Bow of Peril with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -73,7 +73,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13202" name="Player Commendation - Samurai Long Sword*Samurai Long Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13202" name="PA - Samurai Long Sword*Samurai Long Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Samurai Long Sword*Samurai Long Sword with limited ability enhancement. When enchanted, P. Atk. of a dual sword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 4%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -109,7 +109,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13203" name="Player Commendation - Guardian's Sword" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13203" name="PA - Guardian's Sword" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Guardian's Sword with limited ability enhancement. <Special Option>. Max HP increases by 25%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_guardians_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -145,7 +145,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13204" name="Player Commendation - Wizard's Tear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13204" name="PA - Wizard's Tear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Wizard's Tear with limited ability enhancement. <Special Option>. Casting Spd. Increases by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i00" />
<set name="default_action" val="EQUIP" />
@@ -182,7 +182,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13205" name="Player Commendation - Kaim Vanul's Bones" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13205" name="PA - Kaim Vanul's Bones" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Kaim Vanul's Bones with limited ability enhancement. <Special Option>. Max MP increases by 30%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_bone_of_kaim_vanul_i00" />
<set name="default_action" val="EQUIP" />
@@ -220,7 +220,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13206" name="Player Commendation - Star Buster" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13206" name="PA - Star Buster" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Star Buster with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_star_buster_i00" />
<set name="default_action" val="EQUIP" />
@@ -257,7 +257,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13207" name="Player Commendation - Colichemarde" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13207" name="PA - Colichemarde" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Colichemarde with limited ability enhancement. <Special Option>. Critical increases by 64. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_colichemarde_i00" />
<set name="default_action" val="EQUIP" />
@@ -298,7 +298,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13208" name="Player Commendation - Dismantler" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13208" name="PA - Dismantler" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Dismantler with limited ability enhancement. <Special Option>. Absorbs 8 HP from the target during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dismantler_i00" />
<set name="default_action" val="EQUIP" />
@@ -338,7 +338,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13209" name="Player Commendation - Hell Hound" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13209" name="PA - Hell Hound" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Hell Hound with limited ability enhancement. <Special Option>. MP consumption decreases by 12% during skill use. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i00" />
<set name="default_action" val="EQUIP" />
@@ -379,7 +379,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="13210" name="Player Commendation - Sirra's Blade" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13210" name="PA - Sirra's Blade" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sirra's Blade with limited ability enhancement. <Special Option>. Max HP increases by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sirr_blade_i00" />
<set name="default_action" val="EQUIP" />
@@ -415,7 +415,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13211" name="Player Commendation - Sword of Ipos" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13211" name="PA - Sword of Ipos" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sword of Ipos with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sword_of_ipos_i00" />
<set name="default_action" val="EQUIP" />
@@ -451,7 +451,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13212" name="Player Commendation - Barakiel's Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13212" name="PA - Barakiel's Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Barakiel's Axe with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_barakiel_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -488,7 +488,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13213" name="Player Commendation - Behemoth' Tuning Fork" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13213" name="PA - Behemoth' Tuning Fork" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Behemoth' Tuning Fork with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i00" />
<set name="default_action" val="EQUIP" />
@@ -525,7 +525,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13214" name="Player Commendation - Naga Storm" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13214" name="PA - Naga Storm" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Naga Storm with limited ability enhancement. <Special Option>. Critical increases by 67. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_naga_storm_i00" />
<set name="default_action" val="EQUIP" />
@@ -562,7 +562,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13215" name="Player Commendation - Tiphon's Spear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13215" name="PA - Tiphon's Spear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Tiphon's Spear with limited ability enhancement. <Special Option>. The angle of attack widens. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tiphon_spear_i00" />
<set name="default_action" val="EQUIP" />
@@ -599,7 +599,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="13216" name="Player Commendation - Shyeed's Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13216" name="PA - Shyeed's Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Shyeed's Bow with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_shyid_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -638,7 +638,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="13217" name="Player Commendation - Sobekk's Hurricane" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13217" name="PA - Sobekk's Hurricane" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sobekk's Hurricane with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i00" />
<set name="default_action" val="EQUIP" />
@@ -675,7 +675,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13218" name="Player Commendation - Themis' Tongue" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13218" name="PA - Themis' Tongue" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Themis' Tongue with limited ability enhancement. <Special Option>. Max MP increases by 30%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tongue_of_themis_i00" />
<set name="default_action" val="EQUIP" />
@@ -712,7 +712,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13219" name="Player Commendation - Cabrio's Hand" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13219" name="PA - Cabrio's Hand" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Cabrio's Hand with limited ability enhancement. <Special Option>. Max MP increases by 30%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hand_of_cabrio_i00" />
<set name="default_action" val="EQUIP" />
@@ -750,7 +750,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13220" name="Player Commendation - Daimon Crystal" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13220" name="PA - Daimon Crystal" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Daimon Crystal with limited ability enhancement. <Special Option>. Casting Spd. Increases by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i00" />
<set name="default_action" val="EQUIP" />
@@ -788,7 +788,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13221" name="Player Commendation - Tallum Blade*Damascus" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13221" name="PA - Tallum Blade*Damascus" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Tallum Blade*Damascus with limited ability enhancement. When enchanted, P. Atk. of a dual sword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -824,8 +824,8 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13222" name="Player Commendation - Éclair Bijou" additionalName="PC-exclusive Weapon" type="Weapon">
<!-- ?clair Bijou with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<item id="13222" name="PA - Éclair Bijou" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Éclair Bijou with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 6%. Increases damage inflicted during PvP. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_greed_stinger_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -865,7 +865,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13223" name="Player Commendation - Durendal" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13223" name="PA - Durendal" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Durendal with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_death_bringer_i00" />
<set name="default_action" val="EQUIP" />
@@ -905,7 +905,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="13224" name="Player Commendation - Screaming Vengeance" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="13224" name="PA - Screaming Vengeance" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Screaming Vengeance with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_soul_shooter_i00" />
<set name="default_action" val="EQUIP" />
@@ -458,7 +458,7 @@
<set name="handler" val="Recipes" />
<set name="recipe_id" val="924" /> <!-- mk_star_stone_high_hp_potion -->
</item>
<item id="13723" name="Design: High-quality MP Recovery Stone" type="EtcItem">
<item id="13723" name="Design: High-quality MP Recovery Bonus Stone" type="EtcItem">
<set name="icon" val="icon.scroll_of_verification_i01" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -471,7 +471,7 @@
<set name="commissionItemType" val="RECIPE" />
<set name="handler" val="Recipes" />
</item>
<item id="13724" name="Design: High-quality HP MP Recovery Stone" type="EtcItem">
<item id="13724" name="Design: High-quality HP MP Recovery Bonus Stone" type="EtcItem">
<set name="icon" val="icon.scroll_of_verification_i02" />
<set name="default_action" val="RECIPE" />
<set name="etcitem_type" val="RECIPE" />
@@ -972,7 +972,7 @@
<skill id="2592" level="1" /> <!-- Quick Healing Potion -->
</skills>
</item>
<item id="13751" name="Warrior's T-shirt" type="Armor">
<item id="13751" name="Warrior's Shirt" type="Armor">
<!-- Olympiad Warrior's Shirt. Bestows an option that increases Max CP by 672 when enchanted by 4 or more. -->
<set name="icon" val="icon.etc_shirts_a_i04" />
<set name="default_action" val="EQUIP" />
@@ -1994,7 +1994,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14375" name="Icarus Dualsword {PvP}" type="Weapon">
<item id="14375" name="Icarus Dual Sword {PvP}" type="Weapon">
<!-- P. Atk. of dual bladed weapons, two-handed swords, two-handed blunt weapons and fist weapons increases more than the regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases damage inflicted during PvP, and decreases the range of bows/ crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -491,7 +491,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="14412" name="Icarus Dualsword - Destruction {PvP}" type="Weapon">
<item id="14412" name="Icarus Dual Sword - Destruction {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Atk. P. Atk. of dual bladed weapons, two-handed swords, two-handed blunt weapons and fist weapons increases more than the regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases damage inflicted during PvP, and decreases the range of bows/ crossbows occasionally during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2491,7 +2491,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14462" name="Vesper Dualsword {PvP}" type="Weapon">
<item id="14462" name="Vesper Dual Sword {PvP}" type="Weapon">
<!-- P. Atk. of dual bladed weapons, two-handed swords, two-handed blunt weapons and fist weapons increases more than the regular one-handed swords when enchanted. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases damage inflicted during PvP. Has a chance to decrease the range of target's bows/ crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1744,7 +1744,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14559" name="PC Cafe Points" type="EtcItem">
<item id="14559" name="PA Points" type="EtcItem">
<!-- When double-clicked, 700 PA Points can be acquired. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -2098,7 +2098,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="14570" name="Dualsword of Hunter Family" type="Weapon">
<item id="14570" name="Dual Sword of Hunter Family" type="Weapon">
<!-- Soul Crystal Enhancement and augmentation not allowed. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1237,7 +1237,7 @@
<item id="13421" min="5" max="5" chance="100" /> <!-- Honey Wheat Cake -->
</capsuled_items>
</item>
<item id="14647" name="Event - Light Crossbow" type="EtcItem">
<item id="14647" name="Event - Light Bow" type="EtcItem">
<!-- When Double-clicked, Light Bow and 5 honey wheat cake can be acquired. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="PEEL" />
@@ -1239,7 +1239,7 @@
<player sex="1" />
</cond>
</item>
<item id="14773" name="Formal Wear (14-day)" additionalName="14-day" type="Armor">
<item id="14773" name="Formal Wear" additionalName="14-day" type="Armor">
<!-- Tuxedo for men, and a wedding dress for women. Equipping this disables armor. Hair accessories, weapons, and magic armor remain equipped. 14-day. Cannot be restored once deleted. -->
<set name="icon" val="icon.armor_t2000_ul_i00" />
<set name="default_action" val="EQUIP" />
@@ -1311,7 +1311,7 @@
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
<item id="14776" name="Agathion - Juju (14-day)" additionalName="14-day" type="Armor">
<item id="14776" name="Agathion - Juju" additionalName="14-day" type="Armor">
<!-- Can summon an Agathion - Juju when equipped. 14-day. Cannot be restored once deleted. -->
<set name="icon" val="icon.high_agathion_bracelet_i01" />
<set name="default_action" val="EQUIP" />
@@ -1734,7 +1734,7 @@
<stat type="pAtkRange">14</stat>
</stats>
</item>
<item id="14795" name="Baguette's Dualsword" type="Weapon">
<item id="14795" name="Baguette's Dual Sword" type="Weapon">
<!-- Two-handed sword made of bread. Two-handed sword containing Baguett's great power. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -200,7 +200,7 @@
<set name="commissionItemType" val="MAGIC_ORNAMENT" />
<set name="weight" val="20" />
</item>
<item id="14922" name="Low-grade Magic Rune Clip Iron Belt" additionalName="HP Recovery" type="Armor">
<item id="14922" name="Low-grade Magic Rune Clip Iron Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -221,7 +221,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14923" name="Standard Magic Rune Clip Iron Belt" additionalName="HP Recovery" type="Armor">
<item id="14923" name="Standard Magic Rune Clip Iron Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -242,7 +242,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14924" name="High-grade Magic Rune Clip Iron Belt" additionalName="HP Recovery" type="Armor">
<item id="14924" name="High-grade Magic Rune Clip Iron Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -263,7 +263,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14925" name="Top-grade Magic Rune Clip Iron Belt" additionalName="HP Recovery" type="Armor">
<item id="14925" name="Top-grade Magic Rune Clip Iron Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -284,7 +284,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14926" name="Low-grade Magic Rune Clip Mithril Belt" additionalName="HP Recovery" type="Armor">
<item id="14926" name="Low-grade Magic Rune Clip Mithril Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -305,7 +305,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14927" name="Standard Magic Rune Clip Mithril Belt" additionalName="HP Recovery" type="Armor">
<item id="14927" name="Standard Magic Rune Clip Mithril Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -326,7 +326,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14928" name="High-grade Magic Rune Clip Mithril Belt" additionalName="HP Recovery" type="Armor">
<item id="14928" name="High-grade Magic Rune Clip Mithril Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -347,7 +347,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14929" name="Top-grade Magic Rune Clip Mithril Belt" additionalName="HP Recovery" type="Armor">
<item id="14929" name="Top-grade Magic Rune Clip Mithril Belt" additionalName="HP Recovery Bonus" type="Armor">
<!-- Increases HP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -368,7 +368,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14930" name="Low-grade Magic Rune Clip Iron Belt" additionalName="MP Recovery" type="Armor">
<item id="14930" name="Low-grade Magic Rune Clip Iron Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -389,7 +389,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14931" name="Standard Magic Rune Clip Iron Belt" additionalName="MP Recovery" type="Armor">
<item id="14931" name="Standard Magic Rune Clip Iron Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -410,7 +410,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14932" name="High-grade Magic Rune Clip Iron Belt" additionalName="MP Recovery" type="Armor">
<item id="14932" name="High-grade Magic Rune Clip Iron Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -431,7 +431,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14933" name="Top-grade Magic Rune Clip Iron Belt" additionalName="MP Recovery" type="Armor">
<item id="14933" name="Top-grade Magic Rune Clip Iron Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i00" />
<set name="default_action" val="EQUIP" />
@@ -452,7 +452,7 @@
<stat type="pDef">12</stat>
</stats>
</item>
<item id="14934" name="Low-grade Magic Rune Clip Mithril Belt" additionalName="MP Recovery" type="Armor">
<item id="14934" name="Low-grade Magic Rune Clip Mithril Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -473,7 +473,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14935" name="Standard Magic Rune Clip Mithril Belt" additionalName="MP Recovery" type="Armor">
<item id="14935" name="Standard Magic Rune Clip Mithril Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -494,7 +494,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14936" name="High-grade Magic Rune Clip Mithril Belt" additionalName="MP Recovery" type="Armor">
<item id="14936" name="High-grade Magic Rune Clip Mithril Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -515,7 +515,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="14937" name="Top-grade Magic Rune Clip Mithril Belt" additionalName="MP Recovery" type="Armor">
<item id="14937" name="Top-grade Magic Rune Clip Mithril Belt" additionalName="MP Recovery Bonus" type="Armor">
<!-- Increases MP Recovery Bonus Rate. -->
<set name="icon" val="icon.armor_magic_clip_belt_i01" />
<set name="default_action" val="EQUIP" />
@@ -1048,7 +1048,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15043" name="Light Crossbow of Fortune" additionalName="30-day" type="Weapon">
<item id="15043" name="Light Bow of Fortune" additionalName="30-day" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1343,7 +1343,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15157" name="Light Crossbow of Fortune" additionalName="10-day" type="Weapon">
<item id="15157" name="Light Bow of Fortune" additionalName="10-day" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -985,7 +985,7 @@
<item id="15173" min="1" max="1" chance="100" /> <!-- Scallop Jamadhr of Fortune - 10-day -->
</capsuled_items>
</item>
<item id="15241" name="Dualsword of Fortune Set" additionalName="10-day" type="EtcItem">
<item id="15241" name="Dual Sword of Fortune Set" additionalName="10-day" type="EtcItem">
<!-- When used, you acquire 4 dual swords at A~D-grade s. Expires after 10 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -1071,10 +1071,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="15186" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 10-day -->
<item id="15186" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 10-day -->
<item id="15187" min="1" max="1" chance="100" /> <!-- Colichemarde of Fortune - 10-day -->
<item id="15188" min="1" max="1" chance="100" /> <!-- Admiral's Estoc of Fortune - 10-day -->
<item id="15189" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 10-day -->
<item id="15189" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 10-day -->
</capsuled_items>
</item>
<item id="15245" name="Crossbow of Fortune Set" additionalName="10-day" type="EtcItem">
@@ -1549,7 +1549,7 @@
<item id="15059" min="1" max="1" chance="100" /> <!-- Scallop Jamadhr of Fortune - 30-day -->
</capsuled_items>
</item>
<item id="15265" name="Dualsword of Fortune Set" additionalName="30-day" type="EtcItem">
<item id="15265" name="Dual Sword of Fortune Set" additionalName="30-day" type="EtcItem">
<!-- When used, you acquire a Grade S~D dual sword. Expires after 30 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -1635,10 +1635,10 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<capsuled_items>
<item id="15072" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 30-day -->
<item id="15072" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 30-day -->
<item id="15073" min="1" max="1" chance="100" /> <!-- Colichemarde of Fortune - 30-day -->
<item id="15074" min="1" max="1" chance="100" /> <!-- Admiral's Estoc of Fortune - 30-day -->
<item id="15075" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 30-day -->
<item id="15075" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 30-day -->
</capsuled_items>
</item>
<item id="15269" name="Crossbow of Fortune Set" additionalName="30-day" type="EtcItem">
@@ -338,7 +338,7 @@
<skill id="8337" level="1" /> <!-- Weight Up -->
</skills>
</item>
<item id="15313" name="Player Commendation - Forgotten Blade" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15313" name="PA - Forgotten Blade" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Forgotten Blade with limited ability enhancement. <Special Option>. Critical increases by 84. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_forgotten_blade_i00" />
<set name="default_action" val="EQUIP" />
@@ -374,7 +374,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15314" name="Player Commendation - Basalt Battlehammer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15314" name="PA - Basalt Battlehammer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Basalt Battlehammer with limited ability enhancement. <Special Option>. Max HP increases by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_basalt_battlehammer_i00" />
<set name="default_action" val="EQUIP" />
@@ -411,7 +411,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15315" name="Player Commendation - Imperial Staff" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15315" name="PA - Imperial Staff" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Imperial Staff with limited ability enhancement. <Special Option>. MP Recovery Bonus Rate increases. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_imperial_staff_i00" />
<set name="default_action" val="EQUIP" />
@@ -449,7 +449,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15316" name="Player Commendation - Angel Slayer" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15316" name="PA - Angel Slayer" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Angel Slayer with limited ability enhancement. <Special Option>. P. Atk. Increases by 265 during a critical attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_angel_slayer_i00" />
<set name="default_action" val="EQUIP" />
@@ -486,7 +486,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15317" name="Player Commendation - Dragon Hunter Axe" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15317" name="PA - Dragon Hunter Axe" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Dragon Hunter Axe with limited ability enhancement. <Special Option>. HP Recovery Bonus Rate increases. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dragon_hunter_axe_i00" />
<set name="default_action" val="EQUIP" />
@@ -523,7 +523,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15318" name="Player Commendation - Saint Spear" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15318" name="PA - Saint Spear" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Saint Spear with limited ability enhancement. <Special Option>. Max HP increases by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_saint_spear_i00" />
<set name="default_action" val="EQUIP" />
@@ -560,7 +560,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="15319" name="Player Commendation - Demon Splinter" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15319" name="PA - Demon Splinter" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Demon Splinter with limited ability enhancement. <Special Option>. Critical increases by 80. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_demon_splinter_i00" />
<set name="default_action" val="EQUIP" />
@@ -597,7 +597,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15320" name="Player Commendation - Heaven's Divider" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15320" name="PA - Heaven's Divider" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Heaven's Divider with limited ability enhancement. <Special Option>. Critical increases by 84. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_heavens_divider_i00" />
<set name="default_action" val="EQUIP" />
@@ -633,7 +633,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15321" name="Player Commendation - Arcana Mace" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15321" name="PA - Arcana Mace" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Arcana Mace with limited ability enhancement. <Special Option>. Casting Spd. Increases by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_arcana_mace_i00" />
<set name="default_action" val="EQUIP" />
@@ -671,7 +671,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15322" name="Player Commendation - Draconic Bow" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15322" name="PA - Draconic Bow" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Draconic Bow with limited ability enhancement. <Special Option>. Critical increases by 88. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_draconic_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -710,7 +710,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="15323" name="Player Commendation - Laevateinn" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15323" name="PA - Laevateinn" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Laevateinn with limited ability enhancement. <Special Option>. Atk. Spd. Increases by about 7%. Increases damage inflicted during PvP. When enchanted to 4 or more, chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_leavatein_i00" />
<set name="default_action" val="EQUIP" />
@@ -751,7 +751,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15324" name="Player Commendation - Gram" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15324" name="PA - Gram" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Gram with limited ability enhancement. <Special Option>. Critical increases by 84. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_gram_i01" />
<set name="default_action" val="EQUIP" />
@@ -791,7 +791,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="15325" name="Player Commendation - Sarunga" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15325" name="PA - Sarunga" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Sarunga with limited ability enhancement. <Special Option>. Critical increases by 88. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_sarnga_i00" />
<set name="default_action" val="EQUIP" />
@@ -832,7 +832,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="15326" name="Player Commendation - Tallum Blade*Dark Legion's Edge" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15326" name="PA - Tallum Blade*Dark Legion's Edge" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Tallum Blade*Dark Legion's Edge with limited ability enhancement. When enchanted, P. Atk. of a dual sword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1189,7 +1189,7 @@
<item id="15344" min="1" max="1" chance="100" /> <!-- Aqua Elf Transformation Harp (Event) - 60-day -->
</capsuled_items>
</item>
<item id="15346" name="Player Commendation - Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<item id="15346" name="PA - Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- Can only be used to enchant S-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1211,7 +1211,7 @@
<skill id="2999" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (S-grade) -->
</skills>
</item>
<item id="15347" name="Player Commendation - Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<item id="15347" name="PA - Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- Can only be used to enchant A-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1233,7 +1233,7 @@
<skill id="2998" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (A-grade) -->
</skills>
</item>
<item id="15348" name="Player Commendation - Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<item id="15348" name="PA - Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- Can only be used to enchant B-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1255,7 +1255,7 @@
<skill id="2997" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (B-grade) -->
</skills>
</item>
<item id="15349" name="Player Commendation - Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<item id="15349" name="PA - Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- Can only be used to enchant C-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1277,7 +1277,7 @@
<skill id="2996" level="1" /> <!-- Player Commendation - Scroll: Enchant Weapon (C-grade) -->
</skills>
</item>
<item id="15350" name="Player Commendation - Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<item id="15350" name="PA - Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- Can only be used to enchant D-grade PA Weapons. Normal enchant rules apply. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -1451,7 +1451,7 @@
<skill id="9021" level="1" /> <!-- Berserker Spirit -->
</skills>
</item>
<item id="15358" name="Player Commendation Instant Lottery Ticket" additionalName="30-day" type="EtcItem">
<item id="15358" name="PA Instant Lottery Ticket" additionalName="30-day" type="EtcItem">
<!-- Instant lottery ticket for a chance to win up to 10,000 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="default_action" val="CAPSULE" />
@@ -1472,7 +1472,7 @@
<skill id="9027" level="1" /> <!-- Player Commendation Instant Lottery Ticket -->
</skills>
</item>
<item id="15359" name="Winning Lottery Ticket: 10,000 PC Points" additionalName="30-day" type="EtcItem">
<item id="15359" name="Winning Lottery Ticket: 10,000 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 10,000 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i04" />
<set name="immediate_effect" val="true" />
@@ -1487,7 +1487,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15360" name="Winning Lottery Ticket: 1,000 PC Points" additionalName="30-day" type="EtcItem">
<item id="15360" name="Winning Lottery Ticket: 1,000 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 1,000 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i00" />
<set name="immediate_effect" val="true" />
@@ -1502,7 +1502,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15361" name="Winning Lottery Ticket: 200 PC Points" additionalName="30-day" type="EtcItem">
<item id="15361" name="Winning Lottery Ticket: 200 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 200 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i01" />
<set name="immediate_effect" val="true" />
@@ -1517,7 +1517,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15362" name="Winning Lottery Ticket: 100 PC Points" additionalName="30-day" type="EtcItem">
<item id="15362" name="Winning Lottery Ticket: 100 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 100 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i02" />
<set name="immediate_effect" val="true" />
@@ -1532,7 +1532,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
</item>
<item id="15363" name="Winning Lottery Ticket: 10 PC Points" additionalName="30-day" type="EtcItem">
<item id="15363" name="Winning Lottery Ticket: 10 PA Points" additionalName="30-day" type="EtcItem">
<!-- Bring it to an Adventure Guildsman in any town to receive 10 PA Points. Disappears if not used within 30 days. -->
<set name="icon" val="icon.etc_exchange_ticket_i03" />
<set name="immediate_effect" val="true" />
@@ -58,7 +58,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_oly_restricted" val="true" />
</item>
<item id="15403" name="Player Commendation - Berserker Blade" additionalName="PC-exclusive Weapon" type="Weapon">
<item id="15403" name="PA - Berserker Blade" additionalName="PA exclusive Weapon" type="Weapon">
<!-- Berserker Blade with limited ability enhancement. <Special Option>. Critical increases by 73. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_berserker_blade_i01" />
<set name="default_action" val="EQUIP" />
@@ -1068,7 +1068,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16150" name="Vesper Dualsword - Destruction" type="Weapon">
<item id="16150" name="Vesper Dual Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1101,7 +1101,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16151" name="Vesper Dualsword - Destruction {PvP}" type="Weapon">
<item id="16151" name="Vesper Dual Sword - Destruction {PvP}" type="Weapon">
<!-- Masterwork Item that increases P. Atk. When the dual sword is enchanted with a two-handed sword, two-handed blunt, or fist weapon, P. Atk. Increases more than if it were enchanted with a regular one-handed sword. When enchanted to 4 or more, Critical increases by 109 and Max HP increases by 10%. Increases damage inflicted during PvP. Has a chance of decreasing the shooting range of the target's bow/ crossbow during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1223,7 +1223,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16154" name="Periel Dualsword" type="Weapon">
<item id="16154" name="Periel Dual Sword" type="Weapon">
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1255,7 +1255,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16155" name="Periel Dualsword {PvP}" type="Weapon">
<item id="16155" name="Periel Dual Sword {PvP}" type="Weapon">
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases the damage inflicted during PvP. Has a chance to decrease the range of bows/ crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1376,7 +1376,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16158" name="Eternal Core Dualsword" type="Weapon">
<item id="16158" name="Eternal Core Dual Sword" type="Weapon">
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. Can bestow 1 regular Soul Crystal and 1 special Soul Crystal. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1408,7 +1408,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="16159" name="Eternal Core Dualsword {PvP}" type="Weapon">
<item id="16159" name="Eternal Core Dual Sword {PvP}" type="Weapon">
<!-- When enchanted with a two-handed sword, a two-handed blunt weapon or a fist weapon, its P. Atk. Increases more than that of a regular one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP by 10%. Increases the damage inflicted during PvP. Has a chance to decrease the range of bows/ crossbows during an attack. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -796,7 +796,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="16931" name="Light Crossbow of Fortune" additionalName="90-day" type="Weapon">
<item id="16931" name="Light Bow of Fortune" additionalName="90-day" type="Weapon">
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2795,7 +2795,7 @@
<item id="16947" min="1" max="1" chance="100" /> <!-- Scallop Jamadhr of Fortune - 90-day -->
</capsuled_items>
</item>
<item id="16994" name="Dualsword of Fortune Set" additionalName="90-day" type="EtcItem">
<item id="16994" name="Dual Sword of Fortune Set" additionalName="90-day" type="EtcItem">
<!-- When used, you acquire 6 dual swords at S~D-grade s. Expires after 90 days if not used. -->
<set name="icon" val="icon.etc_equip_item_box_i03" />
<set name="default_action" val="PEEL" />
@@ -2889,10 +2889,10 @@
<capsuled_items>
<item id="21843" min="1" max="1" chance="100" /> <!-- Dynasty Rapier of Fortune - 90-day -->
<item id="21831" min="1" max="1" chance="100" /> <!-- Laevateinn of Fortune - 90-day -->
<item id="16960" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 90-day -->
<item id="16960" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 90-day -->
<item id="16961" min="1" max="1" chance="100" /> <!-- Colichemarde of Fortune - 90-day -->
<item id="16962" min="1" max="1" chance="100" /> <!-- Admiral's Estoc of Fortune - 90-day -->
<item id="16963" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 90-day -->
<item id="16963" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 90-day -->
</capsuled_items>
</item>
<item id="16998" name="Crossbow of Fortune Set" additionalName="90-day" type="EtcItem">
@@ -510,7 +510,7 @@
<item id="15440" min="5" max="5" chance="100" /> <!-- Vitality Maintaining Potion (30-minute) -->
</capsuled_items>
</item>
<item id="17025" name="PC Point Pack (700) (Event)" type="EtcItem">
<item id="17025" name="PA Point Pack (700) (Event)" type="EtcItem">
<!-- Wrapped Pack containing 700 PA Points. Cannot be exchanged, dropped, destroyed or sold in private store. -->
<set name="icon" val="icon.etc_pi_gift_box_i01" />
<set name="default_action" val="PEEL" />
@@ -33,7 +33,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17301" name="Requiem Dualsword" type="Weapon">
<item id="17301" name="Requiem Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -851,7 +851,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17335" name="Apocalypse Dualsword" type="Weapon">
<item id="17335" name="Apocalypse Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1345,7 +1345,7 @@
<stat type="pDef">14</stat>
</stats>
</item>
<item id="17359" name="T-shirt of Insolence" type="Armor">
<item id="17359" name="Shirt of Insolence" type="Armor">
<!-- Increases Max HP by 246 when enchanted to +4 or higher. -->
<set name="icon" val="icon.tshirt_of_oman" />
<set name="default_action" val="EQUIP" />
@@ -2135,7 +2135,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17393" name="Specter Dualsword" type="Weapon">
<item id="17393" name="Specter Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -304,7 +304,7 @@
<stat type="maxMp">31</stat>
</stats>
</item>
<item id="17416" name="Amaranthine Shaper" type="Weapon">
<item id="17416" name="Helios Shaper" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i00" />
<set name="default_action" val="EQUIP" />
@@ -335,7 +335,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17417" name="Amaranthine Cutter" type="Weapon">
<item id="17417" name="Helios Cutter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i00" />
<set name="default_action" val="EQUIP" />
@@ -365,7 +365,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17418" name="Amaranthine Slasher" type="Weapon">
<item id="17418" name="Helios Slasher" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i00" />
<set name="default_action" val="EQUIP" />
@@ -395,7 +395,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17419" name="Amaranthine Avenger" type="Weapon">
<item id="17419" name="Helios Avenger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i00" />
<set name="default_action" val="EQUIP" />
@@ -426,7 +426,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17420" name="Amaranthine Fighter" type="Weapon">
<item id="17420" name="Helios Fighter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i00" />
<set name="default_action" val="EQUIP" />
@@ -457,7 +457,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17421" name="Amaranthine Stormer" type="Weapon">
<item id="17421" name="Helios Stormer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i00" />
<set name="default_action" val="EQUIP" />
@@ -489,7 +489,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="17422" name="Amaranthine Thrower" type="Weapon">
<item id="17422" name="Helios Thrower" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="default_action" val="EQUIP" />
@@ -521,7 +521,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17423" name="Amaranthine Shooter" type="Weapon">
<item id="17423" name="Helios Shooter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i00" />
<set name="default_action" val="EQUIP" />
@@ -553,7 +553,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17424" name="Amaranthine Buster" type="Weapon">
<item id="17424" name="Helios Buster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i00" />
<set name="default_action" val="EQUIP" />
@@ -584,7 +584,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17425" name="Amaranthine Caster" type="Weapon">
<item id="17425" name="Helios Caster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="default_action" val="EQUIP" />
@@ -616,7 +616,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17426" name="Amaranthine Retributer" type="Weapon">
<item id="17426" name="Helios Retributer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="default_action" val="EQUIP" />
@@ -649,7 +649,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17427" name="Amaranthine Dualsword" type="Weapon">
<item id="17427" name="Helios Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -679,7 +679,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17428" name="Amaranthine Dual Dagger" type="Weapon">
<item id="17428" name="Helios Dual Dagger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -710,7 +710,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17429" name="Amaranthine Dual Blunt Weapon" type="Weapon">
<item id="17429" name="Helios Dual Blunt Weapon" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="default_action" val="EQUIP" />
@@ -1464,7 +1464,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17461" name="Blessed Kaliel Dualsword" type="Weapon">
<item id="17461" name="Blessed Kaliel Dual Sword" type="Weapon">
<!-- Bestows one of the following functions: Haste, Damage Up, or Health. Two functions can be bestowed through a rare soul crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -391,7 +391,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17625" name="Lv. 1 Giant STR Dye" additionalName="STR + 3 / DEX - 2" type="EtcItem">
<item id="17625" name="Lv. 1 Giant STR Dye" additionalName="STR +3 / DEX -2" type="EtcItem">
<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="weight" val="150" />
@@ -401,7 +401,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17626" name="Lv. 1 Giant DEX Dye" additionalName="DEX + 3 / CON - 2" type="EtcItem">
<item id="17626" name="Lv. 1 Giant DEX Dye" additionalName="DEX +3 / CON -2" type="EtcItem">
<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="weight" val="150" />
@@ -411,7 +411,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17627" name="Lv. 1 Giant CON Dye" additionalName="CON + 3 / STR - 2" type="EtcItem">
<item id="17627" name="Lv. 1 Giant CON Dye" additionalName="CON +3 / STR -2" type="EtcItem">
<!-- Lv. 1 Giant CON Dye (Con +3 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="weight" val="150" />
@@ -421,7 +421,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17628" name="Lv. 1 Giant INT Dye" additionalName="INT + 3 / WIT - 2" type="EtcItem">
<item id="17628" name="Lv. 1 Giant INT Dye" additionalName="INT +3 / WIT -2" type="EtcItem">
<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="weight" val="150" />
@@ -431,7 +431,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17629" name="Lv. 1 Giant WIT Dye" additionalName="WIT + 3 / MEN - 2" type="EtcItem">
<item id="17629" name="Lv. 1 Giant WIT Dye" additionalName="WIT +3 / MEN -2" type="EtcItem">
<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="weight" val="150" />
@@ -441,7 +441,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17630" name="Lv. 1 Giant MEN Dye" additionalName="MEN + 3 / INT - 2" type="EtcItem">
<item id="17630" name="Lv. 1 Giant MEN Dye" additionalName="MEN +3 / INT -2" type="EtcItem">
<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="weight" val="150" />
@@ -451,7 +451,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17631" name="Lv. 1 Ancient STR Dye" additionalName="STR + 3 / DEX - 2 / Fire Resistance + 5" type="EtcItem">
<item id="17631" name="Lv. 1 Ancient STR Dye" additionalName="STR +3 / DEX -2 / Fire Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant STR Dye (Str +3 Dex -2 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_str" />
<set name="weight" val="150" />
@@ -461,7 +461,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17632" name="Lv. 1 Ancient DEX Dye" additionalName="DEX + 3 / CON - 2 / Earth Resistance + 5" type="EtcItem">
<item id="17632" name="Lv. 1 Ancient DEX Dye" additionalName="DEX +3 / CON -2 / Earth Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant DEX Dye (Dex +3 Con -2 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_dex" />
<set name="weight" val="150" />
@@ -471,7 +471,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17633" name="Lv. 1 Ancient CON Dye" additionalName="CON + 3 / STR - 2 / Dark Resistance + 5" type="EtcItem">
<item id="17633" name="Lv. 1 Ancient CON Dye" additionalName="CON +3 / STR -2 / Dark Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant CON Dye (Con +3 Str -2 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_con" />
<set name="weight" val="150" />
@@ -481,7 +481,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17634" name="Lv. 1 Ancient INT Dye" additionalName="INT + 3 / WIT - 2 / Water Resistance + 5" type="EtcItem">
<item id="17634" name="Lv. 1 Ancient INT Dye" additionalName="INT +3 / WIT -2 / Water Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant INT Dye (Int +3 Wit -2 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_int" />
<set name="weight" val="150" />
@@ -491,7 +491,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17635" name="Lv. 1 Ancient WIT Dye" additionalName="WIT + 3 / MEN - 2 / Wind Resistance + 5" type="EtcItem">
<item id="17635" name="Lv. 1 Ancient WIT Dye" additionalName="WIT +3 / MEN -2 / Wind Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant WIT Dye (Wit +3 Men -2 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_wit" />
<set name="weight" val="150" />
@@ -501,7 +501,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17636" name="Lv. 1 Ancient MEN Dye" additionalName="MEN + 3 / INT - 2 / Holy Resistance + 5" type="EtcItem">
<item id="17636" name="Lv. 1 Ancient MEN Dye" additionalName="MEN +3 / INT -2 / Holy Resistance +5" type="EtcItem">
<!-- Lv. 1 Giant MEN Dye (Men +3 Int -2 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_men" />
<set name="weight" val="150" />
@@ -511,7 +511,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17637" name="Lv. 1 Legendary STR Dye" additionalName="STR + 3 / DEX - 1 / Fire Resistance + 5" type="EtcItem">
<item id="17637" name="Lv. 1 Legendary STR Dye" additionalName="STR +3 / DEX -1 / Fire Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary STR Dye (Str +3 Dex -1 Fire Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_str" />
<set name="weight" val="150" />
@@ -521,7 +521,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17638" name="Lv. 1 Legendary DEX Dye" additionalName="DEX + 3 / CON - 1 / Earth Resistance + 5" type="EtcItem">
<item id="17638" name="Lv. 1 Legendary DEX Dye" additionalName="DEX +3 / CON -1 / Earth Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary DEX Dye (Dex +3 Con -1 Earth Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_dex" />
<set name="weight" val="150" />
@@ -531,7 +531,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17639" name="Lv. 1 Legendary CON Dye" additionalName="CON + 3 / STR - 1 / Dark Resistance + 5" type="EtcItem">
<item id="17639" name="Lv. 1 Legendary CON Dye" additionalName="CON +3 / STR -1 / Dark Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary CON Dye (Con +3 Str -1 Dark Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_con" />
<set name="weight" val="150" />
@@ -541,7 +541,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17640" name="Lv. 1 Legendary INT Dye" additionalName="INT + 3 / WIT - 1 / Water Resistance + 5" type="EtcItem">
<item id="17640" name="Lv. 1 Legendary INT Dye" additionalName="INT +3 / WIT -1 / Water Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary INT Dye (Int +3 Wit -1 Water Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_int" />
<set name="weight" val="150" />
@@ -551,7 +551,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17641" name="Lv. 1 Legendary WIT Dye" additionalName="WIT + 3 / MEN - 1 / Wind Resistance + 5" type="EtcItem">
<item id="17641" name="Lv. 1 Legendary WIT Dye" additionalName="WIT +3 / MEN -1 / Wind Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary WIT Dye (Wit +3 Men -1 Wind Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 will only give the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_wit" />
<set name="weight" val="150" />
@@ -561,7 +561,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17642" name="Lv. 1 Legendary MEN Dye" additionalName="MEN + 3 / INT - 1 / Holy Resistance + 5" type="EtcItem">
<item id="17642" name="Lv. 1 Legendary MEN Dye" additionalName="MEN +3 / INT -1 / Holy Resistance +5" type="EtcItem">
<!-- Lv. 1 Legendary MEN Dye (Men +3 Int -1 Holy Resistance +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_men" />
<set name="weight" val="150" />
@@ -571,7 +571,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17643" name="Lv. 2 Giant STR Dye" additionalName="STR + 4 / DEX - 3" type="EtcItem">
<item id="17643" name="Lv. 2 Giant STR Dye" additionalName="STR +4 / DEX -3" type="EtcItem">
<!-- Lv. 2 Giant STR Dye (Str +4 Dex -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="weight" val="150" />
@@ -581,7 +581,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17644" name="Lv. 2 Giant DEX Dye" additionalName="DEX + 4 / CON - 3" type="EtcItem">
<item id="17644" name="Lv. 2 Giant DEX Dye" additionalName="DEX +4 / CON -3" type="EtcItem">
<!-- Lv. 2 Giant DEX Dye (Dex +4 Con -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="weight" val="150" />
@@ -591,7 +591,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17645" name="Lv. 2 Giant CON Dye" additionalName="CON + 4 / STR - 3" type="EtcItem">
<item id="17645" name="Lv. 2 Giant CON Dye" additionalName="CON +4 / STR -3" type="EtcItem">
<!-- Lv. 2 Giant CON Dye (Con +4 Str -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="weight" val="150" />
@@ -601,7 +601,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17646" name="Lv. 2 Giant INT Dye" additionalName="INT + 4 / WIT - 3" type="EtcItem">
<item id="17646" name="Lv. 2 Giant INT Dye" additionalName="INT +4 / WIT -3" type="EtcItem">
<!-- Lv. 2 Giant INT Dye (Int +4 Wit -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="weight" val="150" />
@@ -611,7 +611,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17647" name="Lv. 2 Giant WIT Dye" additionalName="WIT + 4 / MEN - 3" type="EtcItem">
<item id="17647" name="Lv. 2 Giant WIT Dye" additionalName="WIT +4 / MEN -3" type="EtcItem">
<!-- Lv. 2 Giant WIT Dye (Wit +4 Men -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="weight" val="150" />
@@ -621,7 +621,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17648" name="Lv. 2 Giant MEN Dye" additionalName="MEN + 4 / INT - 3" type="EtcItem">
<item id="17648" name="Lv. 2 Giant MEN Dye" additionalName="MEN +4 / INT -3" type="EtcItem">
<!-- Lv. 2 Giant MEN Dye (Men +4 Int -3). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="weight" val="150" />
@@ -631,7 +631,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17649" name="Lv. 2 Ancient STR Dye" additionalName="STR + 4 / DEX - 3 / Fire Resistance + 10" type="EtcItem">
<item id="17649" name="Lv. 2 Ancient STR Dye" additionalName="STR +4 / DEX -3 / Fire Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient STR Dye (Str +4 Dex -3 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_str" />
<set name="weight" val="150" />
@@ -641,7 +641,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17650" name="Lv. 2 Ancient DEX Dye" additionalName="DEX + 4 / CON - 3 / Earth Resistance + 10" type="EtcItem">
<item id="17650" name="Lv. 2 Ancient DEX Dye" additionalName="DEX +4 / CON -3 / Earth Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient DEX Dye (Dex +4 Con -3 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_dex" />
<set name="weight" val="150" />
@@ -651,7 +651,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17651" name="Lv. 2 Ancient CON Dye" additionalName="CON + 4 / STR - 3 / Dark Resistance + 10" type="EtcItem">
<item id="17651" name="Lv. 2 Ancient CON Dye" additionalName="CON +4 / STR -3 / Dark Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient CON Dye (Con +4 Str -3 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_con" />
<set name="weight" val="150" />
@@ -661,7 +661,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17652" name="Lv. 2 Ancient INT Dye" additionalName="INT + 4 / WIT - 3 / Water Resistance + 10" type="EtcItem">
<item id="17652" name="Lv. 2 Ancient INT Dye" additionalName="INT +4 / WIT -3 / Water Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient INT Dye (Int +4 Wit -3 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_int" />
<set name="weight" val="150" />
@@ -671,7 +671,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17653" name="Lv. 2 Ancient WIT Dye" additionalName="WIT + 4 / MEN - 3 / Wind Resistance + 10" type="EtcItem">
<item id="17653" name="Lv. 2 Ancient WIT Dye" additionalName="WIT +4 / MEN -3 / Wind Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient WIT Dye (Wit +4 Men -3 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_wit" />
<set name="weight" val="150" />
@@ -681,7 +681,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17654" name="Lv. 2 Ancient MEN Dye" additionalName="MEN + 4 / INT - 3 / Holy Resistance + 10" type="EtcItem">
<item id="17654" name="Lv. 2 Ancient MEN Dye" additionalName="MEN +4 / INT -3 / Holy Resistance +10" type="EtcItem">
<!-- Lv. 2 Ancient MEN Dye (Men +4 Int -3 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_men" />
<set name="weight" val="150" />
@@ -691,7 +691,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17655" name="Lv. 2 Legendary STR Dye" additionalName="STR + 4 / DEX - 2 / Fire Resistance + 10" type="EtcItem">
<item id="17655" name="Lv. 2 Legendary STR Dye" additionalName="STR +4 / DEX -2 / Fire Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary STR Dye (Str +4 Dex -2 Fire Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_str" />
<set name="weight" val="150" />
@@ -701,7 +701,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17656" name="Lv. 2 Legendary DEX Dye" additionalName="DEX + 4 / CON - 2 / Earth Resistance + 10" type="EtcItem">
<item id="17656" name="Lv. 2 Legendary DEX Dye" additionalName="DEX +4 / CON -2 / Earth Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary DEX Dye (Dex +4 Con -2 Earth Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_dex" />
<set name="weight" val="150" />
@@ -711,7 +711,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17657" name="Lv. 2 Legendary CON Dye" additionalName="CON + 4 / STR - 2 / Dark Resistance + 10" type="EtcItem">
<item id="17657" name="Lv. 2 Legendary CON Dye" additionalName="CON +4 / STR -2 / Dark Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary CON Dye (Con +4 Str -2 Dark Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_con" />
<set name="weight" val="150" />
@@ -721,7 +721,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17658" name="Lv. 2 Legendary INT Dye" additionalName="INT + 4 / WIT - 2 / Water Resistance + 10" type="EtcItem">
<item id="17658" name="Lv. 2 Legendary INT Dye" additionalName="INT +4 / WIT -2 / Water Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary INT Dye (Int +4 Wit -2 Water Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_int" />
<set name="weight" val="150" />
@@ -731,7 +731,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17659" name="Lv. 2 Legendary WIT Dye" additionalName="WIT + 4 / MEN - 2 / Wind Resistance + 10" type="EtcItem">
<item id="17659" name="Lv. 2 Legendary WIT Dye" additionalName="WIT +4 / MEN -2 / Wind Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary WIT Dye (Wit +4 Men -2 Wind Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_wit" />
<set name="weight" val="150" />
@@ -741,7 +741,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17660" name="Lv. 2 Legendary MEN Dye" additionalName="MEN + 4 / INT - 2 / Holy Resistance + 10" type="EtcItem">
<item id="17660" name="Lv. 2 Legendary MEN Dye" additionalName="MEN +4 / INT -2 / Holy Resistance +10" type="EtcItem">
<!-- Lv. 2 Legendary MEN Dye (Men +4 Int -2 Holy Resistance +10). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_men" />
<set name="weight" val="150" />
@@ -751,7 +751,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17661" name="Lv. 3 Giant STR Dye" additionalName="STR + 5 / DEX - 4" type="EtcItem">
<item id="17661" name="Lv. 3 Giant STR Dye" additionalName="STR +5 / DEX -4" type="EtcItem">
<!-- Lv. 3 Giant STR Dye (Str +5 Dex -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="weight" val="150" />
@@ -761,7 +761,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17662" name="Lv. 3 Giant DEX Dye" additionalName="DEX + 5 / CON - 4" type="EtcItem">
<item id="17662" name="Lv. 3 Giant DEX Dye" additionalName="DEX +5 / CON -4" type="EtcItem">
<!-- Lv. 3 Giant DEX Dye (Dex +5 Con -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="weight" val="150" />
@@ -771,7 +771,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17663" name="Lv. 3 Giant CON Dye" additionalName="CON + 5 / STR - 4" type="EtcItem">
<item id="17663" name="Lv. 3 Giant CON Dye" additionalName="CON +5 / STR -4" type="EtcItem">
<!-- Lv. 3 Giant CON Dye (Con +5 Str -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="weight" val="150" />
@@ -781,7 +781,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17664" name="Lv. 3 Giant INT Dye" additionalName="INT + 5 / WIT - 4" type="EtcItem">
<item id="17664" name="Lv. 3 Giant INT Dye" additionalName="INT +5 / WIT -4" type="EtcItem">
<!-- Lv. 3 Giant INT Dye (Int +5 Wit -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="weight" val="150" />
@@ -791,7 +791,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17665" name="Lv. 3 Giant WIT Dye" additionalName="WIT + 5 / MEN - 4" type="EtcItem">
<item id="17665" name="Lv. 3 Giant WIT Dye" additionalName="WIT +5 / MEN -4" type="EtcItem">
<!-- Lv. 3 Giant WIT Dye (Wit +5 Men -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="weight" val="150" />
@@ -801,7 +801,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17666" name="Lv. 3 Giant MEN Dye" additionalName="MEN + 5 / INT - 4" type="EtcItem">
<item id="17666" name="Lv. 3 Giant MEN Dye" additionalName="MEN +5 / INT -4" type="EtcItem">
<!-- Lv. 3 Giant MEN Dye (Men +5 Int -4). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="weight" val="150" />
@@ -811,7 +811,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17667" name="Lv. 3 Ancient STR Dye" additionalName="STR + 5 / DEX - 4 / Fire Resistance + 15" type="EtcItem">
<item id="17667" name="Lv. 3 Ancient STR Dye" additionalName="STR +5 / DEX -4 / Fire Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient STR Dye (Str +5 Dex -4 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_str" />
<set name="weight" val="150" />
@@ -821,7 +821,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17668" name="Lv. 3 Ancient DEX Dye" additionalName="DEX + 5 / CON - 4 / Earth Resistance + 15" type="EtcItem">
<item id="17668" name="Lv. 3 Ancient DEX Dye" additionalName="DEX +5 / CON -4 / Earth Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient DEX Dye (Dex +5 Con -4 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_dex" />
<set name="weight" val="150" />
@@ -831,7 +831,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17669" name="Lv. 3 Ancient CON Dye" additionalName="CON + 5 / STR - 4 / Dark Resistance + 15" type="EtcItem">
<item id="17669" name="Lv. 3 Ancient CON Dye" additionalName="CON +5 / STR -4 / Dark Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient CON Dye (Con +5 Str -4 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_con" />
<set name="weight" val="150" />
@@ -841,7 +841,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17670" name="Lv. 3 Ancient INT Dye" additionalName="INT + 5 / WIT - 4 / Water Resistance + 15" type="EtcItem">
<item id="17670" name="Lv. 3 Ancient INT Dye" additionalName="INT +5 / WIT -4 / Water Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient INT Dye (Int +5 Wit -4 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_int" />
<set name="weight" val="150" />
@@ -851,7 +851,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17671" name="Lv. 3 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 4 / Wind Resistance + 15" type="EtcItem">
<item id="17671" name="Lv. 3 Ancient WIT Dye" additionalName="WIT +5 / MEN -4 / Wind Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient WIT Dye (Wit +5 Men -4 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_wit" />
<set name="weight" val="150" />
@@ -861,7 +861,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17672" name="Lv. 3 Ancient MEN Dye" additionalName="MEN + 5 / INT - 4 / Holy Resistance + 15" type="EtcItem">
<item id="17672" name="Lv. 3 Ancient MEN Dye" additionalName="MEN +5 / INT -4 / Holy Resistance +15" type="EtcItem">
<!-- Lv. 3 Ancient MEN Dye (Men +5 Int -4 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_men" />
<set name="weight" val="150" />
@@ -871,7 +871,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17673" name="Lv. 3 Legendary STR Dye" additionalName="STR + 5 / DEX - 3 / Fire Resistance + 15" type="EtcItem">
<item id="17673" name="Lv. 3 Legendary STR Dye" additionalName="STR +5 / DEX -3 / Fire Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary STR Dye (Str +5 Dex -3 Fire Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_str" />
<set name="weight" val="150" />
@@ -881,7 +881,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17674" name="Lv. 3 Legendary DEX Dye" additionalName="DEX + 5 / CON - 3 / Earth Resistance + 15" type="EtcItem">
<item id="17674" name="Lv. 3 Legendary DEX Dye" additionalName="DEX +5 / CON -3 / Earth Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary DEX Dye (Dex +5 Con -3 Earth Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_dex" />
<set name="weight" val="150" />
@@ -891,7 +891,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17675" name="Lv. 3 Legendary CON Dye" additionalName="CON + 5 / STR - 3 / Dark Resistance + 15" type="EtcItem">
<item id="17675" name="Lv. 3 Legendary CON Dye" additionalName="CON +5 / STR -3 / Dark Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary CON Dye (Con +5 Str -3 Dark Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_con" />
<set name="weight" val="150" />
@@ -901,7 +901,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17676" name="Lv. 3 Legendary INT Dye" additionalName="INT + 5 / WIT - 3 / Water Resistance + 15" type="EtcItem">
<item id="17676" name="Lv. 3 Legendary INT Dye" additionalName="INT +5 / WIT -3 / Water Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary INT Dye (Int +5 Wit -3 Water Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_int" />
<set name="weight" val="150" />
@@ -911,7 +911,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17677" name="Lv. 3 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 3 / Wind Resistance + 15" type="EtcItem">
<item id="17677" name="Lv. 3 Legendary WIT Dye" additionalName="WIT +5 / MEN -3 / Wind Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary WIT Dye (Wit +5 Men -3 Wind Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_wit" />
<set name="weight" val="150" />
@@ -921,7 +921,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17678" name="Lv. 3 Legendary MEN Dye" additionalName="MEN + 5 / INT - 3 / Holy Resistance + 15" type="EtcItem">
<item id="17678" name="Lv. 3 Legendary MEN Dye" additionalName="MEN +5 / INT -3 / Holy Resistance +15" type="EtcItem">
<!-- Lv. 3 Legendary MEN Dye (Men +5 Int -3 Holy Resistance +15). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_men" />
<set name="weight" val="150" />
@@ -931,7 +931,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17679" name="Lv. 4 Giant STR Dye" additionalName="STR + 5 / DEX - 2" type="EtcItem">
<item id="17679" name="Lv. 4 Giant STR Dye" additionalName="STR +5 / DEX -2" type="EtcItem">
<!-- Lv. 4 Giant STR Dye (Str +5 Dex -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="weight" val="150" />
@@ -941,7 +941,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17680" name="Lv. 4 Giant DEX Dye" additionalName="DEX + 5 / CON - 2" type="EtcItem">
<item id="17680" name="Lv. 4 Giant DEX Dye" additionalName="DEX +5 / CON -2" type="EtcItem">
<!-- Lv. 4 Giant DEX Dye (Dex +5 Con -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="weight" val="150" />
@@ -951,7 +951,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17681" name="Lv. 4 Giant CON Dye" additionalName="CON + 5 / STR - 2" type="EtcItem">
<item id="17681" name="Lv. 4 Giant CON Dye" additionalName="CON +5 / STR -2" type="EtcItem">
<!-- Lv. 4 Giant CON Dye (Con +5 Str -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="weight" val="150" />
@@ -961,7 +961,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17682" name="Lv. 4 Giant INT Dye" additionalName="INT + 5 / WIT - 2" type="EtcItem">
<item id="17682" name="Lv. 4 Giant INT Dye" additionalName="INT +5 / WIT -2" type="EtcItem">
<!-- Lv. 4 Giant INT Dye (Int +5 Wit -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="weight" val="150" />
@@ -971,7 +971,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17683" name="Lv. 4 Giant WIT Dye" additionalName="WIT + 5 / MEN - 2" type="EtcItem">
<item id="17683" name="Lv. 4 Giant WIT Dye" additionalName="WIT +5 / MEN -2" type="EtcItem">
<!-- Lv. 4 Giant WIT Dye (Wit +5 Men -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="weight" val="150" />
@@ -981,7 +981,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17684" name="Lv. 4 Giant MEN Dye" additionalName="MEN + 5 / INT - 2" type="EtcItem">
<item id="17684" name="Lv. 4 Giant MEN Dye" additionalName="MEN +5 / INT -2" type="EtcItem">
<!-- Lv. 4 Giant MEN Dye (Men +5 Int -2). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="weight" val="150" />
@@ -991,7 +991,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17685" name="Lv. 4 Ancient STR Dye" additionalName="STR + 5 / DEX - 2 / Fire Resistance + 20" type="EtcItem">
<item id="17685" name="Lv. 4 Ancient STR Dye" additionalName="STR +5 / DEX -2 / Fire Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient STR Dye (Str +5 Dex -2 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_str" />
<set name="weight" val="150" />
@@ -1001,7 +1001,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17686" name="Lv. 4 Ancient DEX Dye" additionalName="DEX + 5 / CON - 2 / Earth Resistance + 20" type="EtcItem">
<item id="17686" name="Lv. 4 Ancient DEX Dye" additionalName="DEX +5 / CON -2 / Earth Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient DEX Dye (Dex +5 Con -2 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_dex" />
<set name="weight" val="150" />
@@ -1011,7 +1011,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17687" name="Lv. 4 Ancient CON Dye" additionalName="CON + 5 / STR - 2 / Dark Resistance + 20" type="EtcItem">
<item id="17687" name="Lv. 4 Ancient CON Dye" additionalName="CON +5 / STR -2 / Dark Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient CON Dye (Con +5 Str -2 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_con" />
<set name="weight" val="150" />
@@ -1021,7 +1021,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17688" name="Lv. 4 Ancient INT Dye" additionalName="INT + 5 / WIT - 2 / Water Resistance + 20" type="EtcItem">
<item id="17688" name="Lv. 4 Ancient INT Dye" additionalName="INT +5 / WIT -2 / Water Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient INT Dye (Int +5 Wit -2 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_int" />
<set name="weight" val="150" />
@@ -1031,7 +1031,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17689" name="Lv. 4 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 2 / Wind Resistance + 20" type="EtcItem">
<item id="17689" name="Lv. 4 Ancient WIT Dye" additionalName="WIT +5 / MEN -2 / Wind Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient WIT Dye (Wit +5 Men -2 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_wit" />
<set name="weight" val="150" />
@@ -1041,7 +1041,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17690" name="Lv. 4 Ancient MEN Dye" additionalName="MEN + 5 / INT - 2 / Holy Resistance + 20" type="EtcItem">
<item id="17690" name="Lv. 4 Ancient MEN Dye" additionalName="MEN +5 / INT -2 / Holy Resistance +20" type="EtcItem">
<!-- Lv. 4 Ancient MEN Dye (Men +5 Int -2 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_men" />
<set name="weight" val="150" />
@@ -1051,7 +1051,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17691" name="Lv. 4 Legendary STR Dye" additionalName="STR + 5 / DEX - 1 / Fire Resistance + 20" type="EtcItem">
<item id="17691" name="Lv. 4 Legendary STR Dye" additionalName="STR +5 / DEX -1 / Fire Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary STR Dye (Str +5 Dex -1 Fire Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_str" />
<set name="weight" val="150" />
@@ -1061,7 +1061,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17692" name="Lv. 4 Legendary DEX Dye" additionalName="DEX + 5 / CON - 1 / Earth Resistance + 20" type="EtcItem">
<item id="17692" name="Lv. 4 Legendary DEX Dye" additionalName="DEX +5 / CON -1 / Earth Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary DEX Dye (Dex +5 Con -1 Earth Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_dex" />
<set name="weight" val="150" />
@@ -1071,7 +1071,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17693" name="Lv. 4 Legendary CON Dye" additionalName="CON + 5 / STR - 1 / Dark Resistance + 20" type="EtcItem">
<item id="17693" name="Lv. 4 Legendary CON Dye" additionalName="CON +5 / STR -1 / Dark Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary CON Dye (Con +5 Str -1 Dark Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_con" />
<set name="weight" val="150" />
@@ -1081,7 +1081,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17694" name="Lv. 4 Legendary INT Dye" additionalName="INT + 5 / WIT - 1 / Water Resistance + 20" type="EtcItem">
<item id="17694" name="Lv. 4 Legendary INT Dye" additionalName="INT +5 / WIT -1 / Water Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary INT Dye (Int +5 Wit -1 Water Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_int" />
<set name="weight" val="150" />
@@ -1091,7 +1091,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17695" name="Lv. 4 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 1 / Wind Resistance + 20" type="EtcItem">
<item id="17695" name="Lv. 4 Legendary WIT Dye" additionalName="WIT +5 / MEN -1 / Wind Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary WIT Dye (Wit +5 Men -1 Wind Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_wit" />
<set name="weight" val="150" />
@@ -1101,7 +1101,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17696" name="Lv. 4 Legendary MEN Dye" additionalName="MEN + 5 / INT - 1 / Holy Resistance + 20" type="EtcItem">
<item id="17696" name="Lv. 4 Legendary MEN Dye" additionalName="MEN +5 / INT -1 / Holy Resistance +20" type="EtcItem">
<!-- Lv. 4 Legendary MEN Dye (Men +5 Int -1 Holy Resistance +20). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_men" />
<set name="weight" val="150" />
@@ -1111,7 +1111,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17697" name="Lv. 5 Giant STR Dye" additionalName="STR + 5" type="EtcItem">
<item id="17697" name="Lv. 5 Giant STR Dye" additionalName="STR +5" type="EtcItem">
<!-- Lv. 5 Giant STR Dye (Str +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_str" />
<set name="weight" val="150" />
@@ -1121,7 +1121,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17698" name="Lv. 5 Giant DEX Dye" additionalName="DEX + 5" type="EtcItem">
<item id="17698" name="Lv. 5 Giant DEX Dye" additionalName="DEX +5" type="EtcItem">
<!-- Lv. 5 Giant DEX Dye (Dex +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_dex" />
<set name="weight" val="150" />
@@ -1131,7 +1131,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17699" name="Lv. 5 Giant CON Dye" additionalName="CON + 5" type="EtcItem">
<item id="17699" name="Lv. 5 Giant CON Dye" additionalName="CON +5" type="EtcItem">
<!-- Lv. 5 Giant CON Dye (Con +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_con" />
<set name="weight" val="150" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="17700" name="Lv. 5 Giant INT Dye" additionalName="INT + 5" type="EtcItem">
<item id="17700" name="Lv. 5 Giant INT Dye" additionalName="INT +5" type="EtcItem">
<!-- Lv. 5 Giant INT Dye (Int +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_int" />
<set name="weight" val="150" />
@@ -10,7 +10,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17701" name="Lv. 5 Giant WIT Dye" additionalName="Wit + 5" type="EtcItem">
<item id="17701" name="Lv. 5 Giant WIT Dye" additionalName="Wit +5" type="EtcItem">
<!-- Lv. 5 Giant WIT Dye (Wit +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_wit" />
<set name="weight" val="150" />
@@ -20,7 +20,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17702" name="Lv. 5 Giant MEN Dye" additionalName="Men + 5" type="EtcItem">
<item id="17702" name="Lv. 5 Giant MEN Dye" additionalName="Men +5" type="EtcItem">
<!-- Lv. 5 Giant MEN Dye (Men +5). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_men" />
<set name="weight" val="150" />
@@ -30,7 +30,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17703" name="Lv. 5 Ancient STR Dye" additionalName="STR + 5 / Fire Resistance + 25" type="EtcItem">
<item id="17703" name="Lv. 5 Ancient STR Dye" additionalName="STR +5 / Fire Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient STR Dye (Str +5 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_str" />
<set name="weight" val="150" />
@@ -40,7 +40,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17704" name="Lv. 5 Ancient DEX Dye" additionalName="DEX + 5 / Earth Resistance + 25" type="EtcItem">
<item id="17704" name="Lv. 5 Ancient DEX Dye" additionalName="DEX +5 / Earth Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient DEX Dye (Dex +5 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_dex" />
<set name="weight" val="150" />
@@ -50,7 +50,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17705" name="Lv. 5 Ancient CON Dye" additionalName="CON + 5 / Dark Resistance + 25" type="EtcItem">
<item id="17705" name="Lv. 5 Ancient CON Dye" additionalName="CON +5 / Dark Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient CON Dye (Con +5 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_con" />
<set name="weight" val="150" />
@@ -60,7 +60,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="17706" name="Lv. 5 Ancient INT Dye" additionalName="INT + 5 / Water Resistance + 25" type="EtcItem">
<item id="17706" name="Lv. 5 Ancient INT Dye" additionalName="INT +5 / Water Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient INT Dye (Int +5 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_int" />
<set name="weight" val="150" />
@@ -70,7 +70,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17707" name="Lv. 5 Ancient WIT Dye" additionalName="WIT + 5 / Wind Resistance + 25" type="EtcItem">
<item id="17707" name="Lv. 5 Ancient WIT Dye" additionalName="WIT +5 / Wind Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient WIT Dye (Wit +5 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_wit" />
<set name="weight" val="150" />
@@ -80,7 +80,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17708" name="Lv. 5 Ancient MEN Dye" additionalName="MEN + 5 / Holy Resistance + 25" type="EtcItem">
<item id="17708" name="Lv. 5 Ancient MEN Dye" additionalName="MEN +5 / Holy Resistance +25" type="EtcItem">
<!-- Lv. 5 Ancient MEN Dye (Men +5 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_men" />
<set name="weight" val="150" />
@@ -90,7 +90,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17709" name="Lv. 5 Legendary STR Dye" additionalName="STR + 5 / DEX + 1 / Fire Resistance + 25" type="EtcItem">
<item id="17709" name="Lv. 5 Legendary STR Dye" additionalName="STR +5 / DEX +1 / Fire Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary STR Dye (Str +5 Dex +1 Fire Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_str" />
<set name="weight" val="150" />
@@ -100,7 +100,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17710" name="Lv. 5 Legendary DEX Dye" additionalName="DEX + 5 / CON + 1 / Earth Resistance + 25" type="EtcItem">
<item id="17710" name="Lv. 5 Legendary DEX Dye" additionalName="DEX +5 / CON +1 / Earth Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary DEX Dye (Dex +5 Con +1 Earth Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_dex" />
<set name="weight" val="150" />
@@ -110,7 +110,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17711" name="Lv. 5 Legendary CON Dye" additionalName="CON + 5 / STR + 1 / Dark Resistance + 25" type="EtcItem">
<item id="17711" name="Lv. 5 Legendary CON Dye" additionalName="CON +5 / STR +1 / Dark Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary CON Dye (Con +5 Str +1 Dark Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_con" />
<set name="weight" val="150" />
@@ -120,7 +120,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17712" name="Lv. 5 Legendary INT Dye" additionalName="INT + 5 / WIT + 1 / Water Resistance + 25" type="EtcItem">
<item id="17712" name="Lv. 5 Legendary INT Dye" additionalName="INT +5 / WIT +1 / Water Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary INT Dye (Int +5 Wit +1 Water Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_int" />
<set name="weight" val="150" />
@@ -130,7 +130,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17713" name="Lv. 5 Legendary WIT Dye" additionalName="WIT + 5 / MEN + 1 / Wind Resistance + 25" type="EtcItem">
<item id="17713" name="Lv. 5 Legendary WIT Dye" additionalName="WIT +5 / MEN +1 / Wind Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary WIT Dye (Wit +5 Men +1 Wind Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_wit" />
<set name="weight" val="150" />
@@ -140,7 +140,7 @@
<set name="immediate_effect" val="true" />
<set name="commissionItemType" val="DYES" />
</item>
<item id="17714" name="Lv. 5 Legendary MEN Dye" additionalName="MEN + 5 / INT + 1 / Holy Resistance + 25" type="EtcItem">
<item id="17714" name="Lv. 5 Legendary MEN Dye" additionalName="MEN +5 / INT +1 / Holy Resistance +25" type="EtcItem">
<!-- Lv. 5 Legendary MEN Dye (Men +5 Int +1 Holy Resistance +25). Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_men" />
<set name="weight" val="150" />
@@ -167,7 +167,7 @@
<stat type="darkRes">30</stat>
</stats>
</item>
<item id="17716" name="Agninoa Dualsword" type="Weapon">
<item id="17716" name="Agninoa Dual Sword" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -197,7 +197,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17717" name="Agninoa Dualsword {PvP}" type="Weapon">
<item id="17717" name="Agninoa Dual Sword {PvP}" type="Weapon">
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -710,7 +710,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17842" name="Bound Requiem Dualsword" type="Weapon">
<item id="17842" name="Bound Requiem Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1696,7 +1696,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17876" name="Bound Apocalypse Dualsword" type="Weapon">
<item id="17876" name="Bound Apocalypse Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -364,7 +364,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17910" name="Bound Specter Dualsword" type="Weapon">
<item id="17910" name="Bound Specter Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -953,7 +953,7 @@
<stat type="maxMp">31</stat>
</stats>
</item>
<item id="17933" name="Bound Amaranthine Shaper" type="Weapon">
<item id="17933" name="Bound Helios Shaper" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stanpid_i00" />
<set name="default_action" val="EQUIP" />
@@ -989,7 +989,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17934" name="Bound Amaranthine Cutter" type="Weapon">
<item id="17934" name="Bound Helios Cutter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Accuracy and P. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_plenitas_i00" />
<set name="default_action" val="EQUIP" />
@@ -1024,7 +1024,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17935" name="Bound Amaranthine Slasher" type="Weapon">
<item id="17935" name="Bound Helios Slasher" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_bauen_i00" />
<set name="default_action" val="EQUIP" />
@@ -1059,7 +1059,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17936" name="Bound Amaranthine Avenger" type="Weapon">
<item id="17936" name="Bound Helios Avenger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_qutram_i00" />
<set name="default_action" val="EQUIP" />
@@ -1095,7 +1095,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17937" name="Bound Amaranthine Fighter" type="Weapon">
<item id="17937" name="Bound Helios Fighter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_durga_i00" />
<set name="default_action" val="EQUIP" />
@@ -1131,7 +1131,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17938" name="Bound Amaranthine Stormer" type="Weapon">
<item id="17938" name="Bound Helios Stormer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Multi Attack when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_crabel_i00" />
<set name="default_action" val="EQUIP" />
@@ -1168,7 +1168,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="17939" name="Bound Amaranthine Thrower" type="Weapon">
<item id="17939" name="Bound Helios Thrower" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="default_action" val="EQUIP" />
@@ -1205,7 +1205,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17940" name="Bound Amaranthine Shooter" type="Weapon">
<item id="17940" name="Bound Helios Shooter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stilla_i00" />
<set name="default_action" val="EQUIP" />
@@ -1242,7 +1242,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="17941" name="Bound Amaranthine Buster" type="Weapon">
<item id="17941" name="Bound Helios Buster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weaon_serapear_i00" />
<set name="default_action" val="EQUIP" />
@@ -1278,7 +1278,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17942" name="Bound Amaranthine Caster" type="Weapon">
<item id="17942" name="Bound Helios Caster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="default_action" val="EQUIP" />
@@ -1315,7 +1315,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17943" name="Bound Amaranthine Retributer" type="Weapon">
<item id="17943" name="Bound Helios Retributer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="default_action" val="EQUIP" />
@@ -1353,7 +1353,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17944" name="Bound Amaranthine Dualsword" type="Weapon">
<item id="17944" name="Bound Helios Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1388,7 +1388,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17945" name="Bound Amaranthine Dual Dagger" type="Weapon">
<item id="17945" name="Bound Helios Dual Dagger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -1424,7 +1424,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17946" name="Bound Amaranthine Dual Blunt Weapon" type="Weapon">
<item id="17946" name="Bound Helios Dual Blunt Weapon" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="default_action" val="EQUIP" />
@@ -2295,7 +2295,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="17978" name="Blessed Requiem Dualsword" type="Weapon">
<item id="17978" name="Blessed Requiem Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -373,7 +373,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18012" name="Blessed Apocalypse Dualsword" type="Weapon">
<item id="18012" name="Blessed Apocalypse Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1225,7 +1225,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18046" name="Blessed Specter Dualsword" type="Weapon">
<item id="18046" name="Blessed Specter Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1721,7 +1721,7 @@
<stat type="maxMp">31</stat>
</stats>
</item>
<item id="18069" name="Blessed Amaranthine Shaper" type="Weapon">
<item id="18069" name="Blessed Helios Shaper" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i00" />
<set name="default_action" val="EQUIP" />
@@ -1753,7 +1753,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18070" name="Blessed Amaranthine Cutter" type="Weapon">
<item id="18070" name="Blessed Helios Cutter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i00" />
<set name="default_action" val="EQUIP" />
@@ -1784,7 +1784,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18071" name="Blessed Amaranthine Slasher" type="Weapon">
<item id="18071" name="Blessed Helios Slasher" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i00" />
<set name="default_action" val="EQUIP" />
@@ -1815,7 +1815,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18072" name="Blessed Amaranthine Avenger" type="Weapon">
<item id="18072" name="Blessed Helios Avenger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i00" />
<set name="default_action" val="EQUIP" />
@@ -1847,7 +1847,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18073" name="Blessed Amaranthine Fighter" type="Weapon">
<item id="18073" name="Blessed Helios Fighter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i00" />
<set name="default_action" val="EQUIP" />
@@ -1879,7 +1879,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18074" name="Blessed Amaranthine Stormer" type="Weapon">
<item id="18074" name="Blessed Helios Stormer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i00" />
<set name="default_action" val="EQUIP" />
@@ -1912,7 +1912,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="18075" name="Blessed Amaranthine Thrower" type="Weapon">
<item id="18075" name="Blessed Helios Thrower" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="default_action" val="EQUIP" />
@@ -1945,7 +1945,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18076" name="Blessed Amaranthine Shooter" type="Weapon">
<item id="18076" name="Blessed Helios Shooter" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i00" />
<set name="default_action" val="EQUIP" />
@@ -1978,7 +1978,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18077" name="Blessed Amaranthine Buster" type="Weapon">
<item id="18077" name="Blessed Helios Buster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i00" />
<set name="default_action" val="EQUIP" />
@@ -2010,7 +2010,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18078" name="Blessed Amaranthine Caster" type="Weapon">
<item id="18078" name="Blessed Helios Caster" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="default_action" val="EQUIP" />
@@ -2043,7 +2043,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18079" name="Blessed Amaranthine Retributer" type="Weapon">
<item id="18079" name="Blessed Helios Retributer" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="default_action" val="EQUIP" />
@@ -2077,7 +2077,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18080" name="Blessed Amaranthine Dualsword" type="Weapon">
<item id="18080" name="Blessed Helios Dual Sword" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="default_action" val="EQUIP" />
@@ -2108,7 +2108,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18081" name="Blessed Amaranthine Dual Dagger" type="Weapon">
<item id="18081" name="Blessed Helios Dual Dagger" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Critical Damage increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="default_action" val="EQUIP" />
@@ -2140,7 +2140,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18082" name="Blessed Amaranthine Dual Blunt Weapon" type="Weapon">
<item id="18082" name="Blessed Helios Dual Blunt Weapon" type="Weapon">
<!-- Can bestow 2 regular Soul Crystals and 1 special Soul Crystal. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="default_action" val="EQUIP" />
@@ -186,7 +186,7 @@
<skill id="12022" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18114" name="Unidentified Requiem Dualsword" type="EtcItem">
<item id="18114" name="Unidentified Requiem Dual Sword" type="EtcItem">
<!-- A Requiem dual sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="crystal_type" val="R" />
@@ -594,7 +594,7 @@
<skill id="12056" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18148" name="Unidentified Apocalypse Dualsword" type="EtcItem">
<item id="18148" name="Unidentified Apocalypse Dual Sword" type="EtcItem">
<!-- Apocalypse dual sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="crystal_type" val="R" />
@@ -1002,7 +1002,7 @@
<skill id="12090" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18182" name="Unidentified Specter Dualsword" type="EtcItem">
<item id="18182" name="Unidentified Specter Dual Sword" type="EtcItem">
<!-- A Specter dual sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="crystal_type" val="R95" />
@@ -60,7 +60,7 @@
<skill id="12113" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18205" name="Unidentified Amaranthine Shaper" type="EtcItem">
<item id="18205" name="Unidentified Helios Shaper" type="EtcItem">
<!-- A Helios Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ dagger) -->
<set name="icon" val="icon.weapon_stanpid_i00" />
<set name="crystal_type" val="R99" />
@@ -72,7 +72,7 @@
<skill id="12114" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18206" name="Unidentified Amaranthine Cutter" type="EtcItem">
<item id="18206" name="Unidentified Helios Cutter" type="EtcItem">
<!-- A Helios Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ sword) -->
<set name="icon" val="icon.weapon_plenitas_i00" />
<set name="crystal_type" val="R99" />
@@ -84,7 +84,7 @@
<skill id="12115" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18207" name="Unidentified Amaranthine Slasher" type="EtcItem">
<item id="18207" name="Unidentified Helios Slasher" type="EtcItem">
<!-- A Helios Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ sword) -->
<set name="icon" val="icon.weapon_bauen_i00" />
<set name="crystal_type" val="R99" />
@@ -96,7 +96,7 @@
<skill id="12116" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18208" name="Unidentified Amaranthine Avenger" type="EtcItem">
<item id="18208" name="Unidentified Helios Avenger" type="EtcItem">
<!-- A Helios Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ blunt) -->
<set name="icon" val="icon.weapon_qutram_i00" />
<set name="crystal_type" val="R99" />
@@ -108,7 +108,7 @@
<skill id="12117" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18209" name="Unidentified Amaranthine Fighter" type="EtcItem">
<item id="18209" name="Unidentified Helios Fighter" type="EtcItem">
<!-- A Helios Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ combat) -->
<set name="icon" val="icon.weapon_durga_i00" />
<set name="crystal_type" val="R99" />
@@ -120,7 +120,7 @@
<skill id="12118" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18210" name="Unidentified Amaranthine Stormer" type="EtcItem">
<item id="18210" name="Unidentified Helios Stormer" type="EtcItem">
<!-- A Helios Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ spear) -->
<set name="icon" val="icon.weapon_crabel_i00" />
<set name="crystal_type" val="R99" />
@@ -132,7 +132,7 @@
<skill id="12119" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18211" name="Unidentified Amaranthine Thrower" type="EtcItem">
<item id="18211" name="Unidentified Helios Thrower" type="EtcItem">
<!-- A Helios Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ bow) -->
<set name="icon" val="icon.weapon_castron_i00" />
<set name="crystal_type" val="R99" />
@@ -144,7 +144,7 @@
<skill id="12120" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18212" name="Unidentified Amaranthine Shooter" type="EtcItem">
<item id="18212" name="Unidentified Helios Shooter" type="EtcItem">
<!-- A Helios Shooter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ crossbow/ bow) -->
<set name="icon" val="icon.weapon_stilla_i00" />
<set name="crystal_type" val="R99" />
@@ -156,7 +156,7 @@
<skill id="12121" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18213" name="Unidentified Amaranthine Buster" type="EtcItem">
<item id="18213" name="Unidentified Helios Buster" type="EtcItem">
<!-- A Helios Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ sword) -->
<set name="icon" val="icon.weaon_serapear_i00" />
<set name="crystal_type" val="R99" />
@@ -168,7 +168,7 @@
<skill id="12122" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18214" name="Unidentified Amaranthine Caster" type="EtcItem">
<item id="18214" name="Unidentified Helios Caster" type="EtcItem">
<!-- A Helios Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ blunt) -->
<set name="icon" val="icon.weapon_pilia_i00" />
<set name="crystal_type" val="R99" />
@@ -180,7 +180,7 @@
<skill id="12123" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18215" name="Unidentified Amaranthine Retributer" type="EtcItem">
<item id="18215" name="Unidentified Helios Retributer" type="EtcItem">
<!-- A Helios Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ blunt) -->
<set name="icon" val="icon.weapon_shaelon_i00" />
<set name="crystal_type" val="R99" />
@@ -192,7 +192,7 @@
<skill id="12124" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18216" name="Unidentified Amaranthine Dualsword" type="EtcItem">
<item id="18216" name="Unidentified Helios Dual Sword" type="EtcItem">
<!-- Helios dual sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="crystal_type" val="R99" />
@@ -204,7 +204,7 @@
<skill id="12125" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18217" name="Unidentified Amaranthine Dual Dagger" type="EtcItem">
<item id="18217" name="Unidentified Helios Dual Dagger" type="EtcItem">
<!-- A Helios Dual Dagger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword/ dagger) -->
<set name="icon" val="icon.weapon_r_dualdagger_i00" />
<set name="crystal_type" val="R99" />
@@ -216,7 +216,7 @@
<skill id="12126" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18218" name="Unidentified Amaranthine Dual Blunt Weapon" type="EtcItem">
<item id="18218" name="Unidentified Helios Dual Blunt Weapon" type="EtcItem">
<!-- A Helios Dual Blunt Weapon in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword/ blunt) -->
<set name="icon" val="icon.weapon_r_dualblunt_i00" />
<set name="crystal_type" val="R99" />
@@ -600,7 +600,7 @@
<skill id="12158" level="1" /> <!-- Check Item -->
</skills>
</item>
<item id="18250" name="Unidentified Kaliel Dualsword" type="EtcItem">
<item id="18250" name="Unidentified Kaliel Dual Sword" type="EtcItem">
<!-- A Kaliel dual sword in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ dual sword) -->
<set name="icon" val="icon.weapon_r_dualsword_i00" />
<set name="crystal_type" val="R99" />
@@ -2033,7 +2033,7 @@
<skill id="8736" level="1" /> <!-- Special Talisman (R-grade) - Increase Magic Cancel (Active) -->
</skills>
</item>
<item id="18398" name="Special Talisman (R85-grade) - MP Recovery (Passive)" type="Armor">
<item id="18398" name="Special Talisman (R85-grade) - MP Recovery Bonus (Passive)" type="Armor">
<!-- MP Recovery Bonus amount +0.66 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -2053,7 +2053,7 @@
<skill id="8737" level="1" /> <!-- Special Talisman (R-grade) - MP Recovery -->
</skills>
</item>
<item id="18399" name="Special Talisman (R90-grade) - MP Recovery (Passive)" type="Armor">
<item id="18399" name="Special Talisman (R90-grade) - MP Recovery Bonus (Passive)" type="Armor">
<!-- MP Recovery Bonus amount +0.68 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="18400" name="Special Talisman (R95-grade) - MP Recovery (Passive)" type="Armor">
<item id="18400" name="Special Talisman (R95-grade) - MP Recovery Bonus (Passive)" type="Armor">
<!-- MP Recovery Bonus amount +0.70 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -20,7 +20,7 @@
<skill id="8739" level="1" /> <!-- Special Talisman (R95-grade) - MP Recovery -->
</skills>
</item>
<item id="18401" name="Special Talisman (R99-grade) - MP Recovery (Passive)" type="Armor">
<item id="18401" name="Special Talisman (R99-grade) - MP Recovery Bonus (Passive)" type="Armor">
<!-- MP Recovery Bonus amount +0.72 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -747,7 +747,7 @@
<skill id="8736" level="1" /> <!-- Special Talisman (R-grade) - Increase Magic Cancel (Active) -->
</skills>
</item>
<item id="18536" name="Special Talisman (R85-grade) - MP Recovery" type="Armor">
<item id="18536" name="Special Talisman (R85-grade) - MP Recovery Bonus" type="Armor">
<!-- MP Recovery Bonus amount +0.66 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -767,7 +767,7 @@
<skill id="8737" level="1" /> <!-- Special Talisman (R-grade) - MP Recovery -->
</skills>
</item>
<item id="18537" name="Special Talisman (R90-grade) - MP Recovery" type="Armor">
<item id="18537" name="Special Talisman (R90-grade) - MP Recovery Bonus" type="Armor">
<!-- MP Recovery Bonus amount +0.68 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -787,7 +787,7 @@
<skill id="8738" level="1" /> <!-- Special Talisman (R90-grade) - MP Recovery -->
</skills>
</item>
<item id="18538" name="Special Talisman (R95-grade) - MP Recovery" type="Armor">
<item id="18538" name="Special Talisman (R95-grade) - MP Recovery Bonus" type="Armor">
<!-- MP Recovery Bonus amount +0.7 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -807,7 +807,7 @@
<skill id="8739" level="1" /> <!-- Special Talisman (R95-grade) - MP Recovery -->
</skills>
</item>
<item id="18539" name="Special Talisman (R99-grade) - MP Recovery" type="Armor">
<item id="18539" name="Special Talisman (R99-grade) - MP Recovery Bonus" type="Armor">
<!-- MP Recovery Bonus amount +0.72 when equipped. -->
<set name="icon" val="icon.r85_sp_talisman_mp_rg_passive" />
<set name="default_action" val="EQUIP" />
@@ -366,7 +366,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18611" name="Requiem Dualsword" additionalName="Haste" type="Weapon">
<item id="18611" name="Requiem Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -397,7 +397,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18612" name="Requiem Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18612" name="Requiem Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -428,7 +428,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18613" name="Requiem Dualsword" additionalName="Health" type="Weapon">
<item id="18613" name="Requiem Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1884,7 +1884,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18653" name="Bound Requiem Dualsword" additionalName="Haste" type="Weapon">
<item id="18653" name="Bound Requiem Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1920,7 +1920,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18654" name="Bound Requiem Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18654" name="Bound Requiem Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1956,7 +1956,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18655" name="Bound Requiem Dualsword" additionalName="Health" type="Weapon">
<item id="18655" name="Bound Requiem Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -3315,7 +3315,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18695" name="Blessed Requiem Dualsword" additionalName="Haste" type="Weapon">
<item id="18695" name="Blessed Requiem Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -3347,7 +3347,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18696" name="Blessed Requiem Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18696" name="Blessed Requiem Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -3379,7 +3379,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18697" name="Blessed Requiem Dualsword" additionalName="Health" type="Weapon">
<item id="18697" name="Blessed Requiem Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1200,7 +1200,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18737" name="Apocalypse Dualsword" additionalName="Haste" type="Weapon">
<item id="18737" name="Apocalypse Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1231,7 +1231,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18738" name="Apocalypse Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18738" name="Apocalypse Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +332. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1262,7 +1262,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18739" name="Apocalypse Dualsword" additionalName="Health" type="Weapon">
<item id="18739" name="Apocalypse Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2718,7 +2718,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18779" name="Bound Apocalypse Dualsword" additionalName="Haste" type="Weapon">
<item id="18779" name="Bound Apocalypse Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2754,7 +2754,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18780" name="Bound Apocalypse Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18780" name="Bound Apocalypse Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +332. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2790,7 +2790,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18781" name="Bound Apocalypse Dualsword" additionalName="Health" type="Weapon">
<item id="18781" name="Bound Apocalypse Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -711,7 +711,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18821" name="Blessed Apocalypse Dualsword" additionalName="Haste" type="Weapon">
<item id="18821" name="Blessed Apocalypse Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -743,7 +743,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18822" name="Blessed Apocalypse Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18822" name="Blessed Apocalypse Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +332. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -775,7 +775,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18823" name="Blessed Apocalypse Dualsword" additionalName="Health" type="Weapon">
<item id="18823" name="Blessed Apocalypse Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2073,7 +2073,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18863" name="Specter Dualsword" additionalName="Haste" type="Weapon">
<item id="18863" name="Specter Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2104,7 +2104,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18864" name="Specter Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18864" name="Specter Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +377. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2135,7 +2135,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18865" name="Specter Dualsword" additionalName="Health" type="Weapon">
<item id="18865" name="Specter Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -194,7 +194,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18905" name="Bound Specter Dualsword" additionalName="Haste" type="Weapon">
<item id="18905" name="Bound Specter Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -230,7 +230,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18906" name="Bound Specter Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18906" name="Bound Specter Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +377. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -266,7 +266,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18907" name="Bound Specter Dualsword" additionalName="Health" type="Weapon">
<item id="18907" name="Bound Specter Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1625,7 +1625,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18947" name="Blessed Specter Dualsword" additionalName="Haste" type="Weapon">
<item id="18947" name="Blessed Specter Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1657,7 +1657,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18948" name="Blessed Specter Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18948" name="Blessed Specter Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +377. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1689,7 +1689,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18949" name="Blessed Specter Dualsword" additionalName="Health" type="Weapon">
<item id="18949" name="Blessed Specter Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1919,7 +1919,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18956" name="Amaranthine Shaper" additionalName="Guidance" type="Weapon">
<item id="18956" name="Helios Shaper" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -1951,7 +1951,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18957" name="Amaranthine Shaper" additionalName="Haste" type="Weapon">
<item id="18957" name="Helios Shaper" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -1983,7 +1983,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18958" name="Amaranthine Shaper" additionalName="Focus" type="Weapon">
<item id="18958" name="Helios Shaper" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 81.9. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -2015,7 +2015,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18959" name="Amaranthine Cutter" additionalName="Haste" type="Weapon">
<item id="18959" name="Helios Cutter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -2046,7 +2046,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18960" name="Amaranthine Cutter" additionalName="Focus" type="Weapon">
<item id="18960" name="Helios Cutter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -2077,7 +2077,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18961" name="Amaranthine Cutter" additionalName="Health" type="Weapon">
<item id="18961" name="Helios Cutter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -2108,7 +2108,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18962" name="Amaranthine Slasher" additionalName="Focus" type="Weapon">
<item id="18962" name="Helios Slasher" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -2139,7 +2139,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18963" name="Amaranthine Slasher" additionalName="Damage Up" type="Weapon">
<item id="18963" name="Helios Slasher" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -2170,7 +2170,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18964" name="Amaranthine Slasher" additionalName="Haste" type="Weapon">
<item id="18964" name="Helios Slasher" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -2201,7 +2201,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18965" name="Amaranthine Avenger" additionalName="Haste" type="Weapon">
<item id="18965" name="Helios Avenger" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -2233,7 +2233,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18966" name="Amaranthine Avenger" additionalName="Critical Damage" type="Weapon">
<item id="18966" name="Helios Avenger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +1232 during a Critical Attack. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -2265,7 +2265,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18967" name="Amaranthine Avenger" additionalName="Focus" type="Weapon">
<item id="18967" name="Helios Avenger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -2297,7 +2297,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18968" name="Amaranthine Fighter" additionalName="Focus" type="Weapon">
<item id="18968" name="Helios Fighter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 75.5. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -2329,7 +2329,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18969" name="Amaranthine Fighter" additionalName="Damage Up" type="Weapon">
<item id="18969" name="Helios Fighter" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -2361,7 +2361,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18970" name="Amaranthine Fighter" additionalName="Haste" type="Weapon">
<item id="18970" name="Helios Fighter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -2393,7 +2393,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18971" name="Amaranthine Stormer" additionalName="HP Drain" type="Weapon">
<item id="18971" name="Helios Stormer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -2425,7 +2425,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="18972" name="Amaranthine Stormer" additionalName="Guidance" type="Weapon">
<item id="18972" name="Helios Stormer" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -2457,7 +2457,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="18973" name="Amaranthine Stormer" additionalName="Damage Up" type="Weapon">
<item id="18973" name="Helios Stormer" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -2489,7 +2489,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="18974" name="Amaranthine Thrower" additionalName="Damage Up" type="Weapon">
<item id="18974" name="Helios Thrower" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -2522,7 +2522,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18975" name="Amaranthine Thrower" additionalName="Focus" type="Weapon">
<item id="18975" name="Helios Thrower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -2555,7 +2555,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18976" name="Amaranthine Thrower" additionalName="Long Blow" type="Weapon">
<item id="18976" name="Helios Thrower" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -2588,7 +2588,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18977" name="Amaranthine Shooter" additionalName="Focus" type="Weapon">
<item id="18977" name="Helios Shooter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -2621,7 +2621,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18978" name="Amaranthine Shooter" additionalName="Critical Slow" type="Weapon">
<item id="18978" name="Helios Shooter" additionalName="Critical Slow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -2655,7 +2655,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18979" name="Amaranthine Shooter" additionalName="Haste" type="Weapon">
<item id="18979" name="Helios Shooter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -2688,7 +2688,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="18980" name="Amaranthine Buster" additionalName="Acumen" type="Weapon">
<item id="18980" name="Helios Buster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -2720,7 +2720,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18981" name="Amaranthine Buster" additionalName="Magic Hold" type="Weapon">
<item id="18981" name="Helios Buster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -2753,7 +2753,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18982" name="Amaranthine Buster" additionalName="Mana Up" type="Weapon">
<item id="18982" name="Helios Buster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -2785,7 +2785,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18983" name="Amaranthine Caster" additionalName="Empower" type="Weapon">
<item id="18983" name="Helios Caster" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +460. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -2818,7 +2818,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18984" name="Amaranthine Caster" additionalName="Acumen" type="Weapon">
<item id="18984" name="Helios Caster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -2851,7 +2851,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18985" name="Amaranthine Caster" additionalName="Magic Hold" type="Weapon">
<item id="18985" name="Helios Caster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -2885,7 +2885,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18986" name="Amaranthine Retributer" additionalName="MP Regeneration" type="Weapon">
<item id="18986" name="Helios Retributer" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus Rate. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -2919,7 +2919,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18987" name="Amaranthine Retributer" additionalName="Acumen" type="Weapon">
<item id="18987" name="Helios Retributer" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -2953,7 +2953,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18988" name="Amaranthine Retributer" additionalName="Empower" type="Weapon">
<item id="18988" name="Helios Retributer" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +460. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -2987,7 +2987,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18989" name="Amaranthine Dualsword" additionalName="Haste" type="Weapon">
<item id="18989" name="Helios Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -3018,7 +3018,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18990" name="Amaranthine Dualsword" additionalName="Damage Up" type="Weapon">
<item id="18990" name="Helios Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -3049,7 +3049,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18991" name="Amaranthine Dualsword" additionalName="Health" type="Weapon">
<item id="18991" name="Helios Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -3080,7 +3080,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18992" name="Amaranthine Dual Dagger" additionalName="Damage Up" type="Weapon">
<item id="18992" name="Helios Dual Dagger" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -3112,7 +3112,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18993" name="Amaranthine Dual Dagger" additionalName="Focus" type="Weapon">
<item id="18993" name="Helios Dual Dagger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -3144,7 +3144,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18994" name="Amaranthine Dual Dagger" additionalName="Guidance" type="Weapon">
<item id="18994" name="Helios Dual Dagger" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -3176,7 +3176,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18995" name="Amaranthine Dual Blunt Weapon" additionalName="Focus" type="Weapon">
<item id="18995" name="Helios Dual Blunt Weapon" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -3208,7 +3208,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18996" name="Amaranthine Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
<item id="18996" name="Helios Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -3240,7 +3240,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18997" name="Amaranthine Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
<item id="18997" name="Helios Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -3272,7 +3272,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18998" name="Bound Amaranthine Shaper" additionalName="Guidance" type="Weapon">
<item id="18998" name="Bound Helios Shaper" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -3309,7 +3309,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="18999" name="Bound Amaranthine Shaper" additionalName="Haste" type="Weapon">
<item id="18999" name="Bound Helios Shaper" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="19000" name="Bound Amaranthine Shaper" additionalName="Focus" type="Weapon">
<item id="19000" name="Bound Helios Shaper" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 81.9. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -37,7 +37,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19001" name="Bound Amaranthine Cutter" additionalName="Haste" type="Weapon">
<item id="19001" name="Bound Helios Cutter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -73,7 +73,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19002" name="Bound Amaranthine Cutter" additionalName="Focus" type="Weapon">
<item id="19002" name="Bound Helios Cutter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -109,7 +109,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19003" name="Bound Amaranthine Cutter" additionalName="Health" type="Weapon">
<item id="19003" name="Bound Helios Cutter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -145,7 +145,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19004" name="Bound Amaranthine Slasher" additionalName="Focus" type="Weapon">
<item id="19004" name="Bound Helios Slasher" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -181,7 +181,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19005" name="Bound Amaranthine Slasher" additionalName="Damage Up" type="Weapon">
<item id="19005" name="Bound Helios Slasher" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -217,7 +217,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19006" name="Bound Amaranthine Slasher" additionalName="Haste" type="Weapon">
<item id="19006" name="Bound Helios Slasher" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -253,7 +253,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19007" name="Bound Amaranthine Avenger" additionalName="Haste" type="Weapon">
<item id="19007" name="Bound Helios Avenger" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -290,7 +290,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19008" name="Bound Amaranthine Avenger" additionalName="Critical Damage" type="Weapon">
<item id="19008" name="Bound Helios Avenger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +1232 during a Critical Attack. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -327,7 +327,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19009" name="Bound Amaranthine Avenger" additionalName="Focus" type="Weapon">
<item id="19009" name="Bound Helios Avenger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -364,7 +364,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19010" name="Bound Amaranthine Fighter" additionalName="Focus" type="Weapon">
<item id="19010" name="Bound Helios Fighter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 75.5. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -401,7 +401,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19011" name="Bound Amaranthine Fighter" additionalName="Damage Up" type="Weapon">
<item id="19011" name="Bound Helios Fighter" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -438,7 +438,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19012" name="Bound Amaranthine Fighter" additionalName="Haste" type="Weapon">
<item id="19012" name="Bound Helios Fighter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -475,7 +475,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19013" name="Bound Amaranthine Stormer" additionalName="HP Drain" type="Weapon">
<item id="19013" name="Bound Helios Stormer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. Cannot be exchanged or dropped. Can be stored in a private warehouse. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -512,7 +512,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="19014" name="Bound Amaranthine Stormer" additionalName="Guidance" type="Weapon">
<item id="19014" name="Bound Helios Stormer" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -549,7 +549,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="19015" name="Bound Amaranthine Stormer" additionalName="Damage Up" type="Weapon">
<item id="19015" name="Bound Helios Stormer" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -586,7 +586,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="19016" name="Bound Amaranthine Thrower" additionalName="Damage Up" type="Weapon">
<item id="19016" name="Bound Helios Thrower" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -624,7 +624,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19017" name="Bound Amaranthine Thrower" additionalName="Focus" type="Weapon">
<item id="19017" name="Bound Helios Thrower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -662,7 +662,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19018" name="Bound Amaranthine Thrower" additionalName="Long Blow" type="Weapon">
<item id="19018" name="Bound Helios Thrower" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -700,7 +700,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19019" name="Bound Amaranthine Shooter" additionalName="Focus" type="Weapon">
<item id="19019" name="Bound Helios Shooter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -738,7 +738,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19020" name="Bound Amaranthine Shooter" additionalName="Critical Slow" type="Weapon">
<item id="19020" name="Bound Helios Shooter" additionalName="Critical Slow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -777,7 +777,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19021" name="Bound Amaranthine Shooter" additionalName="Haste" type="Weapon">
<item id="19021" name="Bound Helios Shooter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -815,7 +815,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19022" name="Bound Amaranthine Buster" additionalName="Acumen" type="Weapon">
<item id="19022" name="Bound Helios Buster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -852,7 +852,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19023" name="Bound Amaranthine Buster" additionalName="Magic Hold" type="Weapon">
<item id="19023" name="Bound Helios Buster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -890,7 +890,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19024" name="Bound Amaranthine Buster" additionalName="Mana Up" type="Weapon">
<item id="19024" name="Bound Helios Buster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -927,7 +927,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19025" name="Bound Amaranthine Caster" additionalName="Empower" type="Weapon">
<item id="19025" name="Bound Helios Caster" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +460. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -965,7 +965,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19026" name="Bound Amaranthine Caster" additionalName="Acumen" type="Weapon">
<item id="19026" name="Bound Helios Caster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -1003,7 +1003,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19027" name="Bound Amaranthine Caster" additionalName="Magic Hold" type="Weapon">
<item id="19027" name="Bound Helios Caster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -1042,7 +1042,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19028" name="Bound Amaranthine Retributer" additionalName="MP Regeneration" type="Weapon">
<item id="19028" name="Bound Helios Retributer" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus Rate. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -1081,7 +1081,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19029" name="Bound Amaranthine Retributer" additionalName="Acumen" type="Weapon">
<item id="19029" name="Bound Helios Retributer" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -1120,7 +1120,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19030" name="Bound Amaranthine Retributer" additionalName="Empower" type="Weapon">
<item id="19030" name="Bound Helios Retributer" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +460. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -1159,7 +1159,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19031" name="Bound Amaranthine Dualsword" additionalName="Haste" type="Weapon">
<item id="19031" name="Bound Helios Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1195,7 +1195,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19032" name="Bound Amaranthine Dualsword" additionalName="Damage Up" type="Weapon">
<item id="19032" name="Bound Helios Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1231,7 +1231,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19033" name="Bound Amaranthine Dualsword" additionalName="Health" type="Weapon">
<item id="19033" name="Bound Helios Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1267,7 +1267,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19034" name="Bound Amaranthine Dual Dagger" additionalName="Damage Up" type="Weapon">
<item id="19034" name="Bound Helios Dual Dagger" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -1304,7 +1304,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19035" name="Bound Amaranthine Dual Dagger" additionalName="Focus" type="Weapon">
<item id="19035" name="Bound Helios Dual Dagger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -1341,7 +1341,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19036" name="Bound Amaranthine Dual Dagger" additionalName="Guidance" type="Weapon">
<item id="19036" name="Bound Helios Dual Dagger" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -1378,7 +1378,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19037" name="Bound Amaranthine Dual Blunt Weapon" additionalName="Focus" type="Weapon">
<item id="19037" name="Bound Helios Dual Blunt Weapon" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -1415,7 +1415,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19038" name="Bound Amaranthine Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
<item id="19038" name="Bound Helios Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -1452,7 +1452,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19039" name="Bound Amaranthine Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
<item id="19039" name="Bound Helios Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -1489,7 +1489,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19040" name="Blessed Amaranthine Shaper" additionalName="Guidance" type="Weapon">
<item id="19040" name="Blessed Helios Shaper" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -1522,7 +1522,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19041" name="Blessed Amaranthine Shaper" additionalName="Haste" type="Weapon">
<item id="19041" name="Blessed Helios Shaper" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -1555,7 +1555,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19042" name="Blessed Amaranthine Shaper" additionalName="Focus" type="Weapon">
<item id="19042" name="Blessed Helios Shaper" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 81.9. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_stanpid_i01" />
<set name="default_action" val="EQUIP" />
@@ -1588,7 +1588,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19043" name="Blessed Amaranthine Cutter" additionalName="Haste" type="Weapon">
<item id="19043" name="Blessed Helios Cutter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -1620,7 +1620,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19044" name="Blessed Amaranthine Cutter" additionalName="Focus" type="Weapon">
<item id="19044" name="Blessed Helios Cutter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -1652,7 +1652,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19045" name="Blessed Amaranthine Cutter" additionalName="Health" type="Weapon">
<item id="19045" name="Blessed Helios Cutter" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases Accuracy and P. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weapon_plenitas_i01" />
<set name="default_action" val="EQUIP" />
@@ -1684,7 +1684,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19046" name="Blessed Amaranthine Slasher" additionalName="Focus" type="Weapon">
<item id="19046" name="Blessed Helios Slasher" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -1716,7 +1716,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19047" name="Blessed Amaranthine Slasher" additionalName="Damage Up" type="Weapon">
<item id="19047" name="Blessed Helios Slasher" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -1748,7 +1748,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19048" name="Blessed Amaranthine Slasher" additionalName="Haste" type="Weapon">
<item id="19048" name="Blessed Helios Slasher" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_bauen_i01" />
<set name="default_action" val="EQUIP" />
@@ -1780,7 +1780,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19049" name="Blessed Amaranthine Avenger" additionalName="Haste" type="Weapon">
<item id="19049" name="Blessed Helios Avenger" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -1813,7 +1813,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19050" name="Blessed Amaranthine Avenger" additionalName="Critical Damage" type="Weapon">
<item id="19050" name="Blessed Helios Avenger" additionalName="Critical Damage" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +1232 during a Critical Attack. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -1846,7 +1846,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19051" name="Blessed Amaranthine Avenger" additionalName="Focus" type="Weapon">
<item id="19051" name="Blessed Helios Avenger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_qutram_i01" />
<set name="default_action" val="EQUIP" />
@@ -1879,7 +1879,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19052" name="Blessed Amaranthine Fighter" additionalName="Focus" type="Weapon">
<item id="19052" name="Blessed Helios Fighter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 75.5. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -1912,7 +1912,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19053" name="Blessed Amaranthine Fighter" additionalName="Damage Up" type="Weapon">
<item id="19053" name="Blessed Helios Fighter" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -1945,7 +1945,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19054" name="Blessed Amaranthine Fighter" additionalName="Haste" type="Weapon">
<item id="19054" name="Blessed Helios Fighter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Atk. Spd. and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_durga_i01" />
<set name="default_action" val="EQUIP" />
@@ -1978,7 +1978,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19055" name="Blessed Amaranthine Stormer" additionalName="HP Drain" type="Weapon">
<item id="19055" name="Blessed Helios Stormer" additionalName="HP Drain" type="Weapon">
<!-- <Soul Crystal Enhancement>. Absorbs 4% of standard melee damage inflicted upon the enemy as HP. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -2011,7 +2011,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="19056" name="Blessed Amaranthine Stormer" additionalName="Guidance" type="Weapon">
<item id="19056" name="Blessed Helios Stormer" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -2044,7 +2044,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="19057" name="Blessed Amaranthine Stormer" additionalName="Damage Up" type="Weapon">
<item id="19057" name="Blessed Helios Stormer" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases Multi Attack when enchanted to +4. -->
<set name="icon" val="icon.weapon_crabel_i01" />
<set name="default_action" val="EQUIP" />
@@ -2077,7 +2077,7 @@
<stat type="pAtkRange">80</stat>
</stats>
</item>
<item id="19058" name="Blessed Amaranthine Thrower" additionalName="Damage Up" type="Weapon">
<item id="19058" name="Blessed Helios Thrower" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -2111,7 +2111,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19059" name="Blessed Amaranthine Thrower" additionalName="Focus" type="Weapon">
<item id="19059" name="Blessed Helios Thrower" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -2145,7 +2145,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19060" name="Blessed Amaranthine Thrower" additionalName="Long Blow" type="Weapon">
<item id="19060" name="Blessed Helios Thrower" additionalName="Long Blow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases the attack range. Increases damage inflicted during PvP. Increases P. Skill Power when enchanted to +4. -->
<set name="icon" val="icon.weapon_castron_i01" />
<set name="default_action" val="EQUIP" />
@@ -2179,7 +2179,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19061" name="Blessed Amaranthine Shooter" additionalName="Focus" type="Weapon">
<item id="19061" name="Blessed Helios Shooter" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -2213,7 +2213,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19062" name="Blessed Amaranthine Shooter" additionalName="Critical Slow" type="Weapon">
<item id="19062" name="Blessed Helios Shooter" additionalName="Critical Slow" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a chance of casting Slow on the target during a Critical Attack. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -2248,7 +2248,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19063" name="Blessed Amaranthine Shooter" additionalName="Haste" type="Weapon">
<item id="19063" name="Blessed Helios Shooter" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases Atk. Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_stilla_i01" />
<set name="default_action" val="EQUIP" />
@@ -2282,7 +2282,7 @@
<stat type="pAtkRange">500</stat>
</stats>
</item>
<item id="19064" name="Blessed Amaranthine Buster" additionalName="Acumen" type="Weapon">
<item id="19064" name="Blessed Helios Buster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -2315,7 +2315,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19065" name="Blessed Amaranthine Buster" additionalName="Magic Hold" type="Weapon">
<item id="19065" name="Blessed Helios Buster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -2349,7 +2349,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19066" name="Blessed Amaranthine Buster" additionalName="Mana Up" type="Weapon">
<item id="19066" name="Blessed Helios Buster" additionalName="Mana Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Rate when enchanted to +4. -->
<set name="icon" val="icon.weaon_serapear_i01" />
<set name="default_action" val="EQUIP" />
@@ -2382,7 +2382,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19067" name="Blessed Amaranthine Caster" additionalName="Empower" type="Weapon">
<item id="19067" name="Blessed Helios Caster" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +460. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -2416,7 +2416,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19068" name="Blessed Amaranthine Caster" additionalName="Acumen" type="Weapon">
<item id="19068" name="Blessed Helios Caster" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -2450,7 +2450,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19069" name="Blessed Amaranthine Caster" additionalName="Magic Hold" type="Weapon">
<item id="19069" name="Blessed Helios Caster" additionalName="Magic Hold" type="Weapon">
<!-- <Soul Crystal Enhancement>. Has a 20% chance of casting Dryad Root on the target during magic use. Increases damage inflicted during PvP. Increases M. Accuracy and M. Critical Damage when enchanted to +4. -->
<set name="icon" val="icon.weapon_pilia_i01" />
<set name="default_action" val="EQUIP" />
@@ -2485,7 +2485,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19070" name="Blessed Amaranthine Retributer" additionalName="MP Regeneration" type="Weapon">
<item id="19070" name="Blessed Helios Retributer" additionalName="MP Regeneration" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases MP Recovery Bonus Rate. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -2520,7 +2520,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19071" name="Blessed Amaranthine Retributer" additionalName="Acumen" type="Weapon">
<item id="19071" name="Blessed Helios Retributer" additionalName="Acumen" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -2555,7 +2555,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19072" name="Blessed Amaranthine Retributer" additionalName="Empower" type="Weapon">
<item id="19072" name="Blessed Helios Retributer" additionalName="Empower" type="Weapon">
<!-- <Soul Crystal Enhancement>. M. Atk. +460. Increases damage inflicted during PvP. Increases M. Atk., M. Critical Damage, and Casting Spd. when enchanted to +4. -->
<set name="icon" val="icon.weapon_shaelon_i01" />
<set name="default_action" val="EQUIP" />
@@ -2590,7 +2590,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19073" name="Blessed Amaranthine Dualsword" additionalName="Haste" type="Weapon">
<item id="19073" name="Blessed Helios Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2622,7 +2622,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19074" name="Blessed Amaranthine Dualsword" additionalName="Damage Up" type="Weapon">
<item id="19074" name="Blessed Helios Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2654,7 +2654,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19075" name="Blessed Amaranthine Dualsword" additionalName="Health" type="Weapon">
<item id="19075" name="Blessed Helios Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -2686,7 +2686,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19076" name="Blessed Amaranthine Dual Dagger" additionalName="Damage Up" type="Weapon">
<item id="19076" name="Blessed Helios Dual Dagger" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -2719,7 +2719,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19077" name="Blessed Amaranthine Dual Dagger" additionalName="Focus" type="Weapon">
<item id="19077" name="Blessed Helios Dual Dagger" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -2752,7 +2752,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19078" name="Blessed Amaranthine Dual Dagger" additionalName="Guidance" type="Weapon">
<item id="19078" name="Blessed Helios Dual Dagger" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Critical Damage and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualdagger_i21" />
<set name="default_action" val="EQUIP" />
@@ -2785,7 +2785,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19079" name="Blessed Amaranthine Dual Blunt Weapon" additionalName="Focus" type="Weapon">
<item id="19079" name="Blessed Helios Dual Blunt Weapon" additionalName="Focus" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Critical by 78.7. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -2818,7 +2818,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19080" name="Blessed Amaranthine Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
<item id="19080" name="Blessed Helios Dual Blunt Weapon" additionalName="Guidance" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Accuracy by 7.9. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -2851,7 +2851,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19081" name="Blessed Amaranthine Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
<item id="19081" name="Blessed Helios Dual Blunt Weapon" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +415. Increases damage inflicted during PvP. Increases P. Skill Power and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualblunt_i21" />
<set name="default_action" val="EQUIP" />
@@ -489,7 +489,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19115" name="Blessed Kaliel Dualsword" additionalName="Haste" type="Weapon">
<item id="19115" name="Blessed Kaliel Dual Sword" additionalName="Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
@@ -520,7 +520,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19116" name="Blessed Kaliel Dualsword" additionalName="Damage Up" type="Weapon">
<item id="19116" name="Blessed Kaliel Dual Sword" additionalName="Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +457. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
@@ -551,7 +551,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19117" name="Blessed Kaliel Dualsword" additionalName="Health" type="Weapon">
<item id="19117" name="Blessed Kaliel Dual Sword" additionalName="Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
@@ -1872,7 +1872,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19157" name="Blessed Kaliel Dualsword" additionalName="Haste + Damage Up" type="Weapon">
<item id="19157" name="Blessed Kaliel Dual Sword" additionalName="Haste + Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15% and P. Atk. by 457. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
@@ -1904,7 +1904,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19158" name="Blessed Kaliel Dualsword" additionalName="Damage Up + Health" type="Weapon">
<item id="19158" name="Blessed Kaliel Dual Sword" additionalName="Damage Up + Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +457 and Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
@@ -1936,7 +1936,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19159" name="Blessed Kaliel Dualsword" additionalName="Health + Haste" type="Weapon">
<item id="19159" name="Blessed Kaliel Dual Sword" additionalName="Health + Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25% and Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i01" />
<set name="default_action" val="EQUIP" />
@@ -650,7 +650,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19271" name="Unidentified Amaranthine Shaper Fragment" type="EtcItem">
<item id="19271" name="Unidentified Helios Shaper Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Shaper. -->
<set name="icon" val="icon.etc_vesper_shaper_piece_i00" />
<set name="weight" val="60" />
@@ -660,7 +660,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19272" name="Unidentified Amaranthine Cutter Fragment" type="EtcItem">
<item id="19272" name="Unidentified Helios Cutter Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Cutter. -->
<set name="icon" val="icon.etc_vesper_cutter_piece_i00" />
<set name="weight" val="60" />
@@ -670,7 +670,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19273" name="Unidentified Amaranthine Slasher Fragment" type="EtcItem">
<item id="19273" name="Unidentified Helios Slasher Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Slasher. -->
<set name="icon" val="icon.etc_vesper_slasher_piece_i00" />
<set name="weight" val="60" />
@@ -680,7 +680,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19274" name="Unidentified Amaranthine Avenger Fragment" type="EtcItem">
<item id="19274" name="Unidentified Helios Avenger Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Avenger. -->
<set name="icon" val="icon.etc_vesper_avenger_piece_i00" />
<set name="weight" val="60" />
@@ -690,7 +690,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19275" name="Unidentified Amaranthine Fighter Fragment" type="EtcItem">
<item id="19275" name="Unidentified Helios Fighter Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Fighter. -->
<set name="icon" val="icon.etc_vesper_fighter_piece_i00" />
<set name="weight" val="60" />
@@ -700,7 +700,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19276" name="Unidentified Amaranthine Stormer Fragment" type="EtcItem">
<item id="19276" name="Unidentified Helios Stormer Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Stormer. -->
<set name="icon" val="icon.etc_vesper_stormer_piece_i00" />
<set name="weight" val="60" />
@@ -710,7 +710,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19277" name="Unidentified Amaranthine Thrower Fragment" type="EtcItem">
<item id="19277" name="Unidentified Helios Thrower Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Thrower. -->
<set name="icon" val="icon.etc_vesper_thrower_piece_i00" />
<set name="weight" val="60" />
@@ -720,7 +720,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19278" name="Unidentified Amaranthine Shooter Fragment" type="EtcItem">
<item id="19278" name="Unidentified Helios Shooter Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Shooter. -->
<set name="icon" val="icon.etc_vesper_thrower_piece_i00" />
<set name="weight" val="60" />
@@ -730,7 +730,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19279" name="Unidentified Amaranthine Buster Fragment" type="EtcItem">
<item id="19279" name="Unidentified Helios Buster Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Buster. -->
<set name="icon" val="icon.etc_vesper_burster_piece_i00" />
<set name="weight" val="60" />
@@ -740,7 +740,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19280" name="Unidentified Amaranthine Caster Fragment" type="EtcItem">
<item id="19280" name="Unidentified Helios Caster Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Caster. -->
<set name="icon" val="icon.etc_vesper_caster_piece_i00" />
<set name="weight" val="60" />
@@ -750,7 +750,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="19281" name="Unidentified Amaranthine Retributer Fragment" type="EtcItem">
<item id="19281" name="Unidentified Helios Retributer Fragment" type="EtcItem">
<!-- Main ingredient for making an Unidentified Helios Retributer. -->
<set name="icon" val="icon.etc_vesper_singer_piece_i00" />
<set name="weight" val="60" />
@@ -117,7 +117,7 @@
<set name="recipe_id" val="1093" /> <!-- mk_R95_ring -->
<set name="handler" val="Recipes" />
</item>
<item id="19409" name="Recipe: Unidentified Amaranthine Shaper (60%)" type="EtcItem">
<item id="19409" name="Recipe: Unidentified Helios Shaper (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Shaper. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -130,7 +130,7 @@
<set name="recipe_id" val="1094" /> <!-- mk_R99_1_dagger -->
<set name="handler" val="Recipes" />
</item>
<item id="19410" name="Recipe: Unidentified Amaranthine Cutter (60%)" type="EtcItem">
<item id="19410" name="Recipe: Unidentified Helios Cutter (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Cutter. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -143,7 +143,7 @@
<set name="recipe_id" val="1095" /> <!-- mk_R99_1_onehand_sword -->
<set name="handler" val="Recipes" />
</item>
<item id="19411" name="Recipe: Unidentified Amaranthine Slasher (60%)" type="EtcItem">
<item id="19411" name="Recipe: Unidentified Helios Slasher (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Slasher. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -156,7 +156,7 @@
<set name="recipe_id" val="1096" /> <!-- mk_R99_1_twohand_sword -->
<set name="handler" val="Recipes" />
</item>
<item id="19412" name="Recipe: Unidentified Amaranthine Avenger (60%)" type="EtcItem">
<item id="19412" name="Recipe: Unidentified Helios Avenger (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Avenger. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -169,7 +169,7 @@
<set name="recipe_id" val="1097" /> <!-- mk_R99_1_onehand_blunt -->
<set name="handler" val="Recipes" />
</item>
<item id="19413" name="Recipe: Unidentified Amaranthine Fighter (60%)" type="EtcItem">
<item id="19413" name="Recipe: Unidentified Helios Fighter (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Fighter. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -182,7 +182,7 @@
<set name="recipe_id" val="1098" /> <!-- mk_R99_1_fist -->
<set name="handler" val="Recipes" />
</item>
<item id="19414" name="Recipe: Unidentified Amaranthine Stormer (60%)" type="EtcItem">
<item id="19414" name="Recipe: Unidentified Helios Stormer (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Stormer. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -195,7 +195,7 @@
<set name="recipe_id" val="1099" /> <!-- mk_R99_1_spear -->
<set name="handler" val="Recipes" />
</item>
<item id="19415" name="Recipe: Unidentified Amaranthine Thrower (60%)" type="EtcItem">
<item id="19415" name="Recipe: Unidentified Helios Thrower (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Thrower. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -208,7 +208,7 @@
<set name="recipe_id" val="1100" /> <!-- mk_R99_1_bow -->
<set name="handler" val="Recipes" />
</item>
<item id="19416" name="Recipe: Unidentified Amaranthine Shooter (60%)" type="EtcItem">
<item id="19416" name="Recipe: Unidentified Helios Shooter (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Shooter. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -221,7 +221,7 @@
<set name="recipe_id" val="1101" /> <!-- mk_R99_1_crossbow -->
<set name="handler" val="Recipes" />
</item>
<item id="19417" name="Recipe: Unidentified Amaranthine Buster (60%)" type="EtcItem">
<item id="19417" name="Recipe: Unidentified Helios Buster (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Buster. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -234,7 +234,7 @@
<set name="recipe_id" val="1102" /> <!-- mk_R99_1_onehand_magic_sword -->
<set name="handler" val="Recipes" />
</item>
<item id="19418" name="Recipe: Unidentified Amaranthine Caster (60%)" type="EtcItem">
<item id="19418" name="Recipe: Unidentified Helios Caster (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Caster. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -247,7 +247,7 @@
<set name="recipe_id" val="1103" /> <!-- mk_R99_1_onehand_magic_blunt -->
<set name="handler" val="Recipes" />
</item>
<item id="19419" name="Recipe: Unidentified Amaranthine Retributer (60%)" type="EtcItem">
<item id="19419" name="Recipe: Unidentified Helios Retributer (60%)" type="EtcItem">
<!-- For Dwarves only. Recipe for making a Helios Retributer. Requires level 14 of the create item skill. Success rate is 60%. In case of the success, the obtained item can be bound, normal, or blessed. -->
<set name="icon" val="icon.etc_recipe_gold_i00" />
<set name="weight" val="30" />
@@ -325,7 +325,7 @@
<stat type="pDef">77</stat>
</stats>
</item>
<item id="19527" name="Immortal Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19527" name="Immortal Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -628,7 +628,7 @@
<stat type="pDef">85</stat>
</stats>
</item>
<item id="19543" name="Twilight Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19543" name="Twilight Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -931,7 +931,7 @@
<stat type="pDef">94</stat>
</stats>
</item>
<item id="19559" name="Seraph Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19559" name="Seraph Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.beranka_i00" />
<set name="default_action" val="EQUIP" />
@@ -1234,7 +1234,7 @@
<stat type="pDef">100</stat>
</stats>
</item>
<item id="19575" name="Eternal Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19575" name="Eternal Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_akra_i00" />
<set name="default_action" val="EQUIP" />
@@ -1566,7 +1566,7 @@
<stat type="pDef">76</stat>
</stats>
</item>
<item id="19591" name="Bound Immortal Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19591" name="Bound Immortal Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -166,7 +166,7 @@
<stat type="pDef">84</stat>
</stats>
</item>
<item id="19607" name="Bound Twilight Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19607" name="Bound Twilight Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -561,7 +561,7 @@
<stat type="pDef">93</stat>
</stats>
</item>
<item id="19623" name="Bound Seraph Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19623" name="Bound Seraph Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.beranka_i00" />
<set name="default_action" val="EQUIP" />
@@ -956,7 +956,7 @@
<stat type="pDef">98</stat>
</stats>
</item>
<item id="19639" name="Bound Eternal Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19639" name="Bound Eternal Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_akra_i00" />
<set name="default_action" val="EQUIP" />
@@ -1327,7 +1327,7 @@
<stat type="pDef">78</stat>
</stats>
</item>
<item id="19655" name="Blessed Immortal Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19655" name="Blessed Immortal Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -1646,7 +1646,7 @@
<stat type="pDef">87</stat>
</stats>
</item>
<item id="19671" name="Blessed Twilight Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19671" name="Blessed Twilight Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -1965,7 +1965,7 @@
<stat type="pDef">96</stat>
</stats>
</item>
<item id="19687" name="Blessed Seraph Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19687" name="Blessed Seraph Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.beranka_i00" />
<set name="default_action" val="EQUIP" />
@@ -55,7 +55,7 @@
<stat type="pDef">102</stat>
</stats>
</item>
<item id="19703" name="Blessed Eternal Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19703" name="Blessed Eternal Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_akra_i00" />
<set name="default_action" val="EQUIP" />
@@ -377,7 +377,7 @@
<stat type="moveSpeed">30</stat>
</stats>
</item>
<item id="19719" name="Blessed Durandia Shield" additionalName="Attack Type / Heavy" type="Armor">
<item id="19719" name="Blessed Durandia Shield" additionalName="Attack Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
<set name="default_action" val="EQUIP" />
@@ -696,7 +696,7 @@
<stat type="pDef">77</stat>
</stats>
</item>
<item id="19735" name="Immortal Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19735" name="Immortal Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -999,7 +999,7 @@
<stat type="pDef">85</stat>
</stats>
</item>
<item id="19751" name="Twilight Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19751" name="Twilight Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -1302,7 +1302,7 @@
<stat type="pDef">94</stat>
</stats>
</item>
<item id="19767" name="Seraph Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19767" name="Seraph Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.beranka_i00" />
<set name="default_action" val="EQUIP" />
@@ -1605,7 +1605,7 @@
<stat type="pDef">100</stat>
</stats>
</item>
<item id="19783" name="Eternal Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19783" name="Eternal Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_akra_i00" />
<set name="default_action" val="EQUIP" />
@@ -1937,7 +1937,7 @@
<stat type="pDef">76</stat>
</stats>
</item>
<item id="19799" name="Bound Immortal Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19799" name="Bound Immortal Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -368,7 +368,7 @@
<stat type="pDef">84</stat>
</stats>
</item>
<item id="19815" name="Bound Twilight Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19815" name="Bound Twilight Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -763,7 +763,7 @@
<stat type="pDef">93</stat>
</stats>
</item>
<item id="19831" name="Bound Seraph Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19831" name="Bound Seraph Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.beranka_i00" />
<set name="default_action" val="EQUIP" />
@@ -1158,7 +1158,7 @@
<stat type="pDef">98</stat>
</stats>
</item>
<item id="19847" name="Bound Eternal Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19847" name="Bound Eternal Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. Can use an Unbind Scroll to change this item into a Standard item. -->
<set name="icon" val="icon.weapon_akra_i00" />
<set name="default_action" val="EQUIP" />
@@ -1529,7 +1529,7 @@
<stat type="pDef">78</stat>
</stats>
</item>
<item id="19863" name="Blessed Immortal Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19863" name="Blessed Immortal Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_sacon_i00" />
<set name="default_action" val="EQUIP" />
@@ -1848,7 +1848,7 @@
<stat type="pDef">87</stat>
</stats>
</item>
<item id="19879" name="Blessed Twilight Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19879" name="Blessed Twilight Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.kratere_i00" />
<set name="default_action" val="EQUIP" />
@@ -2167,7 +2167,7 @@
<stat type="pDef">96</stat>
</stats>
</item>
<item id="19895" name="Blessed Seraph Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19895" name="Blessed Seraph Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.beranka_i00" />
<set name="default_action" val="EQUIP" />
@@ -214,7 +214,7 @@
<stat type="pDef">102</stat>
</stats>
</item>
<item id="19911" name="Blessed Eternal Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19911" name="Blessed Eternal Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_akra_i00" />
<set name="default_action" val="EQUIP" />
@@ -536,7 +536,7 @@
<stat type="moveSpeed">30</stat>
</stats>
</item>
<item id="19927" name="Blessed Durandia Shield" additionalName="Defense Type / Heavy" type="Armor">
<item id="19927" name="Blessed Durandia Shield" additionalName="Defense Type/Heavy" type="Armor">
<!-- Additionally increases Shield Defense. -->
<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
<set name="default_action" val="EQUIP" />
@@ -1871,7 +1871,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19971" name="Requiem Dualsword" additionalName="Haste + Damage Up" type="Weapon">
<item id="19971" name="Requiem Dual Sword" additionalName="Haste + Damage Up" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Atk. Spd. by about 15% and P. Atk. by 288. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1903,7 +1903,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19972" name="Requiem Dualsword" additionalName="Damage Up + Health" type="Weapon">
<item id="19972" name="Requiem Dual Sword" additionalName="Damage Up + Health" type="Weapon">
<!-- <Soul Crystal Enhancement>. P. Atk. +288 and Max HP by 25%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -1935,7 +1935,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="19973" name="Requiem Dualsword" additionalName="Health + Haste" type="Weapon">
<item id="19973" name="Requiem Dual Sword" additionalName="Health + Haste" type="Weapon">
<!-- <Soul Crystal Enhancement>. Increases Max HP by 25% and Atk. Spd. by about 15%. Increases damage inflicted during PvP. Increases P. Critical Rate and P. Atk. when enchanted to +4. -->
<set name="icon" val="icon.weapon_r_dualsword_i21" />
<set name="default_action" val="EQUIP" />
@@ -576,7 +576,7 @@
</stats>
</item>
<item id="20120" name="Épée (Event)" additionalName="4-hour" type="Weapon">
<!-- ?p?e for events. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<!-- Épée for events. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1340,7 +1340,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="20257" name="Baguette Dualsword" additionalName="7-day" type="Weapon">
<item id="20257" name="Baguette Dual Sword" additionalName="7-day" type="Weapon">
<!-- dual sword made of bread. Fills you with the passion of a cinnamon Baguette. -->
<set name="icon" val="BranchSys.icon.br_2h_sword_bread_i00" />
<set name="default_action" val="EQUIP" />
@@ -1799,7 +1799,7 @@
<stat type="pAtkRange">400</stat>
</stats>
</item>
<item id="20270" name="Baguette's Dualsword" additionalName="7-day" type="Weapon">
<item id="20270" name="Baguette's Dual Sword" additionalName="7-day" type="Weapon">
<!-- dual sword containing the great power of Baguette. -->
<set name="icon" val="BranchSys.icon.br_dual_bread_i00" />
<set name="default_action" val="EQUIP" />
@@ -1794,7 +1794,7 @@
<item id="20570" min="1" max="1" chance="100" /> <!-- Eva's Rune (Event) - 5-hour -->
</capsuled_items>
</item>
<item id="20580" name="Eva's Rune Pack (3-day) (Event)" type="EtcItem">
<item id="20580" name="Eva's Rune (3-day) Pack (Event)" type="EtcItem">
<!-- Wrapped Pack containing Eva's Rune (3-day). The timer starts once the box is opened. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="default_action" val="PEEL" />
@@ -883,7 +883,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="20640" name="Common Item - Light Crossbow" type="Weapon">
<item id="20640" name="Common Item - Light Bow" type="Weapon">
<!-- Light Bow with limited power enhancement. Cannot be enchanted, augmented, or enhanced with a soul crystal. -->
<set name="icon" val="icon.weapon_cyclone_bow_i00" />
<set name="default_action" val="EQUIP" />
@@ -986,7 +986,7 @@
<stat type="pDef">29</stat>
</stats>
</item>
<item id="20644" name="Common Item - Plate Shield" type="Armor">
<item id="20644" name="Common Item- Plate Shield" type="Armor">
<!-- Plate Shield with limited enhancement options. Enchantment, soul storing and augmenting are impossible. -->
<set name="icon" val="icon.shield_plate_shield_i00" />
<set name="default_action" val="EQUIP" />
@@ -495,7 +495,7 @@
<skill id="22160" level="1" /> <!-- Vesper's Critical Damage -->
</skills>
</item>
<item id="20925" name="Vesper Dualsword" type="EtcItem">
<item id="20925" name="Vesper Dual Sword" type="EtcItem">
<!-- 2010 April Fools' Day Invincible Vesper Herb -->
<set name="icon" val="BranchSys2.icon.br_noblesse_oblige_of_vesper_i00" />
<set name="immediate_effect" val="true" />
@@ -962,7 +962,7 @@
</skills>
</item>
<item id="21152" name="Agathion - Singer and Dancer" type="Armor">
<!-- Can summon Agathion - Singer & Dancer that gleefully sings and dances when equipped. -->
<!-- Can summon Agathion - Singer and Dancer that gleefully sings and dances when equipped. -->
<set name="icon" val="BranchSys2.icon.br_aga_singer_dancer_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -985,7 +985,7 @@
</skills>
</item>
<item id="21153" name="Agathion - Singer and Dancer" additionalName="7-day" type="Armor">
<!-- Can summon Agathion - Singer & Dancer that gleefully sings and dances when equipped. -->
<!-- Can summon Agathion - Singer and Dancer that gleefully sings and dances when equipped. -->
<set name="icon" val="BranchSys2.icon.br_aga_singer_dancer_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1009,7 +1009,7 @@
</skills>
</item>
<item id="21154" name="Agathion - Singer and Dancer Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Singer & Dancer. -->
<!-- Wrapped Pack containing Agathion - Singer and Dancer. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
@@ -1026,11 +1026,11 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="21152" min="1" max="1" chance="100" /> <!-- Agathion - Singer & Dancer -->
<item id="21152" min="1" max="1" chance="100" /> <!-- Agathion - Singer and Dancer -->
</capsuled_items>
</item>
<item id="21155" name="Agathion - Singer and Dancer Pack" type="EtcItem">
<!-- Wrapped Pack containing Agathion - Singer & Dancer (7-day). -->
<!-- Wrapped Pack containing Agathion - Singer and Dancer (7-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="material" val="PAPER" />
<set name="weight" val="100" />
@@ -1047,7 +1047,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="21153" min="1" max="1" chance="100" /> <!-- Agathion - Singer & Dancer - 7-day -->
<item id="21153" min="1" max="1" chance="100" /> <!-- Agathion - Singer and Dancer - 7-day -->
</capsuled_items>
</item>
<item id="21156" name="Big Wedding Cake" type="EtcItem">
@@ -213,7 +213,7 @@
<stat type="maxMp">31</stat>
</stats>
</item>
<item id="21209" name="MP Recovery Potion Pack" type="EtcItem">
<item id="21209" name="MP Recovery Bonus Potion Pack" type="EtcItem">
<!-- Wrapped Pack containing 3 MP Recovery Bonus (+50%) potions. -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="material" val="STEEL" />
@@ -233,7 +233,7 @@
<item id="21210" min="3" max="3" chance="100" /> <!-- MP Recovery Bonus Potion -->
</capsuled_items>
</item>
<item id="21210" name="MP Recovery Potion" type="EtcItem">
<item id="21210" name="MP Recovery Bonus Potion" type="EtcItem">
<!-- Instantly restores MP by 50%. Cooldown is 5 min. -->
<set name="icon" val="BranchSys.icon.br_vitality_potion_i00" />
<set name="default_action" val="SKILL_REDUCE" />
@@ -936,7 +936,7 @@
</stats>
</item>
<item id="21740" name="Épée" additionalName="Event" type="Weapon">
<!-- Letter Collector's ?p?e of Memory -->
<!-- Letter Collector's Épée of Memory -->
<set name="icon" val="icon.weapon_rapier_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1165,7 +1165,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="21840" name="Dynasty Dualsword of Fortune" additionalName="90-day" type="Weapon">
<item id="21840" name="Dynasty Dual Sword of Fortune" additionalName="90-day" type="Weapon">
<!-- Increases P. Critical Rate by 109, Maximum HP by 10%. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
@@ -1707,7 +1707,7 @@
<item id="21856" min="20000" max="20000" chance="100" /> <!-- Mysterious Blessed Spiritshot (S-grade) -->
</capsuled_items>
</item>
<item id="21861" name="PC Vitality (1-hour)" type="EtcItem">
<item id="21861" name="PA Vitality (1-hour)" type="EtcItem">
<!-- When used, for 1 hour, energy is replenished when XP is acquired through hunting. Cooldown is 60 min. Can only be used at levels 1 - 75. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="material" val="STEEL" />
@@ -1729,7 +1729,7 @@
<skill id="22284" level="1" /> <!-- PC Vitality -->
</skills>
</item>
<item id="21862" name="Player Commendation - Vitality Pack" type="EtcItem">
<item id="21862" name="PA - Vitality Pack" type="EtcItem">
<!-- PA - Vitality Pack. Wrapped Pack containing 3 PA Vitality. When used, has a chance of receiving a 1h~4h PA Vitality buff. Can only be used at levels 1 - 75. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="STEEL" />
@@ -1749,7 +1749,7 @@
<skill id="22288" level="1" /> <!-- Player Commendation - Vitality Pack -->
</skills>
</item>
<item id="21863" name="Player Commendation - Blessing" type="EtcItem">
<item id="21863" name="PA - Blessing" type="EtcItem">
<!-- When used, replenishes Vitality while hunting for all party members during 20 min. Cooldown is 60 min. -->
<set name="icon" val="BranchSys.icon.br_flag_of_bookmark_i00" />
<set name="material" val="STEEL" />
@@ -1770,7 +1770,7 @@
<skill id="22283" level="1" /> <!-- Player Commendation - Blessing -->
</skills>
</item>
<item id="21864" name="Player Commendation - Blessing Pack" type="EtcItem">
<item id="21864" name="PA - Blessing Pack" type="EtcItem">
<!-- PA - Blessing pack. Wrapped Pack containing PA - Blessing. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="STEEL" />
@@ -1790,7 +1790,7 @@
<item id="21863" min="1" max="1" chance="100" /> <!-- PA - Blessing -->
</capsuled_items>
</item>
<item id="21865" name="PC Vitality (2-hour)" type="EtcItem">
<item id="21865" name="PA Vitality (2-hour)" type="EtcItem">
<!-- When used, for 2 hours, energy is replenished when XP is acquired through hunting. Cooldown is 60 min. Can only be used at levels 1 - 75. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="material" val="STEEL" />
@@ -1811,7 +1811,7 @@
<skill id="22285" level="1" /> <!-- PC Vitality -->
</skills>
</item>
<item id="21866" name="PC Vitality (3-hour)" type="EtcItem">
<item id="21866" name="PA Vitality (3-hour)" type="EtcItem">
<!-- When used, for 3 hours, energy is replenished when XP is acquired through hunting. Cooldown is 60 min. Can only be used at levels 1 - 75. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="material" val="STEEL" />
@@ -1832,7 +1832,7 @@
<skill id="22286" level="1" /> <!-- PC Vitality -->
</skills>
</item>
<item id="21867" name="PC Vitality (4-hour)" type="EtcItem">
<item id="21867" name="PA Vitality (4-hour)" type="EtcItem">
<!-- When used, for 4 hours, energy is replenished when XP is acquired through hunting. Cooldown is 60 min. Can only be used at levels 1 - 75. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="material" val="STEEL" />
@@ -1333,7 +1333,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22274" name="Player Commendation - Transformation Scroll Pack" additionalName="Event" type="EtcItem">
<item id="22274" name="PA - Transformation Scroll Pack" additionalName="Event" type="EtcItem">
<!-- Gift that can be received after accumulating two hours worth of PA Points. The box contains 1 random Transformation Scroll. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="COTTON" />
@@ -1351,7 +1351,7 @@
<skill id="22386" level="1" /> <!-- Player Commendation - Transformation Scroll Pack -->
</skills>
</item>
<item id="22275" name="Player Commendation - Gift Box" additionalName="Event" type="EtcItem">
<item id="22275" name="PA - Gift Box" additionalName="Event" type="EtcItem">
<!-- Gift that can be received after accumulating one hour worth of PA Points. Double-click to receive a special gift. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="COTTON" />
@@ -1370,7 +1370,7 @@
<item id="22280" min="1" max="1" chance="100" /> <!-- PA - Blessing (1-hour) - Event -->
</capsuled_items>
</item>
<item id="22276" name="Player Commendation - Transformation Stick Pack" additionalName="Event" type="EtcItem">
<item id="22276" name="PA - Transformation Stick Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to receive a transformation stick. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="COTTON" />
@@ -1388,7 +1388,7 @@
<skill id="22388" level="1" /> <!-- Player Commendation - Transformation Stick Pack -->
</skills>
</item>
<item id="22277" name="Player Commendation - Hair Accessory Pack" additionalName="Event" type="EtcItem">
<item id="22277" name="PA - Hair Accessory Pack" additionalName="Event" type="EtcItem">
<!-- Double-click to receive a hair accessory. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="COTTON" />
@@ -1406,7 +1406,7 @@
<skill id="22389" level="1" /> <!-- Player Commendation - Hair Accessory Pack -->
</skills>
</item>
<item id="22278" name="Player Commendation - Luxury Gift Box" additionalName="Event" type="EtcItem">
<item id="22278" name="PA - Luxury Gift Box" additionalName="Event" type="EtcItem">
<!-- Double-click to receive a special gift. -->
<set name="icon" val="icon.etc_pi_gift_box_i04" />
<set name="material" val="COTTON" />
@@ -1424,7 +1424,7 @@
<skill id="22390" level="1" /> <!-- Player Commendation - Luxury Gift Box -->
</skills>
</item>
<item id="22279" name="PC Vitality (1-hour)" additionalName="Event" type="EtcItem">
<item id="22279" name="PA Vitality (1-hour)" additionalName="Event" type="EtcItem">
<!-- Upon use, for 1 hour, energy is replenished when XP is acquired through hunting. Cooldown is 60 min. Vitality item with limited usage. -->
<set name="icon" val="icon.etc_pccafe_point_i00" />
<set name="material" val="STEEL" />
@@ -1446,7 +1446,7 @@
<skill id="22407" level="1" /> <!-- PC Vitality -->
</skills>
</item>
<item id="22280" name="Player Commendation - Blessing (1-hour)" additionalName="Event" type="EtcItem">
<item id="22280" name="PA - Blessing (1-hour)" additionalName="Event" type="EtcItem">
<!-- When used, HP Recovery Bonus, Max MP, and Critical Rate +20%, and you can feel the effects of Prophecy of Water, Might, Haste, Empower, Acumen, Wind Walk, Vampiric Rage, Berserker Spirit, Shield, Focus, Death Whisper, Guidance, Clarity, Wild Magic, and Concentration for 1 hour. -->
<set name="icon" val="BranchSys.icon.br_xmas_miracle_i00" />
<set name="material" val="LIQUID" />
@@ -1207,7 +1207,7 @@
<skill id="22412" level="1" /> <!-- Weapon Conversion - One-handed Emerald Weapon -->
</skills>
</item>
<item id="22360" name="Weapon Conversion Scroll: Emerald Dualsword" type="EtcItem">
<item id="22360" name="Weapon Conversion Scroll: Emerald Dual Sword" type="EtcItem">
<!-- When used, the equipped weapon changes into an emerald dual sword for 2 hours. Cooldown is 60 min. Only applies when a dual sword is equipped. -->
<set name="icon" val="BranchSys3.Icon.g_scroll_beam_1h_sword" />
<set name="weight" val="5" />
@@ -1251,7 +1251,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="22362" name="Emerald Dualsword" type="Weapon">
<item id="22362" name="Emerald Dual Sword" type="Weapon">
<!-- Emerald dual sword. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="weapon_type" val="DUAL" />
@@ -1624,7 +1624,7 @@
<item id="15056" min="1" max="1" chance="100" /> <!-- Sobekk's Hurricane of Fortune - 30-day -->
<item id="15060" min="1" max="1" chance="100" /> <!-- Tallum Blade*Damascus of Fortune - 30-day -->
<item id="15068" min="1" max="1" chance="100" /> <!-- Durendal of Fortune - 30-day -->
<item id="15072" min="1" max="1" chance="100" /> <!-- ?clair Bijou of Fortune - 30-day -->
<item id="15072" min="1" max="1" chance="100" /> <!-- Éclair Bijou of Fortune - 30-day -->
<item id="15076" min="1" max="1" chance="100" /> <!-- Screaming Vengeance of Fortune - 30-day -->
<item id="15032" min="1" max="1" chance="100" /> <!-- Sword of Miracles of Fortune - 30-day -->
</capsuled_items>
@@ -1796,7 +1796,7 @@
<item id="15067" min="1" max="1" chance="100" /> <!-- Glaive of Fortune - 30-day -->
<item id="15063" min="1" max="1" chance="100" /> <!-- Bastard Sword*Elven Sword of Fortune - 30-day -->
<item id="15071" min="1" max="1" chance="100" /> <!-- General's Katzbalger of Fortune - 30-day -->
<item id="15075" min="1" max="1" chance="100" /> <!-- Grand ?p?e of Fortune - 30-day -->
<item id="15075" min="1" max="1" chance="100" /> <!-- Grand Épée of Fortune - 30-day -->
<item id="15079" min="1" max="1" chance="100" /> <!-- Cranequin of Fortune - 30-day -->
<item id="15035" min="1" max="1" chance="100" /> <!-- Staff of Life of Fortune - 30-day -->
</capsuled_items>
@@ -1337,7 +1337,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="22661" name="Emerald Weapon: Dualsword" type="Weapon">
<item id="22661" name="Emerald Weapon: Dual Sword" type="Weapon">
<!-- Emerald Weapon. dual sword form. Basic Emerald Weapon Appearance Stone. -->
<set name="icon" val="BranchSys3.Icon.g_beam_dual" />
<set name="default_action" val="EQUIP" />
@@ -1709,7 +1709,7 @@
<skill id="22532" level="1" /> <!-- Emerald Weapon Appearance Stone: Two-handed Magic Blunt -->
</skills>
</item>
<item id="22677" name="Emerald Weapon Appearance Stone: Dualsword" type="EtcItem">
<item id="22677" name="Emerald Weapon Appearance Stone: Dual Sword" type="EtcItem">
<!-- Changes the appearance of a dual sword to that of an Emerald weapon. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
<set name="immediate_effect" val="true" />
@@ -578,7 +578,7 @@
<stat type="pAtkRange">40</stat>
</stats>
</item>
<item id="22722" name="Japanese Dualsword" type="Weapon">
<item id="22722" name="Japanese Dual Sword" type="Weapon">
<!-- Japanese weapon. dual sword form. Basic Japanese Weapon Appearance Stone. -->
<set name="icon" val="BranchSys3.Icon.g_japan_dual" />
<set name="default_action" val="EQUIP" />
@@ -950,7 +950,7 @@
<skill id="22577" level="1" /> <!-- Japanese Giant Magic Blunt Appearance Stone -->
</skills>
</item>
<item id="22738" name="Japanese Dualsword Appearance Stone" type="EtcItem">
<item id="22738" name="Japanese Dual Sword Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a dual sword to that of a Japanese dual sword. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
<set name="immediate_effect" val="true" />
@@ -902,7 +902,7 @@
</skills>
</item>
<item id="22947" name="Agathion - Singer and Dancer" additionalName="30-day" type="Armor">
<!-- Can summon Singer & Dancer that gleefully sings and dances when equipped. -->
<!-- Can summon Singer and Dancer that gleefully sings and dances when equipped. -->
<set name="icon" val="BranchSys2.icon.br_aga_singer_dancer_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1265,7 +1265,7 @@
</skills>
</item>
<item id="22967" name="Agathion - Singer and Dancer Pack (30-day)" type="EtcItem">
<!-- Wrapped Pack containing Singer & Dancer (30-day). -->
<!-- Wrapped Pack containing Singer and Dancer (30-day). -->
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -1280,7 +1280,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ExtractableItems" />
<capsuled_items>
<item id="22947" min="1" max="1" chance="100" /> <!-- Agathion - Singer & Dancer - 30-day -->
<item id="22947" min="1" max="1" chance="100" /> <!-- Agathion - Singer and Dancer - 30-day -->
</capsuled_items>
</item>
<item id="22968" name="Mount - Black Bear Pack (30-day)" type="EtcItem">
@@ -1549,7 +1549,7 @@
<item id="22961" min="1" max="1" chance="100" /> <!-- XP Rune I (Lv. 1-85) 200% - 1-hour -->
</capsuled_items>
</item>
<item id="22982" name="Lv. 1 Giant STR Dye" additionalName="STR + 3 / DEX - 2" type="EtcItem">
<item id="22982" name="Lv. 1 Giant STR Dye" additionalName="STR +3 / DEX -2" type="EtcItem">
<!-- STR +3/ DEX -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -1563,7 +1563,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22983" name="Lv. 1 Giant DEX Dye" additionalName="DEX + 3 / CON - 2" type="EtcItem">
<item id="22983" name="Lv. 1 Giant DEX Dye" additionalName="DEX +3 / CON -2" type="EtcItem">
<!-- DEX +3/ CON -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -1577,7 +1577,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22984" name="Lv. 1 Giant CON Dye" additionalName="CON + 3 / STR - 2" type="EtcItem">
<item id="22984" name="Lv. 1 Giant CON Dye" additionalName="CON +3 / STR -2" type="EtcItem">
<!-- CON +3/ STR -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -1591,7 +1591,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22985" name="Lv. 1 Giant INT Dye" additionalName="INT + 3 / WIT - 2" type="EtcItem">
<item id="22985" name="Lv. 1 Giant INT Dye" additionalName="INT +3 / WIT -2" type="EtcItem">
<!-- INT +3/ WIT -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -1605,7 +1605,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22986" name="Lv. 1 Giant WIT Dye" additionalName="WIT + 3 / MEN - 2" type="EtcItem">
<item id="22986" name="Lv. 1 Giant WIT Dye" additionalName="WIT +3 / MEN -2" type="EtcItem">
<!-- WIT +3/ MEN -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -1619,7 +1619,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22987" name="Lv. 1 Giant MEN Dye" additionalName="MEN + 3 / INT - 2" type="EtcItem">
<item id="22987" name="Lv. 1 Giant MEN Dye" additionalName="MEN +3 / INT -2" type="EtcItem">
<!-- MEN +3/ INT -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -1633,7 +1633,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22988" name="Lv. 1 Ancient STR Dye" additionalName="STR + 3 / DEX - 2 / Fire Resistance + 5" type="EtcItem">
<item id="22988" name="Lv. 1 Ancient STR Dye" additionalName="STR +3 / DEX -2 / Fire Resistance +5" type="EtcItem">
<!-- STR +3/ DEX -2/ Fire Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -1647,7 +1647,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22989" name="Lv. 1 Ancient DEX Dye" additionalName="DEX + 3 / CON - 2 / Earth Resistance + 5" type="EtcItem">
<item id="22989" name="Lv. 1 Ancient DEX Dye" additionalName="DEX +3 / CON -2 / Earth Resistance +5" type="EtcItem">
<!-- DEX +3/ CON -2/ Earth Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -1661,7 +1661,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22990" name="Lv. 1 Ancient CON Dye" additionalName="CON + 3 / STR - 2 / Dark Resistance + 5" type="EtcItem">
<item id="22990" name="Lv. 1 Ancient CON Dye" additionalName="CON +3 / STR -2 / Dark Resistance +5" type="EtcItem">
<!-- CON +3/ STR -2/ Dark Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -1675,7 +1675,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22991" name="Lv. 1 Ancient INT Dye" additionalName="INT + 3 / WIT - 2 / Water Resistance + 5" type="EtcItem">
<item id="22991" name="Lv. 1 Ancient INT Dye" additionalName="INT +3 / WIT -2 / Water Resistance +5" type="EtcItem">
<!-- INT +3/ WIT -2/ Water Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -1689,7 +1689,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22992" name="Lv. 1 Ancient WIT Dye" additionalName="WIT + 3 / MEN - 2 / Wind Resistance + 5" type="EtcItem">
<item id="22992" name="Lv. 1 Ancient WIT Dye" additionalName="WIT +3 / MEN -2 / Wind Resistance +5" type="EtcItem">
<!-- WIT +3/ MEN -2/ Wind Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -1703,7 +1703,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22993" name="Lv. 1 Ancient MEN Dye" additionalName="MEN + 3 / INT - 2 / Holy Resistance + 5" type="EtcItem">
<item id="22993" name="Lv. 1 Ancient MEN Dye" additionalName="MEN +3 / INT -2 / Holy Resistance +5" type="EtcItem">
<!-- MEN +3/ INT -2/ Holy Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -1717,7 +1717,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22994" name="Lv. 1 Legendary STR Dye" additionalName="STR + 3 / DEX - 1 / Fire Resistance + 5" type="EtcItem">
<item id="22994" name="Lv. 1 Legendary STR Dye" additionalName="STR +3 / DEX -1 / Fire Resistance +5" type="EtcItem">
<!-- STR +3/ DEX -1/ Fire Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -1731,7 +1731,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22995" name="Lv. 1 Legendary DEX Dye" additionalName="DEX + 3 / CON - 1 / Earth Resistance + 5" type="EtcItem">
<item id="22995" name="Lv. 1 Legendary DEX Dye" additionalName="DEX +3 / CON -1 / Earth Resistance +5" type="EtcItem">
<!-- DEX +3/ CON -1/ Earth Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -1745,7 +1745,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22996" name="Lv. 1 Legendary CON Dye" additionalName="CON + 3 / STR - 1 / Dark Resistance + 5" type="EtcItem">
<item id="22996" name="Lv. 1 Legendary CON Dye" additionalName="CON +3 / STR -1 / Dark Resistance +5" type="EtcItem">
<!-- CON +3/ STR -1/ Dark Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -1759,7 +1759,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22997" name="Lv. 1 Legendary INT Dye" additionalName="INT + 3 / WIT - 1 / Water Resistance + 5" type="EtcItem">
<item id="22997" name="Lv. 1 Legendary INT Dye" additionalName="INT +3 / WIT -1 / Water Resistance +5" type="EtcItem">
<!-- INT +3/ WIT -1/ Water Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -1773,7 +1773,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22998" name="Lv. 1 Legendary WIT Dye" additionalName="WIT + 3 / MEN - 1 / Wind Resistance + 5" type="EtcItem">
<item id="22998" name="Lv. 1 Legendary WIT Dye" additionalName="WIT +3 / MEN -1 / Wind Resistance +5" type="EtcItem">
<!-- WIT +3/ MEN -1/ Wind Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -1787,7 +1787,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="22999" name="Lv. 1 Legendary MEN Dye" additionalName="MEN + 3 / INT - 1 / Holy Resistance + 5" type="EtcItem">
<item id="22999" name="Lv. 1 Legendary MEN Dye" additionalName="MEN +3 / INT -1 / Holy Resistance +5" type="EtcItem">
<!-- MEN +3/ INT -1/ Holy Resistance +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="23000" name="Lv. 2 Giant STR Dye" additionalName="STR + 4 / DEX - 3" type="EtcItem">
<item id="23000" name="Lv. 2 Giant STR Dye" additionalName="STR +4 / DEX -3" type="EtcItem">
<!-- STR +4/ DEX -3. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -14,7 +14,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23001" name="Lv. 2 Giant DEX Dye" additionalName="DEX + 4 / CON - 3" type="EtcItem">
<item id="23001" name="Lv. 2 Giant DEX Dye" additionalName="DEX +4 / CON -3" type="EtcItem">
<!-- DEX +4/ CON -3. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -28,7 +28,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23002" name="Lv. 2 Giant CON Dye" additionalName="CON + 4 / STR - 3" type="EtcItem">
<item id="23002" name="Lv. 2 Giant CON Dye" additionalName="CON +4 / STR -3" type="EtcItem">
<!-- CON +4/ STR -3. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -42,7 +42,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23003" name="Lv. 2 Giant INT Dye" additionalName="INT + 4 / WIT - 3" type="EtcItem">
<item id="23003" name="Lv. 2 Giant INT Dye" additionalName="INT +4 / WIT -3" type="EtcItem">
<!-- INT +4/ WIT -3. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -56,7 +56,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23004" name="Lv. 2 Giant WIT Dye" additionalName="WIT + 4 / MEN - 3" type="EtcItem">
<item id="23004" name="Lv. 2 Giant WIT Dye" additionalName="WIT +4 / MEN -3" type="EtcItem">
<!-- WIT +4/ MEN -3. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -70,7 +70,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23005" name="Lv. 2 Giant MEN Dye" additionalName="MEN + 4 / INT - 3" type="EtcItem">
<item id="23005" name="Lv. 2 Giant MEN Dye" additionalName="MEN +4 / INT -3" type="EtcItem">
<!-- MEN +4/ INT -3. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -84,7 +84,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23006" name="Lv. 2 Ancient STR Dye" additionalName="STR + 4 / DEX - 3 / Fire Resistance + 10" type="EtcItem">
<item id="23006" name="Lv. 2 Ancient STR Dye" additionalName="STR +4 / DEX -3 / Fire Resistance +10" type="EtcItem">
<!-- STR +4/ DEX -3/ Fire Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -98,7 +98,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23007" name="Lv. 2 Ancient DEX Dye" additionalName="DEX + 4 / CON - 3 / Earth Resistance + 10" type="EtcItem">
<item id="23007" name="Lv. 2 Ancient DEX Dye" additionalName="DEX +4 / CON -3 / Earth Resistance +10" type="EtcItem">
<!-- DEX +4/ CON -3/ Earth Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -112,7 +112,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23008" name="Lv. 2 Ancient CON Dye" additionalName="CON + 4 / STR - 3 / Dark Resistance + 10" type="EtcItem">
<item id="23008" name="Lv. 2 Ancient CON Dye" additionalName="CON +4 / STR -3 / Dark Resistance +10" type="EtcItem">
<!-- CON +4/ STR -3/ Dark Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -126,7 +126,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23009" name="Lv. 2 Ancient INT Dye" additionalName="INT + 4 / WIT - 3 / Water Resistance + 10" type="EtcItem">
<item id="23009" name="Lv. 2 Ancient INT Dye" additionalName="INT +4 / WIT -3 / Water Resistance +10" type="EtcItem">
<!-- INT +4/ WIT -3/ Water Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -140,7 +140,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23010" name="Lv. 2 Ancient WIT Dye" additionalName="WIT + 4 / MEN - 3 / Wind Resistance + 10" type="EtcItem">
<item id="23010" name="Lv. 2 Ancient WIT Dye" additionalName="WIT +4 / MEN -3 / Wind Resistance +10" type="EtcItem">
<!-- WIT +4/ MEN -3/ Wind Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -154,7 +154,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23011" name="Lv. 2 Ancient MEN Dye" additionalName="MEN + 4 / INT - 3 / Holy Resistance + 10" type="EtcItem">
<item id="23011" name="Lv. 2 Ancient MEN Dye" additionalName="MEN +4 / INT -3 / Holy Resistance +10" type="EtcItem">
<!-- MEN +4/ INT -3/ Holy Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -168,7 +168,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23012" name="Lv. 2 Legendary STR Dye" additionalName="STR + 4 / DEX - 2 / Fire Resistance + 10" type="EtcItem">
<item id="23012" name="Lv. 2 Legendary STR Dye" additionalName="STR +4 / DEX -2 / Fire Resistance +10" type="EtcItem">
<!-- STR +4/ DEX- 2/ Fire Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -182,7 +182,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23013" name="Lv. 2 Legendary DEX Dye" additionalName="DEX + 4 / CON - 2 / Earth Resistance + 10" type="EtcItem">
<item id="23013" name="Lv. 2 Legendary DEX Dye" additionalName="DEX +4 / CON -2 / Earth Resistance +10" type="EtcItem">
<!-- DEX +4/ CON- 2/ Earth Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -196,7 +196,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23014" name="Lv. 2 Legendary CON Dye" additionalName="CON + 4 / STR - 2 / Dark Resistance + 10" type="EtcItem">
<item id="23014" name="Lv. 2 Legendary CON Dye" additionalName="CON +4 / STR -2 / Dark Resistance +10" type="EtcItem">
<!-- CON +4/ STR- 2/ Dark Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -210,7 +210,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23015" name="Lv. 2 Legendary INT Dye" additionalName="INT + 4 / WIT - 2 / Water Resistance + 10" type="EtcItem">
<item id="23015" name="Lv. 2 Legendary INT Dye" additionalName="INT +4 / WIT -2 / Water Resistance +10" type="EtcItem">
<!-- INT +4/ WIT- 2/ Water Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -224,7 +224,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23016" name="Lv. 2 Legendary WIT Dye" additionalName="WIT + 4 / MEN - 2 / Wind Resistance + 10" type="EtcItem">
<item id="23016" name="Lv. 2 Legendary WIT Dye" additionalName="WIT +4 / MEN -2 / Wind Resistance +10" type="EtcItem">
<!-- WIT +4/ MEN- 2/ Wind Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -238,7 +238,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23017" name="Lv. 2 Legendary MEN Dye" additionalName="MEN + 4 / INT - 2 / Holy Resistance + 10" type="EtcItem">
<item id="23017" name="Lv. 2 Legendary MEN Dye" additionalName="MEN +4 / INT -2 / Holy Resistance +10" type="EtcItem">
<!-- MEN +4/ INT- 2/ Holy Resistance +10. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_3_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -252,7 +252,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23018" name="Lv. 3 Giant STR Dye" additionalName="STR + 5 / DEX - 4" type="EtcItem">
<item id="23018" name="Lv. 3 Giant STR Dye" additionalName="STR +5 / DEX -4" type="EtcItem">
<!-- STR +5/ DEX -4. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -266,7 +266,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23019" name="Lv. 3 Giant DEX Dye" additionalName="DEX + 5 / CON - 4" type="EtcItem">
<item id="23019" name="Lv. 3 Giant DEX Dye" additionalName="DEX +5 / CON -4" type="EtcItem">
<!-- DEX +5/ CON -4. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -280,7 +280,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23020" name="Lv. 3 Giant CON Dye" additionalName="CON + 5 / STR - 4" type="EtcItem">
<item id="23020" name="Lv. 3 Giant CON Dye" additionalName="CON +5 / STR -4" type="EtcItem">
<!-- CON +5/ STR -4. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -294,7 +294,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23021" name="Lv. 3 Giant INT Dye" additionalName="INT + 5 / WIT - 4" type="EtcItem">
<item id="23021" name="Lv. 3 Giant INT Dye" additionalName="INT +5 / WIT -4" type="EtcItem">
<!-- INT +5/ WIT -4. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -308,7 +308,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23022" name="Lv. 3 Giant WIT Dye" additionalName="WIT + 5 / MEN - 4" type="EtcItem">
<item id="23022" name="Lv. 3 Giant WIT Dye" additionalName="WIT +5 / MEN -4" type="EtcItem">
<!-- WIT +5/ MEN -4. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -322,7 +322,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23023" name="Lv. 3 Giant MEN Dye" additionalName="MEN + 5 / INT - 4" type="EtcItem">
<item id="23023" name="Lv. 3 Giant MEN Dye" additionalName="MEN +5 / INT -4" type="EtcItem">
<!-- MEN +5/ INT -4. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -336,7 +336,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23024" name="Lv. 3 Ancient STR Dye" additionalName="STR + 5 / DEX - 4 / Fire Resistance + 15" type="EtcItem">
<item id="23024" name="Lv. 3 Ancient STR Dye" additionalName="STR +5 / DEX -4 / Fire Resistance +15" type="EtcItem">
<!-- STR +5/ DEX -4/ Fire Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -350,7 +350,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23025" name="Lv. 3 Ancient DEX Dye" additionalName="DEX + 5 / CON - 4 / Earth Resistance + 15" type="EtcItem">
<item id="23025" name="Lv. 3 Ancient DEX Dye" additionalName="DEX +5 / CON -4 / Earth Resistance +15" type="EtcItem">
<!-- DEX +5/ CON -4/ Earth Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -364,7 +364,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23026" name="Lv. 3 Ancient CON Dye" additionalName="CON + 5 / STR - 4 / Dark Resistance + 15" type="EtcItem">
<item id="23026" name="Lv. 3 Ancient CON Dye" additionalName="CON +5 / STR -4 / Dark Resistance +15" type="EtcItem">
<!-- CON +5/ STR -4/ Dark Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -378,7 +378,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23027" name="Lv. 3 Ancient INT Dye" additionalName="INT + 5 / WIT - 4 / Water Resistance + 15" type="EtcItem">
<item id="23027" name="Lv. 3 Ancient INT Dye" additionalName="INT +5 / WIT -4 / Water Resistance +15" type="EtcItem">
<!-- INT +5/ WIT -4/ Water Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -392,7 +392,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23028" name="Lv. 3 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 4 / Wind Resistance + 15" type="EtcItem">
<item id="23028" name="Lv. 3 Ancient WIT Dye" additionalName="WIT +5 / MEN -4 / Wind Resistance +15" type="EtcItem">
<!-- WIT +5/ MEN -4/ Wind Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -406,7 +406,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23029" name="Lv. 3 Ancient MEN Dye" additionalName="MEN + 5 / INT - 4 / Holy Resistance + 15" type="EtcItem">
<item id="23029" name="Lv. 3 Ancient MEN Dye" additionalName="MEN +5 / INT -4 / Holy Resistance +15" type="EtcItem">
<!-- MEN +5/ INT -4/ Holy Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -420,7 +420,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23030" name="Lv. 3 Legendary STR Dye" additionalName="STR + 5 / DEX - 3 / Fire Resistance + 15" type="EtcItem">
<item id="23030" name="Lv. 3 Legendary STR Dye" additionalName="STR +5 / DEX -3 / Fire Resistance +15" type="EtcItem">
<!-- STR +5/ DEX -3/ Fire Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -434,7 +434,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23031" name="Lv. 3 Legendary DEX Dye" additionalName="DEX + 5 / CON - 3 / Earth Resistance + 15" type="EtcItem">
<item id="23031" name="Lv. 3 Legendary DEX Dye" additionalName="DEX +5 / CON -3 / Earth Resistance +15" type="EtcItem">
<!-- DEX +5/ CON -3/ Earth Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -448,7 +448,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23032" name="Lv. 3 Legendary CON Dye" additionalName="CON + 5 / STR - 3 / Dark Resistance + 15" type="EtcItem">
<item id="23032" name="Lv. 3 Legendary CON Dye" additionalName="CON +5 / STR -3 / Dark Resistance +15" type="EtcItem">
<!-- CON +5/ STR -3/ Dark Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -462,7 +462,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23033" name="Lv. 3 Legendary INT Dye" additionalName="INT + 5 / WIT - 3 / Water Resistance + 15" type="EtcItem">
<item id="23033" name="Lv. 3 Legendary INT Dye" additionalName="INT +5 / WIT -3 / Water Resistance +15" type="EtcItem">
<!-- INT +5/ WIT -3/ Water Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -476,7 +476,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23034" name="Lv. 3 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 3 / Wind Resistance + 15" type="EtcItem">
<item id="23034" name="Lv. 3 Legendary WIT Dye" additionalName="WIT +5 / MEN -3 / Wind Resistance +15" type="EtcItem">
<!-- WIT +5/ MEN -3/ Wind Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -490,7 +490,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23035" name="Lv. 3 Legendary MEN Dye" additionalName="MEN + 5 / INT - 3 / Holy Resistance + 15" type="EtcItem">
<item id="23035" name="Lv. 3 Legendary MEN Dye" additionalName="MEN +5 / INT -3 / Holy Resistance +15" type="EtcItem">
<!-- MEN +5/ INT -3/ Holy Resistance +15. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_3_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -504,7 +504,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23036" name="Lv. 4 Giant STR Dye" additionalName="STR + 5 / DEX - 2" type="EtcItem">
<item id="23036" name="Lv. 4 Giant STR Dye" additionalName="STR +5 / DEX -2" type="EtcItem">
<!-- STR +5/ DEX -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -518,7 +518,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23037" name="Lv. 4 Giant DEX Dye" additionalName="DEX + 5 / CON - 2" type="EtcItem">
<item id="23037" name="Lv. 4 Giant DEX Dye" additionalName="DEX +5 / CON -2" type="EtcItem">
<!-- DEX +5/ CON -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -532,7 +532,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23038" name="Lv. 4 Giant CON Dye" additionalName="CON + 5 / STR - 2" type="EtcItem">
<item id="23038" name="Lv. 4 Giant CON Dye" additionalName="CON +5 / STR -2" type="EtcItem">
<!-- CON +5/ STR -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -546,7 +546,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23039" name="Lv. 4 Giant INT Dye" additionalName="INT + 5 / WIT - 2" type="EtcItem">
<item id="23039" name="Lv. 4 Giant INT Dye" additionalName="INT +5 / WIT -2" type="EtcItem">
<!-- INT +5/ WIT -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -560,7 +560,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23040" name="Lv. 4 Giant WIT Dye" additionalName="WIT + 5 / MEN - 2" type="EtcItem">
<item id="23040" name="Lv. 4 Giant WIT Dye" additionalName="WIT +5 / MEN -2" type="EtcItem">
<!-- WIT +5/ MEN -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -574,7 +574,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23041" name="Lv. 4 Giant MEN Dye" additionalName="MEN + 5 / INT - 2" type="EtcItem">
<item id="23041" name="Lv. 4 Giant MEN Dye" additionalName="MEN +5 / INT -2" type="EtcItem">
<!-- MEN +5/ INT -2. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -588,7 +588,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23042" name="Lv. 4 Ancient STR Dye" additionalName="STR + 5 / DEX - 2 / Fire Resistance + 20" type="EtcItem">
<item id="23042" name="Lv. 4 Ancient STR Dye" additionalName="STR +5 / DEX -2 / Fire Resistance +20" type="EtcItem">
<!-- STR +5/ DEX -2/ Fire Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -602,7 +602,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23043" name="Lv. 4 Ancient DEX Dye" additionalName="DEX + 5 / CON - 2 / Earth Resistance + 20" type="EtcItem">
<item id="23043" name="Lv. 4 Ancient DEX Dye" additionalName="DEX +5 / CON -2 / Earth Resistance +20" type="EtcItem">
<!-- DEX +5/ CON -2/ Earth Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -616,7 +616,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23044" name="Lv. 4 Ancient CON Dye" additionalName="CON + 5 / STR - 2 / Dark Resistance + 20" type="EtcItem">
<item id="23044" name="Lv. 4 Ancient CON Dye" additionalName="CON +5 / STR -2 / Dark Resistance +20" type="EtcItem">
<!-- CON +5/ STR -2/ Dark Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -630,7 +630,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23045" name="Lv. 4 Ancient INT Dye" additionalName="INT + 5 / WIT - 2 / Water Resistance + 20" type="EtcItem">
<item id="23045" name="Lv. 4 Ancient INT Dye" additionalName="INT +5 / WIT -2 / Water Resistance +20" type="EtcItem">
<!-- INT +5/ WIT -2/ Water Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -644,7 +644,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23046" name="Lv. 4 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 2 / Wind Resistance + 20" type="EtcItem">
<item id="23046" name="Lv. 4 Ancient WIT Dye" additionalName="WIT +5 / MEN -2 / Wind Resistance +20" type="EtcItem">
<!-- WIT +5/ MEN -2/ Wind Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -658,7 +658,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23047" name="Lv. 4 Ancient MEN Dye" additionalName="MEN + 5 / INT - 2 / Holy Resistance + 20" type="EtcItem">
<item id="23047" name="Lv. 4 Ancient MEN Dye" additionalName="MEN +5 / INT -2 / Holy Resistance +20" type="EtcItem">
<!-- MEN +5/ INT -2/ Holy Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -672,7 +672,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23048" name="Lv. 4 Legendary STR Dye" additionalName="STR + 5 / DEX - 1 / Fire Resistance + 20" type="EtcItem">
<item id="23048" name="Lv. 4 Legendary STR Dye" additionalName="STR +5 / DEX -1 / Fire Resistance +20" type="EtcItem">
<!-- STR +5/ DEX -1/ Fire Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -686,7 +686,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23049" name="Lv. 4 Legendary DEX Dye" additionalName="DEX + 5 / CON - 1 / Earth Resistance + 20" type="EtcItem">
<item id="23049" name="Lv. 4 Legendary DEX Dye" additionalName="DEX +5 / CON -1 / Earth Resistance +20" type="EtcItem">
<!-- DEX +5/ CON -1/ Earth Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -700,7 +700,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23050" name="Lv. 4 Legendary CON Dye" additionalName="CON + 5 / STR - 1 / Dark Resistance + 20" type="EtcItem">
<item id="23050" name="Lv. 4 Legendary CON Dye" additionalName="CON +5 / STR -1 / Dark Resistance +20" type="EtcItem">
<!-- CON +5/ STR -1/ Dark Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -714,7 +714,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23051" name="Lv. 4 Legendary INT Dye" additionalName="INT + 5 / WIT - 1 / Water Resistance + 20" type="EtcItem">
<item id="23051" name="Lv. 4 Legendary INT Dye" additionalName="INT +5 / WIT -1 / Water Resistance +20" type="EtcItem">
<!-- INT +5/ WIT -1/ Water Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -728,7 +728,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23052" name="Lv. 4 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 1 / Wind Resistance + 20" type="EtcItem">
<item id="23052" name="Lv. 4 Legendary WIT Dye" additionalName="WIT +5 / MEN -1 / Wind Resistance +20" type="EtcItem">
<!-- WIT +5/ MEN -1/ Wind Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -742,7 +742,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23053" name="Lv. 4 Legendary MEN Dye" additionalName="MEN + 5 / INT - 1 / Holy Resistance + 20" type="EtcItem">
<item id="23053" name="Lv. 4 Legendary MEN Dye" additionalName="MEN +5 / INT -1 / Holy Resistance +20" type="EtcItem">
<!-- MEN +5/ INT -1/ Holy Resistance +20. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_3_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -756,7 +756,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23054" name="Lv. 5 Giant STR Dye" additionalName="STR + 5" type="EtcItem">
<item id="23054" name="Lv. 5 Giant STR Dye" additionalName="STR +5" type="EtcItem">
<!-- STR +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -770,7 +770,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23055" name="Lv. 5 Giant DEX Dye" additionalName="DEX + 5" type="EtcItem">
<item id="23055" name="Lv. 5 Giant DEX Dye" additionalName="DEX +5" type="EtcItem">
<!-- DEX +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -784,7 +784,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23056" name="Lv. 5 Giant CON Dye" additionalName="CON + 5" type="EtcItem">
<item id="23056" name="Lv. 5 Giant CON Dye" additionalName="CON +5" type="EtcItem">
<!-- CON +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -798,7 +798,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23057" name="Lv. 5 Giant INT Dye" additionalName="INT + 5" type="EtcItem">
<item id="23057" name="Lv. 5 Giant INT Dye" additionalName="INT +5" type="EtcItem">
<!-- INT +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -812,7 +812,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23058" name="Lv. 5 Giant WIT Dye" additionalName="Wit + 5" type="EtcItem">
<item id="23058" name="Lv. 5 Giant WIT Dye" additionalName="Wit +5" type="EtcItem">
<!-- WIT +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -826,7 +826,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23059" name="Lv. 5 Giant MEN Dye" additionalName="Men + 5" type="EtcItem">
<item id="23059" name="Lv. 5 Giant MEN Dye" additionalName="Men +5" type="EtcItem">
<!-- MEN +5. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -840,7 +840,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23060" name="Lv. 5 Ancient STR Dye" additionalName="STR + 5 / Fire Resistance + 25" type="EtcItem">
<item id="23060" name="Lv. 5 Ancient STR Dye" additionalName="STR +5 / Fire Resistance +25" type="EtcItem">
<!-- STR +5/ Fire Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -854,7 +854,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23061" name="Lv. 5 Ancient DEX Dye" additionalName="DEX + 5 / Earth Resistance + 25" type="EtcItem">
<item id="23061" name="Lv. 5 Ancient DEX Dye" additionalName="DEX +5 / Earth Resistance +25" type="EtcItem">
<!-- DEX +5/ Earth Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -868,7 +868,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23062" name="Lv. 5 Ancient CON Dye" additionalName="CON + 5 / Dark Resistance + 25" type="EtcItem">
<item id="23062" name="Lv. 5 Ancient CON Dye" additionalName="CON +5 / Dark Resistance +25" type="EtcItem">
<!-- CON +5/ Dark Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -882,7 +882,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23063" name="Lv. 5 Ancient INT Dye" additionalName="INT + 5 / Water Resistance + 25" type="EtcItem">
<item id="23063" name="Lv. 5 Ancient INT Dye" additionalName="INT +5 / Water Resistance +25" type="EtcItem">
<!-- INT +5/ Water Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -896,7 +896,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23064" name="Lv. 5 Ancient WIT Dye" additionalName="WIT + 5 / Wind Resistance + 25" type="EtcItem">
<item id="23064" name="Lv. 5 Ancient WIT Dye" additionalName="WIT +5 / Wind Resistance +25" type="EtcItem">
<!-- WIT +5/ Wind Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -910,7 +910,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23065" name="Lv. 5 Ancient MEN Dye" additionalName="MEN + 5 / Holy Resistance + 25" type="EtcItem">
<item id="23065" name="Lv. 5 Ancient MEN Dye" additionalName="MEN +5 / Holy Resistance +25" type="EtcItem">
<!-- MEN +5/ Holy Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_2_dye_men" />
<set name="is_clan_depositable" val="false" />
@@ -924,7 +924,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23066" name="Lv. 5 Legendary STR Dye" additionalName="STR + 5 / DEX + 1 / Fire Resistance + 25" type="EtcItem">
<item id="23066" name="Lv. 5 Legendary STR Dye" additionalName="STR +5 / DEX +1 / Fire Resistance +25" type="EtcItem">
<!-- STR +5/ DEX +1/ Fire Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_str" />
<set name="is_clan_depositable" val="false" />
@@ -938,7 +938,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23067" name="Lv. 5 Legendary DEX Dye" additionalName="DEX + 5 / CON + 1 / Earth Resistance + 25" type="EtcItem">
<item id="23067" name="Lv. 5 Legendary DEX Dye" additionalName="DEX +5 / CON +1 / Earth Resistance +25" type="EtcItem">
<!-- DEX +5/ CON +1/ Earth Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_dex" />
<set name="is_clan_depositable" val="false" />
@@ -952,7 +952,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23068" name="Lv. 5 Legendary CON Dye" additionalName="CON + 5 / STR + 1 / Dark Resistance + 25" type="EtcItem">
<item id="23068" name="Lv. 5 Legendary CON Dye" additionalName="CON +5 / STR +1 / Dark Resistance +25" type="EtcItem">
<!-- CON +5/ STR +1/ Dark Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_con" />
<set name="is_clan_depositable" val="false" />
@@ -966,7 +966,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23069" name="Lv. 5 Legendary INT Dye" additionalName="INT + 5 / WIT + 1 / Water Resistance + 25" type="EtcItem">
<item id="23069" name="Lv. 5 Legendary INT Dye" additionalName="INT +5 / WIT +1 / Water Resistance +25" type="EtcItem">
<!-- INT +5/ WIT +1/ Water Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_int" />
<set name="is_clan_depositable" val="false" />
@@ -980,7 +980,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23070" name="Lv. 5 Legendary WIT Dye" additionalName="WIT + 5 / MEN + 1 / Wind Resistance + 25" type="EtcItem">
<item id="23070" name="Lv. 5 Legendary WIT Dye" additionalName="WIT +5 / MEN +1 / Wind Resistance +25" type="EtcItem">
<!-- WIT +5/ MEN +1/ Wind Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_wit" />
<set name="is_clan_depositable" val="false" />
@@ -994,7 +994,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
</item>
<item id="23071" name="Lv. 5 Legendary MEN Dye" additionalName="MEN + 5 / INT + 1 / Holy Resistance + 25" type="EtcItem">
<item id="23071" name="Lv. 5 Legendary MEN Dye" additionalName="MEN +5 / INT +1 / Holy Resistance +25" type="EtcItem">
<!-- MEN +5/ INT +1/ Holy Resistance +25. Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 or more gives the effect of 1 for Attribute Resistance. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_3_dye_men" />
<set name="is_clan_depositable" val="false" />

Some files were not shown because too many files have changed in this diff Show More