Prevent L2AttackableAI logs flood console.
This commit is contained in:
@@ -406,7 +406,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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_actor.setTarget(_actor);
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_actor.setTarget(_actor);
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_actor.doCast(buff);
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_actor.doCast(buff);
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_actor.setTarget(target);
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_actor.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used buff skill " + buff.getName() + " on " + _actor.getName());
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_log.info(this.getActor().getName() + " used buff skill " + buff.getName() + " on " + _actor.getName());
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}
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break;
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break;
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}
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}
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}
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}
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@@ -849,8 +852,11 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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if (Util.checkIfInRange(skill.getAffectRange(), getActiveChar(), mostHate, false) && npc.hasSkillChance())
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if (Util.checkIfInRange(skill.getAffectRange(), getActiveChar(), mostHate, false) && npc.hasSkillChance())
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{
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{
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if (cast(skill))
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if (cast(skill))
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{
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if (Config.DEBUG)
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{
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{
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_log.info(this.getActor().getName() + " used suicide skill " + skill.getName());
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_log.info(this.getActor().getName() + " used suicide skill " + skill.getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1036,7 +1042,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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npc.setTarget(leader);
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npc.setTarget(leader);
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npc.doCast(healSkill);
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npc.doCast(healSkill);
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npc.setTarget(target);
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npc.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used heal skill " + healSkill.getName() + " on leader " + leader.getName());
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_log.info(this.getActor().getName() + " used heal skill " + healSkill.getName() + " on leader " + leader.getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1057,7 +1066,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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npc.setTarget(npc);
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npc.setTarget(npc);
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npc.doCast(sk);
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npc.doCast(sk);
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npc.setTarget(target);
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npc.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on itself");
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on itself");
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1094,7 +1106,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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npc.setTarget(obj);
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npc.setTarget(obj);
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npc.doCast(sk);
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npc.doCast(sk);
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npc.setTarget(target);
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npc.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on " + obj.getName());
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on " + obj.getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1145,7 +1160,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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npc.setTarget(leader);
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npc.setTarget(leader);
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npc.doCast(sk);
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npc.doCast(sk);
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npc.setTarget(target);
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npc.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used resurrection skill " + sk.getName() + " on leader " + leader.getName());
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_log.info(this.getActor().getName() + " used resurrection skill " + sk.getName() + " on leader " + leader.getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1181,7 +1199,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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npc.setTarget(obj);
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npc.setTarget(obj);
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npc.doCast(sk);
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npc.doCast(sk);
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npc.setTarget(target);
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npc.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on clan member " + obj.getName());
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on clan member " + obj.getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1195,7 +1216,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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npc.setTarget(npc);
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npc.setTarget(npc);
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npc.doCast(sk);
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npc.doCast(sk);
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npc.setTarget(target);
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npc.setTarget(target);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on party");
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_log.info(this.getActor().getName() + " used heal skill " + sk.getName() + " on party");
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1233,7 +1257,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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{
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{
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clientStopMoving(null);
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clientStopMoving(null);
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npc.doCast(shortRangeSkill);
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npc.doCast(shortRangeSkill);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used short range skill " + shortRangeSkill.getName() + " on " + npc.getTarget().getName());
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_log.info(this.getActor().getName() + " used short range skill " + shortRangeSkill.getName() + " on " + npc.getTarget().getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1245,7 +1272,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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{
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{
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clientStopMoving(null);
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clientStopMoving(null);
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npc.doCast(longRangeSkill);
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npc.doCast(longRangeSkill);
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if (Config.DEBUG)
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{
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_log.info(this.getActor().getName() + " used long range skill " + longRangeSkill.getName() + " on " + npc.getTarget().getName());
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_log.info(this.getActor().getName() + " used long range skill " + longRangeSkill.getName() + " on " + npc.getTarget().getName());
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}
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return;
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return;
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}
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}
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}
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}
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@@ -1983,7 +2013,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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catch (NullPointerException e)
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catch (NullPointerException e)
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{
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{
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setIntention(AI_INTENTION_ACTIVE);
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setIntention(AI_INTENTION_ACTIVE);
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if (Config.DEBUG)
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{
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_log.warning(getClass().getSimpleName() + ": " + this.getActor().getName() + " - failed executing movementDisable()!");
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_log.warning(getClass().getSimpleName() + ": " + this.getActor().getName() + " - failed executing movementDisable()!");
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}
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return;
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return;
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}
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}
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}
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}
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