TvT concurrent player lists.
This commit is contained in:
@@ -20,6 +20,7 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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@@ -109,9 +110,9 @@ public class TvT extends Event
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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// Misc
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// Misc
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
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private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
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private static volatile int BLUE_SCORE;
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private static volatile int BLUE_SCORE;
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private static volatile int RED_SCORE;
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private static volatile int RED_SCORE;
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private static Instance PVP_WORLD = null;
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private static Instance PVP_WORLD = null;
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@@ -235,7 +236,11 @@ public class TvT extends Event
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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PVP_WORLD = manager.createInstance(template, null);
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PVP_WORLD = manager.createInstance(template, null);
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// Randomize player list and separate teams.
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// Randomize player list and separate teams.
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Collections.shuffle(PLAYER_LIST);
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final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
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playerList.addAll(PLAYER_LIST);
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Collections.shuffle(playerList);
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PLAYER_LIST.clear();
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PLAYER_LIST.addAll(playerList);
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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for (PlayerInstance participant : PLAYER_LIST)
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for (PlayerInstance participant : PLAYER_LIST)
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{
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{
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@@ -20,6 +20,7 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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@@ -109,9 +110,9 @@ public class TvT extends Event
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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// Misc
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// Misc
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
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private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
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private static volatile int BLUE_SCORE;
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private static volatile int BLUE_SCORE;
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private static volatile int RED_SCORE;
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private static volatile int RED_SCORE;
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private static Instance PVP_WORLD = null;
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private static Instance PVP_WORLD = null;
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@@ -235,7 +236,11 @@ public class TvT extends Event
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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PVP_WORLD = manager.createInstance(template, null);
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PVP_WORLD = manager.createInstance(template, null);
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// Randomize player list and separate teams.
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// Randomize player list and separate teams.
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Collections.shuffle(PLAYER_LIST);
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final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
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playerList.addAll(PLAYER_LIST);
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Collections.shuffle(playerList);
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PLAYER_LIST.clear();
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PLAYER_LIST.addAll(playerList);
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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for (PlayerInstance participant : PLAYER_LIST)
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for (PlayerInstance participant : PLAYER_LIST)
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{
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{
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@@ -20,6 +20,7 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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@@ -109,9 +110,9 @@ public class TvT extends Event
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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// Misc
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// Misc
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
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private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
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private static volatile int BLUE_SCORE;
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private static volatile int BLUE_SCORE;
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private static volatile int RED_SCORE;
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private static volatile int RED_SCORE;
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private static Instance PVP_WORLD = null;
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private static Instance PVP_WORLD = null;
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@@ -235,7 +236,11 @@ public class TvT extends Event
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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PVP_WORLD = manager.createInstance(template, null);
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PVP_WORLD = manager.createInstance(template, null);
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// Randomize player list and separate teams.
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// Randomize player list and separate teams.
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Collections.shuffle(PLAYER_LIST);
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final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
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playerList.addAll(PLAYER_LIST);
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Collections.shuffle(playerList);
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PLAYER_LIST.clear();
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PLAYER_LIST.addAll(playerList);
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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for (PlayerInstance participant : PLAYER_LIST)
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for (PlayerInstance participant : PLAYER_LIST)
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{
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{
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@@ -20,6 +20,7 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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@@ -109,9 +110,9 @@ public class TvT extends Event
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|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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||||||
// Misc
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// Misc
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
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private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
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private static volatile int BLUE_SCORE;
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private static volatile int BLUE_SCORE;
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private static volatile int RED_SCORE;
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private static volatile int RED_SCORE;
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private static Instance PVP_WORLD = null;
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private static Instance PVP_WORLD = null;
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@@ -235,7 +236,11 @@ public class TvT extends Event
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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PVP_WORLD = manager.createInstance(template, null);
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PVP_WORLD = manager.createInstance(template, null);
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// Randomize player list and separate teams.
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// Randomize player list and separate teams.
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Collections.shuffle(PLAYER_LIST);
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final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
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playerList.addAll(PLAYER_LIST);
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Collections.shuffle(playerList);
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PLAYER_LIST.clear();
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PLAYER_LIST.addAll(playerList);
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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for (PlayerInstance participant : PLAYER_LIST)
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for (PlayerInstance participant : PLAYER_LIST)
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{
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{
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@@ -20,6 +20,7 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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@@ -107,9 +108,9 @@ public class TvT extends Event
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
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||||||
// Misc
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// Misc
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||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
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private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
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private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
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private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
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||||||
private static volatile int BLUE_SCORE;
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private static volatile int BLUE_SCORE;
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private static volatile int RED_SCORE;
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private static volatile int RED_SCORE;
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private static Instance PVP_WORLD = null;
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private static Instance PVP_WORLD = null;
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||||||
@@ -233,7 +234,11 @@ public class TvT extends Event
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|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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||||||
PVP_WORLD = manager.createInstance(template, null);
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PVP_WORLD = manager.createInstance(template, null);
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||||||
// Randomize player list and separate teams.
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// Randomize player list and separate teams.
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||||||
Collections.shuffle(PLAYER_LIST);
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final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
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||||||
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playerList.addAll(PLAYER_LIST);
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Collections.shuffle(playerList);
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||||||
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PLAYER_LIST.clear();
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||||||
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PLAYER_LIST.addAll(playerList);
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||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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for (PlayerInstance participant : PLAYER_LIST)
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for (PlayerInstance participant : PLAYER_LIST)
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||||||
{
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{
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@@ -20,6 +20,7 @@ import java.util.ArrayList;
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import java.util.Collections;
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import java.util.Collections;
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import java.util.List;
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import java.util.List;
|
||||||
import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.ConcurrentHashMap;
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|
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import org.l2jmobius.Config;
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import org.l2jmobius.Config;
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||||||
@@ -107,9 +108,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
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private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
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||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
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||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
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private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
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private static volatile int BLUE_SCORE;
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private static volatile int BLUE_SCORE;
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||||||
private static volatile int RED_SCORE;
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private static volatile int RED_SCORE;
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||||||
private static Instance PVP_WORLD = null;
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private static Instance PVP_WORLD = null;
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||||||
@@ -233,7 +234,11 @@ public class TvT extends Event
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|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
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final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
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final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
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playerList.addAll(PLAYER_LIST);
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||||||
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Collections.shuffle(playerList);
|
||||||
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PLAYER_LIST.clear();
|
||||||
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PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
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boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
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@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -107,9 +108,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -233,7 +234,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -107,9 +108,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 1000000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -233,7 +234,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
@@ -20,6 +20,7 @@ import java.util.ArrayList;
|
|||||||
import java.util.Collections;
|
import java.util.Collections;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.Map;
|
import java.util.Map;
|
||||||
|
import java.util.Set;
|
||||||
import java.util.concurrent.ConcurrentHashMap;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
|
|
||||||
import org.l2jmobius.Config;
|
import org.l2jmobius.Config;
|
||||||
@@ -113,9 +114,9 @@ public class TvT extends Event
|
|||||||
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
private static final ItemHolder REWARD = new ItemHolder(57, 100000); // Adena
|
||||||
// Misc
|
// Misc
|
||||||
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
private static final Map<PlayerInstance, Integer> PLAYER_SCORES = new ConcurrentHashMap<>();
|
||||||
private static final List<PlayerInstance> PLAYER_LIST = new ArrayList<>();
|
private static final Set<PlayerInstance> PLAYER_LIST = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> BLUE_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> BLUE_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static final List<PlayerInstance> RED_TEAM = new ArrayList<>();
|
private static final Set<PlayerInstance> RED_TEAM = ConcurrentHashMap.newKeySet();
|
||||||
private static volatile int BLUE_SCORE;
|
private static volatile int BLUE_SCORE;
|
||||||
private static volatile int RED_SCORE;
|
private static volatile int RED_SCORE;
|
||||||
private static Instance PVP_WORLD = null;
|
private static Instance PVP_WORLD = null;
|
||||||
@@ -237,7 +238,11 @@ public class TvT extends Event
|
|||||||
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
final InstanceTemplate template = manager.getInstanceTemplate(INSTANCE_ID);
|
||||||
PVP_WORLD = manager.createInstance(template, null);
|
PVP_WORLD = manager.createInstance(template, null);
|
||||||
// Randomize player list and separate teams.
|
// Randomize player list and separate teams.
|
||||||
Collections.shuffle(PLAYER_LIST);
|
final List<PlayerInstance> playerList = new ArrayList<>(PLAYER_LIST.size());
|
||||||
|
playerList.addAll(PLAYER_LIST);
|
||||||
|
Collections.shuffle(playerList);
|
||||||
|
PLAYER_LIST.clear();
|
||||||
|
PLAYER_LIST.addAll(playerList);
|
||||||
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
boolean team = getRandomBoolean(); // If teams are not even, randomize where extra player goes.
|
||||||
for (PlayerInstance participant : PLAYER_LIST)
|
for (PlayerInstance participant : PLAYER_LIST)
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user