Usage for new monster skills.

Contributed by gamelike85.
This commit is contained in:
MobiusDevelopment
2019-09-29 23:58:15 +00:00
parent c2b6be2a40
commit 091897f64b
53 changed files with 5441 additions and 934 deletions

View File

@@ -262,6 +262,14 @@
</dropLists>
</npc>
<npc id="23505" level="101" type="Monster" name="Fortress Raider">
<parameters>
<skill name="Skill01_ID" id="23638" level="1" />
<skill name="Skill02_ID" id="23639" level="1" />
<skill name="Skill03_ID" id="23708" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
@@ -279,6 +287,9 @@
</speed>
</stats>
<skillList>
<skill id="23638" level="1" /> <!-- Bloody Strike -->
<skill id="23639" level="1" /> <!-- Rush Assault -->
<skill id="23708" level="4" /> <!-- Dark Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="16758" level="1" /> <!-- Embryo -->
@@ -311,6 +322,14 @@
</dropLists>
</npc>
<npc id="23506" level="101" type="Monster" name="Fortress Guardian Captain">
<parameters>
<skill name="Skill01_ID" id="23636" level="1" />
<skill name="Skill02_ID" id="23637" level="1" />
<skill name="Skill03_ID" id="23709" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17417" lhand="17435" />
@@ -328,6 +347,9 @@
</speed>
</stats>
<skillList>
<skill id="23636" level="1" /> <!-- Stun Crush -->
<skill id="23637" level="1" /> <!-- Dark Provoke -->
<skill id="23709" level="4" /> <!-- Chaos Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
@@ -364,6 +386,14 @@
</npc>
<npc id="23507" level="101" type="Monster" name="Atelia Passionate Soldier">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23640" level="1" />
<skill name="Skill02_ID" id="23641" level="1" />
<skill name="Skill03_ID" id="23708" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17329" />
<acquire exp="247302434" sp="247374" />
@@ -380,6 +410,9 @@
</speed>
</stats>
<skillList>
<skill id="23640" level="1" /> <!-- Thirst of Blood -->
<skill id="23641" level="1" /> <!-- Embryo Haste -->
<skill id="23708" level="4" /> <!-- Dark Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="16758" level="1" /> <!-- Embryo -->
@@ -413,6 +446,12 @@
</npc>
<npc id="23508" level="101" type="Monster" name="Atelia Elite Captain">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23642" level="1" />
<skill name="Skill02_ID" id="23709" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17325" lhand="17401" />
<acquire exp="311374507" sp="311436" />
@@ -429,6 +468,8 @@
</speed>
</stats>
<skillList>
<skill id="23642" level="1" /> <!-- Crack of Air -->
<skill id="23709" level="4" /> <!-- Chaos Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
@@ -465,6 +506,14 @@
</npc>
<npc id="23509" level="102" type="Monster" name="Fortress Dark Wizard">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23645" level="1" />
<skill name="Skill02_ID" id="23646" level="1" />
<skill name="Skill03_ID" id="23706" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17391" />
<sex>MALE</sex>
@@ -482,6 +531,9 @@
</speed>
</stats>
<skillList>
<skill id="23645" level="1" /> <!-- Curse of Silence -->
<skill id="23646" level="1" /> <!-- Blessing of Darkness -->
<skill id="23706" level="4" /> <!-- Dark Fire -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
@@ -516,6 +568,16 @@
</npc>
<npc id="23510" level="102" type="Monster" name="Atelia Flame Master">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23645" level="1" />
<skill name="Skill02_ID" id="23649" level="1" />
<skill name="Skill03_ID" id="23650" level="1" />
<skill name="Skill04_ID" id="23706" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
<param name="Skill04_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17425" />
<sex>MALE</sex>
@@ -533,6 +595,10 @@
</speed>
</stats>
<skillList>
<skill id="23645" level="1" /> <!-- Curse of Silence -->
<skill id="23649" level="1" /> <!-- Curse of Blaze -->
<skill id="23650" level="1" /> <!-- Meteor Hurricane -->
<skill id="23706" level="4" /> <!-- Dark Fire -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4412" level="14" /> <!-- Strong P. Def. -->
@@ -991,6 +1057,14 @@
</npc>
<npc id="23539" level="104" type="Monster" name="Atelia Trial Guardian Captain" title="Trial Guardian">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23654" level="1" />
<skill name="Skill02_ID" id="23655" level="1" />
<skill name="Skill03_ID" id="23680" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1003,6 +1077,9 @@
</speed>
</stats>
<skillList>
<skill id="23654" level="1" /> <!-- Earth Breaker -->
<skill id="23655" level="1" /> <!-- Gravity Slam -->
<skill id="23680" level="1" /> <!-- Kelbim's Blessing -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="16758" level="1" /> <!-- Embryo -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
@@ -1298,6 +1375,12 @@
</npc>
<npc id="23547" level="103" type="Monster" name="Fury Sylph Purka">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23667" level="1" />
<skill name="Skill02_ID" id="23658" level="1" />
<param name="Skill01_Probablity" value="1000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<acquire exp="740762816" sp="740826" />
@@ -1314,6 +1397,8 @@
</speed>
</stats>
<skillList>
<skill id="23667" level="1" /> <!-- Mass Air Binding -->
<skill id="23658" level="1" /> <!-- Earth Aura Spike -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1699,6 +1784,12 @@
</npc>
<npc id="23556" level="103" type="Monster" name="Fury Sylph Purka" title="Spirit of the Night">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23667" level="1" />
<skill name="Skill02_ID" id="23658" level="2" />
<param name="Skill01_Probablity" value="1000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>ELEMENTAL</race>
<acquire exp="740762816" sp="740826" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1714,6 +1805,8 @@
</speed>
</stats>
<skillList>
<skill id="23667" level="1" /> <!-- Mass Air Binding -->
<skill id="23658" level="2" /> <!-- Earth Aura Spike -->
<skill id="4416" level="7" /> <!-- Spirits -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -2090,6 +2183,12 @@
</npc>
<npc id="23568" level="102" type="Monster" name="Nymph Lily">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<skill name="Skill02_ID" id="23716" level="2" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="103367901" sp="93011" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2106,6 +2205,8 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="23716" level="2" /> <!-- Power Smash -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -2131,6 +2232,12 @@
</npc>
<npc id="23569" level="102" type="Monster" name="Nymph Lily">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<skill name="Skill02_ID" id="23716" level="2" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="103367901" sp="93011" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2147,6 +2254,8 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="23716" level="2" /> <!-- Power Smash -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -2171,6 +2280,14 @@
</npc>
<npc id="23570" level="102" type="Monster" name="Nymph Tulip">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<skill name="Skill02_ID" id="23716" level="2" />
<skill name="Skill03_ID" id="23721" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="103367901" sp="93011" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2187,6 +2304,9 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="23716" level="2" /> <!-- Power Smash -->
<skill id="23721" level="1" /> <!-- Tulip Scent Spray -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -2208,8 +2328,16 @@
</lucky>
</dropLists>
</npc>
<npc id="23571" level="102" type="Monster" name="Nymph Tulip">
<npc id="23571" level="102" type="Monster" name="Nymph Tulip">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<skill name="Skill02_ID" id="23716" level="2" />
<skill name="Skill03_ID" id="23721" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="103367901" sp="93011" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2226,6 +2354,9 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="23716" level="2" /> <!-- Power Smash -->
<skill id="23721" level="1" /> <!-- Tulip Scent Spray -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -2250,6 +2381,10 @@
</npc>
<npc id="23572" level="102" type="Monster" name="Nymph Cosmos">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="103367901" sp="93011" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2266,6 +2401,7 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -2289,6 +2425,10 @@
</npc>
<npc id="23573" level="102" type="Monster" name="Nymph Cosmos">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="103367901" sp="93011" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2305,6 +2445,7 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -2497,6 +2638,12 @@
</npc>
<npc id="23578" level="103" type="Monster" name="Nymph Guardian" title="Guardian of the Flower">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23715" level="2" />
<skill name="Skill02_ID" id="23723" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<acquire exp="206128838" sp="185445" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -2513,6 +2660,8 @@
</speed>
</stats>
<skillList>
<skill id="23715" level="2" /> <!-- Power Strike -->
<skill id="23723" level="1" /> <!-- Guardian Knock Down -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -2986,6 +3135,14 @@
</skillList>
</npc>
<npc id="23595" level="101" type="Monster" name="Fortress Raider">
<parameters>
<skill name="Skill01_ID" id="23638" level="1" />
<skill name="Skill02_ID" id="23639" level="1" />
<skill name="Skill03_ID" id="23708" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17421" />
@@ -3003,6 +3160,9 @@
</speed>
</stats>
<skillList>
<skill id="23638" level="1" /> <!-- Bloody Strike -->
<skill id="23639" level="1" /> <!-- Rush Assault -->
<skill id="23708" level="4" /> <!-- Dark Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="16758" level="1" /> <!-- Embryo -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
@@ -3019,6 +3179,14 @@
</collision>
</npc>
<npc id="23596" level="102" type="Monster" name="Fortress Guardian Captain">
<parameters>
<skill name="Skill01_ID" id="23636" level="1" />
<skill name="Skill02_ID" id="23637" level="1" />
<skill name="Skill03_ID" id="23709" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="17417" lhand="17435" />
@@ -3036,6 +3204,9 @@
</speed>
</stats>
<skillList>
<skill id="23636" level="1" /> <!-- Stun Crush -->
<skill id="23637" level="1" /> <!-- Dark Provoke -->
<skill id="23709" level="4" /> <!-- Chaos Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="16758" level="1" /> <!-- Embryo -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
@@ -3053,6 +3224,14 @@
</npc>
<npc id="23597" level="101" type="Monster" name="Atelia Passionate Soldier">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23640" level="1" />
<skill name="Skill02_ID" id="23641" level="1" />
<skill name="Skill03_ID" id="23708" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17329" />
<acquire exp="102491487" sp="205040" />
@@ -3069,6 +3248,9 @@
</speed>
</stats>
<skillList>
<skill id="23640" level="1" /> <!-- Thirst of Blood -->
<skill id="23641" level="1" /> <!-- Embryo Haste -->
<skill id="23708" level="4" /> <!-- Dark Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="16758" level="1" /> <!-- Embryo -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
@@ -3086,6 +3268,12 @@
</npc>
<npc id="23598" level="102" type="Monster" name="Atelia Elite Captain">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23642" level="1" />
<skill name="Skill02_ID" id="23709" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17325" lhand="17401" />
<acquire exp="888259707" sp="1776587" />
@@ -3102,6 +3290,8 @@
</speed>
</stats>
<skillList>
<skill id="23642" level="1" /> <!-- Crack of Air -->
<skill id="23709" level="4" /> <!-- Chaos Breaker -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="16758" level="1" /> <!-- Embryo -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
@@ -3119,6 +3309,14 @@
</npc>
<npc id="23599" level="102" type="Monster" name="Fortress Dark Wizard">
<!-- Source: www.l2wiki.com (2015-04-08) -->
<parameters>
<skill name="Skill01_ID" id="23645" level="1" />
<skill name="Skill02_ID" id="23646" level="1" />
<skill name="Skill03_ID" id="23706" level="4" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>HUMANOID</race>
<equipment rhand="17391" />
<sex>MALE</sex>
@@ -3136,6 +3334,9 @@
</speed>
</stats>
<skillList>
<skill id="23645" level="1" /> <!-- Curse of Silence -->
<skill id="23646" level="1" /> <!-- Blessing of Darkness -->
<skill id="23706" level="4" /> <!-- Dark Fire -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="16758" level="1" /> <!-- Embryo -->
<skill id="5467" level="1" /> <!-- Dark Attack -->

View File

@@ -979,6 +979,10 @@
</dropLists>
</npc>
<npc id="23733" level="100" type="Monster" name="Lesser Giant Warrior">
<parameters>
<skill name="Skill01_ID" id="23661" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>GIANT</race>
<acquire exp="136287800" sp="136300" />
<equipment rhand="46741" />
@@ -995,6 +999,7 @@
</attribute>
</stats>
<skillList>
<skill id="23661" level="1" /> <!-- Earth Fatal Strike -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1023,6 +1028,12 @@
</dropLists>
</npc>
<npc id="23734" level="100" type="Monster" name="Lesser Giant Wizard">
<parameters>
<skill name="Skill01_ID" id="16121" level="5" />
<skill name="Skill02_ID" id="23665" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>GIANT</race>
<acquire exp="136287800" sp="136300" />
<equipment rhand="46742" />
@@ -1039,6 +1050,8 @@
</attribute>
</stats>
<skillList>
<skill id="16121" level="5" /> <!-- Sleeping Cloud -->
<skill id="23665" level="1" /> <!-- Earth Blast -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1068,6 +1081,10 @@
</dropLists>
</npc>
<npc id="23735" level="100" type="Monster" name="Captive Familiar Spirit">
<parameters>
<skill name="Skill01_ID" id="16600" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<acquire exp="66129200" sp="59500" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1083,6 +1100,7 @@
</attribute>
</stats>
<skillList>
<skill id="16600" level="1" /> <!-- Devil Swarm -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1112,6 +1130,10 @@
</dropLists>
</npc>
<npc id="23736" level="100" type="Monster" name="Captive Hell Demon">
<parameters>
<skill name="Skill01_ID" id="16600" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<acquire exp="66129200" sp="59500" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1127,6 +1149,7 @@
</attribute>
</stats>
<skillList>
<skill id="16600" level="1" /> <!-- Devil Swarm -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1379,6 +1402,10 @@
</dropLists>
</npc>
<npc id="23742" level="101" type="Monster" name="Naia Bathus" title="Demons Foreman">
<parameters>
<skill name="Skill01_ID" id="16594" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>GIANT</race>
<acquire exp="247303557" sp="247374" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1394,6 +1421,7 @@
</attribute>
</stats>
<skillList>
<skill id="16594" level="1" /> <!-- Plasma Strike -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1433,6 +1461,12 @@
</npc>
<npc id="23743" level="101" type="Monster" name="Naia Karkus" title="Demons Foreman">
<!-- Source: www.l2wiki.com -->
<parameters>
<skill name="Skill01_ID" id="16595" level="1" />
<skill name="Skill02_ID" id="16599" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>GIANT</race>
<acquire exp="247303557" sp="247374" />
<equipment rhand="15304" />
@@ -1449,6 +1483,8 @@
</attribute>
</stats>
<skillList>
<skill id="16595" level="1" /> <!-- Plasma Shooter -->
<skill id="16599" level="1" /> <!-- Piercing Bolt -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1639,6 +1675,12 @@
</dropLists>
</npc>
<npc id="23747" level="101" type="Monster" name="Recovering Lesser Giant Wizard">
<parameters>
<skill name="Skill01_ID" id="16121" level="5" />
<skill name="Skill02_ID" id="23665" level="2" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>GIANT</race>
<acquire exp="247303557" sp="247374" />
<equipment rhand="46742" />
@@ -1655,6 +1697,8 @@
</attribute>
</stats>
<skillList>
<skill id="16121" level="5" /> <!-- Sleeping Cloud -->
<skill id="23665" level="2" /> <!-- Earth Blast -->
<skill id="4416" level="11" /> <!-- Giants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1727,6 +1771,10 @@
</dropLists>
</npc>
<npc id="23749" level="100" type="Monster" name="Root of the Lesser Giant">
<parameters>
<skill name="Skill01_ID" id="23682" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>CONSTRUCT</race>
<acquire exp="65181100" sp="65199" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1742,6 +1790,7 @@
</attribute>
</stats>
<skillList>
<skill id="23682" level="1" /> <!-- Fatal Strike -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1958,6 +2007,12 @@
</dropLists>
</npc>
<npc id="23754" level="100" type="Monster" name="Essence of the Lesser Giant">
<parameters>
<skill name="Skill01_ID" id="16156" level="8" />
<skill name="Skill02_ID" id="23682" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>CONSTRUCT</race>
<acquire exp="65181100" sp="65199" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
@@ -1973,6 +2028,8 @@
</attribute>
</stats>
<skillList>
<skill id="16156" level="8" /> <!-- Mass Droop -->
<skill id="23682" level="1" /> <!-- Fatal Strike -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->

View File

@@ -1157,6 +1157,12 @@
</collision>
</npc>
<npc id="24139" level="104" type="Monster" name="Reep Child">
<parameters>
<skill name="Skill01_ID" id="32225" level="1" />
<skill name="Skill02_ID" id="32226" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="174905536" sp="151424" />
@@ -1175,6 +1181,8 @@
<height normal="42" />
</collision>
<skillList>
<skill id="32225" level="1" /> <!-- Fatal Reep -->
<skill id="32226" level="1" /> <!-- Reep Blast -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1199,6 +1207,10 @@
</dropLists>
</npc>
<npc id="24140" level="104" type="Monster" name="Needle Child">
<parameters>
<skill name="Skill01_ID" id="32227" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="174905536" sp="151424" />
@@ -1217,6 +1229,7 @@
<height normal="43" />
</collision>
<skillList>
<skill id="32227" level="1" /> <!-- Fatal Needle -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1241,6 +1254,12 @@
</dropLists>
</npc>
<npc id="24141" level="105" type="Monster" name="Blossom Child">
<parameters>
<skill name="Skill01_ID" id="32229" level="1" />
<skill name="Skill02_ID" id="32223" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="500" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="213951150" sp="187425" />
@@ -1259,6 +1278,8 @@
<height normal="35" />
</collision>
<skillList>
<skill id="32229" level="1" /> <!-- Blossom Spike -->
<skill id="32223" level="1" /> <!-- Curse of Lithra -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1284,6 +1305,10 @@
</dropLists>
</npc>
<npc id="24142" level="105" type="Monster" name="Teasle Child">
<parameters>
<skill name="Skill01_ID" id="32232" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="213951150" sp="187425" />
@@ -1302,6 +1327,7 @@
<height normal="35" />
</collision>
<skillList>
<skill id="32232" level="1" /> <!-- Fatal Teasle -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1372,7 +1398,7 @@
</skillList>
<dropLists>
<drop>
<item id="17436" min="1" max="1" chance="0.0075" /> <!-- Eternal Leather Helmet -->
<item id="17436" min="1" max="1" chance="0.0075" /> <!-- Eternal Leather Helmet - Light Armor -->
<item id="57" min="5951" max="13886" chance="70" /> <!-- Adena -->
<item id="36539" min="1" max="1" chance="0.3" /> <!-- Quality Leather Braid -->
<item id="36540" min="1" max="1" chance="0.03" /> <!-- Exquisite Leather Braid -->
@@ -1415,7 +1441,7 @@
</skillList>
<dropLists>
<drop>
<item id="17437" min="1" max="1" chance="0.003" /> <!-- Eternal Leather Armor -->
<item id="17437" min="1" max="1" chance="0.003" /> <!-- Eternal Leather Armor - Light Armor -->
<item id="57" min="5951" max="13886" chance="70" /> <!-- Adena -->
<item id="36539" min="1" max="1" chance="0.3" /> <!-- Quality Leather Braid -->
<item id="36540" min="1" max="1" chance="0.03" /> <!-- Exquisite Leather Braid -->
@@ -1457,7 +1483,7 @@
</skillList>
<dropLists>
<drop>
<item id="17440" min="1" max="1" chance="0.0075" /> <!-- Eternal Leather Boots -->
<item id="17440" min="1" max="1" chance="0.0075" /> <!-- Eternal Leather Boots - Light Armor -->
<item id="57" min="6078" max="14172" chance="70" /> <!-- Adena -->
<item id="36539" min="1" max="1" chance="0.3" /> <!-- Quality Leather Braid -->
<item id="35331" min="1" max="1" chance="0.075" /> <!-- Helios Fighter Fragment -->
@@ -1500,7 +1526,7 @@
</skillList>
<dropLists>
<drop>
<item id="17438" min="1" max="1" chance="0.003" /> <!-- Eternal Leather Leggings -->
<item id="17438" min="1" max="1" chance="0.003" /> <!-- Eternal Leather Leggings - Light Armor -->
<item id="57" min="6078" max="14172" chance="70" /> <!-- Adena -->
<item id="36539" min="1" max="1" chance="0.3" /> <!-- Quality Leather Braid -->
<item id="35331" min="1" max="1" chance="0.075" /> <!-- Helios Fighter Fragment -->
@@ -1540,7 +1566,7 @@
</skillList>
<dropLists>
<drop>
<item id="17439" min="1" max="1" chance="0.0075" /> <!-- Eternal Leather Gloves -->
<item id="17439" min="1" max="1" chance="0.0075" /> <!-- Eternal Leather Gloves - Light Armor -->
<item id="17420" min="1" max="1" chance="0.0009" /> <!-- Helios Fighter -->
<item id="57" min="7598" max="17714" chance="70" /> <!-- Adena -->
<item id="36539" min="1" max="1" chance="0.3" /> <!-- Quality Leather Braid -->

View File

@@ -1,6 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="24200" level="97" type="Monster" name="Silence Warrior">
<parameters>
<skill name="Skill01_ID" id="32381" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="25595490" sp="22957" />
@@ -19,6 +23,7 @@
<height normal="40" />
</collision>
<skillList>
<skill id="32381" level="1" /> <!-- Demonic Strike -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -44,6 +49,10 @@
</dropLists>
</npc>
<npc id="24201" level="97" type="Monster" name="Silence Slave">
<parameters>
<skill name="Skill01_ID" id="32391" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="25595490" sp="22957" />
@@ -62,6 +71,7 @@
<height normal="32" />
</collision>
<skillList>
<skill id="32391" level="1" /> <!-- Demonic Savage -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
@@ -87,6 +97,10 @@
</dropLists>
</npc>
<npc id="24202" level="97" type="Monster" name="Silence Claw">
<parameters>
<skill name="Skill01_ID" id="32383" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="25595490" sp="22957" />
@@ -105,6 +119,7 @@
<height normal="39.5" />
</collision>
<skillList>
<skill id="32383" level="1" /> <!-- Demonic Spike -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4225" level="3" /> <!-- Stun Attack Resistance -->
@@ -129,6 +144,10 @@
</dropLists>
</npc>
<npc id="24203" level="97" type="Monster" name="Silence Witch">
<parameters>
<skill name="Skill01_ID" id="32383" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="25595490" sp="22957" />
@@ -147,6 +166,7 @@
<height normal="49" />
</collision>
<skillList>
<skill id="32383" level="1" /> <!-- Demonic Spike -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4225" level="3" /> <!-- Stun Attack Resistance -->
@@ -170,6 +190,10 @@
</dropLists>
</npc>
<npc id="24204" level="97" type="Monster" name="Silence Hannibal" title="Watcher">
<parameters>
<skill name="Skill01_ID" id="32381" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="26905600" sp="24181" />
@@ -188,6 +212,7 @@
<height normal="44" />
</collision>
<skillList>
<skill id="32381" level="1" /> <!-- Demonic Strike -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4410" level="17" /> <!-- Very Strong P. Atk. -->
@@ -256,6 +281,10 @@
</dropLists>
</npc>
<npc id="24206" level="97" type="Monster" name="Silence Phantom" title="Watcher">
<parameters>
<skill name="Skill01_ID" id="32384" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DEMONIC</race>
<sex>MALE</sex>
<acquire exp="26905600" sp="24181" />
@@ -274,6 +303,7 @@
<height normal="52" />
</collision>
<skillList>
<skill id="32384" level="1" /> <!-- Demonic Hydro Attack -->
<skill id="4416" level="9" /> <!-- Demons -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
@@ -786,6 +816,10 @@
</dropLists>
</npc>
<npc id="24227" level="106" type="Monster" name="Keros">
<parameters>
<skill name="Skill01_ID" id="32475" level="1" />
<param name="Skill01_Probablity" value="500" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="1338151420" sp="1202252" />
@@ -809,6 +843,7 @@
<height normal="32" />
</collision>
<skillList>
<skill id="32475" level="1" /> <!-- Tabeth Fear -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -833,6 +868,10 @@
</dropLists>
</npc>
<npc id="24228" level="106" type="Monster" name="Falena">
<parameters>
<skill name="Skill01_ID" id="32473" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="1338151420" sp="1202252" />
@@ -856,6 +895,7 @@
<height normal="35" />
</collision>
<skillList>
<skill id="32473" level="1" /> <!-- Tabeth Mass Poison -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -881,6 +921,12 @@
</dropLists>
</npc>
<npc id="24229" level="107" type="Monster" name="Atrofa">
<parameters>
<skill name="Skill01_ID" id="32505" level="1" />
<skill name="Skill02_ID" id="32529" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="1541367421" sp="1385329" />
@@ -904,6 +950,8 @@
<height normal="41.8" />
</collision>
<skillList>
<skill id="32505" level="1" /> <!-- Tabeth Body Attack -->
<skill id="32529" level="1" /> <!-- Tabeth Mass Slam -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -928,11 +976,16 @@
</dropLists>
</npc>
<npc id="24230" level="107" type="Monster" name="Nuba">
<race>BEAST</race>
<sex>MALE</sex>
<parameters>
<skill name="Skill01_ID" id="32469" level="1" />
<skill name="Skill02_ID" id="32471" level="1" />
<skill name="Skill03_ID" id="32477" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
<param name="Skill03_Probablity" value="2000" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="1541367421" sp="1385329" />
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
<vitals hp="1573898.855535" hpRegen="9.5" mp="32547.863" mpRegen="3.3" />
@@ -955,6 +1008,8 @@
</collision>
<skillList>
<skill id="32469" level="1" /> <!-- Tabeth Strike -->
<skill id="32471" level="1" /> <!-- Tabeth Slasher -->
<skill id="32477" level="1" /> <!-- Tabeth Savage -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1030,6 +1085,12 @@
</dropLists>
</npc>
<npc id="24232" level="108" type="Monster" name="Arima" title="Orfen's Handmaiden">
<parameters>
<skill name="Skill01_ID" id="32478" level="1" />
<skill name="Skill02_ID" id="32479" level="1" />
<param name="Skill01_Probablity" value="2000" />
<param name="Skill02_Probablity" value="2000" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="5254515360" sp="4723920" />
@@ -1053,6 +1114,8 @@
<height normal="22.5" />
</collision>
<skillList>
<skill id="32478" level="1" /> <!-- Scale Strike -->
<skill id="32479" level="1" /> <!-- Scale Slasher -->
<skill id="4416" level="12" /> <!-- Bugs -->
<skill id="5464" level="1" /> <!-- Wind Attack -->
<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->

View File

@@ -279,6 +279,10 @@
</dropLists>
</npc>
<npc id="24308" level="110" type="Monster" name="Water Drake" title="Fafurion's Henchman">
<parameters>
<skill name="Skill01_ID" id="32666" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="3680457000" sp="3303300" />
@@ -297,6 +301,7 @@
<height normal="80.5" />
</collision>
<skillList>
<skill id="32666" level="1" /> <!-- Water Spike -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="32675" level="1" /> <!-- Status Effect Resistance -->
@@ -326,6 +331,10 @@
</dropLists>
</npc>
<npc id="24309" level="107" type="Monster" name="Krophy">
<parameters>
<skill name="Skill01_ID" id="32676" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="222117927" sp="199899" />
@@ -349,6 +358,7 @@
<height normal="43.8" />
</collision>
<skillList>
<skill id="32676" level="1" /> <!-- Spiz Strike -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -415,6 +425,10 @@
</dropLists>
</npc>
<npc id="24311" level="106" type="Monster" name="Kropiora">
<parameters>
<skill name="Skill01_ID" id="32676" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="192829535" sp="173483" />
@@ -438,6 +452,7 @@
<height normal="20" />
</collision>
<skillList>
<skill id="32676" level="1" /> <!-- Spiz Strike -->
<skill id="4416" level="3" /> <!-- Beast -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
</skillList>
@@ -1053,6 +1068,10 @@
</dropLists>
</npc>
<npc id="24325" level="112" type="Monster" name="Temple Wizard">
<parameters>
<skill name="Skill01_ID" id="32697" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DRAGON</race>
<sex>FEMALE</sex>
<acquire exp="2739597056" sp="2458624" />
@@ -1076,6 +1095,7 @@
<height normal="36.95" />
</collision>
<skillList>
<skill id="32697" level="1" /> <!-- Aqua Spike -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1099,6 +1119,10 @@
</dropLists>
</npc>
<npc id="24326" level="114" type="Monster" name="Temple Guardian Wizard">
<parameters>
<skill name="Skill01_ID" id="32697" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DRAGON</race>
<sex>FEMALE</sex>
<acquire exp="3434335956" sp="3080052" />
@@ -1122,6 +1146,7 @@
<height normal="36.95" />
</collision>
<skillList>
<skill id="32697" level="1" /> <!-- Aqua Spike -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1145,6 +1170,10 @@
</dropLists>
</npc>
<npc id="24327" level="112" type="Monster" name="Temple Priest">
<parameters>
<skill name="Skill01_ID" id="32697" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DRAGON</race>
<sex>FEMALE</sex>
<acquire exp="2739597056" sp="2458624" />
@@ -1168,6 +1197,7 @@
<height normal="36.95" />
</collision>
<skillList>
<skill id="32697" level="1" /> <!-- Aqua Spike -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="14821" level="1" /> <!-- Instant Kill Attack Resistance -->
@@ -1237,6 +1267,10 @@
</dropLists>
</npc>
<npc id="24329" level="111" type="Monster" name="Starving Water Dragon">
<parameters>
<skill name="Skill01_ID" id="32704" level="1" />
<param name="Skill01_Probablity" value="2000" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="2446272945" sp="2193138" />
@@ -1260,6 +1294,7 @@
<height normal="25" />
</collision>
<skillList>
<skill id="32704" level="1" /> <!-- Bite Attack -->
<skill id="4416" level="10" /> <!-- Dragons -->
<skill id="5463" level="1" /> <!-- Water Attack -->
<skill id="14819" level="1" /> <!-- Instant Kill Attack Resistance -->

View File

@@ -336,7 +336,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="BlockActions">
@@ -403,7 +403,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="DamOverTime">
@@ -465,7 +465,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="HpDrain">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
<percentage>40</percentage>
</effect>
</effects>
@@ -563,7 +563,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
<percentage>40</percentage>
</effect>
</effects>
@@ -734,7 +734,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
<criticalChance>10</criticalChance>
</effect>
@@ -763,7 +763,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
<criticalChance>10</criticalChance>
</effect>
@@ -789,7 +789,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="HpDrain">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
<percentage>40</percentage>
</effect>
</effects>
@@ -902,7 +902,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="BlockActions">
@@ -943,8 +943,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">1000</value> <!-- Fix: Retail Missed -->
<value level="2">2000</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
@@ -970,8 +970,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">1000</value> <!-- Fix: Retail Missed -->
<value level="2">2000</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
@@ -995,8 +995,8 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
@@ -1021,8 +1021,8 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
@@ -1047,8 +1047,8 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
@@ -1073,8 +1073,8 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
@@ -1101,8 +1101,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
@@ -1128,8 +1128,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
@@ -1155,8 +1155,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>
@@ -1182,8 +1182,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">25500</value> <!-- Fix: Retail Missed -->
<value level="2">35500</value> <!-- Fix: Retail Missed -->
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
</power>
</effect>
</effects>

View File

@@ -47,6 +47,41 @@
<effectPoint>-200</effectPoint>
<abnormalTime>20</abnormalTime>
<isDebuff>true</isDebuff>
<basicProperty>MAGIC</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">500</value> <!-- Fix: Retail Missed -->
<value level="2">1000</value> <!-- Fix: Retail Missed -->
<value level="3">1500</value> <!-- Fix: Retail Missed -->
<value level="4">2000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="23707" toLevel="4" name="Chaos Fire">
<!-- Deals great magic damage to a single target and decreases P./ M. Def. by $s2 for $s1. -->
@@ -59,6 +94,41 @@
<effectPoint>-200</effectPoint>
<abnormalTime>20</abnormalTime>
<isDebuff>true</isDebuff>
<basicProperty>MAGIC</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">500</value> <!-- Fix: Retail Missed -->
<value level="2">1000</value> <!-- Fix: Retail Missed -->
<value level="3">1500</value> <!-- Fix: Retail Missed -->
<value level="4">2000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="23708" toLevel="4" name="Dark Breaker">
<!-- Deals great damage to a single target and decreases P./ M. Atk. by $s2 for $s1. -->
@@ -72,6 +142,41 @@
<effectPoint>-200</effectPoint>
<abnormalTime>20</abnormalTime>
<isDebuff>true</isDebuff>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">2500</value> <!-- Fix: Retail Missed -->
<value level="2">5000</value> <!-- Fix: Retail Missed -->
<value level="3">7500</value> <!-- Fix: Retail Missed -->
<value level="4">10000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="23709" toLevel="4" name="Chaos Breaker">
<!-- Deals great damage to a single target and decreases P./ M. Def. by $s2 for $s1. -->
@@ -85,6 +190,41 @@
<effectPoint>-200</effectPoint>
<abnormalTime>20</abnormalTime>
<isDebuff>true</isDebuff>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">2500</value> <!-- Fix: Retail Missed -->
<value level="2">5000</value> <!-- Fix: Retail Missed -->
<value level="3">7500</value> <!-- Fix: Retail Missed -->
<value level="4">10000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
<effect name="PhysicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalDefence">
<amount>
<value level="1">-25</value>
<value level="2">-35</value>
<value level="3">-50</value>
<value level="4">-60</value>
</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="23710" toLevel="1" name="Atelia Buff Check">
<operateType>A1</operateType>
@@ -130,8 +270,8 @@
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
<value level="1">7500</value> <!-- Fix: Retail Missed -->
<value level="2">10000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
@@ -159,8 +299,8 @@
<effects>
<effect name="MagicalAttack">
<power>
<value level="1">10000</value> <!-- Fix: Retail Missed -->
<value level="2">20000</value> <!-- Fix: Retail Missed -->
<value level="1">1000</value> <!-- Fix: Retail Missed -->
<value level="2">2000</value> <!-- Fix: Retail Missed -->
</power>
<overHit>true</overHit>
</effect>
@@ -254,20 +394,17 @@
<isDebuff>true</isDebuff>
<reuseDelay>10000</reuseDelay>
<effectPoint>-1</effectPoint>
<isDebuff>true</isDebuff>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKBACK</abnormalVisualEffect>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>200</activateRate>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<coolTime>200</coolTime>
<effectRange>800</effectRange>
<fanRange>0;0;600;60</fanRange>
<magicLvl>1</magicLvl>
<nextAction>ATTACK</nextAction>
<trait>KNOCKDOWN</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
@@ -276,6 +413,7 @@
<effect name="KnockBack">
<speed>200</speed>
<distance>100</distance>
<knockDown>true</knockDown>
</effect>
<effect name="TargetCancel">
<chance>40</chance>

View File

@@ -214,13 +214,33 @@
<skill id="32223" toLevel="1" name="Curse of Lithra">
<!-- Lithra's curse transforms you into a rabbit and limits your actions. -->
<icon>icon.skill1092</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<isMagic>1</isMagic> <!-- Magic Skill -->
<isDebuff>true</isDebuff>
<castRange>1100</castRange>
<hitTime>2000</hitTime>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<magicLvl>-1</magicLvl>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<specialLevel>-1</specialLevel>
<irreplacableBuff>true</irreplacableBuff>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<condition name="CanTransform">
<transformId>105</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>105</transformationId>
</effect>
</effects>
</skill>
<skill id="32224" toLevel="1" name="Trick of Lithra">
<!-- Lithra's trick immobilizes you and limits your actions. -->
@@ -250,7 +270,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -273,7 +293,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -295,7 +315,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -318,7 +338,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -341,11 +361,11 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="MagicalAttack">
<power>25500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -367,7 +387,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -419,7 +439,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -460,7 +480,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>

View File

@@ -827,7 +827,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -848,7 +848,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -869,7 +869,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -891,7 +891,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>25500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -912,7 +912,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>25500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -932,7 +932,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>25500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -952,7 +952,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -974,7 +974,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="MagicalAttack">
<power>25500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>

View File

@@ -596,7 +596,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>10000</power> <!-- Guessing -->
<power>10000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -616,7 +616,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>100</power> <!-- Guessing -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -639,7 +639,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -656,7 +656,6 @@
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
<abnormalType>POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>200</activateRate>
@@ -685,8 +684,7 @@
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>10</abnormalTime>
<subordinationAbnormalType>POISON</subordinationAbnormalType>
<abnormalType>POISON</abnormalType>
<abnormalType>FATAL_POISON</abnormalType>
<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>PHYSICAL</basicProperty>
@@ -698,7 +696,11 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="DamOverTime">
<power>2000</power> <!-- Fix: Retail Missed -->
<power>
<value level="1">1000</value> <!-- Fix: Retail Missed -->
<value level="2">1500</value> <!-- Fix: Retail Missed -->
<value level="3">2000</value> <!-- Fix: Retail Missed -->
</power>
<ticks>5</ticks>
</effect>
</effects>
@@ -728,7 +730,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>20000</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="BlockActions">
@@ -858,7 +860,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -883,7 +885,7 @@
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>

View File

@@ -20,6 +20,15 @@
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<effectPoint>-100</effectPoint>
<effectRange>1100</effectRange>
<magicCriticalRate>-5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>2000</power> <!-- Guessing -->
</effect>
</effects>
</skill>
<skill id="32502" toLevel="1" name="Tabeth Spore Blast">
<!-- Powerful Magic Attack within Target Range -->
@@ -54,13 +63,37 @@
<skill id="32505" toLevel="1" name="Tabeth Body Attack">
<!-- Deals physical damage to the target and stuns them. -->
<icon>icon.skill0092</icon>
<operateType>A1</operateType>
<operateType>A2</operateType>
<isDebuff>true</isDebuff>
<castRange>250</castRange>
<hitTime>1500</hitTime>
<coolTime>500</coolTime>
<reuseDelay>1000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3</abnormalTime>
<abnormalType>STUN</abnormalType>
<abnormalVisualEffect>STUN</abnormalVisualEffect>
<activateRate>200</activateRate>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>300</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<trait>SHOCK</trait>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
<effect name="BlockActions">
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="32506" toLevel="5" name="Energy of the Sea of Spores">
<!-- Energy of the Sea of Spores collected in the Sea of Spores increases P. Def./ M. Def. by $s1 and HP Recovery by $s2. -->
@@ -302,6 +335,31 @@
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-100</effectPoint>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<affectLimit>5-10</affectLimit>
<abnormalType>KNOCKDOWN</abnormalType>
<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
<activateRate>200</activateRate>
<affectRange>600</affectRange>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>800</effectRange>
<fanRange>0;0;600;60</fanRange>
<magicLvl>1</magicLvl>
<trait>KNOCKDOWN</trait>
<targetType>ENEMY</targetType>
<affectScope>FAN</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="KnockBack">
<speed>200</speed>
<distance>100</distance>
<knockDown>true</knockDown>
</effect>
<effect name="TargetCancel">
<chance>40</chance>
</effect>
</effects>
</skill>
<skill id="32530" toLevel="10" name="Red Nosed Rudolph - Stage 1">
<!-- You can receive items after $s1. A total of $s2 stages. Increases all basic stats by $s3, and decreases Vitality consumption speed by $s4.\n<Warning> If you are dead at the time the items are given, you can't receive Red Nosed Rudolph Buff or the items. You also can't receive the items if there is no room in your inventory. -->

View File

@@ -611,12 +611,11 @@
<magicLvl>1</magicLvl>
<effectRange>400</effectRange>
<basicProperty>NONE</basicProperty>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -726,7 +725,7 @@
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
@@ -930,13 +929,12 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effectRange>400</effectRange>
<basicProperty>NONE</basicProperty>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<basicProperty>MAGIC</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>
@@ -966,13 +964,12 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLvl>1</magicLvl>
<effectRange>400</effectRange>
<basicProperty>NONE</basicProperty>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<basicProperty>MAGIC</basicProperty>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="MagicalAttack">
<power>35500</power> <!-- Fix: Retail Missed -->
<power>2000</power> <!-- Fix: Retail Missed -->
</effect>
</effects>
</skill>

View File

@@ -56,6 +56,18 @@
<coolTime>500</coolTime>
<reuseDelay>10000</reuseDelay>
<effectPoint>-1000</effectPoint>
<basicProperty>PHYSICAL</basicProperty>
<effectRange>400</effectRange>
<magicLvl>1</magicLvl>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>10000</power> <!-- Fix: Retail Missed -->
<overHit>true</overHit>
</effect>
</effects>
</skill>
<skill id="32705" toLevel="1" name="Fafurion Normal Attack">
<!-- Fafurion Basic Attack -->