Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -1860,6 +1860,7 @@
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (0.5 * subIndex)}</value>
|
||||
</abnormalTime>
|
||||
<abnormalType>TRANSFER_DAMAGE</abnormalType>
|
||||
<abnormalVisualEffect>SHIELD_WALL</abnormalVisualEffect>
|
||||
<magicLevel>99</magicLevel>
|
||||
<affectRange>1000</affectRange>
|
||||
<operateType>A2</operateType>
|
||||
@@ -2067,8 +2068,6 @@
|
||||
<effects>
|
||||
<effect name="TargetMe" />
|
||||
<effect name="GetAgro" />
|
||||
</effects>
|
||||
<pvpEffects>
|
||||
<!-- TODO p_berserker -->
|
||||
<effect name="AddHate">
|
||||
<power>
|
||||
@@ -2100,6 +2099,8 @@
|
||||
<value level="11">30846</value>
|
||||
</power>
|
||||
</effect>
|
||||
</effects>
|
||||
<pvpEffects>
|
||||
<effect name="Speed">
|
||||
<amount>-70</amount>
|
||||
<mode>DIFF</mode>
|
||||
|
@@ -10,13 +10,15 @@
|
||||
<value level="3">95</value>
|
||||
</magicLvl>
|
||||
<operateType>AU</operateType>
|
||||
<abnormalVisualEffect>TRUE_VANGUARD</abnormalVisualEffect>
|
||||
<isMagic>6</isMagic>
|
||||
<hitTime>1500</hitTime>
|
||||
<coolTime>1000</coolTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<effectPoint>2</effectPoint>
|
||||
<mpConsume>20</mpConsume>
|
||||
<targetType>NONE</targetType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipShield" />
|
||||
</conditions>
|
||||
@@ -24,18 +26,10 @@
|
||||
<effect name="CriticalDamage">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="PAtk">
|
||||
<amount>
|
||||
@@ -44,10 +38,6 @@
|
||||
<value level="3">150</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>SWORD</item>
|
||||
<item>BLUNT</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
|
@@ -145,6 +145,7 @@
|
||||
<mpConsume>32</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>1800</abnormalTime>
|
||||
<removedOnUnequipWeapon>true</removedOnUnequipWeapon>
|
||||
<abnormalType>POLEARM_ATTACK</abnormalType>
|
||||
<magicLvl>85</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -166,10 +167,6 @@
|
||||
<item>POLE</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="SetSkill">
|
||||
<skillId>30612</skillId> <!-- Cancel Edge of Storm -->
|
||||
<skillLvl>1</skillLvl>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="30611" toLevel="1" name="Edge of Storm">
|
||||
@@ -183,6 +180,7 @@
|
||||
<mpConsume>32</mpConsume>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<removedOnUnequipWeapon>true</removedOnUnequipWeapon>
|
||||
<abnormalType>POLEARM_ATTACK</abnormalType>
|
||||
<magicLvl>85</magicLvl>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
@@ -204,10 +202,6 @@
|
||||
<item>POLE</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="SetSkill">
|
||||
<skillId>30612</skillId> <!-- Cancel Edge of Storm -->
|
||||
<skillLvl>1</skillLvl>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="30612" toLevel="1" name="Cancel Edge of Storm">
|
||||
@@ -628,16 +622,14 @@
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>20</abnormalTime>
|
||||
<abnormalType>ULTIMATE_DEBUFF</abnormalType>
|
||||
<activateRate>90</activateRate>
|
||||
<affectLimit>5-12</affectLimit>
|
||||
<activateRate>80</activateRate>
|
||||
<affectRange>200</affectRange>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<effectRange>400</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
|
Reference in New Issue
Block a user