Various skill adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -1789,6 +1789,7 @@
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<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + 0.5 * subIndex}</value>
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</abnormalTime>
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<abnormalType>TRANSFER_DAMAGE</abnormalType>
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<abnormalVisualEffect>SHIELD_WALL</abnormalVisualEffect>
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<magicLevel>99</magicLevel>
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<affectRange>1000</affectRange>
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<operateType>A2</operateType>
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@@ -1992,8 +1993,6 @@
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<effects>
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<effect name="TargetMe" />
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<effect name="GetAgro" />
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</effects>
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<pvpEffects>
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<!-- TODO p_berserker -->
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<effect name="AddHate">
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<power>
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@@ -2021,6 +2020,8 @@
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<value level="9">19981</value>
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</power>
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</effect>
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</effects>
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<pvpEffects>
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<effect name="Speed">
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<amount>-70</amount>
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<mode>DIFF</mode>
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@@ -9,44 +9,36 @@
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<value level="2">90</value>
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<value level="3">95</value>
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</magicLvl>
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<operateType>T</operateType>
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<operateType>AU</operateType>
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<abnormalVisualEffect>TRUE_VANGUARD</abnormalVisualEffect>
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<isMagic>6</isMagic>
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<hitTime>1500</hitTime>
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<coolTime>1000</coolTime>
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<reuseDelay>10000</reuseDelay>
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<effectPoint>2</effectPoint>
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<mpConsume>20</mpConsume>
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<targetType>NONE</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="EquipShield" />
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</conditions>
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<effects>
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<effect name="PveMagicalSkillDamageBonus">
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<amount>
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<value level="1">50</value>
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<value level="2">55</value>
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<value level="3">60</value>
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</amount>
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<effect name="CriticalDamage">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvePhysicalAttackDamageBonus">
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<amount>
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<value level="1">50</value>
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<value level="2">55</value>
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<value level="3">60</value>
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</amount>
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<effect name="CriticalRate">
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<amount>15</amount>
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<mode>PER</mode>
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</effect>
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<effect name="PvePhysicalAttackDamageBonus">
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<effect name="PAtk">
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<amount>
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<value level="1">50</value>
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<value level="2">55</value>
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<value level="3">60</value>
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<value level="1">100</value>
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<value level="2">130</value>
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<value level="3">150</value>
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</amount>
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<mode>PER</mode>
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</effect>
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<effect name="MagicMpCost">
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<amount>30</amount>
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<mode>PER</mode>
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<magicType>0</magicType>
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</effect>
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</effects>
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</skill>
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<skill id="10245" toLevel="1" name="Wizard - Individual Passive">
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