Fixed serious infinite loop issues coming from cubics.

Contributed by Sahar.
This commit is contained in:
MobiusDevelopment
2019-11-12 11:12:08 +00:00
parent 4c6ab9d594
commit 088500b750
3 changed files with 93 additions and 96 deletions

View File

@@ -81,7 +81,6 @@ public class CubicInstance implements IIdentifiable
private final int _cubicDelay;
private final int _cubicSkillChance;
private final int _cubicMaxCount;
private boolean _active;
private final boolean _givenByOther;
private final List<Skill> _skills = new ArrayList<>();
@@ -97,7 +96,6 @@ public class CubicInstance implements IIdentifiable
_cubicDelay = cubicDelay * 1000;
_cubicSkillChance = cubicSkillChance;
_cubicMaxCount = cubicMaxCount;
_active = false;
_givenByOther = givenByOther;
switch (_cubicId)
@@ -185,37 +183,40 @@ public class CubicInstance implements IIdentifiable
_disappearTask = ThreadPool.schedule(new CubicDisappear(this), cubicDuration * 1000); // disappear
}
public synchronized void doAction()
public void doAction()
{
if (_active)
if (_actionTask == null)
{
return;
}
_active = true;
switch (_cubicId)
{
case AQUA_CUBIC:
case BINDING_CUBIC:
case SPARK_CUBIC:
case STORM_CUBIC:
case POLTERGEIST_CUBIC:
case VAMPIRIC_CUBIC:
case VIPER_CUBIC:
case ATTRACT_CUBIC:
case SMART_CUBIC_ARCANALORD:
case SMART_CUBIC_ELEMENTALMASTER:
case SMART_CUBIC_SPECTRALMASTER:
case SMART_CUBIC_EVATEMPLAR:
case SMART_CUBIC_SHILLIENTEMPLAR:
synchronized (this)
{
_actionTask = ThreadPool.scheduleAtFixedRate(new CubicAction(this, _cubicSkillChance), 0, _cubicDelay);
break;
}
case LIFE_CUBIC:
{
_actionTask = ThreadPool.scheduleAtFixedRate(new CubicHeal(this), 0, _cubicDelay);
break;
if (_actionTask == null)
{
switch (_cubicId)
{
case AQUA_CUBIC:
case BINDING_CUBIC:
case SPARK_CUBIC:
case STORM_CUBIC:
case POLTERGEIST_CUBIC:
case VAMPIRIC_CUBIC:
case VIPER_CUBIC:
case ATTRACT_CUBIC:
case SMART_CUBIC_ARCANALORD:
case SMART_CUBIC_ELEMENTALMASTER:
case SMART_CUBIC_SPECTRALMASTER:
case SMART_CUBIC_EVATEMPLAR:
case SMART_CUBIC_SHILLIENTEMPLAR:
{
_actionTask = ThreadPool.scheduleAtFixedRate(new CubicAction(this, _cubicSkillChance), 0, _cubicDelay);
break;
}
case LIFE_CUBIC:
{
_actionTask = ThreadPool.scheduleAtFixedRate(new CubicHeal(this), 0, _cubicDelay);
break;
}
}
}
}
}
}
@@ -264,7 +265,6 @@ public class CubicInstance implements IIdentifiable
_actionTask.cancel(true);
_actionTask = null;
}
_active = false;
}
public void cancelDisappear()