Sync with L2jServer HighFive Feb 15th 2015.
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@ -386,7 +386,7 @@ public final class L2ScriptEngineManager
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/**
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* @return Returns the currentLoadingScript.
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*/
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protected File getCurrentLoadingScript()
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public File getCurrentLoadingScript()
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{
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return _currentLoadingScript;
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}
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@ -1,98 +0,0 @@
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/*
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* Copyright (C) 2004-2015 L2J Server
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*
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* This file is part of L2J Server.
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*
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* L2J Server is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J Server is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jserver.gameserver.scripting;
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import java.io.File;
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import javax.script.ScriptException;
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/**
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* Abstract class for classes that are meant to be implemented by scripts.<BR>
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* @author KenM
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*/
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public abstract class ManagedScript
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{
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private final File _scriptFile;
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private long _lastLoadTime;
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private boolean _isActive;
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public ManagedScript()
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{
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_scriptFile = L2ScriptEngineManager.getInstance().getCurrentLoadingScript();
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setLastLoadTime(System.currentTimeMillis());
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}
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/**
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* Attempts to reload this script and to refresh the necessary bindings with it ScriptControler.<BR>
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* Subclasses of this class should override this method to properly refresh their bindings when necessary.
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* @return true if and only if the script was reloaded, false otherwise.
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*/
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public boolean reload()
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{
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try
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{
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L2ScriptEngineManager.getInstance().executeScript(getScriptFile());
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return true;
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}
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catch (ScriptException e)
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{
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return false;
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}
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}
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public abstract boolean unload();
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public void setActive(boolean status)
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{
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_isActive = status;
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}
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public boolean isActive()
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{
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return _isActive;
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}
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/**
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* @return Returns the scriptFile.
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*/
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public File getScriptFile()
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{
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return _scriptFile;
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}
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/**
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* @param lastLoadTime The lastLoadTime to set.
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*/
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protected void setLastLoadTime(long lastLoadTime)
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{
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_lastLoadTime = lastLoadTime;
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}
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/**
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* @return Returns the lastLoadTime.
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*/
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protected long getLastLoadTime()
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{
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return _lastLoadTime;
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}
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public abstract String getScriptName();
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public abstract ScriptManager<?> getScriptManager();
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}
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@ -20,11 +20,13 @@ package com.l2jserver.gameserver.scripting;
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import java.util.Map;
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import com.l2jserver.gameserver.model.events.AbstractScript;
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/**
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* @author KenM
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* @param <S>
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*/
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public abstract class ScriptManager<S extends ManagedScript>
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public abstract class ScriptManager<S extends AbstractScript>
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{
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public abstract Map<String, S> getScripts();
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