Sync with L2jServer HighFive Feb 15th 2015.
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@ -33,7 +33,6 @@ import com.l2jserver.Config;
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import com.l2jserver.L2DatabaseFactory;
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import com.l2jserver.gameserver.ThreadPoolManager;
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import com.l2jserver.gameserver.data.sql.impl.ClanTable;
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import com.l2jserver.gameserver.data.xml.impl.NpcData;
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import com.l2jserver.gameserver.enums.ChatType;
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import com.l2jserver.gameserver.enums.SiegeClanType;
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import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
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@ -46,7 +45,6 @@ import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
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import com.l2jserver.gameserver.model.entity.Siegable;
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import com.l2jserver.gameserver.model.quest.Quest;
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import com.l2jserver.gameserver.network.NpcStringId;
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@ -159,9 +157,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
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{
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while (rset.next())
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{
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final int npcId = rset.getInt("npcId");
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final L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId);
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L2Spawn spawn = new L2Spawn(template);
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final L2Spawn spawn = new L2Spawn(rset.getInt("npcId"));
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spawn.setX(rset.getInt("x"));
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spawn.setY(rset.getInt("y"));
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spawn.setZ(rset.getInt("z"));
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