Sync with L2jServer HighFive Feb 15th 2015.
This commit is contained in:
@ -27,7 +27,6 @@ import java.util.logging.Logger;
|
||||
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.datatables.SpawnTable;
|
||||
import com.l2jserver.gameserver.enums.Team;
|
||||
@ -38,7 +37,6 @@ import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.actor.L2Summon;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2BlockInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.PcInventory;
|
||||
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
|
||||
import com.l2jserver.gameserver.model.skills.Skill;
|
||||
@ -478,15 +476,13 @@ public final class BlockCheckerEngine
|
||||
// random % 2, if == 0 will spawn a red block
|
||||
// if != 0, will spawn a blue block
|
||||
byte random = 2;
|
||||
// common template
|
||||
final L2NpcTemplate template = NpcData.getInstance().getTemplate(18672);
|
||||
// Spawn blocks
|
||||
try
|
||||
{
|
||||
// Creates 50 new blocks
|
||||
for (int i = 0; i < _numOfBoxes; i++)
|
||||
{
|
||||
L2Spawn spawn = new L2Spawn(template);
|
||||
final L2Spawn spawn = new L2Spawn(18672);
|
||||
spawn.setX(_arenaCoordinates[_arena][4] + Rnd.get(-400, 400));
|
||||
spawn.setY(_arenaCoordinates[_arena][5] + Rnd.get(-400, 400));
|
||||
spawn.setZ(_zCoord);
|
||||
@ -519,10 +515,9 @@ public final class BlockCheckerEngine
|
||||
// Spawn the block carrying girl
|
||||
if ((_round == 1) || (_round == 2))
|
||||
{
|
||||
L2NpcTemplate girl = NpcData.getInstance().getTemplate(18676);
|
||||
try
|
||||
{
|
||||
final L2Spawn girlSpawn = new L2Spawn(girl);
|
||||
final L2Spawn girlSpawn = new L2Spawn(18676);
|
||||
girlSpawn.setX(_arenaCoordinates[_arena][4] + Rnd.get(-400, 400));
|
||||
girlSpawn.setY(_arenaCoordinates[_arena][5] + Rnd.get(-400, 400));
|
||||
girlSpawn.setZ(_zCoord);
|
||||
@ -575,7 +570,7 @@ public final class BlockCheckerEngine
|
||||
|
||||
/*
|
||||
* private class CountDown implements Runnable {
|
||||
* @Override public void run() { _holder.broadCastPacketToTeam(SystemMessage.getSystemMessage(SystemMessageId.BLOCK_CHECKER_WILL_END_IN_5_SECONDS)); ThreadPoolManager.getInstance().scheduleGeneral(new EndEvent(), 5000); } }
|
||||
* @Override public void run() { _holder.broadCastPacketToTeam(SystemMessage.getSystemMessage(SystemMessageId.BLOCK_CHECKER_ENDS_5)); ThreadPoolManager.getInstance().scheduleGeneral(new EndEvent(), 5000); } }
|
||||
*/
|
||||
|
||||
/**
|
||||
|
@ -40,7 +40,6 @@ import com.l2jserver.gameserver.FortUpdater.UpdaterType;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.data.xml.impl.DoorData;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.data.xml.impl.StaticObjectData;
|
||||
import com.l2jserver.gameserver.datatables.SpawnTable;
|
||||
import com.l2jserver.gameserver.enums.MountType;
|
||||
@ -54,7 +53,6 @@ import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2StaticObjectInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
|
||||
import com.l2jserver.gameserver.model.zone.type.L2FortZone;
|
||||
import com.l2jserver.gameserver.model.zone.type.L2SiegeZone;
|
||||
@ -1168,28 +1166,18 @@ public final class Fort extends AbstractResidence
|
||||
ps.setInt(2, 0);
|
||||
try (ResultSet rs = ps.executeQuery())
|
||||
{
|
||||
L2Spawn spawnDat;
|
||||
L2NpcTemplate template;
|
||||
while (rs.next())
|
||||
{
|
||||
template = NpcData.getInstance().getTemplate(rs.getInt("npcId"));
|
||||
if (template != null)
|
||||
{
|
||||
spawnDat = new L2Spawn(template);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
||||
spawnDat.doSpawn();
|
||||
spawnDat.startRespawn();
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.warning("Fort " + getResidenceId() + " initNpcs: Data missing in NPC table for ID: " + rs.getInt("npcId") + ".");
|
||||
}
|
||||
L2Spawn spawnDat = new L2Spawn(rs.getInt("npcId"));
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
SpawnTable.getInstance().addNewSpawn(spawnDat, false);
|
||||
spawnDat.doSpawn();
|
||||
spawnDat.startRespawn();
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1209,26 +1197,16 @@ public final class Fort extends AbstractResidence
|
||||
ps.setInt(2, 2);
|
||||
try (ResultSet rs = ps.executeQuery())
|
||||
{
|
||||
L2Spawn spawnDat;
|
||||
L2NpcTemplate template;
|
||||
while (rs.next())
|
||||
{
|
||||
template = NpcData.getInstance().getTemplate(rs.getInt("npcId"));
|
||||
if (template != null)
|
||||
{
|
||||
spawnDat = new L2Spawn(template);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
_siegeNpcs.add(spawnDat);
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.warning("Fort " + getResidenceId() + " initSiegeNpcs: Data missing in NPC table for ID: " + rs.getInt("npcId") + ".");
|
||||
}
|
||||
final L2Spawn spawnDat = new L2Spawn(rs.getInt("npcId"));
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
_siegeNpcs.add(spawnDat);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1248,26 +1226,16 @@ public final class Fort extends AbstractResidence
|
||||
ps.setInt(2, 1);
|
||||
try (ResultSet rs = ps.executeQuery())
|
||||
{
|
||||
L2Spawn spawnDat;
|
||||
L2NpcTemplate template;
|
||||
while (rs.next())
|
||||
{
|
||||
template = NpcData.getInstance().getTemplate(rs.getInt("npcId"));
|
||||
if (template != null)
|
||||
{
|
||||
spawnDat = new L2Spawn(template);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
_npcCommanders.add(spawnDat);
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.warning("Fort " + getResidenceId() + " initNpcCommanders: Data missing in NPC table for ID: " + rs.getInt("npcId") + ".");
|
||||
}
|
||||
final L2Spawn spawnDat = new L2Spawn(rs.getInt("npcId"));
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
_npcCommanders.add(spawnDat);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1290,30 +1258,19 @@ public final class Fort extends AbstractResidence
|
||||
ps.setInt(2, 3);
|
||||
try (ResultSet rs = ps.executeQuery())
|
||||
{
|
||||
L2Spawn spawnDat;
|
||||
L2NpcTemplate template;
|
||||
while (rs.next())
|
||||
{
|
||||
int castleId = rs.getInt("castleId");
|
||||
int npcId = rs.getInt("npcId");
|
||||
template = NpcData.getInstance().getTemplate(npcId);
|
||||
if (template != null)
|
||||
{
|
||||
spawnDat = new L2Spawn(template);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
_specialEnvoys.add(spawnDat);
|
||||
_envoyCastles.put(npcId, castleId);
|
||||
_availableCastles.add(castleId);
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.warning("Fort " + getResidenceId() + " initSpecialEnvoys: Data missing in NPC table for ID: " + rs.getInt("npcId") + ".");
|
||||
}
|
||||
final int castleId = rs.getInt("castleId");
|
||||
final L2Spawn spawnDat = new L2Spawn(rs.getInt("npcId"));
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(rs.getInt("x"));
|
||||
spawnDat.setY(rs.getInt("y"));
|
||||
spawnDat.setZ(rs.getInt("z"));
|
||||
spawnDat.setHeading(rs.getInt("heading"));
|
||||
spawnDat.setRespawnDelay(60);
|
||||
_specialEnvoys.add(spawnDat);
|
||||
_envoyCastles.put(spawnDat.getId(), castleId);
|
||||
_availableCastles.add(castleId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -32,7 +32,6 @@ import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.enums.FortTeleportWhoType;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
@ -51,7 +50,6 @@ import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2FortCommanderInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.events.EventDispatcher;
|
||||
import com.l2jserver.gameserver.model.events.impl.sieges.fort.OnFortSiegeFinish;
|
||||
import com.l2jserver.gameserver.model.events.impl.sieges.fort.OnFortSiegeStart;
|
||||
@ -1098,28 +1096,18 @@ public class FortSiege implements Siegable
|
||||
try
|
||||
{
|
||||
_commanders.clear();
|
||||
L2Spawn spawnDat;
|
||||
L2NpcTemplate template1;
|
||||
for (FortSiegeSpawn _sp : FortSiegeManager.getInstance().getCommanderSpawnList(getFort().getResidenceId()))
|
||||
{
|
||||
template1 = NpcData.getInstance().getTemplate(_sp.getId());
|
||||
if (template1 != null)
|
||||
{
|
||||
spawnDat = new L2Spawn(template1);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(_sp.getLocation().getX());
|
||||
spawnDat.setY(_sp.getLocation().getY());
|
||||
spawnDat.setZ(_sp.getLocation().getZ());
|
||||
spawnDat.setHeading(_sp.getLocation().getHeading());
|
||||
spawnDat.setRespawnDelay(60);
|
||||
spawnDat.doSpawn();
|
||||
spawnDat.stopRespawn();
|
||||
_commanders.add(spawnDat);
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.warning("FortSiege.spawnCommander: Data missing in NPC table for ID: " + _sp.getId() + ".");
|
||||
}
|
||||
final L2Spawn spawnDat = new L2Spawn(_sp.getId());
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setX(_sp.getLocation().getX());
|
||||
spawnDat.setY(_sp.getLocation().getY());
|
||||
spawnDat.setZ(_sp.getLocation().getZ());
|
||||
spawnDat.setHeading(_sp.getLocation().getHeading());
|
||||
spawnDat.setRespawnDelay(60);
|
||||
spawnDat.doSpawn();
|
||||
spawnDat.stopRespawn();
|
||||
_commanders.add(spawnDat);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
|
@ -42,7 +42,6 @@ import org.w3c.dom.Node;
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.xml.impl.DoorData;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.enums.InstanceReenterType;
|
||||
import com.l2jserver.gameserver.enums.InstanceRemoveBuffType;
|
||||
@ -58,7 +57,6 @@ import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2DoorTemplate;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.holders.InstanceReenterTimeHolder;
|
||||
import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
|
||||
import com.l2jserver.gameserver.network.SystemMessageId;
|
||||
@ -464,8 +462,6 @@ public final class Instance
|
||||
|
||||
private void parseInstance(Node n) throws Exception
|
||||
{
|
||||
L2Spawn spawnDat;
|
||||
L2NpcTemplate npcTemplate;
|
||||
_name = n.getAttributes().getNamedItem("name").getNodeValue();
|
||||
Node a = n.getAttributes().getNamedItem("ejectTime");
|
||||
if (a != null)
|
||||
@ -596,45 +592,38 @@ public final class Instance
|
||||
{
|
||||
allowRandomWalk = Boolean.valueOf(d.getAttributes().getNamedItem("allowRandomWalk").getNodeValue());
|
||||
}
|
||||
npcTemplate = NpcData.getInstance().getTemplate(npcId);
|
||||
if (npcTemplate != null)
|
||||
|
||||
final L2Spawn spawnDat = new L2Spawn(npcId);
|
||||
spawnDat.setX(x);
|
||||
spawnDat.setY(y);
|
||||
spawnDat.setZ(z);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setHeading(heading);
|
||||
spawnDat.setRespawnDelay(respawn, respawnRandom);
|
||||
if (respawn == 0)
|
||||
{
|
||||
spawnDat = new L2Spawn(npcTemplate);
|
||||
spawnDat.setX(x);
|
||||
spawnDat.setY(y);
|
||||
spawnDat.setZ(z);
|
||||
spawnDat.setAmount(1);
|
||||
spawnDat.setHeading(heading);
|
||||
spawnDat.setRespawnDelay(respawn, respawnRandom);
|
||||
if (respawn == 0)
|
||||
{
|
||||
spawnDat.stopRespawn();
|
||||
}
|
||||
else
|
||||
{
|
||||
spawnDat.startRespawn();
|
||||
}
|
||||
spawnDat.setInstanceId(getId());
|
||||
if (allowRandomWalk == null)
|
||||
{
|
||||
spawnDat.setIsNoRndWalk(!_allowRandomWalk);
|
||||
}
|
||||
else
|
||||
{
|
||||
spawnDat.setIsNoRndWalk(!allowRandomWalk);
|
||||
}
|
||||
if (spawnGroup.equals("general"))
|
||||
{
|
||||
spawnDat.doSpawn();
|
||||
}
|
||||
else
|
||||
{
|
||||
manualSpawn.add(spawnDat);
|
||||
}
|
||||
spawnDat.stopRespawn();
|
||||
}
|
||||
else
|
||||
{
|
||||
_log.warning("Instance: Data missing in NPC table for ID: " + npcId + " in Instance " + getId());
|
||||
spawnDat.startRespawn();
|
||||
}
|
||||
spawnDat.setInstanceId(getId());
|
||||
if (allowRandomWalk == null)
|
||||
{
|
||||
spawnDat.setIsNoRndWalk(!_allowRandomWalk);
|
||||
}
|
||||
else
|
||||
{
|
||||
spawnDat.setIsNoRndWalk(!allowRandomWalk);
|
||||
}
|
||||
if (spawnGroup.equals("general"))
|
||||
{
|
||||
spawnDat.doSpawn();
|
||||
}
|
||||
else
|
||||
{
|
||||
manualSpawn.add(spawnDat);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -40,7 +40,6 @@ import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.L2World;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.holders.PlayerEventHolder;
|
||||
import com.l2jserver.gameserver.network.serverpackets.CharInfo;
|
||||
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
|
||||
@ -164,13 +163,9 @@ public class L2Event
|
||||
*/
|
||||
public static void spawnEventNpc(L2PcInstance target)
|
||||
{
|
||||
|
||||
L2NpcTemplate template = NpcData.getInstance().getTemplate(_npcId);
|
||||
|
||||
try
|
||||
{
|
||||
L2Spawn spawn = new L2Spawn(template);
|
||||
|
||||
final L2Spawn spawn = new L2Spawn(_npcId);
|
||||
spawn.setX(target.getX() + 50);
|
||||
spawn.setY(target.getY() + 50);
|
||||
spawn.setZ(target.getZ());
|
||||
|
@ -35,7 +35,6 @@ import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.data.xml.impl.SiegeScheduleData;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
import com.l2jserver.gameserver.enums.SiegeTeleportWhoType;
|
||||
@ -1552,7 +1551,7 @@ public class Siege implements Siegable
|
||||
{
|
||||
try
|
||||
{
|
||||
final L2Spawn spawn = new L2Spawn(NpcData.getInstance().getTemplate(ts.getId()));
|
||||
final L2Spawn spawn = new L2Spawn(ts.getId());
|
||||
spawn.setLocation(ts.getLocation());
|
||||
_controlTowers.add((L2ControlTowerInstance) spawn.doSpawn());
|
||||
}
|
||||
@ -1573,7 +1572,7 @@ public class Siege implements Siegable
|
||||
{
|
||||
try
|
||||
{
|
||||
final L2Spawn spawn = new L2Spawn(NpcData.getInstance().getTemplate(ts.getId()));
|
||||
final L2Spawn spawn = new L2Spawn(ts.getId());
|
||||
spawn.setLocation(ts.getLocation());
|
||||
final L2FlameTowerInstance tower = (L2FlameTowerInstance) spawn.doSpawn();
|
||||
tower.setUpgradeLevel(ts.getUpgradeLevel());
|
||||
|
@ -29,7 +29,6 @@ import java.util.logging.Logger;
|
||||
import com.l2jserver.Config;
|
||||
import com.l2jserver.gameserver.cache.HtmCache;
|
||||
import com.l2jserver.gameserver.data.xml.impl.DoorData;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.datatables.ItemTable;
|
||||
import com.l2jserver.gameserver.datatables.SkillData;
|
||||
import com.l2jserver.gameserver.datatables.SpawnTable;
|
||||
@ -45,7 +44,6 @@ import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2ServitorInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.events.EventDispatcher;
|
||||
import com.l2jserver.gameserver.model.events.impl.events.OnTvTEventFinish;
|
||||
import com.l2jserver.gameserver.model.events.impl.events.OnTvTEventKill;
|
||||
@ -117,17 +115,9 @@ public class TvTEvent
|
||||
*/
|
||||
public static boolean startParticipation()
|
||||
{
|
||||
L2NpcTemplate tmpl = NpcData.getInstance().getTemplate(Config.TVT_EVENT_PARTICIPATION_NPC_ID);
|
||||
|
||||
if (tmpl == null)
|
||||
{
|
||||
_log.warning("TvTEventEngine[TvTEvent.startParticipation()]: L2NpcTemplate is a NullPointer -> Invalid npc id in configs?");
|
||||
return false;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_npcSpawn = new L2Spawn(tmpl);
|
||||
_npcSpawn = new L2Spawn(Config.TVT_EVENT_PARTICIPATION_NPC_ID);
|
||||
|
||||
_npcSpawn.setX(Config.TVT_EVENT_PARTICIPATION_NPC_COORDINATES[0]);
|
||||
_npcSpawn.setY(Config.TVT_EVENT_PARTICIPATION_NPC_COORDINATES[1]);
|
||||
|
@ -33,7 +33,6 @@ import com.l2jserver.Config;
|
||||
import com.l2jserver.L2DatabaseFactory;
|
||||
import com.l2jserver.gameserver.ThreadPoolManager;
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.enums.ChatType;
|
||||
import com.l2jserver.gameserver.enums.SiegeClanType;
|
||||
import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
|
||||
@ -46,7 +45,6 @@ import com.l2jserver.gameserver.model.Location;
|
||||
import com.l2jserver.gameserver.model.actor.L2Character;
|
||||
import com.l2jserver.gameserver.model.actor.L2Npc;
|
||||
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
|
||||
import com.l2jserver.gameserver.model.entity.Siegable;
|
||||
import com.l2jserver.gameserver.model.quest.Quest;
|
||||
import com.l2jserver.gameserver.network.NpcStringId;
|
||||
@ -159,9 +157,7 @@ public abstract class ClanHallSiegeEngine extends Quest implements Siegable
|
||||
{
|
||||
while (rset.next())
|
||||
{
|
||||
final int npcId = rset.getInt("npcId");
|
||||
final L2NpcTemplate template = NpcData.getInstance().getTemplate(npcId);
|
||||
L2Spawn spawn = new L2Spawn(template);
|
||||
final L2Spawn spawn = new L2Spawn(rset.getInt("npcId"));
|
||||
spawn.setX(rset.getInt("x"));
|
||||
spawn.setY(rset.getInt("y"));
|
||||
spawn.setZ(rset.getInt("z"));
|
||||
|
Reference in New Issue
Block a user