Sync with L2jServer HighFive Feb 15th 2015.
This commit is contained in:
@@ -24,7 +24,6 @@ import java.util.Map.Entry;
|
||||
|
||||
import com.l2jserver.gameserver.cache.HtmCache;
|
||||
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
|
||||
import com.l2jserver.gameserver.data.xml.impl.NpcData;
|
||||
import com.l2jserver.gameserver.model.L2Clan;
|
||||
import com.l2jserver.gameserver.model.L2Spawn;
|
||||
import com.l2jserver.gameserver.model.Location;
|
||||
@@ -65,7 +64,7 @@ public final class FortressOfResistance extends ClanHallSiegeEngine
|
||||
|
||||
try
|
||||
{
|
||||
_nurka = new L2Spawn(NpcData.getInstance().getTemplate(BLOODY_LORD_NURKA));
|
||||
_nurka = new L2Spawn(BLOODY_LORD_NURKA);
|
||||
_nurka.setAmount(1);
|
||||
_nurka.setRespawnDelay(10800);
|
||||
// @formatter:off
|
||||
|
Reference in New Issue
Block a user