Diagonal movement GeoEngine.

This commit is contained in:
MobiusDev
2017-08-26 20:50:32 +00:00
parent 1e943ff506
commit 05f0a141c3
549 changed files with 25017 additions and 20141 deletions

View File

@@ -34,8 +34,8 @@ import org.w3c.dom.Node;
import com.l2jmobius.commons.util.IGameXmlReader;
import com.l2jmobius.commons.util.IXmlReader;
import com.l2jmobius.gameserver.geodata.pathfinding.AbstractNodeLoc;
import com.l2jmobius.gameserver.instancemanager.MapRegionManager;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jmobius.gameserver.model.actor.templates.L2DoorTemplate;
@@ -205,7 +205,7 @@ public final class DoorData implements IGameXmlReader
return _doors.values();
}
public boolean checkIfDoorsBetween(AbstractNodeLoc start, AbstractNodeLoc end, Instance instance)
public boolean checkIfDoorsBetween(Location start, Location end, Instance instance)
{
return checkIfDoorsBetween(start.getX(), start.getY(), start.getZ(), end.getX(), end.getY(), end.getZ(), instance);
}