Monster skill adjustments.
Contributed by gamelike85.
This commit is contained in:
@@ -334,6 +334,7 @@
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>10000</power> <!-- Fix: Retail Missed -->
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@@ -366,6 +367,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalDefence">
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<amount>-35</amount>
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@@ -401,6 +403,7 @@
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<trait>BLEED</trait>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>10000</power> <!-- Fix: Retail Missed -->
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@@ -438,6 +441,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="KnockBack">
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<speed>200</speed>
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@@ -463,6 +467,7 @@
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<magicLvl>1</magicLvl>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="HpDrain">
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<power>2000</power> <!-- Fix: Retail Missed -->
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@@ -489,6 +494,7 @@
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<magicLvl>1</magicLvl>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PAtk">
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<amount>50</amount>
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@@ -524,6 +530,7 @@
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<trait>PULL</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttackSpeed">
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<amount>-50</amount>
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@@ -561,6 +568,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="HpDrain">
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<power>2000</power> <!-- Fix: Retail Missed -->
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@@ -587,6 +595,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="VampiricAttack">
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<amount>80</amount>
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@@ -620,6 +629,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>550</power>
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@@ -675,6 +685,7 @@
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="TargetCancel">
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<chance>60</chance>
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@@ -732,6 +743,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>2000</power> <!-- Fix: Retail Missed -->
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@@ -761,6 +773,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>2000</power> <!-- Fix: Retail Missed -->
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@@ -787,6 +800,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="HpDrain">
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<power>2000</power> <!-- Fix: Retail Missed -->
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@@ -819,6 +833,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="TargetCancel">
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<chance>60</chance>
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@@ -864,6 +879,7 @@
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<trait>KNOCKDOWN</trait>
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<targetType>ENEMY</targetType>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="KnockBack">
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<speed>200</speed>
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@@ -900,6 +916,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>10000</power> <!-- Fix: Retail Missed -->
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@@ -940,6 +957,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -966,6 +984,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -990,6 +1009,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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@@ -1015,6 +1035,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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@@ -1040,6 +1061,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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@@ -1065,6 +1087,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>
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@@ -1092,6 +1115,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -1118,6 +1142,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -1144,6 +1169,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -1170,6 +1196,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>
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@@ -1206,6 +1233,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="AirBind" />
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<effect name="BlockActions" />
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@@ -1388,6 +1416,7 @@
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<effectRange>100</effectRange>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>34255</power>
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@@ -1412,6 +1441,7 @@
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="MagicalAttack">
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<power>157</power>
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@@ -1440,6 +1470,7 @@
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>34255</power>
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@@ -1627,10 +1658,11 @@
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<trait>DERANGEMENT</trait>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="Mute" />
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<effect name="PhysicalAttack">
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<power>50000</power>
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<power>10000</power>
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<criticalChance>10</criticalChance>
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</effect>
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</effects>
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@@ -334,6 +334,7 @@
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalAttack">
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<power>10000</power> <!-- Fix: Retail Missed -->
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@@ -366,6 +367,7 @@
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<magicCriticalRate>5</magicCriticalRate>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PhysicalDefence">
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<amount>-35</amount>
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@@ -401,6 +403,7 @@
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<trait>BLEED</trait>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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||||
<effect name="PhysicalAttack">
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<power>10000</power> <!-- Fix: Retail Missed -->
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||||
@@ -438,6 +441,7 @@
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="KnockBack">
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<speed>200</speed>
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@@ -463,6 +467,7 @@
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<magicLvl>1</magicLvl>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="HpDrain">
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||||
<power>2000</power> <!-- Fix: Retail Missed -->
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||||
@@ -489,6 +494,7 @@
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<magicLvl>1</magicLvl>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
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<effects>
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<effect name="PAtk">
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<amount>50</amount>
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@@ -524,6 +530,7 @@
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<trait>PULL</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
|
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<nextAction>ATTACK</nextAction>
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<effects>
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||||
<effect name="PhysicalAttackSpeed">
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||||
<amount>-50</amount>
|
||||
@@ -561,6 +568,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -587,6 +595,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
@@ -620,6 +629,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
@@ -675,6 +685,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -732,6 +743,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -761,6 +773,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -787,6 +800,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -819,6 +833,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -864,6 +879,7 @@
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -900,6 +916,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -940,6 +957,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -966,6 +984,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -990,6 +1009,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1015,6 +1035,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1040,6 +1061,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1065,6 +1087,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1092,6 +1115,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1118,6 +1142,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1144,6 +1169,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1170,6 +1196,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1206,6 +1233,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
@@ -1388,6 +1416,7 @@
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1412,6 +1441,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
@@ -1440,6 +1470,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1627,10 +1658,11 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
<power>10000</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -334,6 +334,7 @@
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -366,6 +367,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
@@ -401,6 +403,7 @@
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -438,6 +441,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -463,6 +467,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -489,6 +494,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
@@ -524,6 +530,7 @@
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
@@ -561,6 +568,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -587,6 +595,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
@@ -620,6 +629,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
@@ -675,6 +685,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -732,6 +743,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -761,6 +773,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -787,6 +800,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -819,6 +833,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -864,6 +879,7 @@
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -900,6 +916,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -940,6 +957,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -966,6 +984,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -990,6 +1009,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1015,6 +1035,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1040,6 +1061,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1065,6 +1087,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1092,6 +1115,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1118,6 +1142,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1144,6 +1169,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1170,6 +1196,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1206,6 +1233,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
@@ -1387,6 +1415,7 @@
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1411,6 +1440,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
@@ -1439,6 +1469,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1626,10 +1657,11 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
<power>10000</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -334,6 +334,7 @@
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -366,6 +367,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
@@ -401,6 +403,7 @@
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -438,6 +441,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -463,6 +467,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -489,6 +494,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
@@ -524,6 +530,7 @@
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
@@ -561,6 +568,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -587,6 +595,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
@@ -620,6 +629,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
@@ -675,6 +685,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -732,6 +743,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -761,6 +773,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -787,6 +800,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -819,6 +833,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -864,6 +879,7 @@
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -900,6 +916,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -940,6 +957,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -967,6 +985,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -992,6 +1011,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1018,6 +1038,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1044,6 +1065,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1070,6 +1092,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1098,6 +1121,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1125,6 +1149,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1152,6 +1177,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1179,6 +1205,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1216,6 +1243,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
@@ -1397,6 +1425,7 @@
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1421,6 +1450,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
@@ -1449,6 +1479,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1636,10 +1667,11 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
<power>10000</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -334,6 +334,7 @@
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -366,6 +367,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
@@ -401,6 +403,7 @@
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -438,6 +441,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -463,6 +467,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -489,6 +494,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
@@ -524,6 +530,7 @@
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
@@ -561,6 +568,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -587,6 +595,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
@@ -620,6 +629,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
@@ -675,6 +685,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -732,6 +743,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -761,6 +773,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -787,6 +800,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -819,6 +833,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -864,6 +879,7 @@
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -900,6 +916,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -940,6 +957,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -967,6 +985,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -992,6 +1011,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1018,6 +1038,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1044,6 +1065,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1070,6 +1092,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1098,6 +1121,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1125,6 +1149,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1152,6 +1177,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1179,6 +1205,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1216,6 +1243,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
@@ -1397,6 +1425,7 @@
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1421,6 +1450,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
@@ -1449,6 +1479,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1636,10 +1667,11 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
<power>10000</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -316,7 +316,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>300</castRange>
|
||||
<hitTime>3200</hitTime>
|
||||
<hitTime>3000</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<effectPoint>-700</effectPoint>
|
||||
@@ -334,6 +334,7 @@
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -353,7 +354,7 @@
|
||||
<operateType>A2</operateType>
|
||||
<mpConsume>10</mpConsume>
|
||||
<castRange>400</castRange>
|
||||
<hitTime>1000</hitTime>
|
||||
<hitTime>800</hitTime>
|
||||
<coolTime>200</coolTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>-1</effectPoint>
|
||||
@@ -366,6 +367,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
@@ -401,6 +403,7 @@
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -438,6 +441,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -463,6 +467,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -489,6 +494,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
@@ -524,6 +530,7 @@
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
@@ -561,6 +568,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -587,6 +595,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
@@ -620,6 +629,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
@@ -675,6 +685,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -732,6 +743,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -761,6 +773,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -787,6 +800,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -819,6 +833,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -864,6 +879,7 @@
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -900,6 +916,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -940,6 +957,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -967,6 +985,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -992,6 +1011,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1018,6 +1038,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1044,6 +1065,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1070,6 +1092,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1098,6 +1121,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1125,6 +1149,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1152,6 +1177,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1179,6 +1205,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1216,6 +1243,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
@@ -1397,6 +1425,7 @@
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1421,6 +1450,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
@@ -1449,6 +1479,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1636,10 +1667,11 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
<power>10000</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
|
@@ -334,6 +334,7 @@
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -366,6 +367,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalDefence">
|
||||
<amount>-35</amount>
|
||||
@@ -401,6 +403,7 @@
|
||||
<trait>BLEED</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -438,6 +441,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -463,6 +467,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -489,6 +494,7 @@
|
||||
<magicLvl>1</magicLvl>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>50</amount>
|
||||
@@ -524,6 +530,7 @@
|
||||
<trait>PULL</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>-50</amount>
|
||||
@@ -561,6 +568,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -587,6 +595,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="VampiricAttack">
|
||||
<amount>80</amount>
|
||||
@@ -620,6 +629,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>550</power>
|
||||
@@ -675,6 +685,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -732,6 +743,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -761,6 +773,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -787,6 +800,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="HpDrain">
|
||||
<power>2000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -819,6 +833,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="TargetCancel">
|
||||
<chance>60</chance>
|
||||
@@ -864,6 +879,7 @@
|
||||
<trait>KNOCKDOWN</trait>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="KnockBack">
|
||||
<speed>200</speed>
|
||||
@@ -900,6 +916,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>10000</power> <!-- Fix: Retail Missed -->
|
||||
@@ -940,6 +957,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -967,6 +985,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -992,6 +1011,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1018,6 +1038,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1044,6 +1065,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1070,6 +1092,7 @@
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>
|
||||
@@ -1098,6 +1121,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1125,6 +1149,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1152,6 +1177,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1179,6 +1205,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -1216,6 +1243,7 @@
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>FAN</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="AirBind" />
|
||||
<effect name="BlockActions" />
|
||||
@@ -1397,6 +1425,7 @@
|
||||
<effectRange>100</effectRange>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1421,6 +1450,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>157</power>
|
||||
@@ -1449,6 +1479,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>34255</power>
|
||||
@@ -1636,10 +1667,11 @@
|
||||
<trait>DERANGEMENT</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<effects>
|
||||
<effect name="Mute" />
|
||||
<effect name="PhysicalAttack">
|
||||
<power>50000</power>
|
||||
<power>10000</power>
|
||||
<criticalChance>10</criticalChance>
|
||||
</effect>
|
||||
</effects>
|
||||
|
Reference in New Issue
Block a user