Half-done Force skill effect.
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@@ -195,6 +195,7 @@ public final class EffectMasterHandler
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Transformation.class,
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TrapDetect.class,
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TrapRemove.class,
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TriggerForce.class,
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TriggerSkillByAttack.class,
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TriggerSkillByAvoid.class,
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TriggerSkillByDamage.class,
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97
trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerForce.java
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97
trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerForce.java
vendored
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@@ -0,0 +1,97 @@
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/*
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* Copyright (C) 2004-2015 L2J DataPack
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*
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* This file is part of L2J DataPack.
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*
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* L2J DataPack is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* L2J DataPack is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import com.l2jserver.gameserver.model.StatsSet;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.conditions.Condition;
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import com.l2jserver.gameserver.model.effects.AbstractEffect;
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import com.l2jserver.gameserver.model.holders.SkillHolder;
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import com.l2jserver.gameserver.model.skills.BuffInfo;
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/**
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* Force Skill effect implementation.
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* @author Mobius
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*/
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public final class TriggerForce extends AbstractEffect
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{
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private final SkillHolder _skill;
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/**
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* @param attachCond
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* @param applyCond
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* @param set
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* @param params
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*/
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public TriggerForce(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
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{
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super(attachCond, applyCond, set, params);
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_skill = new SkillHolder(params.getInt("skillId", 0), 1);
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}
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@Override
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public void onStart(BuffInfo info)
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{
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final L2PcInstance effector = info.getEffector().getActingPlayer();
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final L2PcInstance effected = info.getEffected().getActingPlayer();
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if (effected.isDead() || (effector == null))
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{
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return;
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}
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if (_skill.getSkillId() == 0)
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{
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return;
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}
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if (effector.getParty() != null)
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{
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for (L2PcInstance member : effector.getParty().getMembers())
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{
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member.makeTriggerCast(_skill.getSkill(), effector);
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}
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}
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else
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{
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effector.makeTriggerCast(_skill.getSkill(), effector);
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}
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}
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@Override
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public void onExit(BuffInfo info)
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{
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final L2PcInstance effected = info.getEffected().getActingPlayer();
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final int skillId = info.getSkill().getId();
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if ((effected.getEffectList().getBuffInfoBySkillId(skillId) == null) && (effected.getEffectList().getBuffInfoBySkillId(skillId + 1) != null))
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{
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effected.getEffectList().remove(true, effected.getEffectList().getBuffInfoBySkillId(skillId + 1));
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}
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if (effected.getParty() != null)
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{
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for (L2PcInstance member : effected.getParty().getMembers())
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{
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member.makeTriggerCast(_skill.getSkill(), effected);
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}
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}
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}
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}
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