[Classic] Removing teleports to currently inaccessible areas.

This commit is contained in:
MobiusDev
2015-05-05 21:02:52 +00:00
parent 2defb4cee9
commit 0455663abe
37 changed files with 0 additions and 133 deletions

View File

@@ -13,13 +13,11 @@
<location npcStringId="1010506" x="-87334" y="142252" z="-3645" feeId="13722" feeCount="1" /> <!-- Gludin Arena -->
<location npcStringId="1010507" x="73579" y="142709" z="-3763" feeId="13722" feeCount="1" /> <!-- Giran Arena -->
<location npcStringId="1010613" x="-18415" y="85624" z="-3675" feeId="13722" feeCount="1" /> <!-- The Center of the Neutral Zone -->
<location npcStringId="1010053" x="146434" y="46712" z="-3433" feeId="13722" feeCount="1" /> <!-- Coliseum -->
</teleport>
<teleport type="NOBLES_ADENA">
<location npcStringId="1010506" x="-87334" y="142252" z="-3645" feeCount="1000" /> <!-- Gludin Arena -->
<location npcStringId="1010507" x="73579" y="142709" z="-3763" feeCount="1000" /> <!-- Giran Arena -->
<location npcStringId="1010613" x="-18415" y="85624" z="-3675" feeCount="1000" /> <!-- The Center of the Neutral Zone -->
<location npcStringId="1010053" x="146434" y="46712" z="-3433" feeCount="1000" /> <!-- Coliseum -->
</teleport>
</npc>
</list>