[Classic] Removing teleports to currently inaccessible areas.

This commit is contained in:
MobiusDev
2015-05-05 21:02:52 +00:00
parent 2defb4cee9
commit 0455663abe
37 changed files with 0 additions and 133 deletions

View File

@@ -5,7 +5,6 @@
<location npcStringId="1010013" x="82958" y="53213" z="-1495" feeCount="35000" /> <!-- Town of Oren -->
<location npcStringId="1010006" x="15487" y="142871" z="-2701" feeCount="3400" /> <!-- The Town of Dion -->
<location npcStringId="1010007" x="83551" y="147945" z="-3395" feeCount="29000" /> <!-- The Town of Giran -->
<location npcStringId="1010200" x="43823" y="-47760" z="-796" feeCount="53000" /> <!-- Town of Rune -->
<location npcStringId="1010004" x="-80678" y="149769" z="-3043" feeCount="7300" /> <!-- The Village of Gludin -->
<location npcStringId="1010155" x="46951" y="51550" z="-2976" feeCount="9200" /> <!-- Elven Village -->
<location npcStringId="1010156" x="9709" y="15566" z="-4568" feeCount="10000" /> <!-- Dark Elf Village -->
@@ -22,13 +21,11 @@
<location npcStringId="1010506" x="-87328" y="142266" z="-3640" feeId="13722" feeCount="1" /> <!-- Gludin Arena -->
<location npcStringId="1010507" x="73579" y="142709" z="-3768" feeId="13722" feeCount="1" /> <!-- Giran Arena -->
<location npcStringId="1010171" x="-6989" y="109503" z="-3040" feeId="13722" feeCount="1" /> <!-- Evil Hunting Grounds (Lv. 14) -->
<location npcStringId="1010053" x="146440" y="46723" z="-3432" feeId="13722" feeCount="1" /> <!-- Coliseum -->
</teleport>
<teleport type="NOBLES_ADENA">
<location npcStringId="1010506" x="-87328" y="142266" z="-3640" feeCount="1000" /> <!-- Gludin Arena -->
<location npcStringId="1010507" x="73579" y="142709" z="-3768" feeCount="1000" /> <!-- Giran Arena -->
<location npcStringId="1010171" x="-6989" y="109503" z="-3040" feeCount="1000" /> <!-- Evil Hunting Grounds (Lv. 14) -->
<location npcStringId="1010053" x="146440" y="46723" z="-3432" feeCount="1000" /> <!-- Coliseum -->
</teleport>
</npc>
</list>