Hunt for Santa improvements.
Contributed by gigilo1968.
This commit is contained in:
@@ -176,10 +176,13 @@
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<operateType>P</operateType>
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</skill>
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<skill id="16419" toLevel="2" name="Stocking Fairy's Blessing">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 hr., STR + 3, INT + 3, Speed + 7. Can obtain item after 2 hr. Must be alive with space in the inventory to receive item. -->
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<icon>BranchSys.icon.br_xmas_present_i00</icon>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>7200</abnormalTime>
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<abnormalType>BR_EVENT_BUF2</abnormalType>
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<abnormalVisualEffect>XMAS_SOCKS</abnormalVisualEffect>
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<castRange>900</castRange>
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<hitTime>
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<value level="1">1000</value>
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@@ -187,12 +190,33 @@
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</hitTime>
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<effectPoint>1</effectPoint>
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<isMagic>4</isMagic>
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<effects>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>STR</stat>
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</effect>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>INT</stat>
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</effect>
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<effect name="Speed">
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<amount>7</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="RewardItemOnExit">
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<itemId>40313</itemId>
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<itemCount>1</itemCount>
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</effect>
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</effects>
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</skill>
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<skill id="16420" toLevel="2" name="Tree Fairy's Blessing">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 hr., CON + 3, MEN + 3, P. Critical Rate + 30, M. Critical Rate + 30. Can obtain item after 2 hr. Must be alive with space in the inventory to receive item. -->
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<icon>BranchSys.icon.br_xmas_miracle_i00</icon>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>7200</abnormalTime>
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<abnormalType>BR_EVENT_BUF2</abnormalType>
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<abnormalVisualEffect>XMAS_TREE</abnormalVisualEffect>
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<castRange>900</castRange>
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<hitTime>
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<value level="1">1000</value>
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@@ -200,12 +224,37 @@
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</hitTime>
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<effectPoint>1</effectPoint>
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<isMagic>4</isMagic>
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<effects>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>CON</stat>
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</effect>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>MEN</stat>
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</effect>
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<effect name="CriticalRate">
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<amount>30</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MagicCriticalRate">
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<amount>30</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="RewardItemOnExit">
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<itemId>40313</itemId>
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<itemCount>1</itemCount>
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</effect>
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</effects>
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</skill>
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<skill id="16421" toLevel="2" name="Snowman Fairy's Blessing">
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<!-- AUTO GENERATED SKILL -->
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<!-- For 2 hr., DEX + 3, WIT + 3, Max HP/MP + 2013. Can obtain item after 2 hr. Must be alive with space in the inventory to receive item. -->
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<icon>BranchSys.icon.br_xmas_present_luck_i00</icon>
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<operateType>A2</operateType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>7200</abnormalTime>
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<abnormalType>BR_EVENT_BUF2</abnormalType>
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<abnormalVisualEffect>XMAS_SNOWMAN</abnormalVisualEffect>
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<castRange>900</castRange>
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<hitTime>
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<value level="1">1000</value>
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@@ -213,6 +262,28 @@
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</hitTime>
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<effectPoint>1</effectPoint>
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<isMagic>4</isMagic>
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<effects>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>DEX</stat>
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</effect>
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<effect name="StatUp">
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<amount>3</amount>
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<stat>WIT</stat>
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</effect>
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<effect name="MaxHp">
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<amount>2013</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="MaxMp">
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<amount>2013</amount>
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<mode>DIFF</mode>
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</effect>
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<effect name="RewardItemOnExit">
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<itemId>40313</itemId>
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<itemCount>1</itemCount>
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</effect>
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</effects>
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</skill>
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<skill id="16422" toLevel="1" name="Winter Holiday Reward">
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<!-- AUTO GENERATED SKILL -->
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